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[March] Mobile Warp Disruptor changes

First post First post First post
Author
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#101 - 2017-02-22 06:02:22 UTC
Siegfried Hilanen wrote:
another isk sink introduced by ccp.


and all the big slow miners, must join a big blob.. or put up new bubbles every few days.. Like doing PI, (getting burned out yet?) and why? so ****** mcgee gets to not use his mwd? all these small gangs are nanofit anyways.


lets face it rorqual mining is a success.


the fact that you guys wanna generate a killmail out of this bubble, just shows how elite pvp you guys are.. /sadface











You know, you can SCOOP them

Then re deploy
Ruby Gnollo
#102 - 2017-02-22 06:41:04 UTC
Kenneth Feld wrote:

You know, you can SCOOP them

Then re deploy


Well, you know, even without 1/100th of a **** about game design, I could easily conceive a more engaging gameplay.

Do you really expect me to pay to play that ?
Windsigh
V0LTA
WE FORM V0LTA
#103 - 2017-02-22 06:55:30 UTC
Olmeca Gold wrote:
Grath Telkin wrote:
Now lets remove nullification from anything but an interceptor.


Oh the amount of playstyles you have to be ignorant of to even suggest this makes me lol

PS: Lots of us dont care about how frustrating nullified combat ships might have been for nullblob people. Two things this game definitely absolutely needs to keep having are nullified covert cyno ships and nullified probers.


Very well said
FistyMcBumBardier
Goryn Clade
#104 - 2017-02-22 09:13:30 UTC
Please incorporate a way to steal unused bubbles. So if after the decay they no longer inhibit warp and become scoopable by anyone. This will allow people to roam around in DST's and Blockade runners making a living! Please let us roleplay deep space salvagers or garbagemen/women.
Henry Plantgenet
Center for Advanced Studies
Gallente Federation
#105 - 2017-02-22 09:31:07 UTC
coolkay wrote:
2 day? http://i.imgur.com/wMsI10U.gif

i will play and not only make new bubels and ancering
30-90 day is hard but ok

but htis is ******


unanchor bubble -> redeploy = infinite bubble time.
Dracvlad
Taishi Combine
Astral Alliance
#106 - 2017-02-22 09:40:11 UTC  |  Edited by: Dracvlad
I agree with these changes, because they should not be leave and forget. Also when I have done gate camps in the past I would set up a bubble and camp until the locals had me reported in their intel then I would scoop and move on, so if people suggest that they should be one use only, nah, it means that they get left in space for no reason at all.

I like the idea of being able to scoop those that are decayed, because it adds an income to smaller groups.


I see people talking about removing interdiction nullifies from all but interceptors, strategic cruisers are something that enable people to who invested time and effort into moving around 0.0 with a certain level of security against bubbles, they can't carry much and can be caught if there are a lot of people at a gate camp. Also the fit is seriously gimped when covert cloaked and nullified.

If CCP removes this ability from strategic cruisers you will remove yet another aspect of game play from small groups and solo players who cannot afford to drop an Astrahaus on their jump routes like others such as PL etc.

If you listen to the CSM on this CCP then know that you are screwing over the smaller guys yet again, of course like normal you will ignore anything that helps more casual and smaller groups, this will directly benefit big groups.

DO NOT REMOVE NULLIFICATION OR COVERT CLOAKS FROM STRATEGIC CRUISERS.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Skia Aumer
Sebiestor Tribe
Minmatar Republic
#107 - 2017-02-22 09:47:04 UTC
Make them one-time use only, like mobile cyno inhibitors. The spice must flow.
dream fly
Fuxi Legion
Fraternity.
#108 - 2017-02-22 10:21:58 UTC
i am wondering if there will be some loot when u kill the bubble.people kill the bubble can get some reward,isnt it cool
Rin Shinwa
The Tuskers
The Tuskers Co.
#109 - 2017-02-22 10:41:41 UTC
coolkay wrote:
2 day? http://i.imgur.com/wMsI10U.gif

i will play and not only make new bubels and ancering
30-90 day is hard but ok

but htis is ******


Are you actively using bubbles for PVP or are you just setting them up to make your ratting systems safe?
If it's the latter, then that's exactly the thing this change is designed to curb. Which is a good thing.
Insidious
Imperial Shipment
Amarr Empire
#110 - 2017-02-22 10:46:38 UTC
l0rd carlos wrote:
Hi guys

Love it so far. quick question:

Will there be any change to the visual effect?

