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March release - General feedback

First post
Author
Astrid Arran
Tribal Liberation Force
Minmatar Republic
#21 - 2016-03-09 14:01:04 UTC
Can we Please get an option to turn off that annoying sound when you kill a ship. its very unnecessary
Duke Killem
Doomheim
#22 - 2016-03-09 14:05:38 UTC
Posted in GD, told to come here..... Kill bong is out of place, makes Eve sounds stupid!
Rain6637
GoonWaffe
Goonswarm Federation
#23 - 2016-03-09 14:09:58 UTC
I'd like to turn off the CQ SCOPE video audio please. Even if I walk out to the observation deck, I hear it at full volume with only a change in the Right/Left balance.

It's also on repeat.

In several clients.

I'm afraid what I will find if I undock. You didn't do something silly like, I dunno, adding a gong noise to kills, right?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#24 - 2016-03-09 14:18:04 UTC
Something to consider for Project Discovery: Make the sample pictures when you hover over one of the solutions open below the solution, not to the side. The solutions are aligned horizontally and when I hover over one of the solution hexagons, the magnified version obstructs other accessible solution hexagons further to the right/left in a given horizontal solution line. I need to move my mouse into an area where it does not hover over one of the solution hexagons in order to be able to access other hexagons. That's not great.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Postman
EVE Postal Service
#25 - 2016-03-09 14:26:13 UTC
Astrid Arran wrote:
Can we Please get an option to turn off that annoying sound when you kill a ship. its very unnecessary

Ingame settings menu -> audio tab -> advanced audio settings (need to select it) -> turn down the UI Interaction

Not sure what else is muted that way but at least the annoying bong sound is gone.
Caleb Ayrania
TarNec
Invisible Exchequer
#26 - 2016-03-09 14:27:34 UTC
Some tweaks to the Project Discovery UI is def needed.

The Zoom is frustrating, make it say shift or ctrl to zoom.. not hold but click to activate and deactivate..

Also the rewards look like terrible grind, especially since you can not cash in anything after a lot of work..

and the consensus accuracy offset is a bit frustrating.. Especially the total random guessed ones

Rain6637
GoonWaffe
Goonswarm Federation
#27 - 2016-03-09 14:27:50 UTC
The camera is broken again. Before this patch, when using the new camera, I could use Alt+1 to re-center the camera after accidentally panning. Now when I use Alt+1 to reset the camera, it zooms in as if I used "Look at my own ship."

I can't test this new camera for you in this state. I'm reverting to old camera.
Rho1
Kavashikari
#28 - 2016-03-09 14:29:12 UTC
Ship killed animation: so-so, too blinky for most people.
The gong sound is bad though.
Please add option to disable the gong.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#29 - 2016-03-09 14:33:47 UTC
Rho1 wrote:
Ship killed animation: so-so, too blinky for most people.
The gong sound is bad though.
Please add option to disable the gong.

How to disable the Gong and all other useless sounds in the UI ... and potentially some useful ones as well, I cannot tell.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Azahar Ortenegro
Seashells and Fireflies
#30 - 2016-03-09 14:36:48 UTC
1/ Stop forcing us to use the new camera. It's broken and unusable as it is.
2/ Add an option to remove camera inertia. I have no idea why you added this, but it's not a good thing.
Yana Shakti
Gradient Shift
#31 - 2016-03-09 14:37:25 UTC  |  Edited by: Yana Shakti
You should have waited a few more days. This patch is half-baked.

* allow us to disable the gong. It's unnecessary.

* the new camera interactions are very flashy but unhelpful. i don't need the camera swing to add an extra layer of 'excitement' to the game. On the contrary, the pan should be smooth and graceful so i can focus on playing. the new camera effects and mouse interactions are disruptive.

* some ships now show too many slots. The slots can't be filled but they appear anyway.

* some modules don't show up when in space.

* importing a hitherto supported fit from EFT into EVE now gives some error messages. Some modules are no longer recognized. annoying.

On balance, I think it's safer for me to stay docked until you sort out the freaky camera swing and modules issues. Bob alone knows what other problems are lurking to be discovered.

