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[118.6] Capital Balancing

First post First post First post
Author
Marcus Tedric
Zebra Corp
Goonswarm Federation
#161 - 2016-06-10 21:26:27 UTC
Skia Aumer wrote:
...
Chimera with NSA has 750 mm scan res.
Incursus has 750 mm too.
Do you think it's fine?


Yes, completely.

Any sensor package you can fit on a frigate you can fit on anything bigger.

Logic would be nice - personally I'd love to see all 'magic' removed from EVE.

Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium

Linus Gorp
Ministry of Propaganda and Morale
#162 - 2016-06-10 21:27:29 UTC  |  Edited by: Linus Gorp
theelusiveyoda wrote:
Linus Gorp wrote:

The reason that carrier died is on the carrier pilot being a ******, as can be seen on the killmail, not on Horrible Third being any good.

Yet they were good enough to kick you out of sieh, and also the carrier in that killmail couldnt do anything because i had fit racial specific jams and also jammed all of his fighters.

Also a little tip, A widow with t2 multispec's has a higher ecm strength than the base sensor strength of any fighter,
even post patch when the fighters get a sensor strength increase from nsa's you will still easily jam fighters.

They were good enough to kill a POS that was offline for months and that I just couldn't be arsed to take down, because I simply did not give the slightest **** about it.
Me moving away from Sieh has nothing to do with them.


And you jamming the fighters doesn't change the fact that the carrier pilot was a dumb ****** that could have killed at least half of you if he would have had any clue.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Ethien Green
Anoikis Equilibrium
Honorable Third Party
#163 - 2016-06-10 22:13:00 UTC  |  Edited by: Ethien Green
Linus Gorp wrote:
theelusiveyoda wrote:
Linus Gorp wrote:

The reason that carrier died is on the carrier pilot being a ******, as can be seen on the killmail, not on Horrible Third being any good.

Yet they were good enough to kick you out of sieh, and also the carrier in that killmail couldnt do anything because i had fit racial specific jams and also jammed all of his fighters.

Also a little tip, A widow with t2 multispec's has a higher ecm strength than the base sensor strength of any fighter,
even post patch when the fighters get a sensor strength increase from nsa's you will still easily jam fighters.

They were good enough to kill a POS that was offline for months and that I just couldn't be arsed to take down, because I simply did not give the slightest **** about it.
Me moving away from Sieh has nothing to do with them.


And you jamming the fighters doesn't change the fact that the carrier pilot was a dumb ****** that could have killed at least half of you if he would have had any clue.



So here's a few things about blops that you may know about.

Ratting carriers do not have points, warping with blops is pretty easy.
We fit our blops properly, no one is getting alphaed anywhere past half armor.
We all run rr. it enough to sustain the armor buffer until the target dies or the BLOPS has to warp off.
And obliviously, jamming out the fighters helps.

o7 Now lets stop shitposting on a thread that has nothing to do with your little quarrels everyone else completely forgot about.


ps: watch our videos sometime to learn how to blops/see how there's no way any carrier would have killed a blops :)
Meiqur Orez
Trillium Invariant
Honorable Third Party
#164 - 2016-06-10 22:13:37 UTC
Linus Gorp wrote:
They were good enough to kill a POS that was offline for months and that I just couldn't be arsed to take down, because I simply did not give the slightest **** about it.
Me moving away from Sieh has nothing to do with them.


And you jamming the fighters doesn't change the fact that the carrier pilot was a dumb ****** that could have killed at least half of you if he would have had any clue.


Ah linus, you're tears are delicious, and I don't even know who you are. I just want to lick your salty face.
Fyt 284
Requiem Eternal Holdings
#165 - 2016-06-10 22:27:59 UTC
CCP Larrikin wrote:
Q&A


Q: Why are you nerfing Capital Shield Extenders?
A: The balance between shield and armor is a complicated issue. Shield gets some passive regen, repairs on the start of the cycle and the ability to fit both damage and tank at the same time. While armor often has a higher buffer and greater accesability to EWar modules while fitting tank.
We believe that for capitals the balance is just a little too strong toward shields.



I'm sorry, but shield caps have been the red headed stepchildren of cap warfare for ages. Even at their current level, they are still seen as useless and under tanked due to their lack of supporting implants. When are you actually going to bring shield caps to a level that they are actually utilized in large scale fleets?
Ormarr Kai
Pator Tech School
#166 - 2016-06-10 22:33:35 UTC  |  Edited by: Ormarr Kai
LittleMadam wrote:
Thank you CCP for making carriers **** again!



Seriously you finally made them worth it, and now just because a few people complained they are getting nerfed. Carriers are big slow expensive ships that take years to train. As such they should be powerful, and hard to kill. Especially with subcaps. Please think before you start making capitals worthless again .

Also I don't understand where this shield nerf is coming from, people already barely use shield capitals...
TijsseN
Federal Navy Academy
Gallente Federation
#167 - 2016-06-10 23:06:44 UTC
With the requirement of an additional gun turret for the Naglfar, please add the powergrid and the CPU for the extra gun to the base stats. Currently I cannot fit even T2 short range weapons autocannons to a Naglfar without comprosmising the fit. This makes this dread quite useless because you cannot fit a full rack of T2 guns anymore. This is against the design principles of every good EvE fitting. (T2 guns, full tank and utility mod).
NaK'Lin
Seamen Force
#168 - 2016-06-10 23:26:20 UTC
Skia Aumer wrote:
Zenafar wrote:
omg can't you just forbid using SB while NSA is active?
So no more 2500 scanres and screw campers with ****** gate fits

Chimera with NSA has 750 mm scan res.
Incursus has 750 mm too.
Do you think it's fine?


