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[February] Force Auxiliary Skills

First post First post
Author
digitalwanderer
DW inc
#461 - 2016-02-14 05:11:35 UTC
I don't really care that much, as i'm running out of skills to train in the ship command skill tree anyhow....:P



I did buy the skills but just haven't plugged them in yet......So are the skills staying or are the whole force auxiliary ship idea about to disappear?
Sgt Ocker
What Corp is it
#462 - 2016-02-14 05:34:30 UTC  |  Edited by: Sgt Ocker
digitalwanderer wrote:
I don't really care that much, as i'm running out of skills to train in the ship command skill tree anyhow....:P



I did buy the skills but just haven't plugged them in yet......So are the skills staying or are the whole force auxiliary ship idea about to disappear?

FAX is still a thing.
You will get the isk back that you paid for the skillbooks and your carrier skills will be changed to represent both Carriers and Fax.

NB; As of now, you will still need to train the new fighter skills but that may change too. Don't have enough information as yet on how fighters will work - Seems, carriers will only have 2 types of fighter at their disposal as Fighter Bomber skill is changing to Heavy Fighters. Which according to the blog can only be used by Supers, so no idea what will happen to existing fighters but fighter bombers are going away.

Until Devs have worked out what is happening, they are unable to tell us but we have been told to pay for and train new skills without knowing WHY.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Infinite Destruction
The Brotherhood MC
#463 - 2016-02-16 04:13:17 UTC
incoming Dev post (promised "later this week" 8 days ago) in 9,999,999. 9,999,998. 9,999,997. 9,999,996.

(Bored - couldn't be bothered with just typing "bump".)
Terminator Cindy
Yesterday's Tomorrow
#464 - 2016-02-17 21:08:15 UTC
Infinite Destruction wrote:
incoming Dev post (promised "later this week" 8 days ago) in 9,999,999. 9,999,998. 9,999,997. 9,999,996.

(Bored - couldn't be bothered with just typing "bump".)


They are COMMITTED.
Estella Osoka
Perkone
Caldari State
#465 - 2016-02-17 22:05:01 UTC
Infinite Destruction wrote:
incoming Dev post (promised "later this week" 8 days ago) in 9,999,999. 9,999,998. 9,999,997. 9,999,996.

(Bored - couldn't be bothered with just typing "bump".)


Wow, you really suck at forums. Dev Blog has been up since Feb 12, 2016.

http://community.eveonline.com/news/dev-blogs/reworking-capital-ships-skills-modules-and-refitting/?_ga=1.76238741.1483790050.1453844871
Amarisen Gream
Pleasant Peninsula Productions
Order of Allied Knights
#466 - 2016-02-18 04:28:33 UTC
Estella Osoka wrote:
Infinite Destruction wrote:
incoming Dev post (promised "later this week" 8 days ago) in 9,999,999. 9,999,998. 9,999,997. 9,999,996.

(Bored - couldn't be bothered with just typing "bump".)


Wow, you really suck at forums. Dev Blog has been up since Feb 12, 2016.

http://community.eveonline.com/news/dev-blogs/reworking-capital-ships-skills-modules-and-refitting/?_ga=1.76238741.1483790050.1453844871



Thank you for posting that. I saw his/her post and wasn't sure if I could follow forum rules when posting it to make him/her aware.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Sgt Ocker
What Corp is it
#467 - 2016-02-18 04:56:31 UTC
Estella Osoka wrote:
Infinite Destruction wrote:
incoming Dev post (promised "later this week" 8 days ago) in 9,999,999. 9,999,998. 9,999,997. 9,999,996.

(Bored - couldn't be bothered with just typing "bump".)


Wow, you really suck at forums. Dev Blog has been up since Feb 12, 2016.

http://community.eveonline.com/news/dev-blogs/reworking-capital-ships-skills-modules-and-refitting/?_ga=1.76238741.1483790050.1453844871

It is a bit of a pity the blog is starting at the end rather than the beginning of the coming changes.
For example; 10% bonus to capacitor booster charge strength
Could be a nice bonus to have - Depending on what the standard boost strength is.
Like, an additional 200 cap charge from 800s is a bit of a sham bonus.

Unless it is based on a new capital module and charges that wasn't mentioned in the blog.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Thercon Jair
Macabre Votum
Northern Coalition.
#468 - 2016-02-18 14:11:04 UTC
Sgt Ocker wrote:

It is a bit of a pity the blog is starting at the end rather than the beginning of the coming changes.
For example; 10% bonus to capacitor booster charge strength
Could be a nice bonus to have - Depending on what the standard boost strength is.
Like, an additional 200 cap charge from 800s is a bit of a sham bonus.

Unless it is based on a new capital module and charges that wasn't mentioned in the blog.


It was mentioned somewhere that capital cap boosters were being introduced. Can't find the post anymore, but it is also strongly hinted at in this paragraph from the devblog:

Capital Ancillary Shield Booster and Armor Repairer
Replicating existing Small, Medium and Large Ancillary Shield Boosters & Armor Repairers. The Shield Boosters will require capital sized Cap Booster charges, while the Capital Ancillary Armor Repairer will still use Nanite Repair Paste. The armor versions of these modules will be limited to one per ship just like their smaller cousins.
Infinite Destruction
The Brotherhood MC
#469 - 2016-02-19 03:55:11 UTC
Estella Osoka wrote:
Infinite Destruction wrote:
incoming Dev post (promised "later this week" 8 days ago) in 9,999,999. 9,999,998. 9,999,997. 9,999,996.

(Bored - couldn't be bothered with just typing "bump".)


