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A Little Help Please

Author
Anadri Laywinn
Edge Dancers
Angry Miners Alliance.
#1 - 2012-05-02 15:52:13 UTC
Okay, I have been playing this game for a good little while now, and I have been thinking of creating an Alt. My main is a Miner, and normally during Hulkageddon I just dock in a station and train up on skills until the whole mess blows over.

But this time around I noticed that while Mining / Refining / Manufacturing can be a good way to make money. I have been missing out on the combat side of things and would like to make a Combat / Mission oriented Alt. I have done some research into races and a slight bit into the class of ship I would want to specialize into and these are some of the things I have come up with.

Cal - Missile Boats
Gal - Droids / Hybrid Turrets
Am - Lasers
Min - Not really sure. Seems to be a little bit of everything (with speed).

I haven't decided on race yet, but leaning towards Cal.

As far as the class of ship, I know that some combat missions have ship size restrictions on them. So I was actually thinking that whichever race I go into that I might focus on Cruiser since it seems to be widely accepted into these size-restricted areas for the most part.

I guess really what I am trying to figure out is what to train up in first, what the priorities for training should be, and so on. I mean, should my first goal be to get into a Cruiser? Or should I work on weapon / defense systems first while running lower missions until I have some of the "recommended" skillsets for a Cruiser and then get into one?

I know I am going to sound like a complete noob when it comes to this topic but, Combat and Industry are two completely different beats in and of themselves. So any help on this would be appreciated, maybe a guide or something that can sort of help me out.
Kievan Arakyd
The Scope
Gallente Federation
#2 - 2012-05-02 15:58:47 UTC
Train ducttape to level V. Winmatar.

Got my Dust514 key...

ElQuirko
University of Caille
Gallente Federation
#3 - 2012-05-02 15:59:19 UTC
Caldari. Get your frigate competencies up first. As a MINIMUM, this means Core competency - basic, Active/Passive shield tanking - basic, missile + frigate launcher control standard. Plus a lot more but I don't want to list them.

Dodixie > Hek

Krixtal Icefluxor
INLAND EMPIRE Galactic
#4 - 2012-05-02 16:06:08 UTC
Yup. Caldari Navy Raven is your Mission Boat.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Markus Reese
Deep Core Mining Inc.
Caldari State
#5 - 2012-05-02 16:06:23 UTC
For mission running, I found I had the most fun with caldari. Not because of the easy missile spam, but that there is something enjoyable about watching a stream of missiles fly out. I combined my fits with not the heavy shield boosting ships, but smaller boosters or passive recharge with afterburning. This allows slots to be freed up for damage mods and clear pretty quick. For training, my start of fun ships were:

Lvl 1: Kestrel
Lvl 2: Rapid fire light caracal
Lvl 3: Drake (of course)
Lvl 4: Raven

If you want them fun, have to use the afterburner and range combination, even with the raven, and don't try for full shield cap stable with for example on the raven an x-large booster. Keeping the range, a smaller Large booster (med for caracal and drake) work well so you can fit them damage mods, target painters, etc. It also keeps it from being just easy mode.

Side note, new missile launchers coming!

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

MadMuppet
Critical Mass Inc
#6 - 2012-05-02 16:10:19 UTC
I prefer Minmatar for my toons. Gun hit instantly and you have a large range of ammo/damage types to use. Missiles are easier to use, but I find myslef getting bored when using them (autocannon ships end up in the middle of the fight, missile ships just orbit)

If you are going to mission, find the corps in your areas that you mine and get your standings up to 6.67 with each of them so you don't have to pay refining tax. Also consider training social skills in improve your rep if you haven't yet.

Almost any level 1 mission can be done with a frigate that can mount a civilian shield booster or two and an afterburner. I generally advise people to learn to do missions up to level 3s as a back-up income source. Level 4 missions require decent support skills.

Depending on your finances, get a destroyer for salvage or a Noctis if you can swing the price tag. After you finish each area of the mission, right click on a wreck and choose 'save location'. After you turn in the mission warp to each bookmark with your salvage ship and loot away.

One last note, you often have asteroids in missions that can be mined so long as you don't turn in the mission. It is generally safer to mine in those during Hulkageddon as it requires a scanning ship to hunt you down.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Marlona Sky
State War Academy
Caldari State
#7 - 2012-05-02 16:17:01 UTC
Train Minmitar. If you can dictate range, you win or have the option to run. Just for the love of all that is holy, do not train Gallente.
D3F4ULT
#8 - 2012-05-02 16:17:55 UTC
My main is a Miner / Missioner / Hauler. While 1st alt is a Miner / Salvager and my 2nd alt is a Miner / Hauler.

So three way miners, 2 way Missions, and 2 way haulers.

