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Capital defenses for freighter class vessels.

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Author
Renfus
Caldari Provisions
Caldari State
#41 - 2016-10-11 14:20:00 UTC
This topic is pointless..
CCP caters to hi sec gankers and promotes player grieving..
They wonder why the number of subscribers in Eve has been shrinking over the years..
Now they're coming out with alpha clones to try and attract more players. .
But in all actuality they are once again catering to hi sec ganking and player grieving. ( its going to get worse)
CCP just can not seem to grasp the fact there are players who dont like to PvP..
Players dont want to be forced into it.. and shouldn't be forced into it..
Every other successful MMO realizes this and are actually growing..
Eves population is stagnate and slowly shrinking CCP fails to realize people are douche-bags and will exploit and abuse the system and abuse newer / weaker players every chance they get..
Hi sec should be just that hi sec..
it should be a safe area for those who do not want to pvp..
you still get better stuff in low sec & null giving incentive for players to venture into more dangerous areas..
Most of the map is low / null sec.. in fact they could create more low / null systems..
We have a war dec system in place to allow people to fight in hi sec if they choose...
One day i hope CCP pulls their heads out of the sand and realizes this..

I'm not a carebear.. I love pvp but i know that by forcing people into it and promoting player ganking and grieving is no good for the game as a whole..











((( Alliance Creation ))) Corp Update Service available ( 10,600 Member limit ). ++ Free with Alliance Creation ++ Contact me In-Game.

Daichi Yamato
Jabbersnarks and Wonderglass
#42 - 2016-10-11 14:43:24 UTC
Renfus wrote:
This topic is pointless..
CCP caters to hi sec gankers and promotes player grieving..
They wonder why the number of subscribers in Eve has been shrinking over the years..
Now they're coming out with alpha clones to try and attract more players. .
But in all actuality they are once again catering to hi sec ganking and player grieving. ( its going to get worse)
CCP just can not seem to grasp the fact there are players who dont like to PvP..
Players dont want to be forced into it.. and shouldn't be forced into it..
Every other successful MMO realizes this and are actually growing..
Eves population is stagnate and slowly shrinking CCP fails to realize people are douche-bags and will exploit and abuse the system and abuse newer / weaker players every chance they get..
Hi sec should be just that hi sec..
it should be a safe area for those who do not want to pvp..
you still get better stuff in low sec & null giving incentive for players to venture into more dangerous areas..
Most of the map is low / null sec.. in fact they could create more low / null systems..
We have a war dec system in place to allow people to fight in hi sec if they choose...
One day i hope CCP pulls their heads out of the sand and realizes this..

I'm not a carebear.. I love pvp but i know that by forcing people into it and promoting player ganking and grieving is no good for the game as a whole..













Except forcing people into pvp is what the game is about and always has been.

Your post falls apart when you learn that ganking is the most nerfed activity in the game and before it was nerfed the subscriber base was much higher and growing every year. The opposite of what you think is true is happening. The more ganking gets nerfed, the smaller the playerbase gets.

Btw, you can stil pvp and be a care bear. Its a mind set and it looks like you have it.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Renfus
Caldari Provisions
Caldari State
#43 - 2016-10-11 18:06:24 UTC
I disagree..
This game is not about forcing people into PvP.
It is very pro PvP oriented.
That's why there is low and null sec space. For those who want unrestricted PvP..
The war Dec system is for those who want to PvP in hi sec unrestricted..
Hi sec I believe was originally intended to be a safe starting area for new players and those not wishing to PvP.
That's the purpose of concord., to enforce that point and supposedly protect from ganking..
But.. like everything if there's a weak link or an exploit people will find it and use it to their full advantage.
You're not going to convince me that allowing players to scam, abuse and grieve other players, especially new players makes them want to keep playing the game..
If that were true the population in eve would rival WoW..
But instead the number of subscribers is stagnant and dwindling..
And just how many of them are alts??
How many more alts will there be when alpha clones go live??
And we're guaranteed to see more and more ganking..
The sad fact is people are abusive by nature.. as cool as it is sometimes to have the freedom to do what you want in game like hi sec ganking.. it's also destructive..






((( Alliance Creation ))) Corp Update Service available ( 10,600 Member limit ). ++ Free with Alliance Creation ++ Contact me In-Game.

