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Goodbye Captains Quaters

Author
Djsaeu
Doomheim
#21 - 2017-07-12 23:49:40 UTC
Of course there was a downward trend of people using the captains quarters. The player base was told that it would be expanded, it never was. Now it is being taken out. Sounds about right.

Myself, I dropped to a Alpha account. Now I only show up from time to time just to see what the next thing to get a big "FU" painted on it somewhere. I really did get a laugh when I saw that I had unallocated skill points, really, it is a Alpha account, the skills are maxed out, why leave skill points that I can not place anywhere? As it goes, nice job CCP, you have done the expected, put something in, milked it dry and now pulled it leaving players with a load of things that people have no use for.

Well Done
Shalua Rui
Rui Freelance Mining
#22 - 2017-07-12 23:53:01 UTC
Djsaeu wrote:
Of course there was a downward trend of people using the captains quarters. The player base was told that it would be expanded, it never was. Now it is being taken out. Sounds about right.

Myself, I dropped to a Alpha account. Now I only show up from time to time just to see what the next thing to get a big "FU" painted on it somewhere. I really did get a laugh when I saw that I had unallocated skill points, really, it is a Alpha account, the skills are maxed out, why leave skill points that I can not place anywhere? As it goes, nice job CCP, you have done the expected, put something in, milked it dry and now pulled it leaving players with a load of things that people have no use for.

Well Done

Sums it up quite nicely... I doubt I'd ever resub either, especially as long as the forums are open for alpha accounts.

...never mind, shouldn't give CCP ideas. RollBlink

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Niagara Femme
Lisnave
Pandemic Horde
#23 - 2017-07-13 00:15:31 UTC  |  Edited by: Niagara Femme
Cypherous wrote:
I am sure all 3% of the playerbase still using it will mourn your passing

Personally i say its about bloody time, feel free to wish it luck in the afterlife guys and/or gals :)

https://community.eveonline.com/news/dev-blogs/preparing-for-the-future-retirement-of-captains-quarters-twitch-integration/


LOL...

Funny, CCP goes out of its way to lock down players or make us all mere slaves of war and ISK, and some just find it cool.

When they launched the quarters, everyone liked it, then the CCP changed their mind, saw that this could lead the game to another 'way' (maybe less wars and more ISK made IN GAME). They completely abandoned the quarters.

After YEARS, they do a 'search' asking what everyone thinks of something that has been completely abandoned.

Oh really? Is this really serious? My definitions of 'cynicism' has been updated successfully!
Niagara Femme
Lisnave
Pandemic Horde
#24 - 2017-07-13 00:18:33 UTC
Old Pervert wrote:
I've never understood why people wanted to turn Eve into Habbo Hotel.

This is a spaceship game. Every time you expand the scope, you dilute it.

Good riddance to any player ready to leave over this.


I cant understand why people need feeding other pockets with our loses... EVE is a FPS game? Seems like it. So, put down the merchandise about science, exploration, etc.

Dont be a cinical, CCP!
Cypherous
Liberty Rogues
Aprilon Dynasty
#25 - 2017-07-13 00:26:27 UTC
Shalua Rui wrote:
Cypherous wrote:
Matthias Ancaladron wrote:
1 step forward 6 steps back.
Just like dust 514 being turned from an open world drop in drop out large scale planetary warfare running in real time side by side with space ships up in the sky fighting for air superiority into just another cod style lobby shooter of x versus x with no stakes.

Guess we have to just hope star citizen is successful and not a huge scam. Cause it looks like star citizen is the closest were ever going to get to what Eve could be.


nah, EVE should never had had CQ and WiS even added in the first place, it never added anything of actual value to the game and never would have, it also means hours of manpower to update, fix, and bugcheck, all for not actually adding anything to the game at all, it was a terrible idea in the first place and i for one will not miss it, playing dressup never interested me in EVE, your pilot avatar is rarely seen by anyone other than you in anything more than a tiny 32x32 icon ingame :P

That's what it is - or was - today, but WiS could have worked if CPP did it right in the first place, but - of course - they had to be greedy and jump the gun by trying to sell people over priced accessories for a system that wasn't even there yet... EVE could be a very different game today - with much more meaningful and VARIED gameplay - if CCP hadn't mishandled WiS so thoroughly.

...but I guess that's all moot now anyways. When it comes down to it, CCP aren't the big visionaries and innovators the games media made them out to be for years. The only thing they ever did right was making a semi-solid economy simulator... no small feat, to be sure, but not nearly as impressive as it used to be.

