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Player Features and Ideas Discussion

 
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Make all of eve act like 0.0

Author
Derth Ramir
Fight The Blob
#1 - 2012-05-10 22:23:09 UTC
Step 1: make 4 different 1.0 systems for each different race that act as tutorial zones with no stargates.

Step 2: in order to leave the system you must complete every tutorial in order to leave through a wormhole that takes you to a random system and closes upon first use.

Step 3: every system becomes null sec. 4 other races just become npc null sec.

Step 4: remove warp bubbles in general so noobs are semi safe

Outcomes:
-eve becomes more player run. Resources are actually fought over and precious. People can't just mindlessly grind lvl 4s or go mining in high sec.

-no longer will there be easy access trade hubs. Corps will have to make contracts with industry corps in order to get ships and resources.

- smaller ships will be used more often once again

-eve would be a **** ton more fun

-industry would become extremely profitable

I know this will never happen but we can dream...

Fight The Blob.

Loius Woo
Sebiestor Tribe
Minmatar Republic
#2 - 2012-05-10 22:26:10 UTC
I don't like it.

People have different play styles and this would cause EVE to die. Many of the industry endeavors that take place that allow ships to be built at all can only profitably take place in High Sec space.

Also, from a lore standpoint, it doesn't make any sense to have a place like the Caldari State or the Amarr Empire with no cops anywhere... Look what total anarchy did to Somalia? I don't see them building any mighty spacefaring civilizations anytime soon.

So, in conclusion, I think your idea is meritless.
Lucy Ferrr
Sebiestor Tribe
Minmatar Republic
#3 - 2012-05-10 22:31:34 UTC
It sounds cool in theory, but the problem I see is it kind of forces people into super conglomerate alliances. Some people are fine playing in an alliance with 40,000+, others are not. To live in SOV nul you need to be in one of these super conglomerates or you will get rolled over by one. A little less so in NPC nul, but still to some extent. The game would be unplayable for the group of 5-10 real life friends who wanna play together. I am all for increasing interaction between every person of eve and getting ppl out of high-sec, but forcing people into mega alliances is not cool. All the small corps would have all their structures blown up by people in the mega alliances complaining about having no targets when their alliance makes up a giant portion of the active subscribers.
Derth Ramir
Fight The Blob
#4 - 2012-05-10 22:36:29 UTC
Loius Woo wrote:
I don't like it.

People have different play styles and this would cause EVE to die. Many of the industry endeavors that take place that allow ships to be built at all can only profitably take place in High Sec space.

Also, from a lore standpoint, it doesn't make any sense to have a place like the Caldari State or the Amarr Empire with no cops anywhere... Look what total anarchy did to Somalia? I don't see them building any mighty spacefaring civilizations anytime soon.

So, in conclusion, I think your idea is meritless.



Just create faction npc ships similar to the faction warfare ones in high sec. Also many of the industry endeavors can only. Be profitable in high sec due to how easy it is to aquire them and safely.

Fight The Blob.

Derth Ramir
Fight The Blob
#5 - 2012-05-10 22:42:12 UTC
Lucy Ferrr wrote:
It sounds cool in theory, but the problem I see is it kind of forces people into super conglomerate alliances. Some people are fine playing in an alliance with 40,000+, others are not. To live in SOV nul you need to be in one of these super conglomerates or you will get rolled over by one. A little less so in NPC nul, but still to some extent. The game would be unplayable for the group of 5-10 real life friends who wanna play together. I am all for increasing interaction between every person of eve and getting ppl out of high-sec, but forcing people into mega alliances is not cool. All the small corps would have all their structures blown up by people in the mega alliances complaining about having no targets when their alliance makes up a giant portion of the active subscribers.


This totally is what eve is about large groups of players fighting each other for resources. And it would be very very hard to control all of npc null sec there would just be not enough coverage.

And are you kidding me 5-10 people groups would thrive in this. Imagine getting your own little back end system with your friends. Get some blueprints and mining ships and start making your own ships and modules. You have to think about this in a whole new perspective it would be like free for all survival in minecraft.

Fight The Blob.

