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[March] Heavy Stasis Grapplers

First post First post
Author
Arla Sarain
#121 - 2016-02-07 23:14:19 UTC  |  Edited by: Arla Sarain
Stealth buff to Missile BSs.

Turret BS can go repackage+reprocess.

EDIT: Does this stack with regular webs?

I assume both would put a ship to ~10% of it's normal speed?
Still, Megathrons with 3 T2 tracking rigs and Large Electrons get about 0.16 rad/s tracking, most non-AB frigs will reach around 0.3 rad/s angular speed. Considering that the webs mitigate for the Turret resolution disparity, BSs will still have trouble tracking frigates at the 1 km range. That being said, at 4km range the angular speed of frigates would drop by a lot.

Still, nothing double webs couldn't do.

You basically get this for 20% web at 16-20 km or whatever.
Mad Abbat
Talon Swarm
#122 - 2016-02-07 23:15:19 UTC
so you buff blasters and autos <<< 4km range.

what about lazers and torps that hit at 16km with closest range ammo?

Don't you think that will not help poor lasers to track, and poor amarr ship need a bit of help to apply that scorch damage at optimal of 50km?

Niriel Greez
Sebiestor Tribe
Minmatar Republic
#123 - 2016-02-07 23:25:10 UTC
This is a great module. But for the love of god, don't convert existing officer webs into officer HSG's. You're effectively making multi-billion ISK Vindicator fits worthless, while the equivalent officer HSG's are *worse* stat-wise than the same level of officer web. Just make officer versions of both, so you have officer webs and officer HSG's
Whisperen
Resilience.
The Initiative.
#124 - 2016-02-07 23:25:45 UTC
Looks useless by itself might be ok when combined with a faction web on a maunder or dread.
Zappity
New Eden Tank Testing Services
#125 - 2016-02-07 23:33:46 UTC
Kenneth Feld wrote:
Zappity wrote:
Just to be clear, this doesn't stack with normal webs?

Very cool idea. I like.



Why wouldn't it stack?

No different then having 2 webs on a huginn

Because Fozzie wrote, "It's seperate from existing Stasis Webs, and doesn't get bonuses from any web-specific bonuses...and no benefit from gang links."

That sounds like it is in a new meta group so it is very possible it won't stack.

Zappity's Adventures for a taste of lowsec and nullsec.

Kibitt Kallinikov
Stimulus
Rote Kapelle
#126 - 2016-02-07 23:41:35 UTC
Awesome, this combines two things I've been in favor of:

1. Falloff on webs.

2. New toys for Battleships.
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#127 - 2016-02-08 00:14:53 UTC  |  Edited by: Kenneth Feld
Zappity wrote:
Kenneth Feld wrote:
Zappity wrote:
Just to be clear, this doesn't stack with normal webs?

Very cool idea. I like.



Why wouldn't it stack?

No different then having 2 webs on a huginn

Because Fozzie wrote, "It's seperate from existing Stasis Webs, and doesn't get bonuses from any web-specific bonuses...and no benefit from gang links."

That sounds like it is in a new meta group so it is very possible it won't stack.



You need to read twitter, Fozzie said it stacks about an hour ago

https://twitter.com/GrathTelkin/status/696460014685257728
Zappity
New Eden Tank Testing Services
#128 - 2016-02-08 00:36:51 UTC
Kenneth Feld wrote:
Zappity wrote:
Kenneth Feld wrote:
Zappity wrote:
Just to be clear, this doesn't stack with normal webs?

Very cool idea. I like.



Why wouldn't it stack?

No different then having 2 webs on a huginn

Because Fozzie wrote, "It's seperate from existing Stasis Webs, and doesn't get bonuses from any web-specific bonuses...and no benefit from gang links."

That sounds like it is in a new meta group so it is very possible it won't stack.



You need to read twitter, Fozzie said it stacks about an hour ago

https://twitter.com/GrathTelkin/status/696460014685257728

Thanks. I think that's the right way to go.

Zappity's Adventures for a taste of lowsec and nullsec.

Missy Lorelai
Lowlife.
Snuffed Out
#129 - 2016-02-08 00:42:10 UTC  |  Edited by: Missy Lorelai
While CCP is working on this they should also think about a "combat oriented tractor beam" for capital hulls; think harpoon tactics.

would bring new meaning to the term "whaling"... Could be interesting.

M-
Ace Lapointe
The Scope
Gallente Federation
#130 - 2016-02-08 01:45:16 UTC
My Mega, it's Mega!
We roamed the whole night through,
My Mega, My Mega is coming for you!

Love this module! Can't wait to make my Mega more beastly!
Harvey James
The Sengoku Legacy
#131 - 2016-02-08 02:18:39 UTC
surely 90% vindis are just better? .. so you must be planning on nerfing them down to 75%? ... or maybe nerf normal webs a little instead maybe 50% strength cap on T2's and reduce the 10km/15km faction webs optimals a little maybe a little falloff for optimal.

also 300% why keep adding crazy high percentage's to ships and mods? .. if you need too have such high bonuses then maybe you're doing something wrong...

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Ace Lapointe
The Scope
Gallente Federation
#132 - 2016-02-08 02:35:20 UTC
Harvey James wrote:
surely 90% vindis are just better? .. so you must be planning on nerfing them down to 75%? ... or maybe nerf normal webs a little instead maybe 50% strength cap on T2's and reduce the 10km/15km faction webs optimals a little maybe a little falloff for optimal.

also 300% why keep adding crazy high percentage's to ships and mods? .. if you need too have such high bonuses then maybe you're doing something wrong...