I mean, let's be honest, these days, all the game is good for is a few shaking heads over articles listing how much the latest big war cost in real money...


How would it be varied, anything you could opt to do while walking in a station could be done faster from the hangar screen, people do NOT want to spend ages walking from place to place to browse contracts or to fit ships or to buy things on the market etc, what varied gameplay do you think would exist from inside a station, they wouldn't have added anything that couldn't be done from the outside and they wouldn't have added anything that would have forced people to enter the station to defend against

WiS wouldn't have added anything meaningful apart from some stupid /dance emotes or the ability to show off those clothes you got, not that most of the players would ever see them because they wouldn't be wasting time walking around :P
Cypherous
Liberty Rogues
Aprilon Dynasty
#26 - 2017-07-13 00:28:37 UTC
Djsaeu wrote:
Of course there was a downward trend of people using the captains quarters. The player base was told that it would be expanded, it never was. Now it is being taken out. Sounds about right.

Myself, I dropped to a Alpha account. Now I only show up from time to time just to see what the next thing to get a big "FU" painted on it somewhere. I really did get a laugh when I saw that I had unallocated skill points, really, it is a Alpha account, the skills are maxed out, why leave skill points that I can not place anywhere? As it goes, nice job CCP, you have done the expected, put something in, milked it dry and now pulled it leaving players with a load of things that people have no use for.

Well Done


SP was given for 2 reasons recently, one was the removal of 4 skills in the last patch, another was for a skill queue screwup, not their fault you can't do anything with them because you choose to remain an alpha, they still reimbursed them like they did for everyone
Cypherous
Liberty Rogues
Aprilon Dynasty
#27 - 2017-07-13 00:33:11 UTC
Niagara Femme wrote:
Cypherous wrote:
I am sure all 3% of the playerbase still using it will mourn your passing

Personally i say its about bloody time, feel free to wish it luck in the afterlife guys and/or gals :)

https://community.eveonline.com/news/dev-blogs/preparing-for-the-future-retirement-of-captains-quarters-twitch-integration/


LOL...

Funny, CCP goes out of its way to lock down players or make us all mere slaves of war and ISK, and some just find it cool.

When they launched the quarters, everyone liked it, then the CCP changed their mind, saw that this could lead the game to another 'way' (maybe less wars and more ISK made IN GAME). They completely abandoned the quarters.

After YEARS, they do a 'search' asking what everyone thinks of something that has been completely abandoned.

Oh really? Is this really serious? My definitions of 'cynicism' has been updated successfully!


Who is this everyone you speak of? i didn't like them or see a point in them, most of the people i knew at the time didn't like them or see a point in them, you massively overestimate how many people used the feature, the graph they have goes back 2 years showing that apart from a new player spike, there were at most about 12% of players even using the feature, and we have to wonder how many of that 12% even knew they could turn it off :P

The feature was never massively popular, it wouldn't have ever added anything meaningful to the actual game other than eye candy
Shalua Rui
Rui Freelance Mining
#28 - 2017-07-13 00:40:13 UTC
Cypherous wrote:
Shalua Rui wrote:
Cypherous wrote:
Matthias Ancaladron wrote:
1 step forward 6 steps back.
Just like dust 514 being turned from an open world drop in drop out large scale planetary warfare running in real time side by side with space ships up in the sky fighting for air superiority into just another cod style lobby shooter of x versus x with no stakes.

Guess we have to just hope star citizen is successful and not a huge scam. Cause it looks like star citizen is the closest were ever going to get to what Eve could be.


nah, EVE should never had had CQ and WiS even added in the first place, it never added anything of actual value to the game and never would have, it also means hours of manpower to update, fix, and bugcheck, all for not actually adding anything to the game at all, it was a terrible idea in the first place and i for one will not miss it, playing dressup never interested me in EVE, your pilot avatar is rarely seen by anyone other than you in anything more than a tiny 32x32 icon ingame :P

That's what it is - or was - today, but WiS could have worked if CPP did it right in the first place, but - of course - they had to be greedy and jump the gun by trying to sell people over priced accessories for a system that wasn't even there yet... EVE could be a very different game today - with much more meaningful and VARIED gameplay - if CCP hadn't mishandled WiS so thoroughly.

...but I guess that's all moot now anyways. When it comes down to it, CCP aren't the big visionaries and innovators the games media made them out to be for years. The only thing they ever did right was making a semi-solid economy simulator... no small feat, to be sure, but not nearly as impressive as it used to be.

I mean, let's be honest, these days, all the game is good for is a few shaking heads over articles listing how much the latest big war cost in real money...


