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Walking in stations

First post
Author
Khergit Deserters
Crom's Angels
#1301 - 2015-12-29 21:09:53 UTC
Action Nerd wrote:
Nevyn Auscent wrote:
WiS needs a purpose.
No-one has yet given it an actual gameplay purpose that is sensible and fits in with the rest of the universe.
The closest that ever came was the idea about exploring wrecks, but then there is the hugely awkward question about what happens to your ship in the mean time.

Frankly the 'single character, multiple games' idea they floated ages back tied in with a PC port of Dust is by far and away the best way forward for 'WiS' that allows meaningful gameplay if Dust was then expanded with additional PvE layers involving more than quick death matches.



Pub brawls! So that we can get at the folks that hide in station during wardecs.

Other than that.... I got nothing.

Problem is, you can't punch them if they hide out in the high sec section of the station. Well, you can get a couple of punches in, but then the station police will come beat you down. The only other way is to try to taunt or shame the avatar into accepting a duel request. Then you can brawl all you want.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#1302 - 2015-12-29 21:49:06 UTC  |  Edited by: Nana Skalski
Why brawls? WIS initially was planned as glorified lobby, with CQ, bars, shops and some kind of strategic table game and meeting room. At least all of that was in trailers and demos.

Avatar exploration demo was later. It was planned to make it dangerous, sites with open PvP.
Avvy
Doomheim
#1303 - 2015-12-30 04:22:13 UTC
Nana Skalski wrote:
Why brawls?


So they can get to those that don't leave the station.

Not that it would do any good, because if they don't leave the station they're unlikely to leave the Captain's Cabin. Especially if they can still do everything from there and there would be no real reason to change that.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#1304 - 2015-12-30 04:30:57 UTC  |  Edited by: Scipio Artelius
Avvy wrote:
Nana Skalski wrote:
Why brawls?


So they can get to those that don't leave the station.

Not that it would do any good, because if they don't leave the station they're unlikely to leave the Captain's Cabin. Especially if they can still do everything from there and there would be no real reason to change that.

If I remember correctly, WiS was always planned to be conflict free. There was going to be no way to kill someone else.

That was tied into Lore about our cloning technology (different from DUSTies), which of course could be changed, but was never part of the original development.
Rain6637
GoonWaffe
Goonswarm Federation
#1305 - 2015-12-30 05:10:01 UTC
MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#1306 - 2015-12-30 05:20:48 UTC
Scipio Artelius wrote:
Avvy wrote:
Nana Skalski wrote:
Why brawls?


So they can get to those that don't leave the station.

Not that it would do any good, because if they don't leave the station they're unlikely to leave the Captain's Cabin. Especially if they can still do everything from there and there would be no real reason to change that.

If I remember correctly, WiS was always planned to be conflict free. There was going to be no way to kill someone else.

That was tied into Lore about our cloning technology (different from DUSTies), which of course could be changed, but was never part of the original development.

Okay, at the risk of being slightly off topic, I have no idea why I have a Blue tag for Excellent Standings next to your portrait.

I don't recall ever meeting you and I am not familiar with your Corporation.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Avvy
Doomheim
#1307 - 2015-12-30 05:22:16 UTC
MidnightWyvern wrote:
Scipio Artelius wrote:
Avvy wrote:
Nana Skalski wrote:
Why brawls?


So they can get to those that don't leave the station.

Not that it would do any good, because if they don't leave the station they're unlikely to leave the Captain's Cabin. Especially if they can still do everything from there and there would be no real reason to change that.

If I remember correctly, WiS was always planned to be conflict free. There was going to be no way to kill someone else.

That was tied into Lore about our cloning technology (different from DUSTies), which of course could be changed, but was never part of the original development.

Okay, at the risk of being slightly off topic, I have no idea why I have a Blue tag for Excellent Standings next to your portrait.

I don't recall ever meeting you and I am not familiar with your Corporation.



Forum bug, one character can be red, grey and blue all on the same day.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#1308 - 2015-12-30 05:25:02 UTC
Avvy wrote:
MidnightWyvern wrote:
Scipio Artelius wrote:
Avvy wrote:
Nana Skalski wrote:
Why brawls?


So they can get to those that don't leave the station.

Not that it would do any good, because if they don't leave the station they're unlikely to leave the Captain's Cabin. Especially if they can still do everything from there and there would be no real reason to change that.

If I remember correctly, WiS was always planned to be conflict free. There was going to be no way to kill someone else.

That was tied into Lore about our cloning technology (different from DUSTies), which of course could be changed, but was never part of the original development.

Okay, at the risk of being slightly off topic, I have no idea why I have a Blue tag for Excellent Standings next to your portrait.

I don't recall ever meeting you and I am not familiar with your Corporation.



Forum bug, one character can be red, grey and blue all on the same day.

I'm sometimes red to myself.

That's probably correct though.
MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#1309 - 2015-12-30 05:27:52 UTC
Avvy wrote:
MidnightWyvern wrote:
Scipio Artelius wrote:
Avvy wrote:
Nana Skalski wrote:
Why brawls?


