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Solo and Casual Players

Author
Talon SilverHawk
Patria o Muerte
#21 - 2012-04-16 09:00:16 UTC  |  Edited by: Talon SilverHawk
Herold Oldtimer wrote:
From what I can gather you have dabbled in everything that is to offer for the casual/solo player and feel that nothing that is offered now compare to how it was before. Or is that wrong? You kind of fail to explain what the problem is.

You also have not given any hint to what you want CCP to do, other than they have to do something for the casual/solo player. Again I get the feeling you are bored since a vague question sutch as the one you gave gives you easier reasons to say that everyone are wrong.

If you are bored with the current game, witch happens, then it is no problem to take a small break. Let it lie for a couple of months and then get back to it, maybe even with renewed vigor.



Again no, I am bored with the lack of flying in space opportunities for the solo/casual player. Take a break you know I never thought about that in the last 9 years wow Roll


Tal
Nikk Narrel
Moonlit Bonsai
#22 - 2012-04-16 14:24:26 UTC
What would you like to see?

A mini POS / Outpost for one, that only you can find?

A means of making PvP limited, so that you could jam your target to the point it could not ask allies for help?

How would you add to the game?
Simi Kusoni
HelloKittyFanclub
#23 - 2012-04-16 14:42:34 UTC
Talon SilverHawk wrote:
Sigh, Last two responses again didn't understand a thing or didn't bother reading the thread . Oh well heading to the event in London in a couple of weeks so I'll ask the question directly there.

Tal


Well to be fair you claim in your OP that solo/casual play is dead or dying, you've now received a string a casual and solo players posting telling you otherwise and you're ignoring them.

Seems pretty dumb to me. Everything that is available to large groups is available to solo and casual players, with the probable exceptions of low/null incursions and c5+ wormholes.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Mark Androcius
#24 - 2012-04-16 15:46:41 UTC
Simi Kusoni wrote:
Well to be fair you claim in your OP that solo/casual play is dead or dying, you've now received a string a casual and solo players posting telling you otherwise and you're ignoring them.

Seems pretty dumb to me. Everything that is available to large groups is available to solo and casual players, with the probable exceptions of low/null incursions and c5+ wormholes.


I solo C6's all the time, just have to find a nice "empty" one ( meaning only npc's ).
Simi Kusoni
HelloKittyFanclub
#25 - 2012-04-16 15:57:17 UTC
Mark Androcius wrote:
I solo C6's all the time, just have to find a nice "empty" one ( meaning only npc's ).

Hmm, really or just trolling? Mind giving an idea on what you use to run them?

I live in null, and atm I've been raiding C3s out of low sec, if I can dual/triple box C6 whs I may look into it. I find enough of the damn things when scanning Lol

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Mark Androcius
#26 - 2012-04-16 16:01:32 UTC
Simi Kusoni wrote:
Mark Androcius wrote:
I solo C6's all the time, just have to find a nice "empty" one ( meaning only npc's ).

Hmm, really or just trolling? Mind giving an idea on what you use to run them?

I live in null, and atm I've been raiding C3s out of low sec, if I can dual/triple box C6 whs I may look into it. I find enough of the damn things when scanning Lol


Just a battleship, i scan down the wormhole, jump through, use directional scanning to find if there are players or posses.
If there are none, i scan the system for belts and complexes, bookmark them, get out of wormhole, get battleship, get back in.

Always make sure that the ones who are scrambling you die first and you can warp in and out as often as you want.
Simi Kusoni
HelloKittyFanclub
#27 - 2012-04-16 16:07:35 UTC
Mark Androcius wrote:
Just a battleship, i scan down the wormhole, jump through, use directional scanning to find if there are players or posses.
If there are none, i scan the system for belts and complexes, bookmark them, get out of wormhole, get battleship, get back in.

Always make sure that the ones who are scrambling you die first and you can warp in and out as often as you want.

lol

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Mark Androcius
#28 - 2012-04-16 16:14:41 UTC
Simi Kusoni wrote:
Mark Androcius wrote:
Just a battleship, i scan down the wormhole, jump through, use directional scanning to find if there are players or posses.
If there are none, i scan the system for belts and complexes, bookmark them, get out of wormhole, get battleship, get back in.