How would it be varied, anything you could opt to do while walking in a station could be done faster from the hangar screen, people do NOT want to spend ages walking from place to place to browse contracts or to fit ships or to buy things on the market etc, what varied gameplay do you think would exist from inside a station, they wouldn't have added anything that couldn't be done from the outside and they wouldn't have added anything that would have forced people to enter the station to defend against

WiS wouldn't have added anything meaningful apart from some stupid /dance emotes or the ability to show off those clothes you got, not that most of the players would ever see them because they wouldn't be wasting time walking around :P

True... if you have the imagination of post 2012 CCP, that is.

In fact, with a solid out-of-pod character framework, we could have had quite a few "meaningful" gameplay options today... from corporation HQ offices complete with meeting rooms and stuff, over gambling in bars to ship2ship FPS boarding action and even ground combat... heck, if they stayed on course and concentrated on EVE proper, they might have never needed to make DUST or Valkyrie into standalone games, but integrated them into their main universe from the start.

Alas, it's CCP, and they are so notorious for making bad design/development decisions by now, it's almost comical...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Niagara Femme
Lisnave
Pandemic Horde
#29 - 2017-07-13 00:42:06 UTC  |  Edited by: Niagara Femme
Cypherous wrote:
Niagara Femme wrote:
Cypherous wrote:
I am sure all 3% of the playerbase still using it will mourn your passing

Personally i say its about bloody time, feel free to wish it luck in the afterlife guys and/or gals :)

https://community.eveonline.com/news/dev-blogs/preparing-for-the-future-retirement-of-captains-quarters-twitch-integration/


LOL...

Funny, CCP goes out of its way to lock down players or make us all mere slaves of war and ISK, and some just find it cool.

When they launched the quarters, everyone liked it, then the CCP changed their mind, saw that this could lead the game to another 'way' (maybe less wars and more ISK made IN GAME). They completely abandoned the quarters.

After YEARS, they do a 'search' asking what everyone thinks of something that has been completely abandoned.

Oh really? Is this really serious? My definitions of 'cynicism' has been updated successfully!


Who is this everyone you speak of? i didn't like them or see a point in them, most of the people i knew at the time didn't like them or see a point in them, you massively overestimate how many people used the feature, the graph they have goes back 2 years showing that apart from a new player spike, there were at most about 12% of players even using the feature, and we have to wonder how many of that 12% even knew they could turn it off :P

The feature was never massively popular, it wouldn't have ever added anything meaningful to the actual game other than eye candy


I talk about CCP, of corse.

"The feature was never massively popular"

Obvious, people waiting more and for YEARS, not less.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#30 - 2017-07-13 00:53:38 UTC
Matthias Ancaladron wrote:
1 step forward 6 steps back.


Guess we have to just hope star citizen is successful and not a huge scam. Cause it looks like star citizen is the closest were ever going to get to what Eve could be.


Hope so my self i seen more game development stuff from them than from CCP in eve lifetime it doesn't look like a scam but one can never tell it was risk from day one,

Eve is getting smaller by the day ignoring player base poorly implementation favoritism i am more than ready to walk of this boat.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Casandra Laur
Bleu Femme Felis
#31 - 2017-07-13 00:54:59 UTC
. . . and now why do we even need avatars?

All's we need is a face. No sense to have a body anymore, and don't need any clothes to put on it.

What was the point of walking around in the captain's quarters again? Why did we need to look at our ship in captain's quarters balcony?

They may be thinking of cutting back on designers/programmers, as funds are shrinking.

This is sad, and there may be more stuff being eliminated.

-Cassy
Niagara Femme
Lisnave
Pandemic Horde
#32 - 2017-07-13 01:01:42 UTC
Casandra Laur wrote:
. . . and now why do we even need avatars?

All's we need is a face. No sense to have a body anymore, and don't need any clothes to put on it.

What was the point of walking around in the captain's quarters again? Why did we need to look at our ship in captain's quarters balcony?

They may be thinking of cutting back on designers/programmers, as funds are shrinking.

This is sad, and there may be more stuff being eliminated.

-Cassy


...why u need a face? Dont need a name too, or, ships...or nothing... in really, we dont need nothing.

And the game is off.
Cypherous
Liberty Rogues
Aprilon Dynasty
#33 - 2017-07-13 01:02:48 UTC
Shalua Rui wrote:
Cypherous wrote:
Shalua Rui wrote:
Cypherous wrote:
Matthias Ancaladron wrote:
1 step forward 6 steps back.
Just like dust 514 being turned from an open world drop in drop out large scale planetary warfare running in real time side by side with space ships up in the sky fighting for air superiority into just another cod style lobby shooter of x versus x with no stakes.

