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CCP! Please clarify the future plans for WiS!

First post
Author
EVE Stig
Doomheim
#4301 - 2012-04-14 05:26:06 UTC
Nova Fox wrote:


Funny you say that, Halo was labeled as such back in the day when nobody ever took console shooters seriously.

In retrospec Medal of Honor had truely horrendous controls. Halo was labeled last gens most underhyped successful game ever.


Please tell me youre joking if you actually think Dust 514 will equal Halo in success

"Some say that he is actually dead, but the Grim Reaper is too afraid to tell him." "Some say he is the 3rd member of Daft Punk and he did the vocals of "Technologic" song. All we know is,he's called EVE Stig"!

oldbutfeelingyoung
Perkone
Caldari State
#4302 - 2012-04-14 05:32:02 UTC
EVE Stig wrote:
Nova Fox wrote:


Funny you say that, Halo was labeled as such back in the day when nobody ever took console shooters seriously.

In retrospec Medal of Honor had truely horrendous controls. Halo was labeled last gens most underhyped successful game ever.


Please tell me youre joking if you actually think Dust 514 will equal Halo in success



Dust will only be successful in the EVE community ,outside the community only until the next shooter
if not i will make an apology letter on these forums were i promise not to play for 30 days(will not happen)

R.S.I2014

Indahmawar Fazmarai
#4303 - 2012-04-14 07:02:50 UTC
oldbutfeelingyoung wrote:
(....)


Focus on FIS ok good thing.

but what is Team Avatar actually doing at the moment, Avatar or WIS related ?
Nothing?


Huh, I should check my memory, but as far as I recall, sleeve tattoos and racial blending are the last leftovers of Incarna that don't require assistance from the art team. I guess the Collections fit into the same cathegory as the unreleased NEx assets, i.e., The Unspeakable, so we won't get any news on that front until CCP determines what to do with the NEx.

So, my guess is that there's not much left for A-Team to do after Inferno unless CCP reactivates the NEx, or the art team already had finished some CQ modules before changing course.

(Of course they may continue prototyping dungeon raiding and other gameplay, but, we know that's not a full time job)
RAP ACTION HERO
#4304 - 2012-04-14 09:05:27 UTC
indahmawar and oldbut stop whining.

vitoc erryday

oldbutfeelingyoung
Perkone
Caldari State
#4305 - 2012-04-14 11:30:58 UTC
RAP ACTION HERO wrote:
indahmawar and oldbut stop whining.



and why should this old but listen to you?

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#4306 - 2012-04-14 11:40:27 UTC
Indahmawar Fazmarai wrote:
oldbutfeelingyoung wrote:
(....)


Focus on FIS ok good thing.

but what is Team Avatar actually doing at the moment, Avatar or WIS related ?
Nothing?


Huh, I should check my memory, but as far as I recall, sleeve tattoos and racial blending are the last leftovers of Incarna that don't require assistance from the art team. I guess the Collections fit into the same cathegory as the unreleased NEx assets, i.e., The Unspeakable, so we won't get any news on that front until CCP determines what to do with the NEx.

So, my guess is that there's not much left for A-Team to do after Inferno unless CCP reactivates the NEx, or the art team already had finished some CQ modules before changing course.

(Of course they may continue prototyping dungeon raiding and other gameplay, but, we know that's not a full time job)



Do Team Avatar is really prototyping ?
They don,t show us much
Their QA shows us she doesn,t even know what TA is working on.
As far i can tell Team Avatar is only in name dedicated to the stuff ,they said they would work on.
They say they prototype ,let them show what that means and i don,t mean some video made in somebody,s kitchen.

R.S.I2014

Mikhem
Taxisk Unlimited
#4307 - 2012-04-14 17:25:34 UTC
Here is video from youtube that has some awesome screenshots of establishments. Me gusta. When is this coming out?

Mikhem

Mikhem

Link library to EVE music songs.

Nova Fox
Novafox Shipyards
#4308 - 2012-04-14 17:39:06 UTC
EVE Stig wrote:
Nova Fox wrote:


Funny you say that, Halo was labeled as such back in the day when nobody ever took console shooters seriously.

In retrospec Medal of Honor had truely horrendous controls. Halo was labeled last gens most underhyped successful game ever.


Please tell me youre joking if you actually think Dust 514 will equal Halo in success


Im just saying both games are fighting the same uphill battle.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Panacani
Doomheim
#4309 - 2012-04-14 19:26:24 UTC
oldbutfeelingyoung wrote:
EVE Stig wrote:
Nova Fox wrote:


Funny you say that, Halo was labeled as such back in the day when nobody ever took console shooters seriously.

In retrospec Medal of Honor had truely horrendous controls. Halo was labeled last gens most underhyped successful game ever.


