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Returning Player - Need Some Advice

Author
General Shogun
Free Candy Get In The Van
Free Candy Get In The Van Alliance
#1 - 2012-04-04 03:48:55 UTC
Although I have played off-and-on for a few years, I have never posted before on the forums. So, be gentle - LOL..

My main account (Caldari) General Shogun has just under 20 million skill points. My "main" rig is a Raven with which I run security-type missions. Almost all my skills are in missiles and shield/passive/active tanking with a touch of drone knowledge

My second account (Amarr), which my son now uses to fly with me, is mainly a miner (Hulk, Ice Miner, etc.), same amount of skill points. This account also has some manufacturing capabilites which we used a couple of years ago to turn out products in our own structure...I cannot remember much of what we did though, or even if it is even important to know. So my son would have something to do with me, we outfitted a Harbinger with some lasers and drones to follow my Raven around...although it is pitifully weak

So there's my background...a pure carebear existence. Both my son and I are bored stiff, but still want to FIND something to love about Eve

[i]We basically would want to function as a team and want to be a blank palette to your suggestions.[/i

Do we seek a corporation to join and stay in carebear world? Head to low-sec? Find out what surveying and mining a planet is about (that did not exist when I first got my Hulk)? Trade? We are open to almost anything

I will say this...we are tired of playing it safe, but the idea of hunting another player/victim for hours on end seems even more boring (please note, I am fully aware that my idea of what this constitutes may be WAY off)

Finally I am used to, and have enjoyed, both spectrums of MMO's...WoW (ultimate carebear) and Darkfall (ultimate PvP)

Thanks for reading and my son and I anxiously await your ideas

-Sho
Malkev
Tribal Liberation Force
#2 - 2012-04-04 04:17:58 UTC  |  Edited by: Malkev
Sri Nova
Sebiestor Tribe
Minmatar Republic
#3 - 2012-04-04 04:32:44 UTC  |  Edited by: Sri Nova
also with your setup you could also do the exploration missions . rather well and probably make good isk at it .

of course this would lead to the aforementioned worm holes which would be even more exciting (just be careful not to turn your son into a slave trying to get this isk up for setting up a pos in wh space)
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#4 - 2012-04-04 05:16:57 UTC
wormholes sound decent. mining is becoming more profitable and wormholes have the good ore.
you can also do combat stuff

the hard part is your son isn't combat oriented it seems, if he trains some combat skills you both could join a pvp corp of almost any kind
since you have good missile and shield skills, just fly a drake in a drake blob
you son could probably fly a curse or arbitrator and be ok.
Markus Reese
Deep Core Mining Inc.
Caldari State
#5 - 2012-04-04 06:09:29 UTC  |  Edited by: Markus Reese
Personally, if you want a challenge, aren't planning on running a bunch of alts, then train for T2 cruisers and run exploration.

I have done that for a long time solo. It can be very fun, plus something you can have the feeling and caution of risk but still maintain pve if that is your thing. Here is how it goes and how I got started.

1. Have one person run a utility scout ship. This contains salvage gear, etc. A covert ops works very well in that it can probe down the sites and do all that stuff while the other can run combat (perhaps the industrial character to train). This character also checks gates as you move around, set up safespots etc.

2. Second ship you get a combat ship that has a spare highslot you can put on the cloak. Some hate the cloakers, but they are necessary for survival. I started by using an armageddon myself, but a raven should work too, it has the spare high. Set it for speed combat. Afterburner and some nano over strong shield boosting. This will help you get off gate, and do combat sites. Remember, I ran these solo in. So I would scout and scan with my Anathema, swap ships in the border system then go with my other ship. scout makes it so much better. I also had a phantasm I used.

3. Train for T2 cruisers. If you can both get into force recons, then both can fly the combat roles. How you fit is up to you. The ability to split the utility duties maintains effective combat abilities. For this I ran pilgrim solo in lowsec effectively. With two force recons, you can have salvager, probe launcher, and your codebreaker/analyser while still remaining effective. Plan for lower dps but longer range combat since tanking tougher sites and npcs is tougher.

4. When you get T3, then it really shines, and more choose what sites you like doing the best. If you like the combat sites, then keep to low and follow the expeditions, they tend to head to null. If you prefered the survey sites, head straight to null.

It is extremely excellent fun. The best part, though also sometimes frustrating part is the isk. You might not make any money, then strike it rich because it all comes down to what you find. For small or solo pve, exploration can be the most enjoyable.

