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What in your opinion is the most dangerous sec

First post
Author
Lola Humpsalot
The Scope
Gallente Federation
#21 - 2012-04-26 04:45:27 UTC  |  Edited by: CCP Phantom
Sigurd Sig Hansen wrote:
oops my bad it is opinion. Yeah OPINION wise everyone thinks low and null are scarier

Luba Cibre wrote:
Sigurd Sig Hansen wrote:

Highsec... look at the number of pod kills. Last I looked there were more pod kills in Jita than any one system in 0.0

Pure numbers won't help you.
You need a Jumps per Kill Ratio to define danger.



Um if there are 79 pod kills in one system and zero in the other it looks like the 79 is more scary than the zero...
Youd expect to die in the system with 79 (hence it being more dangerous) than the one with zero

Plus most of ligh sec has at least one in it... wait till Hulkageddon lol it REALLY lights up then



By your logic the biggest trade hub would be in nullsec...

Jita dangerous, djeez....
Gogela
Epic Ganking Time
CODE.
#22 - 2012-04-26 05:24:57 UTC
My gut reaction was to say lowsec... but the truth is there is one specific region you can go to in EvE that is really a trial by fire. A friend of mine told me something about 5 years ago and to this day I think it holds true:

"If you can make it in Fountain you can make it anywhere in EvE"

Signatures should be used responsibly...

Tanya Powers
Doomheim
#23 - 2012-04-26 06:45:36 UTC  |  Edited by: CCP Phantom
From less safer to safer I'd say:

WH space

High sec

Low sec

Null sec
Nova Fox
Novafox Shipyards
#24 - 2012-04-26 06:46:08 UTC
I think high sec is the most dangeorus becuase you have no idea who is going to kill you until its too late.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Tobiaz
Spacerats
#25 - 2012-04-26 07:02:47 UTC
You might not know who's going to kill you in high-sec, but in low-sec there are a lot more people willing to kill you. I'd say low-sec is a lot more dangerous, though it's a bit more predictable danger.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Apolyon I
Shadow of ISW
#26 - 2012-04-26 07:06:04 UTC  |  Edited by: Apolyon I
Gogela wrote:
My gut reaction was to say lowsec... but the truth is there is one specific region you can go to in EvE that is really a trial by fire. A friend of mine told me something about 5 years ago and to this day I think it holds true:

"If you can make it in Fountain you can make it anywhere in EvE"

make it to J100549, cookies waiting for you

back to topic, wh is the most dangerous.

yes indeed you're in jump range of wh when you jump and so is your enemy. plus you will get polarized which stop you from jumping again for 4 minutes
Simi Kusoni
HelloKittyFanclub
#27 - 2012-04-26 07:12:56 UTC
Nova Fox wrote:
I think high sec is the most dangeorus becuase you have no idea who is going to kill you until its too late.

The difference of course being that in high sec the answer to who is going to kill me is usually "no one". Only idiots in expensive untanked ships die in high sec. Occasionally idiots with war decs who forgot to drop corp, but that's getting rarer.

Everywhere else in Eve its "everyone who gets a chance to".

Also, as to the idiot claiming jita is dangerous due to the number of pod kills:

A) People self destruct or shoot pods to fast travel.
B) Danger on a personal level is statistics based. If a system has on average 10 people in it, and 5 have died in the last 30 minutes, it is for an individual more dangerous than a system with 1,000 players, of whom only 100 have died.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Josef Djugashvilis
#28 - 2012-04-26 07:43:32 UTC
Anywhere outside a station.

This is not a signature.

Francisco Bizzaro
#29 - 2012-04-26 07:44:36 UTC  |  Edited by: Francisco Bizzaro
The most dangerous sec is the one in which you don't understand the risks.

For many people, this seems to be high sec.
Kuehnelt
Devoid Privateering
#30 - 2012-04-26 07:46:41 UTC
Apolyon I wrote:
make it to J100549, cookies waiting for you


Sweet! I'll right-click set dest... oh. Huh. Nevermind. You probably think of this protective mechanic in terms of how scary it is to leave your private server and fly through "less dangerous" low/null to get to a trade hub.

Quote:
yes indeed you're in jump range of wh when you jump and so is your enemy. plus you will get polarized which stop you from jumping again for 4 minutes


polarization is directional. You can immediately jump back.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#31 - 2012-04-26 08:03:33 UTC
0.5 to 1.0 as -5 to -10.
Lt Angus
Goat Herders
#32 - 2012-04-26 09:12:24 UTC
WH space the most dangerous all round but the the other 3 depend on who you are and how well you know the residents.
Jorma Morkkis
State War Academy
Caldari State
#33 - 2012-04-26 13:08:11 UTC
W-space.

Nullsec dangerous?
O'really?
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#34 - 2012-04-26 13:35:40 UTC
w-space, then low-sec, then null, then hi-sec.

Yeah people not understanding the risks of high-sec, blah blah. I've never been suicide ganked, and I used to spend A LOT of time autopiloting.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#35 - 2012-04-26 16:33:52 UTC
Wspace is the safest.

internet spaceships

are serious business sir.

and don't forget it

CCP Phantom
C C P
C C P Alliance
#36 - 2012-04-27 17:14:46 UTC
Off topic posts removed. Please stay on topic and polite.

CCP Phantom - Senior Community Developer

Apolyon I
Shadow of ISW
#37 - 2012-04-27 17:25:00 UTC
Kuehnelt wrote:
Apolyon I wrote:
make it to J100549, cookies waiting for you


Sweet! I'll right-click set dest... oh. Huh. Nevermind. You probably think of this protective mechanic in terms of how scary it is to leave your private server and fly through "less dangerous" low/null to get to a trade hub.

Quote:
yes indeed you're in jump range of wh when you jump and so is your enemy. plus you will get polarized which stop you from jumping again for 4 minutes


polarization is directional. You can immediately jump back.

if you jump forth and back, you get polarized for 4' and you have no where else you can run.

don't talk about stuff you don't know
Tellenta
#38 - 2012-04-27 17:54:24 UTC
What a stupid question.

Well anyways, the "most dangerous" areas in eve would be different depending where you go and what you are in.

It's more a list of very specific systems in 0.0, low, and high sec areas due to them being choke points and traditional camp spots.

A significant number of 0.0 systems are low threat, as is low and high security. I've been "blind jumping" through gates for years now due to that fact with only a few instances of negative effect.

This debate basically boils down to the desire of some pilots to think they are better than others because they live in location A and perform task B. When in actual effect the person with the most balls is the hulk pilot that mines during hulkageddon not the numpty living in 0.0 feeling bad ass because he survives in an area that barely registers on the "number of pilots in space in 24 hours" unless his alliance gets together to do something, or the guy living in lowsec looking for a fight who gets aggravated because every system he goes to people are chilling out in station not giving a damn. Or the weirdo in wormholes thinking he's all bad ass because there is no local, but in effect he collapsed all the entry holes and is only in a vague sense of danger.

If we are going to go by the principle that a place is dangerous because something bad might happen when you least expect it highsec wins hands down because there it's crowded people that you don't know surround you, and all it takes is someone bored enough to do something for the lulz to change the safety cushion.
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