So they can get to those that don't leave the station.

Not that it would do any good, because if they don't leave the station they're unlikely to leave the Captain's Cabin. Especially if they can still do everything from there and there would be no real reason to change that.

If I remember correctly, WiS was always planned to be conflict free. There was going to be no way to kill someone else.

That was tied into Lore about our cloning technology (different from DUSTies), which of course could be changed, but was never part of the original development.

Okay, at the risk of being slightly off topic, I have no idea why I have a Blue tag for Excellent Standings next to your portrait.

I don't recall ever meeting you and I am not familiar with your Corporation.



Forum bug, one character can be red, grey and blue all on the same day.

Ah, thank you. It actually seems to have gone away now.

Back on the topic of the thread, as a long-time Dust 514 player and someone who got into it back in the second wave of the Closed Beta, I always hoped Walking-in-Stations would eventually be the means where EVE and Dust characters could share social areas and directly interact.

Obviously the gameplay of both games would always be rather divorced considering one involves being on the ground and the other in space, but I was always hopeful I'd one day be able to drop some orbital strikes for some Dust 514 players and then meet up with them in a bar in a station for after-battle drinks.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Rain6637
GoonWaffe
Goonswarm Federation
#1310 - 2015-12-30 05:39:46 UTC
This thread is group therapy where everyone shares their disappointment to get it out.

Welcome, MidnightWyvern.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#1311 - 2015-12-30 05:41:35 UTC
Rain6637 wrote:
This thread is group therapy where everyone shares their disappointment to get it out.

Welcome, MidnightWyvern.

Yeah I'm disappointed he no longer has me blue.

What did I do to be reset?

I hope the door opens one day. I'll go find him.
MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#1312 - 2015-12-30 05:51:33 UTC
Rain6637 wrote:
This thread is group therapy where everyone shares their disappointment to get it out.

Welcome, MidnightWyvern.

Yeah, this thread is basically the entirety of General Discussion on the Dust 514 forums right now.

I think what really gets me is hanging out with friends on campus and showing them the Future Vision trailer and all the work-in-progress WiS stuff and how many people said they were excited to get into the game. And then it never actually happened.

It seems like Valkyrie is going to have some kind of avatar-based social spaces, though, based on the artwork in the EVE: Universe art book. I'm just hoping they eventually decide to revisit their decision to cancel WiS and bring it back as a social area for all their games to intermingle.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Rain6637
GoonWaffe
Goonswarm Federation
#1313 - 2015-12-30 07:14:10 UTC  |  Edited by: Rain6637
The best chance at winning hearts and minds are other games that feature avatar gameplay. I want to be as nice as possible buuut sometimes it's fear and competition that's needed. EVE would have been a frontrunner if it happened the first time around.
Jenshae Chiroptera
#1314 - 2015-12-30 07:15:34 UTC
I have a dream

It would be so cool if we could leave our CQ and then walk into Dust social areas.
If we have a Dust account we could "swop" games and just go out shooting with them.

After that, then we have things like deploying them against people's PI, towers, stations and defending those things.
Them needing our ships to move systems ... (and the ability to jettison them) Twisted

... and just imagine if we could invite some dude into our CQ then turn our ship around and blow them away?! Lol

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Rain6637
GoonWaffe
Goonswarm Federation
#1315 - 2015-12-30 07:16:39 UTC
Jenshae Chiroptera
#1316 - 2015-12-30 07:17:42 UTC
Rain6637 wrote:
I would prefer stuffing them down the trash compactor chute

Fire them out as "flares", ignite their power backs and take out approaching bombs or missiles!!! ShockedTwisted

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Rain6637
GoonWaffe
Goonswarm Federation
#1317 - 2015-12-30 08:40:53 UTC
Solecist Project
#1318 - 2015-12-30 11:59:05 UTC
Rain6637 wrote:
power backs is actually my signature move in bed

Could you elaborate on that?

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Solecist Project
#1319 - 2015-12-30 12:07:05 UTC
Nana Skalski wrote:
Why brawls? WIS initially was planned as glorified lobby, with CQ, bars, shops and some kind of strategic table game and meeting room. At least all of that was in trailers and demos.

Avatar exploration demo was later. It was planned to make it dangerous, sites with open PvP.

And a girl pulling a gun.

See that EVE trailer... Forever? Future visions?
I don't even recall, but it was right at the end.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#1320 - 2015-12-30 14:43:33 UTC
Solecist Project wrote:
Nana Skalski wrote:
Why brawls? WIS initially was planned as glorified lobby, with CQ, bars, shops and some kind of strategic table game and meeting room. At least all of that was in trailers and demos.

Avatar exploration demo was later. It was planned to make it dangerous, sites with open PvP.

And a girl pulling a gun.

See that EVE trailer... Forever? Future visions?
I don't even recall, but it was right at the end.

I always imagined it kind of like DeusEx: Human Revolution or something. The ability to shoot people in the face, but without being focused on that. Mainly a social/spy type experience.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)