Renfus
Caldari Provisions
Caldari State
#44 - 2016-10-11 18:34:47 UTC
I've talked to a lot of people in other games I play that have played eve and quit.
Basically they all say the same thing..
It's boring..
I asked why was it boring?
What did you do in game?
They said run a few missions, mined..
Got killed over and over.. I'm guessing getting ganked or wandering into low sec.. maybe by npcs too lol
They basically stayed in hi sec..
They didn't want to PvP.. yet..
But the pve side of the game is lacking..
And the ones that try and stick it out get **** on by all the assholes in hi sec.

I had a friend that started playing a while back..
He wanted to mine mainly in hi sec.. and do missions. And I helped him out every now and then.
He was happy as hell when finally got into a hulk.. he had it for like 2 days then got ganked while mining in hi sec a .6 system.
Then he quit...
You pay to play a game to enjoy yourself.. not get **** on..
There has to be checks and balances in games like eve to accommodate both groups..
Those who like to PvP and those who do not.
Because without it.. you're limiting and hurting your player base and the game won't grow.





((( Alliance Creation ))) Corp Update Service available ( 10,600 Member limit ). ++ Free with Alliance Creation ++ Contact me In-Game.

Danika Princip
GoonWaffe
Goonswarm Federation
#45 - 2016-10-11 18:43:39 UTC
Oh look. A think of the newbies argument.

Newbies don't HAVE anything to gank or steal.

Hell. You're in PH. What do you do with your newbies? Same as us, stuff them in free frigates and throw them at your enemies en masse. THAT is how you get newbies to stick around, Engage with them, teach them how to play, and yes, kill them repeatedly. Don't wrap them in cotton wool and pretend that helps anyone.


If you want a themepark MMO, go find one. Don't take the sand out of the box because a bigger kid kicked it in your face.
ShahFluffers
Ice Fire Warriors
#46 - 2016-10-11 19:15:36 UTC  |  Edited by: ShahFluffers
Quote:
This game is not about forcing people into PvP.

Actually... it is. Beyond PvP in fact.

The basis of EVE's design is to bring different playstyles into conflict with one another while making them also rely on each other for support and growth.

Industry affects PVP... PvP affects industry... missions and anomalies affect both... etc.
They all interact with each other for better or worse and thus players are allowed to affect everyone equally for better or worse regardless of their chosen style of play.

Those that choose to avoid conflict are also making a choice that affects others... and, like everything else in the game, their efforts will not produce a guaranteed result.

Quote:
Hi sec I believe was originally intended to be a safe starting area for new players and those not wishing to PvP.

You are correct in that high-sec was intended to be a "starting area" and a place where those who have lost everything can recoup and recover... but it was never designed to be "safe" in a contemporary sense.

High-sec was/is designed to be safer than Low-sec (which is not safe)... which is safer then Null-sec (which is a "turkey shoot")

Fun History Facts:
- CONCORD never used to exist. In fact, it was added years after the game launched.
- Suicide ganking used to be easier and cheaper by orders of magnitude.
- There is less suicide ganking now on a per-player basis than there was during the heydays of ganking some 3 to 5 years ago.
- Wars were orders of magnitude cheaper and easier to wage. You even had the occasional rookie lol-corps run by actual newbies waging war! Now it is simply too expensive and tedious for all but the most dedicated players.

Quote:
That's the purpose of concord., to enforce that point and supposedly protect from ganking.

Nope. They are there to punish and exact a cost for aggression in high-sec.

CONCORD was never designed to protect anyone.

Quote:
You're not going to convince me that allowing players to scam, abuse and grieve other players, especially new players makes them want to keep playing the game..

Hi. My name is ShahFluffers and those are exactly the reasons I, and many in my corp, joined and have stayed with this game.


But instead the number of subscribers is stagnant and dwindling..

Because certain people come into this game, dislike it for what it is, and rather than go to another game that appeals to them more, they try making changes to this game...

... which drives off the players who do like the game for what it is and dislike those new changes...

... and, ironically, the players who asked for those changes end up leaving anyways because the core of the game is still the same (see: "Everyone versus Everyone).

EVE was never designed for a mass audience and its whimsical desires. It was made as a niche game, designed to appeal to certain players who like certain things in a game.


You pay to play a game to enjoy yourself.. not get **** on

That is called "losing." A concept that seems to have been scrubbed over in other games.