Please tell me youre joking if you actually think Dust 514 will equal Halo in success



Dust will only be successful in the EVE community ,outside the community only until the next shooter
if not i will make an apology letter on these forums were i promise not to play for 30 days(will not happen)



Saying it will never have a following outside of the tiny EVE playerbase is just as ridiculous as saying it will be the next Halo.
EVE Stig
Doomheim
#4310 - 2012-04-14 19:38:44 UTC
Nova Fox wrote:
EVE Stig wrote:
Nova Fox wrote:


Funny you say that, Halo was labeled as such back in the day when nobody ever took console shooters seriously.

In retrospec Medal of Honor had truely horrendous controls. Halo was labeled last gens most underhyped successful game ever.


Please tell me youre joking if you actually think Dust 514 will equal Halo in success


Im just saying both games are fighting the same uphill battle.


Halo seems to be fighting a downhill one... as in there arent to be any more games as ive heard

"Some say that he is actually dead, but the Grim Reaper is too afraid to tell him." "Some say he is the 3rd member of Daft Punk and he did the vocals of "Technologic" song. All we know is,he's called EVE Stig"!

CCP karkur
C C P
C C P Alliance
#4311 - 2012-04-14 19:50:05 UTC  |  Edited by: CCP karkur
oldbutfeelingyoung wrote:
Do Team Avatar is really prototyping ?
They don,t show us much
Their QA shows us she doesn,t even know what TA is working on.
As far i can tell Team Avatar is only in name dedicated to the stuff ,they said they would work on.
They say they prototype ,let them show what that means and i don,t mean some video made in somebody,s kitchen.

Am I the QA who doesn't know what we are working on?
Of course I know what we are working on! I'm even adding the skincolors to the character creator myself. Smile

We are working on the skincolors, but when I wrote this, I was not sure we would have everything ready before Escalation (and we have now decided not to rush it too much and release it in Inferno), and we had talked about giving people resculpts, but I didn't want to make any promises until I had confirmed it with our product owner. (maybe I should add that I'm the only programmer from our team who is working on the skincolors).

And our team is really prototyping, but the prototype is not in a state where we can share it with you guys right now. The people who came to our roundtable at Fanfest saw a video of us playtesting an early prototype Smile

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#4312 - 2012-04-14 19:55:47 UTC
CCP karkur wrote:
oldbutfeelingyoung wrote:
Do Team Avatar is really prototyping ?
They don,t show us much
Their QA shows us she doesn,t even know what TA is working on.
As far i can tell Team Avatar is only in name dedicated to the stuff ,they said they would work on.
They say they prototype ,let them show what that means and i don,t mean some video made in somebody,s kitchen.

Am I the QA who doesn't know what we are working on?
Of course I know what we are working on! I'm even adding the skincolors to the character creator myself. Smile

We are working on the skincolors, but when I wrote this, I was not sure we would have everything ready before Escalation (and we have now decided not to rush it too much and release it in Inferno), and we had talked about giving people resculpts, but I didn't want to make any promises until I had confirmed it with our product owner. (maybe I should add that I'm the only programmer from our team who is working on the skincolors).

And our team is really prototyping, but the prototype is not in a state where we can share with you guys right now. The people who came to our roundtable at Fanfest saw a video of us playtesting an early prototype Smile

They realy did but you had to be thereTwisted

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

DeMichael Crimson
Republic University
Minmatar Republic
#4313 - 2012-04-15 00:14:36 UTC  |  Edited by: DeMichael Crimson
CCP karkur wrote:
oldbutfeelingyoung wrote:
Do Team Avatar is really prototyping ?
They don,t show us much
Their QA shows us she doesn,t even know what TA is working on.
As far i can tell Team Avatar is only in name dedicated to the stuff ,they said they would work on.
They say they prototype ,let them show what that means and i don,t mean some video made in somebody,s kitchen.

Am I the QA who doesn't know what we are working on?
Of course I know what we are working on! I'm even adding the skincolors to the character creator myself. Smile

We are working on the skincolors, but when I wrote this, I was not sure we would have everything ready before Escalation (and we have now decided not to rush it too much and release it in Inferno), and we had talked about giving people resculpts, but I didn't want to make any promises until I had confirmed it with our product owner. (maybe I should add that I'm the only programmer from our team who is working on the skincolors).

And our team is really prototyping, but the prototype is not in a state where we can share it with you guys right now. The people who came to our roundtable at Fanfest saw a video of us playtesting an early prototype Smile


CCP karkur, thanks for posting again. Are you the QA now? According to this quote by CCP Bayesian it states that CCP RedDawn is the QA. Did CCP do a stealth reshuffling of employees?

