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Inferno Features on Singularity

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Author
CCP Goliath
C C P
C C P Alliance
#601 - 2012-05-10 15:03:20 UTC
Sarmatiko wrote:
CCP Goliath you forgot to mention Rifter in the list Roll

ps for those interested: Rifter now have more armor/shield/hull and less capacitor recharge time (125 instead of 187.5). And have rainbows in exhaust.


I didn't forget. I got told "the Rifter has barely been touched, not worth mentioning specifically".

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Hannott Thanos
Squadron 15
#602 - 2012-05-10 15:12:01 UTC
CCP Goliath wrote:
Sarmatiko wrote:
CCP Goliath you forgot to mention Rifter in the list Roll

ps for those interested: Rifter now have more armor/shield/hull and less capacitor recharge time (125 instead of 187.5). And have rainbows in exhaust.


I didn't forget. I got told not to tell the community that winmatar has gotten more win.

FTFY :)

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Shandir
EVE University
Ivy League
#603 - 2012-05-10 15:26:57 UTC
CCP Goliath wrote:
Sarmatiko wrote:
CCP Goliath you forgot to mention Rifter in the list Roll

ps for those interested: Rifter now have more armor/shield/hull and less capacitor recharge time (125 instead of 187.5). And have rainbows in exhaust.


I didn't forget. I got told "the Rifter has barely been touched, not worth mentioning specifically".

Well, next time, tell that person they're dumb Blink
We'd prefer you not to skip mentioning changes that don't seem important, since we sometimes disagree.
CCP Goliath
C C P
C C P Alliance
#604 - 2012-05-10 15:35:03 UTC
Shandir wrote:
CCP Goliath wrote:
Sarmatiko wrote:
CCP Goliath you forgot to mention Rifter in the list Roll

ps for those interested: Rifter now have more armor/shield/hull and less capacitor recharge time (125 instead of 187.5). And have rainbows in exhaust.


I didn't forget. I got told "the Rifter has barely been touched, not worth mentioning specifically".

Well, next time, tell that person they're dumb Blink
We'd prefer you not to skip mentioning changes that don't seem important, since we sometimes disagree.


Yup, totally valid and noted.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Lil Nippy
State War Academy
Caldari State
#605 - 2012-05-10 15:35:43 UTC
The new FW UI looks AWESOME. I can't wait for the patch.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#606 - 2012-05-10 15:43:00 UTC
Has there been any changes to the NPE so far this patch besides the inventory system changes?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP Goliath
C C P
C C P Alliance
#607 - 2012-05-10 15:44:45 UTC
Salpun wrote:
Has there been any changes to the NPE so far this patch besides the inventory system changes?


The Player Experience team will be deploying some fixes, but no new features in Inferno.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#608 - 2012-05-10 15:46:45 UTC
CCP Goliath wrote:
Salpun wrote:
Has there been any changes to the NPE so far this patch besides the inventory system changes?


The Player Experience team will be deploying some fixes, but no new features in Inferno.

ListLol

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP Goliath
C C P
C C P Alliance
#609 - 2012-05-10 15:56:06 UTC
Salpun wrote:
CCP Goliath wrote:
Salpun wrote:
Has there been any changes to the NPE so far this patch besides the inventory system changes?


The Player Experience team will be deploying some fixes, but no new features in Inferno.

ListLol


The fixes list will be in the patch notes, with fixes from the other teams. We don't post fixes on Sisi at this time.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

None ofthe Above
#610 - 2012-05-10 16:12:18 UTC
CCP Goliath wrote:

The fixes list will be in the patch notes, with fixes from the other teams. We don't post fixes on Sisi at this time.


Yes, why in the world would you want to post lists of code changes to the test server?

Unless you actually want people to test the changed code?

That's just crazy talk!

The only end-game content in EVE Online is the crap that makes you rage quit.

Sarmatiko
#611 - 2012-05-10 16:22:20 UTC  |  Edited by: Sarmatiko
CCP Goliath wrote:
The fixes list will be in the patch notes, with fixes from the other teams. We don't post fixes on Sisi at this time.

I have checked last patch data and looks like there is some new (old but now published) agents in "EpicArcTest Agent" group.
New winmatar epic ark incoming or this is one of those things that shouldn't be on Sisi at the moment (like Dust commodities)?

Any comments would be appreciated Bear
CCP Goliath
C C P
C C P Alliance
#612 - 2012-05-10 16:24:38 UTC
None ofthe Above wrote:
CCP Goliath wrote:

The fixes list will be in the patch notes, with fixes from the other teams. We don't post fixes on Sisi at this time.


Yes, why in the world would you want to post lists of code changes to the test server?

Unless you actually want people to test the changed code?

That's just crazy talk!


We test fixes ourselves. It's features and new issues we want testing/discovered on Sisi. Focus is important.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

CCP Goliath
C C P
C C P Alliance
#613 - 2012-05-10 16:25:10 UTC
Sarmatiko wrote:
CCP Goliath wrote:
The fixes list will be in the patch notes, with fixes from the other teams. We don't post fixes on Sisi at this time.

