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First post
Author
April Valentis
Zero Forkz Given
#861 - 2016-04-10 20:59:36 UTC
Hey CPP,

Where do I hand in my 15 Boar Asses? I need to keep Azeroth, I mean New Eden, safe!
Chjna
the Goose Flock
#862 - 2016-04-10 21:09:09 UTC  |  Edited by: Chjna
April Valentis wrote:
Hey CPP,

Where do I hand in my 15 Boar Asses? I need to keep Azeroth, I mean New Eden, safe!



Prob in the "New Eden Store" where you can find all the other stuff that never should have existed in the first place.

Edit: appart from t2 BPO:s

Remove T2 BPOs

blazigen
Shiva
Northern Coalition.
#863 - 2016-04-10 21:12:54 UTC
Yeah no. This sucks. Get this out of the game RIGHT dafuq now.

Sean Parisi
Blackrise Vanguard
#864 - 2016-04-10 21:20:28 UTC
As someone with 130m sp I support this. I do believe that maybe the rewards could be banked over a 3 day period and some of the requirements could be modified to make the act of obtaining the SP more dangerous. But over all the ability to actually be rewarded for activity (which is apparently casual?) is not bad as long as it does not become main stay. It will encourage more interaction and allow new players to feel like their activity has slightly more value.

The only issue I really see with this is the compulsive need for min maxers to log on daily even when they do not want to. Otherwise I see no issue - it is just another incentive. In regards to the argument of "making sp out of nowhere" - well; whenever a skill injector is used it can possible destroy up 400k SP into thin air.

Most of the negativity with this seems to just be a twitch reaction of "ermg its a daily from WoW".
Lugh Crow-Slave
#865 - 2016-04-10 21:21:41 UTC
I really do like what was brought up on the last page (better than this)

Where instead of dailies for SP or was one time achievements.


Of course that's only if this was meant to help new players and not to boost daily log ins:/
Lugh Crow-Slave
#866 - 2016-04-10 21:23:37 UTC  |  Edited by: Lugh Crow-Slave
Lugh Crow-Slave
#867 - 2016-04-10 21:24:24 UTC
Sean Parisi wrote:
As someone with 130m sp I support this. I do believe that maybe the rewards could be banked over a 3 day period and some of the requirements could be modified to make the act of obtaining the SP more dangerous. But over all the ability to actually be rewarded for activity (which is apparently casual?) is not bad as long as it does not become main stay. It will encourage more interaction and allow new players to feel like their activity has slightly more value.

The only issue I really see with this is the compulsive need for min maxers to log on daily even when they do not want to. Otherwise I see no issue - it is just another incentive. In regards to the argument of "making sp out of nowhere" - well; whenever a skill injector is used it can possible destroy up 400k SP into thin air.

Most of the negativity with this seems to just be a twitch reaction of "ermg its a daily from WoW".


But again just because someone plays logged in why should they be rewarded over someone who plays logged out.

This is coming from someone who logged in 285 days last year (at least that's what my api says)
Sean Parisi
Blackrise Vanguard
#868 - 2016-04-10 21:28:24 UTC
Lugh Crow-Slave wrote:
Sean Parisi wrote:
As someone with 130m sp I support this. I do believe that maybe the rewards could be banked over a 3 day period and some of the requirements could be modified to make the act of obtaining the SP more dangerous. But over all the ability to actually be rewarded for activity (which is apparently casual?) is not bad as long as it does not become main stay. It will encourage more interaction and allow new players to feel like their activity has slightly more value.

The only issue I really see with this is the compulsive need for min maxers to log on daily even when they do not want to. Otherwise I see no issue - it is just another incentive. In regards to the argument of "making sp out of nowhere" - well; whenever a skill injector is used it can possible destroy up 400k SP into thin air.

Most of the negativity with this seems to just be a twitch reaction of "ermg its a daily from WoW".


But again just because someone plays logged in why should they be rewarded over someone who plays logged out.

This is coming from someone who logged in 285 days last year (at least that's what my api says)


Sure - but you get rewarded regardless for being logged out. You could also hypothetically run +5's for that entire period while skilling up. Where as me as an active player might not have that luxury as I would be at more total risk. So if I come into the game and actively contribute daily - as I currently do. Why not? You aren't losing anything.

I don't want you to stop getting SP for being logged off - but what is wrong with providing a bit more acceleration for people who do actually engage in game? The great thing about this game is I can advance while logged off - but at the same time this is not a bad incentive. Forcing people out into the world will only lead to more interaction in one form or another.

For example if you are a lowsec pirate? Well - you want your SP so you warp to a belt to get it. Now you are engaged in a fight with other players because they saw you warp there.
Rain6639
GoonWaffe
Goonswarm Federation
#869 - 2016-04-10 21:30:51 UTC
There's also the thing players do in Recons in Faction Warfare.
Rain6639
GoonWaffe
Goonswarm Federation
#870 - 2016-04-10 21:32:49 UTC
A SNOO took me out into lowsec in nano Tristans and I warped to a complex to find a Rook. It was like landing on a tarantula. It was pretty great.
Rain6639
GoonWaffe
Goonswarm Federation
#871 - 2016-04-10 21:33:37 UTC
If belts become an incentive like this I have to say it's not a bad idea.
Lugh Crow-Slave
#872 - 2016-04-10 21:41:03 UTC
Sean Parisi wrote:
Lugh Crow-Slave wrote:
Sean Parisi wrote:
As someone with 130m sp I support this. I do believe that maybe the rewards could be banked over a 3 day period and some of the requirements could be modified to make the act of obtaining the SP more dangerous. But over all the ability to actually be rewarded for activity (which is apparently casual?) is not bad as long as it does not become main stay. It will encourage more interaction and allow new players to feel like their activity has slightly more value.

