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CCP! Please clarify the future plans for WiS!

First post
Author
xxxTRUSTxxx
Galactic Rangers
#2521 - 2012-01-13 16:58:33 UTC
Rek Seven wrote:
Trust, you appear to be posting in the wrong thread... What point do you wish to make?



my point was already made, read back.
Rek Seven
University of Caille
Gallente Federation
#2522 - 2012-01-13 17:05:29 UTC
xxxTRUSTxxx wrote:
Rek Seven wrote:
Trust, you appear to be posting in the wrong thread... What point do you wish to make?



my point was already made, read back.


Okay my mistake. I agree. if people aren't happy wit what the game is now, they should unsub.

Peace o/
xxxTRUSTxxx
Galactic Rangers
#2523 - 2012-01-13 17:09:30 UTC
Ishtanchuk Fazmarai wrote:
Asuka Solo wrote:
Roime wrote:
What kind of new gameplay you wish them to introduce?

I personally prefer emergent gameplay, playing with other players and creating my own projects. PvE content is by nature rather boring.


Thats because PvE = players playing with NPCs.

And there is more possibilities with PvP where the emphasis is not killing each other. Stimulate inter-player content from an economical or social perspective, without the need for weapons.


PaP, Players along Players, is full of possibilities, many more than PgP (Players griefing Players). WiS could be a griefing free activity while leaving the whole bloody rest of the game open to the unconsequential griefing that it's the trademark for EVE.


you are dead wrong, EVE is not about unconsequential griefing, among other things EVE is about unconsequential combat.

I'd love to see WiS go further than it has,but here's the part where you and i don't see eye to eye.

i want to be able to walk up to my enemy and sick my laser pistol in his/her face and vapourise their head.

you want a bubble where you can feel all safe, that's just not EVE.



xxxTRUSTxxx
Galactic Rangers
#2524 - 2012-01-13 17:10:22 UTC
Rek Seven wrote:
xxxTRUSTxxx wrote:
Rek Seven wrote:
Trust, you appear to be posting in the wrong thread... What point do you wish to make?



my point was already made, read back.


Okay my mistake. I agree. if people aren't happy wit what the game is now, they should unsub.

Peace o/



no offence taken at all.

o/
oldbutfeelingyoung
Perkone
Caldari State
#2525 - 2012-01-13 17:23:59 UTC  |  Edited by: oldbutfeelingyoung
xxxTRUSTxxx wrote:
Ishtanchuk Fazmarai wrote:
Asuka Solo wrote:
Roime wrote:
What kind of new gameplay you wish them to introduce?

I personally prefer emergent gameplay, playing with other players and creating my own projects. PvE content is by nature rather boring.


Thats because PvE = players playing with NPCs.

And there is more possibilities with PvP where the emphasis is not killing each other. Stimulate inter-player content from an economical or social perspective, without the need for weapons.


PaP, Players along Players, is full of possibilities, many more than PgP (Players griefing Players). WiS could be a griefing free activity while leaving the whole bloody rest of the game open to the unconsequential griefing that it's the trademark for EVE.


you are dead wrong, EVE is not about unconsequential griefing, among other things EVE is about unconsequential combat.

I'd love to see WiS go further than it has,but here's the part where you and i don't see eye to eye.

i want to be able to walk up to my enemy and sick my laser pistol in his/her face and vapourise their head.

you want a bubble where you can feel all safe, that's just not EVE.



There are a lot of safe bubbles in EVE ,they are called Highsec
At least pretend to be safe anyway.
funny thing is ,that stations are the truly safe spot in EVE right now.
Maybe WIS could change that a little bit.

0.0 space = only safe place in a station is your CQ
Low = a few safespots in station and it takes a long time Station Security will intervene
High = Safe but a slight change to be stationganked (1 problem what are the penalty's for stationganking)


edit : wishfull thinking of me again ,sorry for that

R.S.I2014

xxxTRUSTxxx
Galactic Rangers
#2526 - 2012-01-13 17:35:49 UTC  |  Edited by: xxxTRUSTxxx
oldbutfeelingyoung wrote:
xxxTRUSTxxx wrote:
Ishtanchuk Fazmarai wrote:
Asuka Solo wrote:
Roime wrote:
What kind of new gameplay you wish them to introduce?

I personally prefer emergent gameplay, playing with other players and creating my own projects. PvE content is by nature rather boring.


Thats because PvE = players playing with NPCs.

And there is more possibilities with PvP where the emphasis is not killing each other. Stimulate inter-player content from an economical or social perspective, without the need for weapons.


PaP, Players along Players, is full of possibilities, many more than PgP (Players griefing Players). WiS could be a griefing free activity while leaving the whole bloody rest of the game open to the unconsequential griefing that it's the trademark for EVE.


you are dead wrong, EVE is not about unconsequential griefing, among other things EVE is about unconsequential combat.