That NSA eats through your CAP like an american through an all-you-can-eat buffet.
Which basically makes you unable to emergency jump out if you had to. It also doesn't allow you to use any local targeted Ewar while running. It's actual drawbacks.
It is NOT the 750 scnares that makes people have problems with carriers. It's them being reseboed and seboed to 2K scanres.
Gatecamps need a work-around. Just disallow reseboing / seboing with NSA on.
Dread Operative
Lowlife.
Snuffed Out
#169 - 2016-06-10 23:52:23 UTC
So the Naglfar will have the least shield EHP, least armor EHP, least DPS, and the the hardest to fit? Great job CCP, brilliant.
Cyphodias
Viziam
Amarr Empire
#170 - 2016-06-11 00:08:59 UTC
hope you geniuses didnt forget to lower the power grid usage on the nag so it can actually fit the 3 guns with a reasonable combat fit. and not have to fit ******** fitting mods in the lows/rigs.

kk thx
aussieftw
Viziam
Amarr Empire
#171 - 2016-06-11 00:27:10 UTC
With one extra gun we really need more power grid for Nagl and no, reduction to the PG requirement of xl artillery isnt enough. With these changes we will not be able to fit even t2 autocannons.
Petrified
Old and Petrified Syndication
#172 - 2016-06-11 01:15:18 UTC
The changes look good so far. The stacking penalty for the NSA makes sense and the debuff to the sensor strength buff was not as bad as I was worried. Will need to test it, but looks good. Thanks for applying the sensor buff of the NSA to fighters.


Oh, will Citadel Fighters get the benefit of an operator's drone and fighter skills at any point soon?

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Lugh Crow-Slave
#173 - 2016-06-11 02:55:46 UTC  |  Edited by: Lugh Crow-Slave
Petrified wrote:

Oh, will Citadel Fighters get the benefit of an operator's drone and fighter skills at any point soon?


I would assume no since no other weapon skill affects them... and they said no basic skill would only citadel skills
Petrified
Old and Petrified Syndication
#174 - 2016-06-11 03:46:04 UTC
Lugh Crow-Slave wrote:
Petrified wrote:

Oh, will Citadel Fighters get the benefit of an operator's drone and fighter skills at any point soon?


I would assume no since no other weapon skill affects them... and they said no basic skill would only citadel skills

Remind me where that was said as I could not find it previously. 'Thank you' in advance.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

The Receptionist
Novartis Corporation.
#175 - 2016-06-11 04:04:11 UTC
lol just when you made the effort to balance the Hel to be equal to the other supers....-10% to all shield extenders. RIP.
Jaiimez C
The Infamous.
#176 - 2016-06-11 04:16:19 UTC
Does addressing HAW tracking also mean you'll address the lacklustre performance of Torpedoes and as an extension the rapid torpedo launchers for the leviathan and Phoenix.
Zenafar
#177 - 2016-06-11 04:57:05 UTC
NaK'Lin wrote:
Skia Aumer wrote:
Zenafar wrote:
omg can't you just forbid using SB while NSA is active?
So no more 2500 scanres and screw campers with ****** gate fits

Chimera with NSA has 750 mm scan res.
Incursus has 750 mm too.
Do you think it's fine?


That NSA eats through your CAP like an american through an all-you-can-eat buffet.
Which basically makes you unable to emergency jump out if you had to. It also doesn't allow you to use any local targeted Ewar while running. It's actual drawbacks.
It is NOT the 750 scnares that makes people have problems with carriers. It's them being reseboed and seboed to 2K scanres.
Gatecamps need a work-around. Just disallow reseboing / seboing with NSA on.


Absolutely, thx Nak'Lin
Borat Guereen
Doomheim
#178 - 2016-06-11 05:00:16 UTC
The specific ability of the Nag to refit between high angle and cap guns is an interesting option.

Why not giving an extra 5% damage to the other dreads that can't do this instead of taking this ability away or look at other otpions, like for example, have the nag use aggression timer instead of weapon timer for refitting.


Candidate for CSM XII

TD746
Banana-Republic.
Shadow Cartel
#179 - 2016-06-11 05:53:08 UTC
Agrakari Saraki wrote:
The original 900% NSA scanres boost made it a nightmare to keep carriers tackled with dictors, as they just instalock you and alpha the dictor off the field. If the intention was to prevent this, I don't think that the nerf to 500% meaningfully improves this situation. The carriers can still lock dictors in 3 seconds, which isn't enough time to burn out of your bubble and escape. Add to that the immense buff to cruiser application, and even HICs have a hard time keeping a carrier tackled before help arrives.

I think that this situation is negatively impacting content generation by allowing carriers to clear their tackle without assistance, leading to less fleet fights and content generated over tackled carriers.


No smallgangkiteybois youre not going to tackle solo carriers and kill them like before. The past is gone. Get over it.

look over there...its a battlecruiser....loweryour expectations and kill what you can.
Troubled Basterd
Island Life Capitalist Bastards
#180 - 2016-06-11 13:11:02 UTC
After going to the test server i can only conclude that the nag need more power. If you realy want to ad a thirth gun than ad the same pg the "normal" gun uses. With perfect fitting skills a Hexa 2500mm Repeating Cannon II uses 99.000 pg. And the same goes for CPU 45.4. Adding 60 simplifies fitting, so no complaints about that.

On a side not: THE 5% CYCLE TIME BONUS IS BULL CRAP! WY WOULD YOU NEED THAT???!!!
Ad something usefull: Boosting amount, tracking, webbing, capacitor, ALPHA DAMAGE TwistedTwistedTwisted

If you realy want to ballance dreads give HAW battleship size ammo like the Phoenix, XL ammo in a HAW is just wrong.

Pleas dont **** up my favorite ship!!!!