This is kind of extrem: http://imgur.com/QfyAagR http://imgur.com/QfyAagR


this graphical white-out, is the only thing that needs to change
Orca Platypus
Pator Tech School
Minmatar Republic
#111 - 2017-02-22 11:02:46 UTC
CCPL Fozzie strikes again.

Those are "conservative"? Two days? Are you effing kidding me? How the **** could you use "two days" and "long term" in one post, are you on drugs?

I've just subbed back and looking at this nonsense of a change I'm about to unsubscribe again, because the bubble management in just one constellation is about to become tremendous PITA which will take tens of hours of my time every bloody month.

And for what? Just to clean up some bubbles from the last war? Fairly sure this can be achieved without screwing me over.

> Mobile Warp Disruptors will generate killmails when destroyed.

"Yay" more free intel. Seriously, Fozzie? STOP.

STOP. STOP. STAAAAAAAAAAAAHP.
Reaver Glitterstim
The Scope
Gallente Federation
#112 - 2017-02-22 11:05:51 UTC  |  Edited by: Reaver Glitterstim
Orca Platypus wrote:
CCPL Fozzie strikes again.

Those are "conservative"? Two days? Are you effing kidding me? How the **** could you use "two days" and "long term" in one post, are you on drugs?

I've just subbed back and looking at this nonsense of a change I'm about to unsubscribe again, because the bubble management in just one constellation is about to become tremendous PITA which will take tens of hours of my time every bloody month.

And for what? Just to clean up some bubbles from the last war? Fairly sure this can be achieved without screwing me over.

> Mobile Warp Disruptors will generate killmails when destroyed.

"Yay" more free intel. Seriously, Fozzie? STOP.

STOP. STOP. STAAAAAAAAAAAAHP.

I, um...I sort of agree. I mean, the timer seems a bit short to be honest. I wouldn't have worded it the way he did, but CCP I agree with his premise.



Rin Shinwa wrote:
coolkay wrote:
2 day? http://i.imgur.com/wMsI10U.gif

i will play and not only make new bubels and ancering
30-90 day is hard but ok

but htis is ******


Are you actively using bubbles for PVP or are you just setting them up to make your ratting systems safe?
If it's the latter, then that's exactly the thing this change is designed to curb. Which is a good thing.

If I know anything about his alliance (and I do), I'd say most likely the bubbles are for PVP in that they will be set at the perimeter of ratting systems.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Rainus Max
Fusion Enterprises Ltd
Reckless Contingency.
#113 - 2017-02-22 11:17:41 UTC
To be honest if you want to do this, fine, but it should be packaged with a few other changes. For example anti cloaking camping features, re-balance of T3 nullification and a few other bits that have sat in the pile of things to fix for years that we've been told are known issues and will be addressed but never have.
Orca Platypus
Pator Tech School
Minmatar Republic
#114 - 2017-02-22 11:28:07 UTC
Sullen Decimus wrote:
This seems like a great compromise.

Bobmon wrote:
Great!

Steve Ronuken wrote:
Thanks for this Smile

Mr Hyde113 wrote:
Time to shake the dust off your Oracles and farm some juicy bubble KMs


Making the list of people who should never be anywhere near CCPL's ears. And probably legally excommunicated from CCPL Fozzie.
Huydo
Liga Freier Terraner
Northern Coalition.
#115 - 2017-02-22 11:30:53 UTC
Rainus Max wrote:
To be honest if you want to do this, fine, but it should be packaged with a few other changes. For example anti cloaking camping features, re-balance of T3 nullification and a few other bits that have sat in the pile of things to fix for years that we've been told are known issues and will be addressed but never have.