Guess we have to just hope star citizen is successful and not a huge scam. Cause it looks like star citizen is the closest were ever going to get to what Eve could be.


nah, EVE should never had had CQ and WiS even added in the first place, it never added anything of actual value to the game and never would have, it also means hours of manpower to update, fix, and bugcheck, all for not actually adding anything to the game at all, it was a terrible idea in the first place and i for one will not miss it, playing dressup never interested me in EVE, your pilot avatar is rarely seen by anyone other than you in anything more than a tiny 32x32 icon ingame :P

That's what it is - or was - today, but WiS could have worked if CPP did it right in the first place, but - of course - they had to be greedy and jump the gun by trying to sell people over priced accessories for a system that wasn't even there yet... EVE could be a very different game today - with much more meaningful and VARIED gameplay - if CCP hadn't mishandled WiS so thoroughly.

...but I guess that's all moot now anyways. When it comes down to it, CCP aren't the big visionaries and innovators the games media made them out to be for years. The only thing they ever did right was making a semi-solid economy simulator... no small feat, to be sure, but not nearly as impressive as it used to be.

I mean, let's be honest, these days, all the game is good for is a few shaking heads over articles listing how much the latest big war cost in real money...


How would it be varied, anything you could opt to do while walking in a station could be done faster from the hangar screen, people do NOT want to spend ages walking from place to place to browse contracts or to fit ships or to buy things on the market etc, what varied gameplay do you think would exist from inside a station, they wouldn't have added anything that couldn't be done from the outside and they wouldn't have added anything that would have forced people to enter the station to defend against

WiS wouldn't have added anything meaningful apart from some stupid /dance emotes or the ability to show off those clothes you got, not that most of the players would ever see them because they wouldn't be wasting time walking around :P

True... if you have the imagination of post 2012 CCP, that is.

In fact, with a solid out-of-pod character framework, we could have had quite a few "meaningful" gameplay options today... from corporation HQ offices complete with meeting rooms and stuff, over gambling in bars to ship2ship FPS boarding action and even ground combat... heck, if they stayed on course and concentrated on EVE proper, they might have never needed to make DUST or Valkyrie into standalone games, but integrated them into their main universe from the start.

Alas, it's CCP, and they are so notorious for making bad design/development decisions by now, it's almost comical...


Why would meeting rooms for corps be meaningful? what benefit would they have over just using the chat window, seeing an avatar doesn't make a meeting any better at all and when you're talking about super massive corps you won't all fit :P

Gambling in bars isn't meaningful, its minigames at best, it doesn't actually add to the game as a whole, those same minigames would work via the hangar in a small window without the need for expensive 3D modelling tech

Ship to ship FPS stuff is what dust was for, it didn't work out that well, dust was canned and orbital bombardment was awkward to arrange and still entirely reliant on waiting for players to request them, why should i be forced to play an FPS to stop you from boarding my ships? you don't force these things on players so i would need a way to opt out and most people would because it would be a pointless addition

Adding those features in to EVE as a single game would mean locking the gameplay away from people on other platforms like consoles and VR mobile devices, not great for making money, hence why they made them different games with different platforms to appeal to the most people possible, the bad design and development choices were to even make WiS in the first place, it was literally built as tech they would have planned to use to make their world of darkness MMO, sure its pretty to look at but as far as EVE goes, it wouldn't have added anything meaningful
Casandra Laur
Bleu Femme Felis
#34 - 2017-07-13 01:09:05 UTC  |  Edited by: Casandra Laur
Niagara Femme wrote:
Casandra Laur wrote:
. . . and now why do we even need avatars?

All's we need is a face. No sense to have a body anymore, and don't need any clothes to put on it.

What was the point of walking around in the captain's quarters again? Why did we need to look at our ship in captain's quarters balcony?

They may be thinking of cutting back on designers/programmers, as funds are shrinking.

This is sad, and there may be more stuff being eliminated.

-Cassy


...why u need a face? Dont need a name too, or, ships...or nothing... in really, we dont need nothing.

And the game is off.


That's right! I don't need a face to play a game, no arms, no legs, no eyes . . . "in the year 9595, if man is still alive" (that's going back!)