The perfect trio :)

"Bow down before the one you serve, you're going to get what you deserve"

RAP ACTION HERO
#9 - 2012-05-02 16:20:19 UTC
train a tengu guy

vitoc erryday

Sycho Pathic
Republic Military School
Minmatar Republic
#10 - 2012-05-02 16:31:33 UTC
MadMuppet wrote:

Depending on your finances, get a destroyer for salvage or a Noctis if you can swing the price tag. After you finish each area of the mission, right click on a wreck and choose 'save location'. After you turn in the mission warp to each bookmark with your salvage ship and loot away.


The Noctis can be a bit steep. However, it's worth every last ISK. You'll wonder how you ever lived without it.
RAP ACTION HERO
#11 - 2012-05-02 16:33:04 UTC
Sycho Pathic wrote:
MadMuppet wrote:

Depending on your finances, get a destroyer for salvage or a Noctis if you can swing the price tag. After you finish each area of the mission, right click on a wreck and choose 'save location'. After you turn in the mission warp to each bookmark with your salvage ship and loot away.


The Noctis can be a bit steep. However, it's worth every last ISK. You'll wonder how you ever lived without it.

op said main is a miner, so no noctis

vitoc erryday

Shukuzen Kiraa
F4G Wild Weasel
#12 - 2012-05-02 16:33:25 UTC
Train Amarr. We have lasers, great looking ships, but more importantly lasers.
Lexmana
#13 - 2012-05-02 17:31:22 UTC  |  Edited by: Lexmana
Shukuzen Kiraa wrote:
Train Amarr. We have lasers, great looking ships, but more importantly lasers.

Confirming Amarr has great looking ships with lasers that rely heavily on cap and can't switch damage type. They are skill intensive (cap + armor), awesome and slow (except crusader ofc) but a bit limited so I bought some duck tape and cross-trained to winmatar. Now all I need is shield + missiles and I am good to go. Thinking of crossing into Gallente for the Ishtar/Gila/Cynabal/Machariel. I can already fly the Ishkur.

I'll be around.
Ptraci
3 R Corporation
#14 - 2012-05-02 17:42:09 UTC
Missions for the loss. Seriously. They have been nerfed and they will probably be nerfed again and you can only do the same damned mission so many times before you feel like shooting someone IRL. They used to be good isk. Now they are mediocre isk, and ninja looters/griefers make them more trouble than they are worth.

Train up your combat skills - projectiles, gunnery, minmatar, join a pvp corp or a nullsec alliance (make sure it's not a bunch of useless renters/carebears), and get out there and kill stuff. Then you too can experience that "I was there" moment...
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#15 - 2012-05-02 17:45:46 UTC
i would go minmitar.
you get a lot of versatility in their ships

Rifter, a great frigate, considered the golden standard of starter PVP, also good for lvl 1 missions
Rubture/stabbers, both good cruisers
Hurricane next to the drake is probably considered the best BC in the game, it too is good for pvp and pve.
tempest, maelstroms are good battleships.

Minmitar weapons are powerful and use no cap.
minmitar ships are fast
most minmitar ships shield tank
primary weapons are projectiles.
one thing great about minmitar is the tech 2 ships have a HUGE resistance to EM/thermal damage.
Bootleg Jack
ACME Mineral and Gas
#16 - 2012-05-02 17:52:27 UTC
Just don't train guns if you go Caldari even tho some ships are guns based

I'm an American, English is my second language...

Pinstar Colton
Sweet Asteroid Acres
#17 - 2012-05-02 18:03:06 UTC  |  Edited by: Pinstar Colton
Why do you need an alt? Your Miner probably has a high memory. Go Galente Drone Boats (Since all the drone skills are Memory > Perception). Quick and easy to mop up missions, don't need to buy much ammo. Don't need super high gun skills as most of your DPS is from the drones.

The extra drone skills will help your mining barge's drones fight belt rats a bit more effectively too. (though don't think they'll save you from a ganker).

It doesn't matter what race your miner is, since training up to a Vexor is super quick, even if you don't have the Galente Frigate skill yet.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Garnoo
Eternity INC.
Goonswarm Federation
#18 - 2012-05-02 18:19:21 UTC
if you want to be a bot chose an easy way: caldari (drake, tengu)
if you want challenging game: anything but not caldari

People are going to try to ruin your day. Get together with others, ruin their day back -  EvE

Micheal Dietrich
Kings Gambit Black
#19 - 2012-05-02 18:25:44 UTC
Bootleg Jack wrote:
Just don't train guns if you go Caldari even tho some ships are guns based



huh, why's that? Something wrong with a mission Ferox or mission Rokh?

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Zimmy Zeta
Perkone
Caldari State
#20 - 2012-05-02 18:42:06 UTC
Hello OP!

Good that you finally decided to leave your barge and try some combat.
As a nice side effect, you will quickly learn which ships and modules are useful and focus your future production on those.
Since your question is a rather complex and basic one, I would recommend that you look up the "New Citizens Q&A" forum, where question like these are often discussed in depth. ( for example: https://forums.eveonline.com/default.aspx?g=posts&t=95674&find=unread)
Also, people in this forum tend to be lot nicer than the ususal GD trolls, since they do not want to scare away the newbies....

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

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