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Hi Resolution Texture Pack - Show Your Support!!!

First post First post
Author
Fade Azura
Weaponized Autists Cartel
#3301 - 2016-09-01 18:13:13 UTC
sure why not
Serene Repose
#3302 - 2016-09-02 11:07:10 UTC  |  Edited by: Serene Repose
3300 responses was just too neatly even. Allow me to be 3301.
Curse you Fade Azura!

We must accommodate the idiocracy.

Solecist Project
#3303 - 2016-09-02 11:34:25 UTC
Serene Repose wrote:
3300 responses was just too neatly even. Allow me to be 3301.
Curse you Fade Azura!

I missed the 7000th post in german lagl.

They give out prices. I got sniped by two who posted roughly at the same time.
Should have trusted my instincts, they wanted me to hit POST earlier. -.-

I feel ya.

Oh and btw this thread has ran it's course long ago.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Linus Gorp
Ministry of Propaganda and Morale
#3304 - 2016-09-02 11:34:30 UTC
http://www.pcgamer.com/eve-online-to-get-hi-res-textures/
Just leaving this here. It's been featured on the news channel for over 18 months now.

YOU PROMISED, CCP! YOU PROMISED!

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Solecist Project
#3305 - 2016-09-02 11:41:16 UTC
Linus Gorp wrote:
http://www.pcgamer.com/eve-online-to-get-hi-res-textures/
Just leaving this here. It's been featured on the news channel for over 18 months now.

YOU PROMISED, CCP! YOU PROMISED!

They also said there's barely any visual difference.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Dirty Forum Alt
Forum Alts Anonymous
#3306 - 2016-09-02 12:07:04 UTC
If you can see anybody's textures your camera is zoomed in too far anyway.

Can I have an option to remove all textures entirely and *just* have little boxes in space? Less chance of lag that way when lots of things enter the grid/etc - plus it would be really handy for people running the game on old PCs P

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Dirty Forum Alt
Forum Alts Anonymous
#3307 - 2016-09-02 12:11:35 UTC
Solecist Project wrote:
Linus Gorp wrote:
http://www.pcgamer.com/eve-online-to-get-hi-res-textures/
Just leaving this here. It's been featured on the news channel for over 18 months now.

YOU PROMISED, CCP! YOU PROMISED!

They also said there's barely any visual difference.

It still matters to some people...

I had a friend who had an HD TV...

Shrek came on...

They literally spent the first 20 minutes of the movie whining that it wasn't in high definition and it looked awful and pressing their nose to the screen so they could complain that they thought they saw some pixel edges/etc... Before we looked it up and discovered that it *was* a high-definition version of the movie - it was all in their head.

99% of people can't tell the difference between super-ultra-high-resolution images and 3 steps above a potato - our eyes aren't really that sensitive.

But it won't stop people from freaking out about it P

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Linus Gorp
Ministry of Propaganda and Morale
#3308 - 2016-09-02 12:17:29 UTC
Dirty Forum Alt wrote:
Solecist Project wrote:
Linus Gorp wrote:
http://www.pcgamer.com/eve-online-to-get-hi-res-textures/
Just leaving this here. It's been featured on the news channel for over 18 months now.

YOU PROMISED, CCP! YOU PROMISED!

They also said there's barely any visual difference.

It still matters to some people...

I had a friend who had an HD TV...

Shrek came on...

They literally spent the first 20 minutes of the movie whining that it wasn't in high definition and it looked awful and pressing their nose to the screen so they could complain that they thought they saw some pixel edges/etc... Before we looked it up and discovered that it *was* a high-definition version of the movie - it was all in their head.

99% of people can't tell the difference between super-ultra-high-resolution images and 3 steps above a potato - our eyes aren't really that sensitive.

But it won't stop people from freaking out about it P

I'm just nagging for the sake of nagging. Just having a little fun here.

Don't care much for high-res textures and they wouldn't change my gameplay either.. In general, I care more about gameplay than graphics.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Solecist Project
#3309 - 2016-09-02 12:23:47 UTC
Dirty Forum Alt wrote:
Solecist Project wrote:
Linus Gorp wrote:
http://www.pcgamer.com/eve-online-to-get-hi-res-textures/
Just leaving this here. It's been featured on the news channel for over 18 months now.

YOU PROMISED, CCP! YOU PROMISED!

They also said there's barely any visual difference.

It still matters to some people...

I had a friend who had an HD TV...

Shrek came on...

They literally spent the first 20 minutes of the movie whining that it wasn't in high definition and it looked awful and pressing their nose to the screen so they could complain that they thought they saw some pixel edges/etc... Before we looked it up and discovered that it *was* a high-definition version of the movie - it was all in their head.

99% of people can't tell the difference between super-ultra-high-resolution images and 3 steps above a potato - our eyes aren't really that sensitive.

But it won't stop people from freaking out about it P

Well, almost.
They are potentially sensitive enough.

That's why i continuously upped the dpi on my notebooks.


From 1366x768 on 13" ...
... to 1920x1080 on 15" ...
... to 1920x1200 on 8".

I still see pixels on 15", but it's barely.

