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Dev blog: Command Bursts and the New World of Fleet Boosting

First post First post
Author
Lugh Crow-Slave
#1501 - 2016-10-07 17:36:02 UTC  |  Edited by: Lugh Crow-Slave
Sgt Ocker wrote:

You believe highsec ore mining is an AFK venture?
You don't know much about highsec mining..

Most belts in highsec have rocks so small your lucky to get 1 full cycle out of them (can't afk when having to change rocks every 1 min 2 seconds), miner bumping is a common thing, you can't afk when bumpers are around or you end up mining nothing at all.



who are you trying to fool there is a guy in my corp who AFK mines in HS with 10 alts
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1502 - 2016-10-07 19:03:06 UTC
Sgt Ocker wrote:
You believe highsec ore mining is an AFK venture?
You don't know much about highsec mining..

Most belts in highsec have rocks so small your lucky to get 1 full cycle out of them (can't afk when having to change rocks every 1 min 2 seconds), miner bumping is a common thing, you can't afk when bumpers are around or you end up mining nothing at all.
Depending on when and where you mine bumpers can be a complete non-issue.
Balder Verdandi
Wormhole Sterilization Crew
#1503 - 2016-10-07 21:28:16 UTC
Lugh Crow-Slave wrote:
Sgt Ocker wrote:

You believe highsec ore mining is an AFK venture?
You don't know much about highsec mining..

Most belts in highsec have rocks so small your lucky to get 1 full cycle out of them (can't afk when having to change rocks every 1 min 2 seconds), miner bumping is a common thing, you can't afk when bumpers are around or you end up mining nothing at all.



who are you trying to fool there is a guy in my corp who AFK mines in HS with 10 alts




Sorry but I'm throwing the BS flag. He's not AFK mining because:


You can only target 5 ice/ores at a time.

Once those first 5 ice/rocks are mined, how is he targeting new ice/ores?

How does he start a new cycle with a new piece of ice or ore?

If using mining crystals and one gets replaced, how is he starting a new cycle?

With boosts, I can fill a Procurer in 4 cycles on rocks and 6 cycles on ice. Where is he dumping them once he's full?



There is no way he's AFK mining unless he's using a bot, or ISK Boxer, or some tool to automate all the stuff I've noted above.

That also means you've just let the CCP devs know someone in your corp is botting. Good job!!!
Lugh Crow-Slave
#1504 - 2016-10-08 05:01:55 UTC
you kidding with all the audio queues you only need to spend a few seconds every 10 min or so looking at the screen when using a mack
Sgt Ocker
What Corp is it
#1505 - 2016-10-08 10:40:18 UTC
Tyberius Franklin wrote:
Sgt Ocker wrote:
You believe highsec ore mining is an AFK venture?
You don't know much about highsec mining..

Most belts in highsec have rocks so small your lucky to get 1 full cycle out of them (can't afk when having to change rocks every 1 min 2 seconds), miner bumping is a common thing, you can't afk when bumpers are around or you end up mining nothing at all.
Depending on when and where you mine bumpers can be a complete non-issue.

It can be, most nights I don't get bothered by bumpers but that doesn't change the fact you aren't afk mining for other reasons.

No-one who mines highsec belts could honestly say, they do it afk *and* make isk from it, the rocks just aren't big enough.

"The asteroid is depleted", is the most common audio queue. I've just had to restart all my miners in the time it took to write this post (less than 5 minutes) - There is nothing afk about it..

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Nyx Viliana
Doomheim
#1506 - 2016-10-09 04:40:14 UTC
Any word on when the rigs and skill changes will be pushed to sisi?



TheSmokingHertog
Julia's Interstellar Trade Emperium
#1507 - 2016-10-09 04:43:53 UTC
When are the new skill books hitting the NPC market?

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Nyx Viliana
Doomheim
#1508 - 2016-10-09 04:53:17 UTC
TheSmokingHertog wrote:
When are the new skill books hitting the NPC market?