Felsusguy
Panopticon Engineering
#6 - 2012-05-10 23:10:36 UTC
Derth Ramir wrote:
Lucy Ferrr wrote:
It sounds cool in theory, but the problem I see is it kind of forces people into super conglomerate alliances. Some people are fine playing in an alliance with 40,000+, others are not. To live in SOV nul you need to be in one of these super conglomerates or you will get rolled over by one. A little less so in NPC nul, but still to some extent. The game would be unplayable for the group of 5-10 real life friends who wanna play together. I am all for increasing interaction between every person of eve and getting ppl out of high-sec, but forcing people into mega alliances is not cool. All the small corps would have all their structures blown up by people in the mega alliances complaining about having no targets when their alliance makes up a giant portion of the active subscribers.


This totally is what eve is about large groups of players fighting each other for resources. And it would be very very hard to control all of npc null sec there would just be not enough coverage.

And are you kidding me 5-10 people groups would thrive in this. Imagine getting your own little back end system with your friends. Get some blueprints and mining ships and start making your own ships and modules. You have to think about this in a whole new perspective it would be like free for all survival in minecraft.

Five to ten people cannot capture a system, five to ten people cannot protect a system.
Five to ten people would die more quickly in null-sec than they do now, because massive alliances would be formed in lieu of many high-sec corps. These alliances would be way more powerful simply via mass manpower. The world would end.

WE WOULD ALL DIE! At least, most of us.

The Caldari put business before pleasure. The Gallente put business in pleasure.

Derth Ramir
Fight The Blob
#7 - 2012-05-10 23:15:55 UTC
Felsusguy wrote:
Derth Ramir wrote:
Lucy Ferrr wrote:
It sounds cool in theory, but the problem I see is it kind of forces people into super conglomerate alliances. Some people are fine playing in an alliance with 40,000+, others are not. To live in SOV nul you need to be in one of these super conglomerates or you will get rolled over by one. A little less so in NPC nul, but still to some extent. The game would be unplayable for the group of 5-10 real life friends who wanna play together. I am all for increasing interaction between every person of eve and getting ppl out of high-sec, but forcing people into mega alliances is not cool. All the small corps would have all their structures blown up by people in the mega alliances complaining about having no targets when their alliance makes up a giant portion of the active subscribers.


This totally is what eve is about large groups of players fighting each other for resources. And it would be very very hard to control all of npc null sec there would just be not enough coverage.

And are you kidding me 5-10 people groups would thrive in this. Imagine getting your own little back end system with your friends. Get some blueprints and mining ships and start making your own ships and modules. You have to think about this in a whole new perspective it would be like free for all survival in minecraft.

Five to ten people cannot capture a system, five to ten people cannot protect a system.
Five to ten people would die more quickly in null-sec than they do now, because massive alliances would be formed in lieu of many high-sec corps. These alliances would be way more powerful simply via mass manpower. The world would end.

WE WOULD ALL DIE! At least, most of us.


You have never been to null sec have you.... about 70% of the time systems are empty. And you dont need a large fighting force to have a presence in npc null sec currently so your argument is invalid.

Fight The Blob.

Katie Frost
Ministry of War
Amarr Empire
#8 - 2012-05-10 23:45:26 UTC
It's empty because there are no 5-10 man groups setting up their own little base and challenging the sovereignty of the system.

Besides, if you say that the 0.0 is so empty at the moment, you should put your money where your mouth is and go out there and set up your own little 5-10 man operation.

Then come back and tell us how it worked out for you.
Joe Risalo
State War Academy
Caldari State
#9 - 2012-05-10 23:54:27 UTC  |  Edited by: Joe Risalo
NO...

And here's why.

If all of Eve was null sec then eventually one alliance would reign supreme.

High sec is a bit of a staging ground that allows up and coming corps and alliances to form and begin to fund and prep themselves.
Then, they can push into low sec and prep themselves even further by allowing the contruction of capitals.

Then they can make the push to take SOV in null sec.

Take away high and low and what do you get?

You get purely player controlled territory where the most effective alliance reigns supreme and has total control. If you were to even attempt to covertly form an alliance behind their backs, they'd know about it.



However, having typed this out, I can't help but feel that this is nothing more than a rage troll post OP because you're tired of hearing people say they want safer high sec.

Funny how people like you think everyone else should bend to your understanding of what Eve should be yet you fail to accept ANY counter of what other players think Eve should be.

CCP is doing it right. They're maximizing their profits by designing territories where a player can go to find their calling in Eve, even if that means flying solo.
Perhaps you should start thinking about suggesting to CCP to actually make null sec more threatening for the alliances controlling them instead of finding ways to make their lives even easier.