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EVE Growth

Author
Mark Androcius
#1 - 2012-04-10 12:15:02 UTC  |  Edited by: Mark Androcius
Let me just say up front, that ( aside from a few people who knew everything about EVE, before even starting to play it..... ) most of EVE's players are extremely friendly and helpful and that some players will even type more than 300 words, in order to help someone who does not understand everything about EVE, or at least some part of it
This is an absolutely wonderful thing and i think most of you deserve big credit for it

Anyway, on to the topic now

When i started playing EVE, there where on average, about 32,000 players online at any time
The system i had chosen to "live" in, had on average, about 6 players in it at all times

Now though, i see about 42,000 to even 46,000 players online, almost eery time i log in and the system i still "live" in, is now inhabited by on average 14 people ( i even had days when there were 27, which is a lot for a system that far away from all the main mission hubs and/or Jita )

My question is this
Is EVE still gonna be as good, when it reaches 50,000 or even 100,000 people online at any given time

Because, to me, i think that means more people competing for the same asteroid, more people scanning for the same wormhole, more people looking to buy PLEX (on the EVE market), more people looking to buy anything else on the market and more people hogging planetary and moon based resources (and of course lot's more things)

Because, quite simply put, i like the fact that i can roam around "my own" system in relative peace
I also like the fact that i can just scan for complexes and warp in seeing that it's still there (most systems don't have that luxury, cause most of the complexes in the "more popular" systems are already cleared by someone else)

Besides this, i am somewhat of a loner, i don't work with others well ( well i do actually, but i just don't prefer it ), cause it means i have to do what the collective wants and not what i want, when i want it
And i think I'm not the only one, in fact, i think i am one of many ( looking at how many corporations are out there with just a couple of members, most of which are the CEO's alts in many cases )

I see this effect a lot in Facebook games, where it matters more how many "friends" you have and how many of them choose to play that particular game with you, then how "good" you are at playing the game


So, long story short, do you guys think EVE is still good after it reaches 100,000 players online at any given time?


Cheers,

Mark
Chribba
Otherworld Enterprises
Otherworld Empire
#2 - 2012-04-10 12:22:31 UTC
New Eden will be awesome with 100k online - if the universe is grown a little I think.

/c

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#3 - 2012-04-10 12:28:54 UTC
Joining an mmo and complaining about the lack of solo options is like going to a steak house and complaining about the lack of vegan potions.

Your options are,

Move to a quieter system.
Join a 0.0 corp in a back water part of space and find a quiet system.
Play with others and realise that eve with others is infinatly better than solo play
Play the X series of games
Mark Androcius
#4 - 2012-04-10 12:36:14 UTC
TheBlueMonkey wrote:
Joining an mmo and complaining about the lack of solo options is like going to a steak house and complaining about the lack of vegan potions.

Your options are,

Move to a quieter system.
Join a 0.0 corp in a back water part of space and find a quiet system.
Play with others and realise that eve with others is infinatly better than solo play
Play the X series of games


No no no no and uhm, no.

Only 25% of all players in almost any MMO, joined up for that reason (playing WITH others).
About 50% join up because they want to play AGAINST others, and the rest plays it for other reasons.
Almost ALL MMO players, play that particular game, because they like the game, nothing more nothing less.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#5 - 2012-04-10 12:39:29 UTC
Playing against others, /is/ playing with others.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Ildryn
IDLE INTENTIONS
#6 - 2012-04-10 12:40:33 UTC
Mark Androcius wrote:
TheBlueMonkey wrote:
Joining an mmo and complaining about the lack of solo options is like going to a steak house and complaining about the lack of vegan potions.

Your options are,

Move to a quieter system.
Join a 0.0 corp in a back water part of space and find a quiet system.
Play with others and realise that eve with others is infinatly better than solo play
Play the X series of games


No no no no and uhm, no.

Only 25% of all players in almost any MMO, joined up for that reason (playing WITH others).
About 50% join up because they want to play AGAINST others, and the rest plays it for other reasons.
Almost ALL MMO players, play that particular game, because they like the game, nothing more nothing less.


And 87% of all statistics are made up and biased for the one who invents them.
Darth Tickles
Doomheim
#7 - 2012-04-10 12:45:07 UTC
I can't wait until we're packed in like snarling animals and we have to tear each other to shreds for even an ounce of trit.

This game is all about competing with other people.
Mark Androcius
#8 - 2012-04-10 12:46:17 UTC
Ildryn wrote:
And 87% of all statistics are made up and biased for the one who invents them.


Well that just means you could have made that up too.... lol.

No seriously, just joking.

I'm pretty freakin sure that the amount of people who play EVE for it's world (or in this case universe) and it's market dynamics, as there are people who play it just because it allows them to play with/against others.

