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I want your little things!

First post First post First post
Silence iKillYouu
Girls Lie But Zkill Doesn't
Pandemic Legion
#2261 - 2012-04-07 19:56:46 UTC
My legion flys backwards

EVE Mail me i dont check forums often.

Large Collidable Object
#2262 - 2012-04-07 23:16:22 UTC
Silence iKillYouu wrote:
My legion flys backwards

Clear your cache.

Still waiting for some basic del-key functionality...
You know... [morons.](
Mara Rinn
Cosmic Goo Convertor
#2263 - 2012-04-07 23:17:46 UTC  |  Edited by: Mara Rinn
Daneirkus Auralex
Brutor Tribe
Minmatar Republic
#2264 - 2012-04-08 03:10:34 UTC
In the assets window, I'd like to be able to sort by order on the currently selected route.
Ice Liberation Army
#2265 - 2012-04-08 03:28:24 UTC
Turning in RP for datacores remotely, especially considering most people who do research have multiple RP alts Straight
Minmat Sebtin
House of Sebtin
#2266 - 2012-04-08 03:33:23 UTC
mechtech wrote:
Turning in RP for datacores remotely, especially considering most people who do research have multiple RP alts Straight

Liking this with the fury of a thousand suns.
Science and Trade Institute
Caldari State
#2267 - 2012-04-08 11:17:26 UTC
The Fleet option should be under 'Business' in the eve menu. Because when I join a fleet, it's all business, baby.


:seriouspost: time

Please make explosions more awesome.
Full Impact
Gallente Federation
#2268 - 2012-04-08 12:13:33 UTC
Not sure if its been mentioned, but can we have letters and numbers added to corp logo creation tool set please?
Foundation Science and Trade
#2269 - 2012-04-08 12:35:59 UTC
- Fitting: if I drag an item onto a slot that's already fitted, just have the new mod replace the old one. Don't tell me the slot is busy because I can already see that. "There is already something in that location" - it's cheeky and massively irritating.

- Saved fittings: if I select a saved fitting and don't have the mods in the hanger but in my ship's hold, then retrieve them automatically from the hold. This drives me crazy whenever I'm doing a lot of hauling and have to manually swap cargo expanders for inertial stabilizers from my hold all the time. Also very useful for pvp fits where you carry a few alternate mods in the hold.
Tree Of Heaven
#2270 - 2012-04-08 16:12:08 UTC
The cargo hold item in the main menu (next to the shield / armor / hull) could indicate the amount of used cargo hold. In order to see that right now i do have to click it to get to the information e.g. 14/500 m³ in a new dialog window. This click could be avoided by simply making the cargo hold item blue dependent on the amount of used cargo hold (so you have an icon 30% blue, 70% grey when your cargo hold is 30% full). Potentially add a mouse over effect with the exact amount.
So when flying in space I do have a rough idea how full my cargo hold is and how many loot I can add to it (without having this additional window blocking my screen). Less popup windows means more beautiful eve ;)
MuroBBS United
#2271 - 2012-04-08 17:25:31 UTC
- In the "Show Info" window for NPC corporations, add "X jumps" and system security indicators to the "Settled Systems" and "Agents" tabs

- On EVE GATE, when I open it in the IGB, log me in automatically as the character I'm playing

- In the "Show Info" window for mission agents, add a system security indicator to the "Agent Info" tab, "Location" row

- When ship is underway via a manual command, disable the "auto-approach when user activates jump, open container, etc. button" feature

- Fix the right click menu in fleet window, it's too cluttered, stuff like "promote", "add to watch list" gets lost in there and it takes ages to do anything

- Add right click functionality to the "taskbar" -> Mail would have "Settings" and "Compose", Channels would have "Join Channel", Market would have a quick search popup, Browser would list some or all bookmarks in there, etc etc.

- When you've got Journal "minimized" in a corner of your screen, and focus elsewhere, pressing the big Journal icon in your taskbar does not maximize it. Fix this :)

- When you're docked, go to the repairshop, and select a ship, it displays: "Avg. X % Damaged". If it's >0, overlay this number in the "Ships" window large icons! Or in the Fitting window...

- Make "Unlocked" the default behavior for non-secured Station Containers!

- Make it more intuitive to get your weapon/ammo stats in space. For example, getting your exact missile range at a glance is a *****. And you usually only get your turret/launcher stats, not ammo stats

- In Wallet, rename the "Date" field to make clearer what it's the date FOR. Or preferably, replace it with "From [ ... ] To [ ... ]" fields

- In Assets, add a system security indicator

- In Large Icon views, for t1 modules, overlay a similar graphic for meta levels as you do tech levels

- In Overview, make it possible to filter the display of Wrecks by Size

- In Market -> Rigs, display how much they consume calibration, the same way you display CPU/PG for modules

- In Space, in the "Nearest Celestial" panel, when near a Stargate, display more than the neighboring system's name ... this broke when you dropped "Stargate" from the stargate objects' name

- In "Show Info" window for Stargates, add the other system's Security

- In "Show Info" window for Solar Systems, in the "Adjacent Solar Systems" tab, add security status indicators (while you're at it, add a "Stations in System" tab...)