The 8" one finally beat my eyes! :D

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

MortisLegati
Almost Dangerous
Stranger Danger.
#3310 - 2016-09-03 08:19:34 UTC
These are my yes words.
Rene Dorgiers
Federal Navy Academy
Gallente Federation
#3311 - 2016-09-13 20:04:26 UTC
How many more Yes's do they need?! And why is this petition even necessary if it's just an optional download? What's wrong with just giving us options? Why do they ships look the same size as one another? A frigate is dwarfed by a battleship but next to each other, the textures are the same size. It's 2016, is that really acceptable now? They say the visual difference isn't noticeable yet a character made with the new character creation tool is, given how little you see your character (WiS is hardly worth mentioning)?
Terenius Neo
ThunderDevils
#3312 - 2016-09-13 20:27:22 UTC
Supported!!!
Saizer Celestias
Stellar Endeavors
#3313 - 2016-09-14 05:35:12 UTC
Yes, please! I want Hi-res assets. I want all the rez!
Shae Tadaruwa
Science and Trade Institute
Caldari State
#3314 - 2016-09-14 05:47:32 UTC
No.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Edhelbrien
Colston Associates
#3315 - 2016-09-14 07:01:13 UTC
/supported.
Absolute Intoleranto
Deep Core Mining Inc.
Caldari State
#3316 - 2016-09-14 07:55:23 UTC
I would love to atleast see them.
Demolishar
United Aggression
#3317 - 2016-09-14 09:14:55 UTC
How about a low resolution texture pack.

Or a hardware for PLEX offer.
Captain Campion
Campion Corp.
#3318 - 2016-09-14 09:29:47 UTC
*shows support*
CCP Darwin
C C P
C C P Alliance
#3319 - 2016-09-14 11:04:17 UTC  |  Edited by: CCP Darwin
Rene Dorgiers wrote:
How many more Yes's do they need?! And why is this petition even necessary if it's just an optional download? What's wrong with just giving us options? Why do they ships look the same size as one another? A frigate is dwarfed by a battleship but next to each other, the textures are the same size. It's 2016, is that really acceptable now? They say the visual difference isn't noticeable yet a character made with the new character creation tool is, given how little you see your character (WiS is hardly worth mentioning)?


Interest is certainly high. However, no matter how many people ask for a thing, if we do an enormous amount of work, pushing aside other improvements to do it, and deliver a high-res texture pack for it just to be a tremendous disappointment, we haven't ultimately done the right thing for players.

To refresh everyone's memory about where we've been on this:

  • We do not now have a means to provide optional graphic asset downloads for the game. Development could change this, but it has not been a priority due to the rest of the points on this list. (The game itself is also a pretty large download already, and significantly increasing texture resolution would compound that.)

  • We do have higher-res textures than what we're delivering for some, but not all, ships and space assets. However, the resolution is not a lot more than what we're delivering in terms of its visual detail. The textures we have are generally scaled to look reasonably good on a 2k display with ships filling a large portion of the screen.

  • There has been some work done toward supporting this goal technically. However, our testing has consistently shown us that the visual benefit is minimal in practice, so we currently (once again, after going back and forth a few times) do not have plans to release such a texture pack.

  • Citadels include a shader that introduces detail at varying scales. We're looking at applying this in a wider variety of situations so objects feel more natural when you're very close to them for their size.

  • Eve's enormously varying scale is a unique issue to the game, so solutions that have worked for your favorite third-person MMO or first-person-shooter won't work for us.

Regarding Eve's new vs. old character creator systems, that's a totally different situation. The new character creator has more naturally proportioned characters, more realistic lighting, more realistic texture design, and the differences you see have nothing to do with texture resolution.

Bottom line: The value isn't there for a high-resolution texture pack. We're spending our time working on other ways to make the game look better.

Quote:
Shrek came on...

They literally spent the first 20 minutes of the movie whining that it wasn't in high definition and it looked awful and pressing their nose to the screen so they could complain that they thought they saw some pixel edges/etc... Before we looked it up and discovered that it *was* a high-definition version of the movie - it was all in their head.

These issues are really complicated because many viewers don't distinguish between the cues they use to establish whether an image feels real, or real enough.

In the case of Shrek, (a project I know well because I was present for its production at Pacific Data Images in Palo Alto in the late 90s,) the lighting and rendering technology was at least two or three generations earlier than what's seen in high-end movies today, and it really shows, without regard to display resolution. The movie was, however, rendered at slightly better than 720p resolution, far short of what a 1080p monitor will display, so it's possible that your friend was reacting to some real resolution artifacts.

It's also true that most television sets, unadjusted, out of the box, apply a ton of sharpening that can create jagged edges where there weren't any before. It's possible your friend's concerns could have been entirely addressed by turning down the "sharpness" setting on the display.

I should point out that the "unsophisticated viewers won't notice" argument has NEVER been a justification for doing less than the best work possible at CCP or any of the animation or visual effects companies I've worked for in my 20.5 years in the field. In this instance, it's more like "sophisticated viewers who know exactly what to look for don't think the difference will add much to the experience, after doing actual visual tests with real ships and textures."

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Dirty Forum Alt
Forum Alts Anonymous
#3320 - 2016-09-14 12:07:21 UTC
Well I admit Shrek isn't the best example - but it is the only true one, as I found the experience quite annoying and stopped going to said friend's house to watch movies...

Personally, my vision is awful, and I will never be able to tell the difference without pressing my nose against the screen.

P


Also I really would download and use a no-texture pack if one was available >_> Might be worth adding to the list alongside the HD pack - I wouldn't think it would take much extra work at that point <_<

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)