Always make sure that the ones who are scrambling you die first and you can warp in and out as often as you want.

lol



What??? :P it works for me :D

My shields can take a beating for quite some time and constantly warping away when they are about to fail, makes it more of a challenge.
Herold Oldtimer
State War Academy
Caldari State
#29 - 2012-04-16 16:25:44 UTC
Talon SilverHawk wrote:
I am bored with the lack of flying in space opportunities for the solo/casual player. Roll


Tal


So. What do you propose CCP implement to add to the solo/casual player experience in EVE? Up til now you have not given any reason to what can fix this, only gone about saying that everyone is wrong.


Buzzy Warstl
Quantum Flux Foundry
#30 - 2012-04-16 16:31:23 UTC
Honestly, solo play is technically OK, but the very fact that is solo play is pretty damn depressing.

Find someone who is on in your timezone to play with, it makes more of a difference than anything CCP could do from their end.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Kusum Fawn
Perkone
Caldari State
#31 - 2012-04-16 16:33:39 UTC
Why are you all still replying to this guy?

all hes ever said is
"I'm bored with a game that I've been playing for 9 years, gimme more of the .... but I don't want to have to do it with other people."

oh and
"You are all stupid for not knowing exactly what I'm talking about when I say " ... " seriously you must all be trolls"


There are many things a casual player can do, there are many things a solo player can do. he has not once named something that he did like to do, or anything that he would like to see happen.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Mark Androcius
#32 - 2012-04-16 16:34:50 UTC
Buzzy Warstl wrote:
Honestly, solo play is technically OK, but the very fact that is solo play is pretty damn depressing.

Find someone who is on in your timezone to play with, it makes more of a difference than anything CCP could do from their end.


Besides the fact that i think you are absolutely right, i have a lot of difficulty finding players who play at the same times i do, don't have a corp yet and/or are willing to join mine.

I can only play eve for about 1 maybe 2 hours per day at max, which is exactly why I'm on the forums most of the time ( can do that at work :P ).
Mark Androcius
#33 - 2012-04-16 16:36:53 UTC
Kusum Fawn wrote:
Why are you all still replying to this guy?

all hes ever said is
"I'm bored with a game that I've been playing for 9 years, gimme more of the .... but I don't want to have to do it with other people."

oh and
"You are all stupid for not knowing exactly what I'm talking about when I say " ... " seriously you must all be trolls"


There are many things a casual player can do, there are many things a solo player can do. he has not once named something that he did like to do, or anything that he would like to see happen.



100% correct, but CCP is a company with creative thinkers, otherwise, nobody would play the game, so maybe he's just trying to encourage those creative thinkers to think up more creative stuff for solo/casual players ;)
Mars Theran
Foreign Interloper
#34 - 2012-04-16 17:00:52 UTC
Talon SilverHawk wrote:
A polite question to CCP.

What are you doing for the Solo/Casual player, of which there are a few. Since I started playing Eve (2003) the opportunities have got smaller and smaller by design. Its great that you have bought so much in for corps and alliances, but solo/casual players are getting less and less unless missions and mining in high sec and the like are your thing and even the rewards for those are getting smaller.

Tal

Please no replies (although I'm probably asking for it now) about how I'm playing the game wrong or how I should join a corp, I don't want to, been there done that and quite happy in my corp with like minded friends.



Besides the fact that the OP seems too ready to call troll, I tend to agree that most replies here have been of limited capacity and generally limited understanding. Most of what I've read has been rather narrow minded and elitist in content and generally speaks for the indivdual who just likes to do what they do without actually wondering if there is more to the game

No trolls here though, at least not that I am aware; just people who can't see beyond their own little niche in the game that they like so well. Also a lot of limited interest in whether other people are deserving of actually enjoying a game they are paying for in their own way. Of course I understand that many feel it's better to lose a player than accomodate his or her interests

Okay, I may be a little pugnacious there, but then so is everybody else here for the most part. See, I can do it too. It's easy to be contrary

Fact is he's right in many respects. EVE is becoming less and less focused on things which a player can do individually and more and more focused on things that require a group to do. There are solo activities in the game, but anyone who has done them realizes fully that they are limited in terms of enjoyment and primarily done for monetary reward. Missions being a good example. These things are just not fun once you've done them once or twice unless doing them with friends and then still lack a scertain quality of enjoyment

I can't answer for CCP and neither can any of you, but that's the only issue I see with this thread. It is a question directed at CCP which is unlikely to recieve an answer here, where it would be more appropriate to make a suggestion and think of some ideas to counter this increasing lack of simple options for a solo player

The problem here is we aree not-ultimately-game designers and what is lacking here is also lacking in many other games. There is simply not a great deal a solo player can do in a multi-player game in my experience. There could be, but certain limitations have to be in place to prevent multi-player exploitation of solo content.