- In "Show Info" window for Stations, add "Agents on this Station" tab

- In Browser, open new tab when tab bar is doubleclicked. Also, remove the "Close Tab" button and instead display one in each tab

- In "Show Info" window for Ships, under Attributes/Shield, also display recharged hp / sec, ditto for Capacitor

- In "Show Info" window for Modules, under Variations, display meta level

- In Assets -> Items In Container, add the same column options as in local containers, e.g. Meta Level

- In Assets -> Ship, make possible to view and save and publish the ship's fittings using the fitting window

- In Assets -> Search, make possible to search by ship name, not just hull name

Also, I fail !

koll Kalmasji
Ministry of War
Amarr Empire
#2272 - 2012-04-08 18:31:52 UTC
Confirming that the newly re-named Scourge missiles are still called Trauma missiles in the show info tab. Cool
Jotunn Risi
#2273 - 2012-04-08 21:44:26 UTC
Show the membership count of alliances in game. How many corps and how many total characters between them. DOTLAN can tell me, show info doesn't. Hmm...

The Jotunn Risi are now recruiting, Brutor ancestry required in order to best represent the Brutor interest.  Join channel JORIS to learn more!

Critical Mass Inc
#2274 - 2012-04-08 22:08:00 UTC
Please teach my helmsman to turn on or off the afterburners all at the same time instead of one at a time. Right now, when orbiting something, when you turn on or off an afterburner your ship feels the need to chose a random new direction. While I have been blaming Ensign Smith XVIII (Or was is XIX, I lose track) I found that no amount of airlock reeducation has improved the situation.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Nalha Saldana
Gallente Federation
#2275 - 2012-04-08 22:12:37 UTC
Make the "Fit" button on saved fittings work properly, make it remove everything and reapply them.
Have you ever tried fitting another T3 fit with saved fits? Its buggy like hell.
Khergit Deserters
Crom's Angels
#2276 - 2012-04-09 01:35:58 UTC
AFK key for chat
Malus Cygina
Stonefish Industries
#2277 - 2012-04-09 01:46:38 UTC
Mining love:

1. Add a new menu item under "Jettison" called "Jettison with preset stamp and open" or similar. It would automatically rename the can to " My Ship '16:03' " and open its contents window.

Right now I have to jettison, and then find the appropriate "Cargo Container" in overview, right-click it and and click rename. Then type in a name and click OK. And then find it in overview again and then click to open it.
This has to be done for every full can, for every toon, my gosh thats alot of clicking and ridiculous micro-management.

2. Add a new skill (Anchoring 4 or 5 prereq) that adds +4k to the size limit of jetcans per level. So level 5 would give you 47k jetcans.

3. Where is the T2 Industrial Core? So many other T2 mods were released, no love for the miners?
Mathias Hex
#2278 - 2012-04-09 02:04:17 UTC
.../unzips pants

I recall one night in a nightclub called the matrix, there I was... Mother of god there I am! Holy f**k.

Senshi Hawk
Sigma Grindset
#2279 - 2012-04-09 04:12:47 UTC  |  Edited by: Senshi Hawk
Station Containers in nullsec.
Or SC blueprints.
Utremi Fasolasi
La Dolce Vita
#2280 - 2012-04-09 05:26:57 UTC
The civilian items given by career agents seem to not be able to be bought and sold on the market, specifically:

Civilian Analyzer
Civilan Codebreaker
Civilian Salvager

This seems like an oversight because other items can be marketed like:

Civilian Afterburner
Civilian Mining Drone
Civilian Miner (!?)
Civilian Shield Booster

This seems to negatively affect the NPE as follows.

A friend of mine started a trial today and when he got to the Balancing the Books mission 7, he got a little confused and went off and got killed and lost the module. He got really frustrated because there does not seem to be a way to acquire another one. You can't just use an Analyzer I in the mission that requires the Civilian Analyzer even.

I found one on one of my alts and plan to contract it over but this was a lot more difficult than it had to be and I only hope he doesn't decide to quit over this.

If even the Civilian Miner can be bought and sold when you can just create them at will, something is missing here.

So, this little thing boils down to:

1. Either allowing these modules to be traded on the market OR
2. Allow the non civilian versions to work in these missions.