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Player Features and Ideas Discussion

 
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activate speed mods on auto pilot

Author
shen vuhonng
Doomheim
#1 - 2012-04-01 20:48:40 UTC
i know some people don't like the idea of allowing auto pilot to jump to 0. But why not at least let auto pilot automatically activate a fitted speed mod. i think this will cut auto pilot time a little bit and still allow for dumb people to get killed for auto piloting when they shouldn't.
Josef Stylin
University of Caille
Gallente Federation
#2 - 2012-04-01 20:50:49 UTC
nope
shen vuhonng
Doomheim
#3 - 2012-04-01 20:51:49 UTC
lol very constructive.
Josef Stylin
University of Caille
Gallente Federation
#4 - 2012-04-01 21:01:17 UTC
Allow me to elaborate - what you want is to effectively have the game play itself for you. Automatically turn on midslot speed mods? If that, then why not automatically warp to a planet when red lands on system? Or activate guns if you get tackled? Hell, let's just set it so that it will automatically dock up, unload cargo, and put it on market too.
shen vuhonng
Doomheim
#5 - 2012-04-01 21:50:53 UTC
no what i want is for auto pilot to be more autopiloty. they already made it so auto pilot automatically docks you if your course ends at a station. all i would like is for it to take a little less time. automatically activating a speed mod i think would be a decent middle ground instead of warping to 0 on auto pilot.
Caldari Citizen345893746
Doomheim
#6 - 2012-04-01 21:58:18 UTC
herp