That means, (like has been said in other words), PvP content is essentially out as are many other potential forms of content. The restriction on available solo content may be almost completely the result of limiting exploitation of content while trying to prevent the game from having instanced content such as would be available in other games to solo players and is capable of preventing exploitation

Something done by one is often easier done by many. This means solo players have to look for content easier done by one than many. It is obviously a fact, that this doesn't leave much room for the generation of new content and often means that solo content is typically player generated in cases like this. EVE being a sandbox and all

So, what options are there, aside from this? I think that's the question that needs to be answered, and it may well be that there is no answer.
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Kusum Fawn
Perkone
Caldari State
#35 - 2012-04-16 17:43:37 UTC
Mars Theran wrote:

Besides the fact that the OP seems too ready to call troll, I tend to agree that most replies here have been of limited capacity and generally limited understanding. Most of what I've read has been rather narrow minded and elitist in content and generally speaks for the individual who just likes to do what they do without actually wondering if there is more to the game

No trolls here though, at least not that I am aware; just people who can't see beyond their own little niche in the game that they like so well. Also a lot of limited interest in whether other people are deserving of actually enjoying a game they are paying for in their own way. Of course I understand that many feel it's better to lose a player than accommodate his or her interests
.
This is part of what confuses me about the op. what exactly is his own way? other then wanting more solo content i haven't heard anything about what sort of solo content. There is also the issue of anything that can be done solo can be done better, faster, and and often more rewarding in a group. and then of course, its not looked at as solo content anymore.

Mars Theran wrote:

Fact is he's right in many respects. EVE is becoming less and less focused on things which a player can do individually and more and more focused on things that require a group to do. There are solo activities in the game, but anyone who has done them realizes fully that they are limited in terms of enjoyment and primarily done for monetary reward. Missions being a good example. These things are just not fun once you've done them once or twice unless doing them with friends and then still lack a certain quality of enjoyment

I can't answer for CCP and neither can any of you, but that's the only issue I see with this thread. It is a question directed at CCP which is unlikely to receive an answer here, where it would be more appropriate to make a suggestion and think of some ideas to counter this increasing lack of simple options for a solo player.

Without trying to sound too mean, or pugnacious, or trollish, this is a MMO, its generally recognized that the main game content is supposed to be done in a group rather then solo. While im sure he feels that his niche play (solo) is unrewarding, to an extent this is true, and by intentional game design. However, most of the group things can be done solo, its just a lot harder. and one must find inventive workarounds to solve the "this action is supposed to be done by a group of 3-10 characters" issue.

Mars Theran wrote:

The problem here is we are not-ultimately-game designers and what is lacking here is also lacking in many other games. There is simply not a great deal a solo player can do in a multi-player game in my experience. There could be, but certain limitations have to be in place to prevent multi-player exploitation of solo content.

That means, (like has been said in other words), PvP content is essentially out as are many other potential forms of content. The restriction on available solo content may be almost completely the result of limiting exploitation of content while trying to prevent the game from having instanced content such as would be available in other games to solo players and is capable of preventing exploitation

Something done by one is often easier done by many. This means solo players have to look for content easier done by one than many. It is obviously a fact, that this doesn't leave much room for the generation of new content and often means that solo content is typically player generated in cases like this. EVE being a sandbox and all

So, what options are there, aside from this? I think that's the question that needs to be answered, and it may well be that there is no answer.


unfortunately the answer is "get into a group if you want to access these other features of the game" OR "deal with the added hardship of doing a group activity as a solo player" while i would like to be able to build titans (and of course have a use for a titan as a solo player) this is pretty unrealistic, the financial requirements and logistical elements make it very very hard for me to do something like that. not impossible. but very very hard. even something like building a carrier is a long intensive process, mining it alone is many hours. and better done in a group, (be that group alts or other people it doesn't matter)

Missions, exploration, nullsec (ratting, plex, ownership), wardecs moon goo/reaction towers, wh, Market pvp, trading, couriers, mining, incursions, everything can conceivably be done solo. so it not so much of "What has ccp done to expand solo play" but a how much effort are you willing to put into the things that are available?".

also, not every corp/alliance requires you to be around 23/7, there are thousands of casual player oriented corps that do things. those will open other opportunities as well.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

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