Please hold off on releasing half-finished patches. It's a great game, don't abuse it.
Albert Madullier
Vanishing Point.
The Initiative.
#32 - 2016-03-09 14:39:34 UTC
please bring back the proper 21:9 fov for the new camera, this patch removed it
Albert Madullier
Vanishing Point.
The Initiative.
#33 - 2016-03-09 14:40:24 UTC
Azahar Ortenegro wrote:
1/ Stop forcing us to use the new camera. It's broken and unusable as it is.
2/ Add an option to remove camera inertia. I have no idea why you added this, but it's not a good thing.


in options - graphics - camera settings change inertia setting
g4llentes0ldier
P0co holdings
#34 - 2016-03-09 14:41:37 UTC
The new buddy list has now just killed part of the game.
No more being able to hunt your targets down as easy, this is just result in people camping hubs and pipes more or leaving the game.
Ni Neith
Hedion University
Amarr Empire
#35 - 2016-03-09 14:45:01 UTC
Rho1 wrote:
Ship killed animation: so-so, too blinky for most people.
The gong sound is bad though.
Please add option to disable the gong.


The animation before that (blinking and then disappearing) was good. Why do they make it worse is beyond my level of comprehension.
Ghaustyl Kathix
Rising Thunder
#36 - 2016-03-09 14:48:32 UTC
Sky Marshal wrote:
« The 'Load Station Environment' toggle has been removed from the graphic settings inside the settings menu. .
Someone asked in the test server subforum, here's the thread with the reasons they gave: https://forums.eveonline.com/default.aspx?g=posts&t=471406

Blood Ruin wrote:
I think this is a typo and should be "Interactive"
No, it's "inactive" client muting. This option lets you mute specific kinds of sounds for when you don't have the Eve window selected.

Azahar Ortenegro wrote:
1/ Stop forcing us to use the new camera. It's broken and unusable as it is.
2/ Add an option to remove camera inertia. I have no idea why you added this, but it's not a good thing.
In the Display and Graphics tab, if you turn off the various camera options and change the slider a bit more towards "stiff," it pretty much looks like the old camera.
Uta Benigna
Grim Gambler
#37 - 2016-03-09 14:58:33 UTC
lol-mylast post got lost because you were "ganked" (as it read). No fun in typing it in all again - update is lousy and a pita
Daemun Khanid
Corbeau de sang
#38 - 2016-03-09 15:00:11 UTC
Continuing to plant it...
CCP Turtlepower wrote:

Grookshank wrote:
* Ships in station seem to bounce up an down.

This is a known issue, this movement should be toggleable with the camera bobbing toggle.

o7
CCP Turtlepower


I'm logging in now to check but if this hasn't been changed it's the same thing I've commented on repeatedly in the test server feedback thread...YUP it's the same and it's nauseating,

When in station, if you disable camera bobbing the background stops moving up and down but the ship itself continues to go uuuppppp anndddd dooooowwwnnnn and uuuupppppp annndddd dooowwwwnnnn. Nothing in the options makes it stop and with the load station environment option removed I guess I'll have no other choice now than to cover my entire screen with windows when docked up to prevent getting sea sick. Would be nice to know if anyone ever paid any attention to it in the feedback thread since other issues received responses yet this one never did even though I mentioned it multiple times in more than one thread.

Daemun of Khanid

Azahar Ortenegro
Seashells and Fireflies
#39 - 2016-03-09 15:01:06 UTC
Albert Madullier wrote:
in options - graphics - camera settings change inertia setting

Doesn't remove it. The bold font wasn't just for show ;)

Ghaustyl Kathix wrote:
In the Display and Graphics tab, if you turn off the various camera options and change the slider a bit more towards "stiff," it pretty much looks like the old camera.

But it's still not what it was. I don't need lag in camera movements. I doubt anyone needs lag in camera movements.
marly cortez
Ministry of War
Amarr Empire
#40 - 2016-03-09 15:07:22 UTC
Would ask if it was possible to return the ability to remove the 'Station environment' option, For those of us that have a need to control our Graphics loading, Removing this option was not a cool move on behalf of CCP. underhanded and picky tbh.

Finding you now have to endure howling cooling fans due to sheer graphics load when trading in station between several accounts only brings about the realisation of how far detached from the player base CCP really is, Not user friendly, and really was not a required move on the part of CCP or is this part of the NEW way of doing things, Force players out of multi boxing accounts simply due to sheer graphics loading.

Humanity is the thin veneer that remains after you remove the baffled chimp.