The only issue I really see with this is the compulsive need for min maxers to log on daily even when they do not want to. Otherwise I see no issue - it is just another incentive. In regards to the argument of "making sp out of nowhere" - well; whenever a skill injector is used it can possible destroy up 400k SP into thin air.

Most of the negativity with this seems to just be a twitch reaction of "ermg its a daily from WoW".


But again just because someone plays logged in why should they be rewarded over someone who plays logged out.

This is coming from someone who logged in 285 days last year (at least that's what my api says)


Sure - but you get rewarded regardless for being logged out. You could also hypothetically run +5's for that entire period while skilling up. Where as me as an active player might not have that luxury as I would be at more total risk. So if I come into the game and actively contribute daily - as I currently do. Why not? You aren't losing anything.

I don't want you to stop getting SP for being logged off - but what is wrong with providing a bit more acceleration for people who do actually engage in game? The great thing about this game is I can advance while logged off - but at the same time this is not a bad incentive. Forcing people out into the world will only lead to more interaction in one form or another.

For example if you are a lowsec pirate? Well - you want your SP so you warp to a belt to get it. Now you are engaged in a fight with other players because they saw you warp there.


This idea that by being logged off I'm not interacting or participating is flawed.

I do not need to be logged in to have a meaningful impact on someone or for someone to have a meaningful impact on me.

And I do not get rewarded for not being logged in in fact I'm punished with a deduction of 10ksp and if I'm using +5i only gain 2k then you have the ppl that log in Kill the rat and log out still using +5s
Rain6639
GoonWaffe
Goonswarm Federation
#873 - 2016-04-10 21:53:41 UTC
would you find it more agreeable if it was 50 SP per NPC with a daily limit of 10k

That way your "deduction" would only realistically be realised by the most dedicated players who shoot 200 NPCs in one day. Perhaps you can then admit the problem is that you just won't undock for whatever reason?
Tippia
Sunshine and Lollipops
#874 - 2016-04-10 22:00:17 UTC  |  Edited by: Tippia
Sean Parisi wrote:
I don't want you to stop getting SP for being logged off - but what is wrong with providing a bit more acceleration for people who do actually engage in game?

Because it's not necessary. And in this particular case, mainly because the proposal does nothing of the kind — quite the opposite.

Rain6639 wrote:
would you find it more agreeable if it was 50 SP per NPC with a daily limit of 10k
That would make it even worse since at that point, it's no longer just a fundamentally idiotic idea — it's fundamentally idiotic idea connected to an even more idiotic grind.
wizzard66
Evolution
Northern Coalition.
#875 - 2016-04-10 22:00:54 UTC
If you want people to be more active, then make EVE more attractive to play.
Rain6639
GoonWaffe
Goonswarm Federation
#876 - 2016-04-10 22:01:59 UTC
Tippia seriously do you have a character that has engaged in PVP or PVE ever, it would help me take you seriously right now.
Tippia
Sunshine and Lollipops
#877 - 2016-04-10 22:03:47 UTC
Rain6639 wrote:
Tippia seriously do you have a character that has engaged in PVP or PVE ever, it would help me take you seriously right now.

Then your lack of logic and reasoning has disqualified you from being a part of this conversation, and all your arguments from being ever remotely relevant to anything ever.
Rain6639
GoonWaffe
Goonswarm Federation
#878 - 2016-04-10 22:08:22 UTC
I just disqualified your logic or reasoning forever pal
Tippia
Sunshine and Lollipops
#879 - 2016-04-10 22:11:19 UTC  |  Edited by: Tippia
Rain6639 wrote:
I just disqualified your logic or reasoning forever pal

Lol no. You see, you just outed yourself as having an entire world view that is wholly constructed on irrationality and fallacious thinking. What you do and do not take seriously is therefore about as relevant to this — or indeed any — topic as a duck's opinion on washing machines.

You are inherently incapable of disqualifying anything because you lack the basic faculties to draw conclusions about or make rational judgements on the world around you.
Lugh Crow-Slave
#880 - 2016-04-10 22:11:21 UTC
Tippia wrote:
Rain6639 wrote:
Tippia seriously do you have a character that has engaged in PVP or PVE ever, it would help me take you seriously right now.

Then your lack of logic and reasoning has disqualified you from being a part of this conversation, and all your arguments from being ever remotely relevant to anything ever.


Lol you can't really disqualify someone from discussing a topic even if some of their post are trolls


However your point about her idea making things worse is spot on and shows if she was not trolling them she does have a lack of understanding as to what is wrong with the idea