I don't believe the skills are new, the siege ones are being renamed, its just their attributes changing.

But I am wanting to start making plans for TVP for OGB but given that CCP are well CCP we cannot really do anything to serious until we see it on SiSI
TheSmokingHertog
Julia's Interstellar Trade Emperium
#1509 - 2016-10-09 04:56:21 UTC
Nyx Viliana wrote:
TheSmokingHertog wrote:
When are the new skill books hitting the NPC market?


I don't believe the skills are new, the siege ones are being renamed, its just their attributes changing.

But I am wanting to start making plans for TVP for OGB but given that CCP are well CCP we cannot really do anything to serious until we see it on SiSI


Ah, I thought we got a one new burst specialty skill, lets browse back.

The "Command Burst Specialist" is not new?

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Nyx Viliana
Doomheim
#1510 - 2016-10-09 05:02:42 UTC
TheSmokingHertog wrote:
Nyx Viliana wrote:
TheSmokingHertog wrote:
When are the new skill books hitting the NPC market?


I don't believe the skills are new, the siege ones are being renamed, its just their attributes changing.

But I am wanting to start making plans for TVP for OGB but given that CCP are well CCP we cannot really do anything to serious until we see it on SiSI


Ah, I thought we got a one new burst specialty skill, lets browse back.

The "Command Burst Specialist" is not new?


I could be wrong but I thought that was going to be warfare link spec
Lugh Crow-Slave
#1511 - 2016-10-09 10:14:56 UTC
No you ate correct that is the Dane skill just like how links got renamed they renamed the skill to keep it consistent
MAS0RAKSH
Doomheim
#1512 - 2016-10-10 18:02:38 UTC
yes, please do reduce the leadership skills required for getting into a command ship so people can just focus on the warfare they want and not every one. I'd love to just get a claymore/sleipnir, but not willing to have time sucked up by info and armor skills.

with the new bursts putting command ships right in the thick of combat, any plans to give the cyclone/claymore a 6th launcher?
Rick Wyatt
The Scope
Gallente Federation
#1513 - 2016-10-11 04:34:59 UTC
I'm glad they're all excited but I haven't seen anything that makes this other than a complete failure for lack of range if nothing else. Boosts are limited to 15km with a few little bonuses that might get you to a few more km but not much. In belts the rocks are farther apart than 15km just to get from rock to rock. So everyone can sit right on top of each other and mine the same rock. On top of that if you want to mine in another belt and there is only one booster you're screwed. For small mining groups this is pretty much a death nell. Only certain ships can boost and they can only boost you if you're right up next to them basically when you look at the scheme of things. I fly 7AU or more to get to a place where I have to be within 30 or 40km of a mining ship or I get no boosts. The booster gets to hi their boost button every 60 seconds and their directional scanner every 10. Wonder when they have time to mine? I'm hoping for better but I don't see it happening. Why take all the universe and confine your motion to a comparable space of someone's pocket? Makes no sense to me but we'll see.
SurrenderMonkey
The Exchange Collective
Solyaris Chtonium
#1514 - 2016-10-11 04:55:36 UTC
Rick Wyatt wrote:
I'm glad they're all excited but I haven't seen anything that makes this other than a complete failure for lack of range if nothing else. Boosts are limited to 15km with a few little bonuses that might get you to a few more km but not much. In belts the rocks are farther apart than 15km just to get from rock to rock.


A few... little... bonuses?

-The base range is 15KM.
-Leadership V supplies a 30% range bonus.
-Wing Command V supplies a 25% range bonus.
-Fleet command V supplies a 20% range bonus.

That's 15 * 1.3 * 1.25 * 1.2 = 29.25 KM. We're not done yet, though.

Orca and Rorqual have a 50% range bonus. 43.875KM.

Industrial core I has a 150% range bonus. T2 has a 200% bonus.

