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Player Features and Ideas Discussion

 
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Filtering blueprints in contracts by runs, productivity, and materials efficiency

Author
Aurel Svenson
Cyclone Solutions
#1 - 2012-04-28 17:20:36 UTC
I'm a big fan of time efficiency but often BPCs are made with none, so I have to click on all of the contracts to find one that's suitable... Which made me think, why not allow filtering of prints in contracts by those characteristics? I don't think it would be difficult to implement and it would have no impact on the game besides convenience, so why not?!