I'd love to see WiS go further than it has,but here's the part where you and i don't see eye to eye.

i want to be able to walk up to my enemy and sick my laser pistol in his/her face and vapourise their head.

you want a bubble where you can feel all safe, that's just not EVE.



There are a lot of safe bubbles in EVE ,they are called Highsec
At least pretend to be safe anyway.
funny thing is ,that stations are the truly safe spot in EVE right now.
Maybe WIS could change that a little bit.

0.0 space = only safe place in a station is your CQ
Low = a few safespots in station and it takes a long time Station Security will intervene
High = Safe but a slight change to be stationganked (1 problem what are the penalty's for stationganking)


edit : wishfull thinking of me again ,sorry for that



i'd be more open to this

0.0 = no safe place, you can bribe the station commander to give you access to someones CQ. (price set by the station holders)

low = no safe place on station except CQ bribe allowed only if you have kill rights.

high = no safe place on station except CQ, bribe allowed only if you are at war or have kill rights.

price to bribe should be around 100 million ISK perhaps ?

i know it's not a perfect idea, sure all someone has to do to aviod this is stay in ship.
Xuko Nuki
Heralds of Darkness
White Sky.
#2527 - 2012-01-13 18:23:47 UTC
Why would there be any incentive to go into the station if you knew you would be killed immediately? Those stations where this could happen would just be Call of Duty style arenas. If that's what you're asking for, ok. But don't think that players are just going to be standing around gambling or whatever, waiting for you to kill them.
Nyssa Litari
Doomheim
#2528 - 2012-01-13 18:47:11 UTC
oldbutfeelingyoung wrote:

...what are the penalty's for stationganking...

Immediate clone death at the hands of enforcer droids.
Razin
The Scope
#2529 - 2012-01-13 18:55:42 UTC
Xuko Nuki wrote:
Why would there be any incentive to go into the station if you knew you would be killed immediately? Those stations where this could happen would just be Call of Duty style arenas. If that's what you're asking for, ok. But don't think that players are just going to be standing around gambling or whatever, waiting for you to kill them.

Why can't it be just like empire space? Definitely not like CoD and it works.

Incidentally, this would be a great way to finally be able to kick neutrals and reds out of alliance outposts.
oldbutfeelingyoung
Perkone
Caldari State
#2530 - 2012-01-13 19:01:12 UTC
Xuko Nuki wrote:
Why would there be any incentive to go into the station if you knew you would be killed immediately? Those stations where this could happen would just be Call of Duty style arenas. If that's what you're asking for, ok. But don't think that players are just going to be standing around gambling or whatever, waiting for you to kill them.



look , WIS has to a long road before that is even possible


Highsec lost his all safe place long ago ,its safer but not impossible to kill you

Stations are the true Highsec areas in EVE in HIgh or Lowsec,0.0

Docking means i am away from the ones that want to shoot me between the eyes

lets end the last true highsec in EVE

R.S.I2014

Xuko Nuki
Heralds of Darkness
White Sky.
#2531 - 2012-01-13 19:01:39 UTC
Razin wrote:
Xuko Nuki wrote:
Why would there be any incentive to go into the station if you knew you would be killed immediately? Those stations where this could happen would just be Call of Duty style arenas. If that's what you're asking for, ok. But don't think that players are just going to be standing around gambling or whatever, waiting for you to kill them.

Why can't it be just like empire space? Definitely not like CoD and it works.

Incidentally, this would be a great way to finally be able to kick neutrals and reds out of alliance outposts.


But how do I fit my head to tank someone shooting it from behind with a gun?

In empire space you can still protect yourself to some degree based on your KM value.

In station there would just be billion ISK squishy clones all over the place waiting to be ganked.
Razin
The Scope
#2532 - 2012-01-13 19:09:35 UTC
Xuko Nuki wrote:
Razin wrote:
Xuko Nuki wrote:
Why would there be any incentive to go into the station if you knew you would be killed immediately? Those stations where this could happen would just be Call of Duty style arenas. If that's what you're asking for, ok. But don't think that players are just going to be standing around gambling or whatever, waiting for you to kill them.

Why can't it be just like empire space? Definitely not like CoD and it works.

Incidentally, this would be a great way to finally be able to kick neutrals and reds out of alliance outposts.


But how do I fit my head to tank someone shooting it from behind with a gun?

In empire space you can still protect yourself to some degree based on your KM value.

In station there would just be billion ISK squishy clones all over the place waiting to be ganked.