So, over 130KM at the top end.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1515 - 2016-10-11 07:31:30 UTC
Sgt Ocker wrote:
Tyberius Franklin wrote:
Sgt Ocker wrote:
You believe highsec ore mining is an AFK venture?
You don't know much about highsec mining..

Most belts in highsec have rocks so small your lucky to get 1 full cycle out of them (can't afk when having to change rocks every 1 min 2 seconds), miner bumping is a common thing, you can't afk when bumpers are around or you end up mining nothing at all.
Depending on when and where you mine bumpers can be a complete non-issue.

It can be, most nights I don't get bothered by bumpers but that doesn't change the fact you aren't afk mining for other reasons.

No-one who mines highsec belts could honestly say, they do it afk *and* make isk from it, the rocks just aren't big enough.

"The asteroid is depleted", is the most common audio queue. I've just had to restart all my miners in the time it took to write this post (less than 5 minutes) - There is nothing afk about it..

That issue tend to differ with scale. On the low end with 1-3 miners AFK is somewhat doable. Or more maybe inattentive is the better word. Interesting that single players controlling fleets is the norm in this conversation.
She11by
Big Boys Don't Cry
Kids With Guns Alliance
#1516 - 2016-10-11 11:15:45 UTC
Btw, new command ships will get separate cargo for charges?
Ezekiel Bonaparte
Sturmgrenadier Inc
Pandemic Horde
#1517 - 2016-10-11 13:45:23 UTC
Where are the mining boost BPOs? I have the other 12....
Mariko Musashi Hareka
Kaishin.
#1518 - 2016-10-11 14:59:07 UTC  |  Edited by: Mariko Musashi Hareka
SurrenderMonkey wrote:
Rick Wyatt wrote:
I'm glad they're all excited but I haven't seen anything that makes this other than a complete failure for lack of range if nothing else. Boosts are limited to 15km with a few little bonuses that might get you to a few more km but not much. In belts the rocks are farther apart than 15km just to get from rock to rock.


A few... little... bonuses?

-The base range is 15KM.
-Leadership V supplies a 30% range bonus.
-Wing Command V supplies a 25% range bonus.
-Fleet command V supplies a 20% range bonus.

That's 15 * 1.3 * 1.25 * 1.2 = 29.25 KM. We're not done yet, though.

Orca and Rorqual have a 50% range bonus. 43.875KM.

Industrial core I has a 150% range bonus. T2 has a 200% bonus.

So, over 130KM at the top end.


I don't know where youre getting that 130km figure from
I'm getting 56.25/63.75 km is max range with max skills and indy core
Unless its changed I always understood that bonuses only applied to the base not the other bonuses also
HandelsPharmi
Pharmi on CharBazaar
#1519 - 2016-10-11 18:03:19 UTC
Mariko Musashi Hareka wrote:
I don't know where youre getting that 130km figure from


56 km RADIUS
SurrenderMonkey
The Exchange Collective
Solyaris Chtonium
#1520 - 2016-10-11 20:32:34 UTC
Mariko Musashi Hareka wrote:


Unless its changed I always understood that bonuses only applied to the base not the other bonuses also



Every bonus from a different source (as in, different skills or modules) is applied multiplicatively.

They are not simply applied to the base.

As an example, let's look at a gun.

The base damage multiplier of a Heavy Pulse Laser II is 3.6.

With all Vs, on an unbonused ship, it has a damage mod of 5.6925. You can confirm this for yourself in the fitting tool of your choice.

Factored into this is Medium Energy Turret, providing +5% per level (25% total), Medium Pulse Spec, providing 2% per level (10%), and Surgical Strike, providing 3% per level (15%).

3.6 * 1.25 * 1.1 * 1.15 = 5.6925.

If it worked as you suggested, the value would be 3.6 + 3.6*.25 + 3.6*.1 + 3.6*.15 = 3.6 + .9 + .36 + .54 = 5.4.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/