Wow, you really suck at forums. Dev Blog has been up since Feb 12, 2016.

http://community.eveonline.com/news/dev-blogs/reworking-capital-ships-skills-modules-and-refitting/?_ga=1.76238741.1483790050.1453844871



Thank you. I had been expecting a notification in this thread about it and hadn't seen anything noting a new blog had been released (too busy playing and training a skill that is now not needed apparently).
MP2008
Black Fox Marauders
Pen Is Out
#470 - 2016-02-19 18:45:38 UTC
Wait, I am confused. I have Amarr Carrier V and bought the Amarr FAX book and am training it up. I know CCP is going to refund the cost and SP. But I keep seeing weird things about losing Carrier SP. Am I going to have to choose between reallocating SP into Amarr Carrier or FAX? Amarr Carrier V is quite a long train. How does this work?
Rowells
Blackwater USA Inc.
Pandemic Horde
#471 - 2016-02-19 19:11:53 UTC  |  Edited by: Rowells
MP2008 wrote:
Wait, I am confused. I have Amarr Carrier V and bought the Amarr FAX book and am training it up. I know CCP is going to refund the cost and SP. But I keep seeing weird things about losing Carrier SP. Am I going to have to choose between reallocating SP into Amarr Carrier or FAX? Amarr Carrier V is quite a long train. How does this work?

Your carrier skill will work for FAX
MIKE Commander
Setenta Corp
Mordus Angels
#472 - 2016-02-20 10:17:34 UTC
Major Trant wrote:
Amarisen Gream wrote:
First - If the player had the carrier skill injected they should have gotten the corresponding FAX skill for free. Not another 500 Million

Second - The market cost for carriers and FAX would than be 250 Million each for a total of 500 Million.

^This


I support this.
Amarisen Gream
Pleasant Peninsula Productions
Order of Allied Knights
#473 - 2016-02-20 10:53:05 UTC
MIKE Commander wrote:
Major Trant wrote:
Amarisen Gream wrote:
First - If the player had the carrier skill injected they should have gotten the corresponding FAX skill for free. Not another 500 Million

Second - The market cost for carriers and FAX would than be 250 Million each for a total of 500 Million.

^This


I support this.


Thanks, but as of the dev blog last week

Carrier skill will be renamed and support carriers and FAXs.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Hopia Ostus
Native Freshfood
Minmatar Republic
#474 - 2016-03-01 14:51:22 UTC
With the 'merge' of Faux and Carrier skills, will the Drone Interface V requirement change/disappear for carrier skills?
Minibren
Adversity.
Snuffed Out
#475 - 2016-03-02 16:34:26 UTC  |  Edited by: Minibren
Are carriers going to be able to apply a similar amount of DPS with fighters after the update?
FT Diomedes
The Graduates
#476 - 2016-03-02 23:13:29 UTC
Minibren wrote:
Are carriers going to be able to apply a similar amount of DPS with fighters after the update?


The CSM meeting notes seem to say, "Yes."

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

DrysonBennington
Eagle's Talon's
#477 - 2016-03-10 19:39:47 UTC
Sentient Blade wrote:
I am curious about the skill book prices in this regard. I would be hoping it would be closer to the dreadnaught skills than the carrier... otherwise that's going to suck up billions more.



That's why it's called "Suck it up and make billions more."
Moltyr Caligno
Brutor Tribe
Minmatar Republic
#478 - 2016-04-23 20:06:48 UTC
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin



I haven't made my way through all of the pages, so forgive me if this has been asked before.

For those who wish to stay with a carrier as opposed to FAUX, would it be possible to refund the SP accrued in skills such as Tactical Logistics Reconfiguration? I know the first response will probably be: "just extract those SP." However, you do lose some SP in the process of manually extracting/injecting.
Lugh Crow-Slave
#479 - 2016-04-25 01:03:05 UTC
Moltyr Caligno wrote:
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin



I haven't made my way through all of the pages, so forgive me if this has been asked before.

For those who wish to stay with a carrier as opposed to FAUX, would it be possible to refund the SP accrued in skills such as Tactical Logistics Reconfiguration? I know the first response will probably be: "just extract those SP." However, you do lose some SP in the process of manually extracting/injecting.


You trained that skill to use triage that skill still enables triage no refund warranted
Sgt Ocker
What Corp is it
#480 - 2016-04-25 01:42:40 UTC  |  Edited by: Sgt Ocker
Lugh Crow-Slave wrote:
Moltyr Caligno wrote:
CCP Larrikin wrote:
Hi Mates,

We hear you! We're rethinking our Force Auxiliary skill transition plan. Please wait for the devblog for more details.


Cheers,
CCP Larrikin



I haven't made my way through all of the pages, so forgive me if this has been asked before.

For those who wish to stay with a carrier as opposed to FAUX, would it be possible to refund the SP accrued in skills such as Tactical Logistics Reconfiguration? I know the first response will probably be: "just extract those SP." However, you do lose some SP in the process of manually extracting/injecting.


You trained that skill to use triage that skill still enables triage no refund warranted

I have to disagree. The skill was trained to use on carriers that were capable of repping a fleet member in a decent manner.

I didn't spend months training skills to use an ineffective new class of ship that is designed to be all but disposable.

CCP should offer full reimbursement of capital logistics skills - Or make capital logistics worth the cost and loss to fly.
With the cost to buy and fit a capital logistics being more than a dread but with 80% (or more) less chance of surviving a fight - They need a lot of work.

EDIT; CCP Larrikin; Over a month later, 2 days from release still no blog.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.