Nah, Vindi will be special cause it can do normal Webs with 90%, at normal Range, this is more of an answer for Battleships needing something good to hold things in place, I am thinking the Cap consumtion on this will be high-ish as well, but we will see, and one more thing, 300% onto 1km, is not much..
Iam Widdershins
Project Nemesis
#133 - 2016-02-08 02:38:22 UTC  |  Edited by: Iam Widdershins
Sounds cool. One major question:

Does the debuff from Heavy Stasis Grapplers fall into the same stacking category as regular stasis webs, or do they stack separately? Like say you are webbed once with a T2 stasis web (-60%)and once with a T2 grappler (-85%). Would they stack together, reducing the stasis web's effectiveness to first-stacking-penalty levels of -52% (for a total of -92.8%) or would they both apply at full strength (for a total of -94%)?

*Answered: They are in the same stack.

Lobbying for your right to delete your signature

Zhilia Mann
Tide Way Out Productions
#134 - 2016-02-08 03:01:07 UTC
Iam Widdershins wrote:
Sounds cool. One major question:

Does the debuff from Heavy Stasis Grapplers fall into the same stacking category as regular stasis webs, or do they stack separately? Like say you are webbed once with a T2 stasis web (-60%)and once with a T2 grappler (-85%). Would they stack together, reducing the stasis web's effectiveness to first-stacking-penalty levels of -52% (for a total of -92.8%) or would they both apply at full strength (for a total of -94%)?

Same stack. ConfIrmed on twItter.
Anhenka
Native Freshfood
Minmatar Republic
#135 - 2016-02-08 03:27:52 UTC
Yet one more voice for leaving the current officer webs alone from me. Current webs are useful on capitals because of their much longer range, while a grappler designed to be used from as close of range as possible would be nearly useless.
Kaldfir Gongukaslan
V.E.N. Asset Management
#136 - 2016-02-08 03:50:05 UTC
Sounds like an interesting module, but [This module can only be fit onto BS and Caps] really bothers me. I hope this means that the fitting cost will make this impractical for smaller ships, and not that there's going to be a strict restriction on which ship classes can fit the module, but looking at the stats that doesn't seem to be the case. One of the great things in EVE is coming up with interesting or unexpected ways to fit a ship, and these types of restrictions preclude that.

Bumping up the PG to 500+ would be enough I think to make fitting one of these to a cruiser require gimping the fit. If that's not enough, a velocity penalty while the module is active might be a good deterrent to cruisers/battlecruisers fitting these.

Please please just make it bad to fit outside its intended use case, and not impossible.
BuckStrider
Nano-Tech Experiments
#137 - 2016-02-08 03:52:14 UTC
Yet another buff for the carebear mission runners in HS.

It's a complete lie if you think this mod is being introduced to combat 'the frigate menace' out in 0.0

And really? Capital ships? I thought capital ships were getting a big buff pretty soon when it comes to warp core strength so that a frigate or 3 wouldn't be able to tackle it.

Mine smart. Mine safe. Purchase your mining permit today...... www.minerbumping.com

Zappity
New Eden Tank Testing Services
#138 - 2016-02-08 04:11:45 UTC
BuckStrider wrote:
Yet another buff for the carebear mission runners in HS.

It's a complete lie if you think this mod is being introduced to combat 'the frigate menace' out in 0.0

And really? Capital ships? I thought capital ships were getting a big buff pretty soon when it comes to warp core strength so that a frigate or 3 wouldn't be able to tackle it.

Not convinced by this. If a mission runner fits one specifically for PvP defence it means they know what they're doing. Which means it would be pretty hard to kill them regardless.

Or are you talking about PvE use?

Zappity's Adventures for a taste of lowsec and nullsec.

Ace Lapointe
The Scope
Gallente Federation
#139 - 2016-02-08 04:22:38 UTC
BuckStrider wrote:
Yet another buff for the carebear mission runners in HS.

It's a complete lie if you think this mod is being introduced to combat 'the frigate menace' out in 0.0

And really? Capital ships? I thought capital ships were getting a big buff pretty soon when it comes to warp core strength so that a frigate or 3 wouldn't be able to tackle it.


Huh? I am strapping one of these things to my roaming Mega to kill any who try to get under my Guns, and Mission Runners? Really? This is a combat module through and through, why in hell would a Mission Runner use this over a normal Web? 10-13km Range unheated for.. 1km.. Yeah.. Your smart.. *slow clap* your a smart cookie, nothing gets past you does it, and they will be good on a Dread, think about when one of those annoying Hictors get under it's Guns, or gets to close? Oh look, it's dead now, did you see the pilots face? It's gone now, but did you see it?
Zack Jew
Apotheosis.
#140 - 2016-02-08 04:25:44 UTC
I personally don't think the fitting space for these justifies the slot compared to a normal web. If fully solo i suppose split 1 Grapple/1 Regular web would be a good set up if it doesn't have to compromise the rest of the fit.

Would it be out of the question to extend these to battlecruisers in some fashion like the MJDs were? If only to drill them further into the whole middle ground of ships between cruisers and battleships they are supposed to be?