Get a better corp mates and don't complain about hotdroppers?

If you want to rat, fine. If you have a cloacky camper, even better.
Fit a cyno and scram on your rattle, be in a standing fleet, and have corp/ally mates with a carrier/dread/fax & recons on second screen ( you should have it on second screen too ofc )


Rainus Max
Fusion Enterprises Ltd
Reckless Contingency.
#116 - 2017-02-22 11:43:58 UTC
Huydo wrote:
Rainus Max wrote:
To be honest if you want to do this, fine, but it should be packaged with a few other changes. For example anti cloaking camping features, re-balance of T3 nullification and a few other bits that have sat in the pile of things to fix for years that we've been told are known issues and will be addressed but never have.


Get a better corp mates and don't complain about hotdroppers?

If you want to rat, fine. If you have a cloacky camper, even better.
Fit a cyno and scram on your rattle, be in a standing fleet, and have corp/ally mates with a carrier/dread/fax & recons on second screen ( you should have it on second screen too ofc )




I dont complain because it stops me ratting I complain because perma afk cloaking is a mechanic thats been borked for ages. I have zero issues with my corp or alliance being able to respond to reasonable threats & drops.

If someone camps fine but they shouldn't be able to sit there 24/7 doing nothing and at pretty much zero risk themselves.
Reaver Glitterstim
The Scope
Gallente Federation
#117 - 2017-02-22 11:55:57 UTC
Rainus Max wrote:
If someone camps fine but they shouldn't be able to sit there 24/7 doing nothing and at pretty much zero risk themselves.

I agree. There should be scanner probes for detecting cloaked ships, but it should take several minutes minimum to scan one down and it should only bring you to the approximate area so you still have to find and decloak them yourself. Essentially, it should be completely useless against anyone cloaked and active, or anyone who briefly AFKs while cloaked.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

James Zealot
BENEVOLENC3
Evictus.
#118 - 2017-02-22 11:57:23 UTC
Reaver Glitterstim wrote:
Rainus Max wrote:
If someone camps fine but they shouldn't be able to sit there 24/7 doing nothing and at pretty much zero risk themselves.

I agree. There should be scanner probes for detecting cloaked ships, but it should take several minutes minimum to scan one down and it should only bring you to the approximate area so you still have to find and decloak them yourself. Essentially, it should be completely useless against anyone cloaked and active, or anyone who briefly AFKs while cloaked.


I'd have to agree with this only to be able to weed out the ones that afk for hours on end. Make it take some effort to find them, but put the results within say 10 or 20km of the ship, not right on it. Not a bad idea.
Orca Platypus
Pator Tech School
Minmatar Republic
#119 - 2017-02-22 12:11:17 UTC
James Zealot wrote:
Reaver Glitterstim wrote:
Rainus Max wrote:
If someone camps fine but they shouldn't be able to sit there 24/7 doing nothing and at pretty much zero risk themselves.

I agree. There should be scanner probes for detecting cloaked ships, but it should take several minutes minimum to scan one down and it should only bring you to the approximate area so you still have to find and decloak them yourself. Essentially, it should be completely useless against anyone cloaked and active, or anyone who briefly AFKs while cloaked.


I'd have to agree with this only to be able to weed out the ones that afk for hours on end. Make it take some effort to find them, but put the results within say 10 or 20km of the ship, not right on it. Not a bad idea.


inb4 cloakybot v0.1 which constantly warps between safespots.
Cable Uta
V0LTA
WE FORM V0LTA
#120 - 2017-02-22 12:37:46 UTC
Agilis Andedare wrote:
It's as if thousands of renters are going to suddenly cry out in terror....

This is a great change!


You, I like you :D