I like to play EVE solo (most of the time), so if i do, why wouldn't others? I'm not that "unique".
Ildryn
IDLE INTENTIONS
#9 - 2012-04-10 12:52:43 UTC
Mark Androcius wrote:
Ildryn wrote:
And 87% of all statistics are made up and biased for the one who invents them.


Well that just means you could have made that up too.... lol.

No seriously, just joking.

I'm pretty freakin sure that the amount of people who play EVE for it's world (or in this case universe) and it's market dynamics, as there are people who play it just because it allows them to play with/against others.

I like to play EVE solo (most of the time), so if i do, why wouldn't others? I'm not that "unique".


Of course i made it up...but then so did you.

You are not playing solo no matter how much you think you are.

Everything you buy was made by a player.
If you sell then another players buys it.
This is an in depth mmo and you are not alone no matter how much you seclude yourself.
Sasha Azala
Doomheim
#10 - 2012-04-10 13:00:22 UTC  |  Edited by: Sasha Azala
Steve Ronuken wrote:
Playing against others, /is/ playing with others.



Yes and no, some people play MMOs not so much for player interaction but simply because other players add an element to the game that is not as predictable as an AI.
BellaDonna Nyghtshade
Native Freshfood
Minmatar Republic
#11 - 2012-04-10 13:03:16 UTC
Ildryn wrote:


Everything you buy was made by a player.

If you sell then another players buys it.




These statements are not accurate. Please refrain from spreading lies.




Solhild
Doomheim
#12 - 2012-04-10 13:03:33 UTC
Ildryn wrote:
Mark Androcius wrote:
Ildryn wrote:
And 87% of all statistics are made up and biased for the one who invents them.


Well that just means you could have made that up too.... lol.

No seriously, just joking.

I'm pretty freakin sure that the amount of people who play EVE for it's world (or in this case universe) and it's market dynamics, as there are people who play it just because it allows them to play with/against others.

I like to play EVE solo (most of the time), so if i do, why wouldn't others? I'm not that "unique".


Of course i made it up...but then so did you.

You are not playing solo no matter how much you think you are.

Everything you buy was made by a player.
If you sell then another players buys it.
This is an in depth mmo and you are not alone no matter how much you seclude yourself.


Considering you made it up, it's pretty close. Actual figure is 79%.
Solhild
Doomheim
#13 - 2012-04-10 13:05:07 UTC
BellaDonna Nyghtshade wrote:
Ildryn wrote:


Everything you buy was made by a player.

If you sell then another players buys it.




These statements are not accurate. Please refrain from spreading lies.






Can anyone make me a Titan BPO and the white dress from the NEX store please Big smile
Mark Androcius
#14 - 2012-04-10 13:10:20 UTC
Ildryn wrote:
You are not playing solo no matter how much you think you are.

Everything you buy was made by a player.
If you sell then another players buys it.
This is an in depth mmo and you are not alone no matter how much you seclude yourself.



That was kinda exactly what i was pointing out.
I play EVE, because i like the universe, the market, making things, destroying things when i feel like it, discovering things and because of the odd PvP, this is what makes an MMO great in my book.

You CAN, but you don;t HAVE to.

You can mine solo, You can run mission solo, You can manufacture solo, you can scan wormholes solo and you can then sell your stuff to other players who may or may not do the very same things (either solo or as a team).

If EVE expands much further, you will at some point be forced to do things as a team and when that point is reached, the people who have many "friends" will always outgun the people who actually have real life skill ( how good they are at playing the game, so not the skillpoints within the game).

I watched some videos on Youtube a while ago, where a pretty darn large group of players, managed to gank a Titan (which was in the days when they were still quite an achievement to have).
You wouldn't believe how happy those guys were when it finally popped, whereas i think that, ganking a Titan with the help of a billion gazillion friends is not an achievement at all, it's just silly, just like China invading Iceland, would that be an achievement if they succeeded?

i used to play WoW (yes i know I'm an idiot, but hey, i was young once too), but that was back in the day when we arranged massive 200 vs 200 fights via the forums.
That was seriously cool, until we got to the point where the horde heavily outnumbered the alliance.
You couldn't visit the horde capital as an alliance player anymore, because at any given time, there would be hundreds of horde standing right in front of the gate, hoping to get that killing blow on you, at the same time, when the horde decided they should attack stormwind (it's the alliance capital), they would just do so in large numbers and kill everything in their path.

Ok, maybe those last 2 bits aren't all that relevant, but i hope you get my point.
Meryl SinGarda
Belligerent Underpaid Tactical Team
#15 - 2012-04-10 13:14:51 UTC
TheBlueMonkey wrote:
Joining an mmo and complaining about the lack of solo options is like going to a steak house and complaining about the lack of vegan potions.


I, too, cannot understand why more restaurants do not carry potions.
TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#16 - 2012-04-10 13:16:14 UTC
Mark Androcius wrote:
Ildryn wrote:
You are not playing solo no matter how much you think you are.