I have checked last patchdata and looks like there is some new (old but now published) agents in "EpicArcTest Agent" group.
New winmatar epic ark incoming or this is one of those thing that shouldn't be on Sisi at the moment (like Dust commodities for example)

Any comments would be appreciated Bear


I don't know of any epic arc feature iteration happening in Inferno.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

TheButcherPete
KarmaFleet
Goonswarm Federation
#614 - 2012-05-10 16:27:19 UTC
CCP Goliath wrote:
Sarmatiko wrote:
CCP Goliath wrote:
The fixes list will be in the patch notes, with fixes from the other teams. We don't post fixes on Sisi at this time.

I have checked last patchdata and looks like there is some new (old but now published) agents in "EpicArcTest Agent" group.
New winmatar epic ark incoming or this is one of those thing that shouldn't be on Sisi at the moment (like Dust commodities for example)

Any comments would be appreciated Bear


I don't know of any epic arc feature iteration happening in Inferno.


On a side note, I'm hungry. Can you fetch me some food, Goliath?

I'll love you forevar.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Hans Jagerblitzen
Ice Fire Warriors
#615 - 2012-05-10 20:04:47 UTC  |  Edited by: Hans Jagerblitzen
Has anyone on the test server been able to confirm whether the new IHUB's have the same number of hit points as the old control bunkers, or whether they've been increased to match the HP value of null sec IHUBS?

Prolonged structure shoots are the LAST thing we need in Faction Warfare, I would love if either a developer or player can confirm it takes the same it takes to shoot a control bunker as it does the new IHUBS.

CPM0 Chairman / CSM7 Vice Secretary

Alain Kinsella
#616 - 2012-05-10 20:47:52 UTC  |  Edited by: Alain Kinsella
CCP Goliath wrote:
Alain Kinsella wrote:
CCP Goliath wrote:

Frigate balancing:
• Tormentor


. . . And the first mining frigate bites the dust. Big smile Not that I'm complaining - my fitting skills are to the point that Dessies make a better 'quick mining for L1-2 Storyline' platform anyway.

It will be interesting comparing this new variant to the Punisher. Someone with better drone skills may choose this instead (I keep leaning to Warrior IIs).

BTW, I agree with the other thread and you need to look at the 'Industry' career agent soonish; All those unused 5-run Tormentor BPCs may suddenly get used. Twisted Or are you considering keeping it this way, so a new player has a supply of 'cheap' combat frigates available by bootstrapping a few of their own?

(also, draft post finally restored properly. thanks.)


Can you link me to this other thread? I talked it over with the team and they don't see it as a major problem, but would be interested to read all that's out there on the matter.


It was CCP Ytterbium's update here.
Quote:

TORMENTOR REVAMP AND TUTORIALS: That's a very good catch, but it's not like it was useful for more than a few days before anyway.

Again, my take is that you're happy with leaving a BPC for a combat ship, at the end of the Industry arc. Thinking about it more, this is probably a good thing for newer players, and may help with making them more self-sufficient earlier. Some of the wording in that arc may need tweaking to foster this.


Also, this response regarding a logi frig for Amarr, esp when Caldari got theirs (Incursus).

And the thread since then has been arguing about cap use for laser weapons, as well as the 'non-bonus' of cap reduction. I've not used Amarr for some time now, so cannot comment on it as much.

"The Meta Game does not stop at the game. Ever."

Currently Retired / Semi-Casual (pending changes to RL concerns).

Ganthrithor
School of Applied Knowledge
Caldari State
#617 - 2012-05-11 03:38:11 UTC
Logged in to SiSi today and was disappointed not to see my Minmatar ships transformed into duct tape. Honestly, any cosmetic change would be a good change.
Mekhana
The Scope
Gallente Federation
#618 - 2012-05-11 04:22:18 UTC  |  Edited by: Mekhana
Damar Rocarion wrote:
Jade Constantine wrote:
"oh noes my militia is losing its not fair."

I guess the answer is stop posting on this thread and go play the game harder and try to recruit some more people so you stop losing.


I sort of expected that to be your answer, since you have always been a shortsighted idiot like calling caldari exploiters for demonstrating standings bug when it was gallente players, led by gallente representing CSM member using the bug. We just decided to call out their bulls..t and suddenly it was "Caldari exploiters!"

Also, I find it hilarious that everyone saying "Losing docking rights is awesome" are from militias (= Gallente/Minmatar) which currently has hundreds of more active pvp'ers to call out than opposition.




Blah blah blah. No one gives a damn, Damar.

At least come up with a different kind of apologetic rhetoric, once in a while. I'm surprised CCP hasn't removed your posting rights yet.

Vide longe er eros di Luminaire VII, uni canse pra krage e determiniex! Sange por Sange! Descanse bravex eros, mie freires. Mortir por vostre Liberete, farmilie, ide e amis. lons Proviste sen mort! Luminaire liber mas! 

Rimase
#619 - 2012-05-11 10:31:32 UTC  |  Edited by: Rimase
Something awesome is happening, maybe, and it's called EVE Online. Shocked

Looking to join Caldari Faction Warfare corporation!

Tallian Saotome
Nuclear Arms Exchange Inc.
#620 - 2012-05-11 10:44:22 UTC
Ganthrithor wrote:
Logged in to SiSi today and was disappointed not to see my Minmatar ships transformed into duct tape. Honestly, any cosmetic change would be a good change.

And my Thanatos still looks like a grey blob Sad

No rush, CCP, but I want mah capship V3s NAO!!!! Lol

Inappropriate signature removed, CCP Phantom.