Could go several ways. Self defense skills and implants, body armor, guards, severe penalties for unsanctioned kills (such as instant -10, forced clone relocation, or maybe even incarceration). Lots of options, really.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#2533 - 2012-01-13 19:14:12 UTC
Ishtanchuk Fazmarai wrote:
Asuka Solo wrote:
Roime wrote:
What kind of new gameplay you wish them to introduce?

I personally prefer emergent gameplay, playing with other players and creating my own projects. PvE content is by nature rather boring.


Thats because PvE = players playing with NPCs.

And there is more possibilities with PvP where the emphasis is not killing each other. Stimulate inter-player content from an economical or social perspective, without the need for weapons.


PaP, Players along Players, is full of possibilities, many more than PgP (Players griefing Players). WiS could be a griefing free activity while leaving the whole bloody rest of the game open to the unconsequential griefing that it's the trademark for EVE.


I support this produce and or service.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

oldbutfeelingyoung
Perkone
Caldari State
#2534 - 2012-01-13 19:16:00 UTC  |  Edited by: oldbutfeelingyoung
Xuko Nuki wrote:
Razin wrote:
Xuko Nuki wrote:
Why would there be any incentive to go into the station if you knew you would be killed immediately? Those stations where this could happen would just be Call of Duty style arenas. If that's what you're asking for, ok. But don't think that players are just going to be standing around gambling or whatever, waiting for you to kill them.

Why can't it be just like empire space? Definitely not like CoD and it works.

Incidentally, this would be a great way to finally be able to kick neutrals and reds out of alliance outposts.


But how do I fit my head to tank someone shooting it from behind with a gun?

In empire space you can still protect yourself to some degree based on your KM value.

In station there would just be billion ISK squishy clones all over the place waiting to be ganked.



thats why in Highsec you should be safe bc most of the station is secure ,lowsec a lot less, zero has some degree of safespots but hard to find.

Speaking of Zero

Bc DUST will be earlier then EVE WIS content ,maybe hiring some dustbunnies to destroy somebody's ship inside a station
the Dustbunnies would have a shiphangar map with tough npc security.
The attacked player will be notified of a instation attack on his only means to escape,his ship
he got 3 choices :

1: wait until ship slowly is getting destroyed

2: undock and try to stationgame again

3: hire DUSTbunnies for protection




wishfull thinking again

ninja edit : hoping somebody understands what i am saying ,bc expressing myself in English is bad

R.S.I2014

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#2535 - 2012-01-13 19:18:38 UTC  |  Edited by: Asuka Solo
xxxTRUSTxxx wrote:
Ishtanchuk Fazmarai wrote:
Asuka Solo wrote:
Roime wrote:
What kind of new gameplay you wish them to introduce?

I personally prefer emergent gameplay, playing with other players and creating my own projects. PvE content is by nature rather boring.


Thats because PvE = players playing with NPCs.

And there is more possibilities with PvP where the emphasis is not killing each other. Stimulate inter-player content from an economical or social perspective, without the need for weapons.


PaP, Players along Players, is full of possibilities, many more than PgP (Players griefing Players). WiS could be a griefing free activity while leaving the whole bloody rest of the game open to the unconsequential griefing that it's the trademark for EVE.


you are dead wrong, EVE is not about unconsequential griefing, among other things EVE is about unconsequential combat.

I'd love to see WiS go further than it has,but here's the part where you and i don't see eye to eye.

i want to be able to walk up to my enemy and sick my laser pistol in his/her face and vapourise their head.

you want a bubble where you can feel all safe, that's just not EVE.





You clearly missed my previous posts regarding safety in WiS.


*EDIT*

For some ideas regarding true non combat based player driven interaction content (with pew pew here and there), check out this topic in F&I and the assembly hall:

PI 2.0

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Ishtanchuk Fazmarai
#2536 - 2012-01-13 20:30:34 UTC
xxxTRUSTxxx wrote:
Ishtanchuk Fazmarai wrote:
xxxTRUSTxxx wrote:
Ishtanchuk Fazmarai wrote:
[quote=DeMichael Crimson] i will not pay so others have their fun while i am stuck with pretty muh the same content that interested me for three years but not any longer.


time to unsub so, EVE is sand box, you make of it what you will. you have a limited imagination, this is not the other players fault.

also,, you are paying so you can play,, not so others can.

go have a read of the amount of content the game has seen come into it over the last 3 years.

undock dude, leave the system you hang around in, do something beyond what you do already.

if you are still bored, back to what i said at the start, time to unsub so.


Imagination? You should try to read this thread, and let's see how well CCP meets the imagination of its players... Lol

Also, every sandbox allows you to do everything that is allowed by the rules and the sand someone puts in it. And guess what? I don't like the sand that is supposed to keep me interested and subbed (nullsec, griefing, PvP... bleahWhat?), and also the rules don't allow me to do as my imagination goes (FAI, bountyhunters with a license to biomass offenders... now that would clean up EVE of griefers... Twisted).