CCP Bayesian wrote:


We have in no particular order:

Designers:
CCP Flying Scotsman
CCP t0rfifrans

Software Engineers:
CCP Karkur
CCP Bayesian

QA:
CCP RedDawn


Anyway, in the Fanfest 2012 'CCP Presents' video, CCP t0rfifrans was talking about the Circle of Life for Eve - Destruction, Harvest and Craft. Right now it's Destruction, next phase is Harvest featuring Ring Mining, maybe Salvage Drones with the last phase being Craft, pertaining to Industry and Manufacturing, PoS revamp.

In the preview showing Avatars doing exploration collecting special implant parts, will that be part of the Harvest aspect of the Circle of Life for Eve, implemented in 2013? If that's the case, will we see the other aspects for WiS like Corporation Meeting Rooms and Player Owned Establishments in the Craft aspect of the Circle of Life for Eve, implemented in 2014?

DMC
oldbutfeelingyoung
Perkone
Caldari State
#4314 - 2012-04-15 06:07:01 UTC
CCP karkur wrote:
oldbutfeelingyoung wrote:
Do Team Avatar is really prototyping ?
They don,t show us much
Their QA shows us she doesn,t even know what TA is working on.
As far i can tell Team Avatar is only in name dedicated to the stuff ,they said they would work on.
They say they prototype ,let them show what that means and i don,t mean some video made in somebody,s kitchen.

Am I the QA who doesn't know what we are working on?
Of course I know what we are working on! I'm even adding the skincolors to the character creator myself. Smile

We are working on the skincolors, but when I wrote this, I was not sure we would have everything ready before Escalation (and we have now decided not to rush it too much and release it in Inferno), and we had talked about giving people resculpts, but I didn't want to make any promises until I had confirmed it with our product owner. (maybe I should add that I'm the only programmer from our team who is working on the skincolors).

And our team is really prototyping, but the prototype is not in a state where we can share it with you guys right now. The people who came to our roundtable at Fanfest saw a video of us playtesting an early prototype Smile



so why not share that video with the rest who don,t have the time or money to go to Fanfest

R.S.I2014

FoxFire Ayderan
#4315 - 2012-04-15 06:21:54 UTC
CoLe Blackblood wrote:
I like the idea of Walking in Stations. The scope of what CCP is trying to do with their space game is quite impressive...rather than being like every other nub on here and saying GTFO, I will say that we need more spaceships way before we need to go to the cantina.


More spaceships!

Hey I'm a noob, and as far as I can see there are an overwhelming number of spaceships to choose from!

What exactly are we missing in the spaceship department in this game?

I love the idea of the immersion and role-playing opportunities that WiS brings.

I would love to see CCP also involve the community in designing interior spaces. I know there are a lot of talented and dedicated EVE players who would do such design work free of charge.

Jonas Xiamon
#4316 - 2012-04-15 06:25:38 UTC
Yep, would love to walk around in stations... Have wanted this since the beginning.

I usally write one of these and then change it a month later when I reread it and decide it sounds stupid.

DeMichael Crimson
Republic University
Minmatar Republic
#4317 - 2012-04-15 07:05:03 UTC
There's like over 300 different ships available in Eve. I wouldn't consider that as being neglected.

There's like only 4 different rooms available in Eve. I'd consider that as being neglected.

Kanis Tivianne
Center for Advanced Studies
Gallente Federation
#4318 - 2012-04-15 08:35:27 UTC
As much negativity is shown by parts of the community concerning expanding in-station interactions (character customization, Captain's Quarters as well as potential social spaces), I for one look forward to the expansion. It's admittedly not the point of EVE to have a beautiful character generator, or RPG like interactions, but its an amazing system that far surpasses anything a game like Mass Effect has to offer, and I think that further development on interior interaction is a step in the right direction.

Love the work so far, please keep it up!
Tomiko Kawase
Perkone
#4319 - 2012-04-15 08:52:27 UTC
CCP karkur wrote:
We are working on the skincolors, but when I wrote this, I was not sure we would have everything ready before Escalation (and we have now decided not to rush it too much and release it in Inferno), and we had talked about giving people resculpts, but I didn't want to make any promises until I had confirmed it with our product owner. (maybe I should add that I'm the only programmer from our team who is working on the skincolors).


I'd love if you really pushed for giving us a resclupt.
Malcanis
Vanishing Point.
The Initiative.
#4320 - 2012-04-15 08:57:21 UTC
EVE Stig wrote:
Nova Fox wrote:


Funny you say that, Halo was labeled as such back in the day when nobody ever took console shooters seriously.

In retrospec Medal of Honor had truely horrendous controls. Halo was labeled last gens most underhyped successful game ever.


Please tell me youre joking if you actually think Dust 514 will equal Halo in success


It doesn't have to. If it's about 1% as successful as Halo, it will still be a "success"

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016