You are playing a multiplayer game. People will interact with you whether you like it or not for any reason they choose. You are no more special than they are and deserve no more special considerstion than they do.
Act accordingly within the game.
Renfus
Caldari Provisions
Caldari State
#47 - 2016-10-11 19:20:23 UTC
Danika Princip wrote:
Oh look. A think of the newbies argument.

Newbies don't HAVE anything to gank or steal.

Hell. You're in PH. What do you do with your newbies? Same as us, stuff them in free frigates and throw them at your enemies en masse. THAT is how you get newbies to stick around, Engage with them, teach them how to play, and yes, kill them repeatedly. Don't wrap them in cotton wool and pretend that helps anyone.


If you want a themepark MMO, go find one. Don't take the sand out of the box because a bigger kid kicked it in your face.


Yeah that's exactly what we do with our new bros!
The difference is they WANT to be there..
They WANT to PvP..
But there are some that don't..
They are the ones that live in hi sec..
They are the ones we need to support not frag...
Eventually some of them join is in null..
But how many potential new bros are we losing???
I'd say a lot...
And from a player viewpoint that sucks.. more players= more content
And from a business viewpoint ie CCPs objective to attract and retain new subscribers.. it sucks..
They're losing money...
How long before it hits the point of no return?

Anyone here ever play Starwars Galaxies?? Or any other mmo that got shut down because they lost their the player base ..?
It sucks to have years invested into a game and have it end because the devs made all the wrong decisions..
I see eve slowly heading that direction..
Since I started playing in 2005 we have lost a lot of the player base in eve..
We're holding on strong ( for now ) but it's not growing..




((( Alliance Creation ))) Corp Update Service available ( 10,600 Member limit ). ++ Free with Alliance Creation ++ Contact me In-Game.

Danika Princip
GoonWaffe
Goonswarm Federation
#48 - 2016-10-11 19:25:49 UTC
If you don't want to PVP, then a game where literally everything you do is PVP is probably not the place for you.

What makes you think the people that quit because they were ganked would stick around anyway? If one loss drives you out of the game, then how will you cope with losing a pos, or screwing up a market order, or jumping into lowsec or...?


And you know what kills sandbox games?

Taking away the sandbox.
Renfus
Caldari Provisions
Caldari State
#49 - 2016-10-11 20:08:13 UTC
Well.. that's just my opinion on the matter..
It is what it is..

I just think we're shooting ourselves in the foot..

((( Alliance Creation ))) Corp Update Service available ( 10,600 Member limit ). ++ Free with Alliance Creation ++ Contact me In-Game.

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#50 - 2016-10-11 20:28:22 UTC
Hm. Started out as a freighter thread, now suddenly involves newbies? Number of newbies piloting freighters ... zero times zero ... carry the zero ... nope: still zero Big smile
Daichi Yamato
Jabbersnarks and Wonderglass
#51 - 2016-10-11 22:05:03 UTC
"The risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

If eve was doing better when ganking was easier, how are we now shooting ourselves in the foot? Unless by constantly nerfing ganking (and wardecs) we are shooting ourselves in the foot? Which in that case, you may be right.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Arya Regnar
Darwins Right Hand
#52 - 2016-10-12 00:45:24 UTC
Danika Princip wrote:
Oh look. A think of the newbies argument.

Newbies don't HAVE anything to gank or steal.

Hell. You're in PH. What do you do with your newbies? Same as us, stuff them in free frigates and throw them at your enemies en masse. THAT is how you get newbies to stick around, Engage with them, teach them how to play, and yes, kill them repeatedly. Don't wrap them in cotton wool and pretend that helps anyone.


If you want a themepark MMO, go find one. Don't take the sand out of the box because a bigger kid kicked it in your face.

But yeah... +1 to this

EvE-Mail me if you need anything.

Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#53 - 2016-10-12 19:24:38 UTC  |  Edited by: Anne Dieu-le-veut
Renfus wrote:


Anyone here ever play Starwars Galaxies?? Or any other mmo that got shut down because they lost their the player base ..?
It sucks to have years invested into a game and have it end because the devs made all the wrong decisions..



Are you trolling? SWG changed from its' original vision to try to attract the mythical new player. As you should know, they ended up losing most of their players without attracting new ones. The only "wrong decisions" they are making seems to be make the game safer trying to attract new players, while alienating current players...which is exactly what you're advocating CCP do.
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