Edit: Most importantly, before heading out, set up a podsave tab. This is a tab that has only celestials you can warp to just in case your ship is about to die. just select tab, click anything and spam warp to. Also be very sure you know how to set up your d-scan to look for other ships and probes so you can tell if any new faces to a system are trying to scan you. In which case you cloak up.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Vyl Vit
#6 - 2012-04-04 06:25:40 UTC
The Amarrian toon will need to spend time training up for combat vessels, which will be time consuming to a degree. It's more a matter of being able to fly good ships with weapons that do significant damage, and being able to tank the ship well with good cap management. (Take a deep breath, and don't be in a rush at this point. What else do you have but time.) Once this is accomplished the capability is well worth the time spent.

While you're doing this, some might dispute this, but I tend to lean in the missioning direction. Get standing with a faction. Get jump clones. That sort of thing, while sharpening using things like the overview and various mods...even getting the timing of things down to second nature. You make money. Your security status rises. So does your faction standing.

When you can T2 fit a battlecruiser, or be able to manage level IVs, I'd say you're ready to dive into some pretty hairy stuff. Though, those who have gone before will likely have the upper hand on you for some time. What not many people suggest, but seems pretty active is going militia and doing faction warfare. People complain it's broken. But, there's a lot of action in places like Amamake...and that other place in Caldari space...starts with a T....ahem. Incursions are another good place to get some miles on you at this point, too.

Whether specifically any of those ideas float your boat, or not, when the Amarrian toon can fit and fly a T2 (heavy assault cruiser is the ship d'jour) vessel life gets sweet. Getting there, as I don't need to tell you, will take some time. So, keeping occupied while that training queueueueueue ticks away will give you something to do while you wait. Patience is required for now.

Paradise is like where you are right now, only much, much better.

General Shogun
Free Candy Get In The Van
Free Candy Get In The Van Alliance
#7 - 2012-04-04 13:14:10 UTC
Wow...thanks to everyone!

This is exactly the kind of advice my son and I were looking for!

Thanks so much and feel free to add anything else you may think of...we will take this advice to heart and utilize it to the utmost of our ability.

-Sho
Astenion
University of Caille
Gallente Federation
#8 - 2012-04-04 13:45:54 UTC
Welcome to Eve, my friend. When you finally jump into the PvP aspect of it, it's another game entirely. This is where Eve really shines. All other games will pale in comparison and you'll finally understand why people keep their accounts active even if they take an extended break.

Also, if you'd like to jump in feet first, I would highly recommend a good militia corp. You will make good money running low sec Faction Warfare missions and your PvP fleets will be great. Very little blobbing and gate camping for the most part...just roams and POS bashing, typically. It also allows for a greater use of relatively low skills. Take a decent HAC or BC on a roam and experience what everyone loves about a constant wardec.
Ciar Meara
PIE Inc.
Khimi Harar
#9 - 2012-04-04 14:37:25 UTC
wormholes are fun but they to tend to get you cabin fever. With shared bookmarks it now is less so I guess.

Still a good WH corp or a good small alliance corp can be fun if you find the right people.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

General Shogun
Free Candy Get In The Van
Free Candy Get In The Van Alliance
#10 - 2012-04-14 14:12:54 UTC
Okies-

It's been 10 days, and we've taken your advice to heart. Here is an update (and a few more questions Big smile):

-We decided to go the WH route.
-We joined a WH corp. and are in the trial-mode of said corp. now.
-We are both finishing up training skills that we happen to know we'll need.

Now for our questions (and thanks in advance for this):

-My son (Amarrian industrialist) plans on going the scanning, probing route while I will follow as the pure combat ship (Caldari). Is this a good plan or not?
-What Amarr or Caldari T2 ship should he train towards?
-What Caldari T2 ship should I train towards? I am in a Raven and was planning on training towards a Golem until an officer of my corp. said not to (see next question).
-I am a pure active/passive shield tank (Elite certification). I have been told that is no good in WH and I need to go armor tanking...I was very surprised...is this correct?
-Besides me serving as pure combat support for my son, what specific skills should I train towards for WHs (keeping in mind we will always be together in WH space)?

We are in the infancy in this process, so feel free to say the above assumptions are ridiculous and I need to go another route/plan for the both of us to be more successful in WH space.

Thanks so much again for reading and the awesome suggestions!

-Sho
Riggs Droput
Brutor Tribe
Minmatar Republic
#11 - 2012-04-14 16:12:06 UTC
General Shogun wrote:
Okies-

It's been 10 days, and we've taken your advice to heart. Here is an update (and a few more questions Big smile):

-We decided to go the WH route.
-We joined a WH corp. and are in the trial-mode of said corp. now.
-We are both finishing up training skills that we happen to know we'll need.

