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First post
Author
Michael Oskold
Beyond Good and Evil.
#81 - 2016-04-08 17:45:09 UTC
the hysteria in this thread is hilarious. eve already has grind to skill with injectors. all ive seen from it is hilarious stories and people that are happy about having more control over what they need in a character.

if there are daily activities that push you to get out (without being broken B) ) im all for it.
Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#82 - 2016-04-08 17:46:29 UTC  |  Edited by: Boom Boom Longtime
Yet another low ball move by CCP against the core founding principles of the game in clear pursuit of shameless corporate greed.

What a surprise!

Concord Approved Trader

Skia Aumer
Planetary Harvesting and Processing LLC
#83 - 2016-04-08 17:46:46 UTC
First, you remove 24 hour limit from skill queue.
Then you suggest skill points for merely logging in.
Great logic!
Huan Matus
Warriors tribe
Ragequit Cancel Sub
#84 - 2016-04-08 17:47:34 UTC
Please don't make EVE Online WoWlike. There's no need in any achievements system. Let people choose their goals themselves.
Ranafal
Doomheim
#85 - 2016-04-08 17:48:03 UTC  |  Edited by: Ranafal
The original idea is horrible because of injecting SP from nowhere.

I propose another one:

- if player A kills ship of player B, and player A has less SP than player B, then
-- player A gets 100 SP
-- player B loses 120 SP

(numbers are just for example, can be adjusted)
Ddolik
Bohemian Veterans
Pandemic Horde
#86 - 2016-04-08 17:48:28 UTC
please dont do this... no no no no
Seraph Essael
Air
The Initiative.
#87 - 2016-04-08 17:48:45 UTC
Selling out...

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Tipa Riot
Federal Navy Academy
Gallente Federation
#88 - 2016-04-08 17:48:50 UTC
Captain Semper wrote:
Dont like it.
Becuase this SP will comes from NOWHERE

For now the only way to increase SP in the EVE is training. And for this... Well... Farm NPC get SP... Very bad and not "Spirit of EvE".
I realy dont want see this in the game.

This. There was a strong emphasize in the skill injector discussion, that skillpoints are not created out of thin air but have to be created by training.

Now you just throw that very important reasoning out of the window, and start giving out new SP for activity. I can only assume this is the next step in order to gradually transform EvE into F2P.

I'm my own NPC alt.

Curly Quote
Ministry of War
Amarr Empire
#89 - 2016-04-08 17:50:43 UTC
This is awesome! Loving the idea behind this, CCP!
Kin-Dza-Dza Ecilopp
Doomheim
#90 - 2016-04-08 17:52:40 UTC
Idea The version of the feature we are planning to deploy first will be a simple 20,000 Attention skill point reward that a character will receive the first time they kill an PLAYER Attention ship every 22 hours.
Lucas Quaan
DEMONS OF THE HIDDEN MIST
TRUTH. HONOUR. LIGHT.
#91 - 2016-04-08 17:53:24 UTC
Worst. Idea. Ever.
Quesa
Macabre Votum
Northern Coalition.
#92 - 2016-04-08 17:53:26 UTC
/sigh
Evelgrivion
State War Academy
Caldari State
#93 - 2016-04-08 17:53:41 UTC  |  Edited by: Evelgrivion
Once upon a time, Eve Online prided itself for being different from other MMORPGs, and boldly proclaimed that you could progress as fast as everyone else as your time permitted, whether or not you could log in every single day. That was a powerful vision, and a good one for every day and weekend players alike. Why are we moving away from that vision now? Why is EVE becoming a game that you must log into every day lest you miss out on some quantity of skill points - the one commodity in this game that has ever mattered? Sad
Pleasure Hub Node-514
Pleasure Hub Hotline
#94 - 2016-04-08 17:54:47 UTC
Sansa Vaquesh wrote:
pls nooo! thats eve, not just a random mainstream mmorpg Ugh

Woo! The legacy of Dust daily missions lives on.

+1 CCP

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Obivan -Kenobi
The Black Company G.C.
Ferrata Victrix
#95 - 2016-04-08 17:56:11 UTC
Don't turn EvE Online into WoW!!!
Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#96 - 2016-04-08 17:58:26 UTC
Lucas Kell wrote:
Lol, dailies in EVE. It's so terrible, it's brilliant.

Bobb Bobbington wrote:
But what's next? SP on site completion?
YES! +10 to this idea CCP.


I hope that's sarcasm? The point I was trying to make was that even the worst things are created by daring to take those first tiny steps off the right path. I wouldn't be surprised if 2-3 years from now this was more like space WoW than the hard, cold, noob-unfriendly game it was designed to be.

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

Chinicata Shihari
Perkone
Caldari State
#97 - 2016-04-08 17:58:36 UTC
I thought stupid ideas were banned on these forums?

In truth this is one of the worst ideas you guys have come up with. Magical free SP from nowhere?
Daily quests are a bad idea for this game. If i wanted them i would be playing runescape not Spaceships online.
Next your gonna add an option to buy SP in the NEX store.

Eve isn't your normal MMO and that is what makes it good. Please keep it that way and don't change it.
Delilah Albertis
School of Applied Knowledge
Caldari State
#98 - 2016-04-08 17:58:48 UTC
Boom Boom Longtime wrote:
Yet another low ball move by CCP against the core founding principles of the game in clear pursuit of shameless corporate greed.

What a surprise!


Is CCP making you pay more money for this feature? Is it going to hurt the bottom line in your real world transactions? There is nothing here at all indicating as such so your argument is invalid.

They are giving an avenue for people to advance themselves in game should they choose so. If it makes it more fun and accessible for someone why is that bad, is it because when you started playing you had to walk to Jita and back barefoot uphill in the snow both ways?


Seraph Essael wrote:
Selling out...


Selling out to who, the big record companies that they signed a 5 album deal with for 100 million dollars? I don't you quite understand the notion of "selling out".
Lavayar
Haidamaky
UA Fleets
#99 - 2016-04-08 17:59:48 UTC
It`s time to start shooting monument in Jita
Borat Guereen
Doomheim
#100 - 2016-04-08 18:00:23 UTC
Makoto Priano wrote:
Darkblad; sure, but original concept wasn't SP. ;)

That said, Rise: my solution.

Don't give SP. Instead, give Society of Conscious Thought LP. They don't have any agents, so no other source of it.

You then use the SoCT LP store for rewards, which you can rotate or adjust easily.

This gives a storyline basis for SP ('micro-injectors,' thanks Gorion), for why this new push is underway (SoCT loves the egg), and you can also provide other rewards.

Further, if it's a marketable good in an LP store, you can get interdiction, market trading, etc.

If you're worried about the only source of these being Geminate, you could post a few more SoCT stations in various places, like, say, CONCORD sovereignty?


I prefer that solution to the SP accumulation, even if one of the reward could be a skill injector.

In any case, the daily reward should be adjusted according to the risk involved in killing the NPC (i.e., killing a NPC in High sec should offer less reward than killing one in low sec, null sec or WH)

Candidate for CSM XII