On another note, this is what was mentioned in the blog:

"If we were to commit to advancing walking in stations in the future, then the existing captain’s quarters and its underlying software would need to be removed from the client and rebuilt from scratch regardless." -CCP Falcon

-Cassy
Shalua Rui
Rui Freelance Mining
#35 - 2017-07-13 01:10:06 UTC
Consoles and VR... yea, that worked so great! Blink

...as I said, imagination, or the lack thereof.

Whatever, I stopped arguing for WiS years ago... EVE never became the game it could have been, and so it will flounder about in it's little niche until it - and CCP - inevitably, finally dies.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Niagara Femme
Lisnave
Pandemic Horde
#36 - 2017-07-13 01:10:12 UTC


"Why would meeting rooms for corps be meaningful?"

U need the project discovery for what, real science? In fact, we do not need anything, EVE has been summed up, in the long run and its life, in traps for players to spend plex exchanging this for time of game and ISK. Anything that refers to the 'open world' is being, year after year, castrated, taken from the game.

Project Discovery is just an 'excuse', a 'bad arrangement' to justify (misleading) propaganda about EVE. EVE is not an exploration game, it's not an open world game. It is summarized in ganks, wars, fleets and 'point and destruct'.

I think there are people confusing the idea of EVE, initial of the game, with some 'little game' of 'shot' ...

(... but there are those who like this genre)
Niagara Femme
Lisnave
Pandemic Horde
#37 - 2017-07-13 01:16:57 UTC  |  Edited by: Niagara Femme
#18 - 2017-07-12 13:54:33 UTC | | Edited by: Niagara Femme


"Your fear?

That the CCP ceases to 'invoice' on the condition that we become slaves?

Your fear?

That, with the player-to-player interaction, we can have another notion of 'the other' and, immersed in the game, can we make new bonds of friendship, alliances?

Your fear?

That we use our time not to destroy ships (give money to the CCP) but to do other things, such as decorating a room, a 'backyard', etc.?

Your fear?

May we expand our minds on politics and economics, relationships?

It makes absolutely no sense to have an 'avatar' if the idea is to limit the game (and it was not so in the past) to a 'point and destroy'. Eve may be more than that.

Today, we are slaves in a world (a litle roon) that has been sold as 'total freedom'. His freedom comes down to making ISK to power one of the top 5 MMOs in the gaming industry. CCP can give more to its players ...

I do not like living as a slave.

We have no freedom, just to get on a ship and shoot everything we see ..."



"#19 - 2017-07-12 14:25:03 UTC |
I'll tell something

When I'm 'afk', for example, having lunch, dinner, studying, working, I go to the interior of a station. I always liked Eve's 'visual' online. It reminds me a lot about the 'movie from Ridley Scott's - Blade Runner (1980). Even today, after years and years, I look for something similar - something that makes me feel good and the EVE makes me feel good.

Remember when you had the choice to choose the song to listen to? Why did CCP take this away from us? It was another choice and, let's face it, the soundtrack of the game is fantastic.

Sometimes it seems that everything that gives life or can give life to the game, in what concerns 'human relations', is censored, castrated, day after day and that our function is, exclusively and exclusively, to kill some Others to feed the market.

Players deserve more than that. I deserve more. I like strategy, politics. Eve is not a 'shot' MMO. It is more than that. We meet real people, make friendships and that is what, in the end, will be left for us. So, why not 'meet' characters? "



This is a game and i like this game.
Ebony Texas
The Scope
Gallente Federation
#38 - 2017-07-13 03:18:42 UTC
Farewell Captains Quarters,

"this is my personal apartment, if someone ever comes thru that door! i would turn this game off..why does that dude have the highest bounty?" - after my 1st login into Eve Online.


they cant give us ship interiors unless we stick a x-men visor on our heads,




Raffael Ramirez
Alcohol Fuelled
#39 - 2017-07-13 05:43:51 UTC
So instead of adding things they take things away in a "release" and that is worthy of a devblog? Shocked

What happened to this game????


Krima Sumyungi
Makavi Industries
#40 - 2017-07-13 05:49:02 UTC  |  Edited by: Krima Sumyungi
Ebony Texas wrote:



One of the first things that we want to investigate is to release a 64-bit EVE client to better utilize your available system memory when playing. Compiling a 64-bit client has been held back by the outdated middleware that was needed by captain’s quarters.


Holy sheep chit.. now they plan on killing all our PC's.


No, only the outdated PC's that should have been dumped in the trash 10 years ago.

Just remember to back up your hard drives, hide your boot.ini files, and keep a fire extinguisher handy for any errant CCP code that decides to overrule your graphics card driver and make your GPU burn up.

You know, the usual chit CCP already does.