Now for our questions (and thanks in advance for this):

-My son (Amarrian industrialist) plans on going the scanning, probing route while I will follow as the pure combat ship (Caldari). Is this a good plan or not?
-What Amarr or Caldari T2 ship should he train towards?
-What Caldari T2 ship should I train towards? I am in a Raven and was planning on training towards a Golem until an officer of my corp. said not to (see next question).
-I am a pure active/passive shield tank (Elite certification). I have been told that is no good in WH and I need to go armor tanking...I was very surprised...is this correct?
-Besides me serving as pure combat support for my son, what specific skills should I train towards for WHs (keeping in mind we will always be together in WH space)?

We are in the infancy in this process, so feel free to say the above assumptions are ridiculous and I need to go another route/plan for the both of us to be more successful in WH space.

Thanks so much again for reading and the awesome suggestions!

-Sho


Nice to see you are going the WH route. I have always had the most fun in WH's myself.

For your son, it's great that he is going probing and scanning but when it boils down to it. They do a pile of the work in WH's but depending on the corp they might get none of the payout. Probing and scanning can be fun for some people but when your marking out signatures in a WH it gets boring.

My suggestion is once he has the scanning skills tell him to turn his training to combat. This will give him something else to do in the hole other then sit there and make book marks all day. It can be fun tho as a scanner to bounce around different holes finding targets. Although you said he has good mining/industry skills. Depending on the WH some have ABC ores in them which are worth a nice chunk. Also gas clouds which pay out insanely well for the time spent harvesting. If he already has mining he should be able to train gas harvesting quickly.

For yourself, it depends on the fleets that they fly possibly what type of worm hole they live in. Some worm holes have negative shield effects if they live in one of those I can see why they would want you to have an armor tanked ship. Personally I both types of ships in the WH I frequent. Shield for smaller fleets and armor for cap escalations. You also might want to train up gas harvesting so you can have multiple ships working on 1 cloud. As well you are also going to want to eventually get your scanning skills up.

Worm holes are fun they just can be alot of work.

I would rather die on my feet, than live on my knees

Zarere
The Scope
Gallente Federation
#12 - 2012-04-14 16:36:32 UTC
I can recommend having several characters in the WH which can scan, or at leas two.

The other day when we got a highsec connection through the static c5 in our WH this character got trapped in highsec, i think it might have been because the residents wanted the two highsec and 1 lowsec exits for themselves, anyway, having my other account in the WH was immensely awesome for getting this character in again, as i could probe out a route relatively fast again.

General Shogun
Free Candy Get In The Van
Free Candy Get In The Van Alliance
#13 - 2012-04-16 11:19:02 UTC
Update:

After taking into all the above into consideration, reading the through the links, and talking with corpmates, I *think* I am going to train towards:

Me --> Nighthawk
My son --> Anathema

Both will take ~3 more weeks of training...no too bad at all. I'll just crack rocks in the meantime.

Once in our T2s (I'll have T1s already setup ready to go as backups), I figure we'll start with the class 1 WHs to learn to work the ships and together as efficiently as possible. From there, quickly (hopefully) work our way up to class 3, at which time we can join our corpmates in their endeavors.

Thanks so much guys and feel free to comment if you think my ship selection(s) are no good.

*salute*

-Sho
Tobiaz
Spacerats
#14 - 2012-04-16 11:46:06 UTC
Make sure you can afford to lose a few of those Nighthawks. If it's just about leaning how WH works, a Drake in C1 works almost as well for a quarter of the price.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

General Shogun
Free Candy Get In The Van
Free Candy Get In The Van Alliance
#15 - 2012-04-26 18:59:55 UTC
My son and I are moving into our corps WH this weekend, and it just hit me...any reason I shouldn't bring my Raven along as well?
Jonah Gravenstein
Machiavellian Space Bastards
#16 - 2012-04-26 19:41:21 UTC  |  Edited by: Jonah Gravenstein
Ravens don't do particularly well in wormholes, especially if you're intending to run sites. The sleepers can and do nuet which will kill your capacitor quite quickly, no cap = no shield booster added together with the fact that sleepers hit hard and they hit for omni damage means a dead Raven in no time. If you want to take a Caldari ship into a WH the Drake will handle most stuff solo up to a class 3, and the logical upgrade is a Tengu.

Depending on the effects of your corps WH it may well be better to take their suggestion and train some armour skills, your best bet is to ask corp members what they're flying and work from there.

I'll refer you to this thread on the old forums with regards to wormholes and ravens

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Zimmy Zeta
Perkone
Caldari State
#17 - 2012-04-26 20:07:42 UTC
General Shogun wrote:
..... we outfitted a Harbinger with some lasers and drones to follow my Raven around...although it is pitifully weak



I used to think like you about harbis- but then I took 848 dps to the knee....

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.