Oh, wait a minute: maybe you mean that I must use my imagination to see how I can get fun from within EVE's limitations? Already did so for three years. Now it is not fun anymore. And CCP is going to spend the year doing the same as with Crucible, which meant zero gameplay (= zero extra fun) for people like me.

With zero extra fun, I am going to pay zero extra euros.



i already gave you my answer,, unsub bye bye don't let the door hit you in the ass on the way out.

only an idiot pays for something they don't like.


You should turn on signatures, so you could read how this account will expire in less than 24 hours. Roll

Roses are red / Violets are blue / I am an Alpha / And so it's you

Vertisce Soritenshi
The Scope
Gallente Federation
#2537 - 2012-01-13 21:29:01 UTC
Ishtanchuk Fazmarai wrote:


You should turn on signatures, so you could read how this account will expire in less than 24 hours. Roll


You still strike me as an idiot, and that's just based off your sig. One expansion did nothing for you (which I highly doubt and if it didn't it is likely nobodies fault but your own) so you quit? That's a clear indication of a loser if there ever was one. You won't be missed.

I guess you just can't please em all CCP. Crucible was a great expansion...EvE only gets better with each passing year. I hope EvE survives for a long time to come. I expect to die an old man playing EvE.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#2538 - 2012-01-13 21:54:13 UTC
Vertisce Soritenshi wrote:
Ishtanchuk Fazmarai wrote:


You should turn on signatures, so you could read how this account will expire in less than 24 hours. Roll


You still strike me as an idiot, and that's just based off your sig. One expansion did nothing for you (which I highly doubt and if it didn't it is likely nobodies fault but your own) so you quit? That's a clear indication of a loser if there ever was one. You won't be missed.

I guess you just can't please em all CCP. Crucible was a great expansion...EvE only gets better with each passing year. I hope EvE survives for a long time to come. I expect to die an old man playing EvE.


Crucible was an awesome much overdue patch.

Issler
Zleon Leigh
#2539 - 2012-01-13 22:12:07 UTC  |  Edited by: Zleon Leigh
Myfanwy Heimdal wrote:

So, please tell me, and I mean this most sincerely, what possibly could CCP do to make walking in stations interesting or purposeful to the majority of players?

Walking In Stations/ It's not going to work.


Let's see, where do people congregate in "public" for fun or interest?

*gaming tables - slot machines/dice games/card games
* video arcades - you name it (Dig Dug Reprised?)
*sport events - Wii tennis anyone?
*business meetings (an EVE VOIP supportable event)
*Paintball!
*Feature Movies


I think there are all sorts of microgamesTM that could be embedded in EVE or portal'd through to third party developers - you just need to link the sound so people actually feel like they are there.

That all said - I'm completely against any further WiS development until the EVE bugs and incomplete feature lists are trounced to nothing.

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Ishtanchuk Fazmarai
#2540 - 2012-01-13 22:45:34 UTC
Vertisce Soritenshi wrote:
Ishtanchuk Fazmarai wrote:


You should turn on signatures, so you could read how this account will expire in less than 24 hours. Roll


You still strike me as an idiot, and that's just based off your sig. One expansion did nothing for you (which I highly doubt and if it didn't it is likely nobodies fault but your own) so you quit? That's a clear indication of a loser if there ever was one. You won't be missed.

I guess you just can't please em all CCP. Crucible was a great expansion...EvE only gets better with each passing year. I hope EvE survives for a long time to come. I expect to die an old man playing EvE.


You shouldn't judge people based on insufficent information. But alas!, this is internet and everyone is entitled to imagine he's superior to each other.

Crucible and the plans for 2012 are on top of three years of nothing. What interests me of the game is exactly the same it was in 2008. I have tried many things and none has provided me a reason to keep playing. So I don't play any longer and i don't pay any longer.

And this is CCP's fault as they are forcing people into certain gameplay and ignoring the rest. Being solo sucks. Being causal sucks. Being in hisec sucks. WiS is not in the plans.

What else is left? Mining is a waste of time. PI was a PITA even before POCOs handed out the business to nullsec overlords. PvP is not fun. industry and trade don't interest me. Nullsec is a chore suit to wannabe anonymous serfs. WH... maybe i give that a try if I ever come back.

But the point is, now CCP is listening to nullsec only and ignores everyone else. They think that nullsec is why people should play this game.

So people like me got nothing new to do for 3 years. Nothing new to do with Crucible. Nothing new to do all the whole 2012.

Thus my signature.

And after Fanfest, my alt will be cancelled too in time to expire in late April.

Roses are red / Violets are blue / I am an Alpha / And so it's you