Everything you buy was made by a player.
If you sell then another players buys it.
This is an in depth mmo and you are not alone no matter how much you seclude yourself.



That was kinda exactly what i was pointing out.
I play EVE, because i like the universe, the market, making things, destroying things when i feel like it, discovering things and because of the odd PvP, this is what makes an MMO great in my book.

You CAN, but you don;t HAVE to.

You can mine solo, You can run mission solo, You can manufacture solo, you can scan wormholes solo and you can then sell your stuff to other players who may or may not do the very same things (either solo or as a team).

If EVE expands much further, you will at some point be forced to do things as a team and when that point is reached, the people who have many "friends" will always outgun the people who actually have real life skill ( how good they are at playing the game, so not the skillpoints within the game).

I watched some videos on Youtube a while ago, where a pretty darn large group of players, managed to gank a Titan (which was in the days when they were still quite an achievement to have).
You wouldn't believe how happy those guys were when it finally popped, whereas i think that, ganking a Titan with the help of a billion gazillion friends is not an achievement at all, it's just silly, just like China invading Iceland, would that be an achievement if they succeeded?

i used to play WoW (yes i know I'm an idiot, but hey, i was young once too), but that was back in the day when we arranged massive 200 vs 200 fights via the forums.
That was seriously cool, until we got to the point where the horde heavily outnumbered the alliance.
You couldn't visit the horde capital as an alliance player anymore, because at any given time, there would be hundreds of horde standing right in front of the gate, hoping to get that killing blow on you, at the same time, when the horde decided they should attack stormwind (it's the alliance capital), they would just do so in large numbers and kill everything in their path.

Ok, maybe those last 2 bits aren't all that relevant, but i hope you get my point.


EVE's a team game, you know, like in sports. You wouldn't join a row team and do your own thing so why do that here?
"You can mine solo, You can run mission solo, You can manufacture solo, you can scan wormholes solo"
Sure you CAN do them all solo but they'll all be way more fun as a group.

Titan's are silly anyway, they were never meant to be owned by single players and the goon video you're talking about is one of the few times I've ever admired the goons.
Also
"like China invading Iceland"

Only if china had low range rifles and Ice land had NOD style obelisks of light, napalm and terminators on their side.
Better would be like Russia attacking Germany, you know where they just sent wave after wave after wave of body at the enemy untill the enemy was dead...... I might be paraphrasing what happened there.
Meryl SinGarda
Belligerent Underpaid Tactical Team
#17 - 2012-04-10 13:25:15 UTC
TheBlueMonkey wrote:


EVE's a team game, you know, like in sports.


Actually, you're wrong. EVE is a sandbox. It doesn't necessarily have to be a team-game. Maybe the game is more fun for you when you're running around with 100 people having orders spat upon you via teamspeak, but that other guy over there? He likes his peace and quiet, as he explores that wormhole or mines out this belt.

The number one thing people need to realize is that just because you do something a certain way, does not mean everyone in the entire Universe does it just the same.
Mark Androcius
#18 - 2012-04-10 13:30:45 UTC
Meryl SinGarda wrote:
TheBlueMonkey wrote:


EVE's a team game, you know, like in sports.


Actually, you're wrong. EVE is a sandbox. It doesn't necessarily have to be a team-game. Maybe the game is more fun for you when you're running around with 100 people having orders spat upon you via teamspeak, but that other guy over there? He likes his peace and quiet, as he explores that wormhole or mines out this belt.

The number one thing people need to realize is that just because you do something a certain way, does not mean everyone in the entire Universe does it just the same.


Sadly, i can only like your post once, they should add a plus 10 button on here or something.
Darth Tickles
Doomheim
#19 - 2012-04-10 14:14:39 UTC
Nobody cares about morons who complain about the "solo content" in a game designed to be interactive and player-driven.

I mean, go nuts and mine roids by yourself in hisec until you barf for all we care. Just stfu about it.
Mark Androcius
#20 - 2012-04-10 14:35:21 UTC
Darth Tickles wrote:
Nobody cares about morons who complain about the "solo content" in a game designed to be interactive and player-driven.

I mean, go nuts and mine roids by yourself in hisec until you barf for all we care. Just stfu about it.


First off, i wasn't complaining, i was asking a question and wondering what i could do to keep the game interesting.

And second, like Meryl SinGarda wrote, EVE is a sandbox and CCP advertises it that way VERY heavily.
In a sandbox, the general idea, is that you can do whatever the hell you want, so if the amount of players exceeds a certain point, that sandbox is going to be broken, cause you simply can't do whatever you feel like.

So, how to solve this, is this even a problem at all (is there some tactic in place to prevent such a thing), is this something to be worried about or not.
That's what this post is about, but yes, i do know that for some people, understanding what they are reading is kinda tough.
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