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EVEMon - The Open Source Character Planner (v3.0.0)

First post
Author
DeMichael Crimson
Republic University
Minmatar Republic
#321 - 2015-08-27 09:26:29 UTC
This thread should be a sticky thread.

CCP needs to slap large amounts of glue on it asap.



DMC
DiDDleR
Unity of Suns
Warped Intentions
#322 - 2015-08-28 19:01:47 UTC
Desmont McCallock wrote:
Krix Bettlescroy wrote:
I had the EveMon window extreme shyness syndrome too, It occured suspiciously close to a windows update of Silverlight. Upgrading to Windows 10 did not improve matters, EveMon still refused to show up when started, just sat there in the task manager.

However, messing around with the %appdata%/EVEMon/settings.xml file narrowed down the problem to the clock check for me.

If I set /Settings/updates/checkTimeOnStartup to false, the EveMon window actually shows up when I start the program.

Maybe something wrong in the way the popup opens, my wild guess would be it's opened a bit early in the app lifecycle and something isn't fully initialized yet, which an earlier version of the .NET ecosystem didn't mind so much ?

Hope it helps anyone who's stuck with no EveMon.

Also, regarding notifications and Windows 10, yes, I am now extremely well notified when a skill completes, or a planet finishes producing its shinies.
Looks like there is indeed something weird going on if your system clock is out of sync with EVEMon. I'll investigate it further when time permits.


Edit: OK, I managed to find the cause and fixed it. Thanks a lot Krix for providing a very useful bug report.


Awesome :) this fixes my problem with launching Evemon too :)
Kssy
Beehive Surveillance
X877.
#323 - 2015-09-13 11:58:49 UTC  |  Edited by: Kssy
I would like to propose a feature.
Group in section toons by accounts and put some annotation on toon

like that :)

http://s23.postimg.org/ran1examz/Toon_Partition.jpg
Freelancer117
So you want to be a Hero
#324 - 2015-09-21 12:09:53 UTC
The "Packaged Volume" attribute for all blockade runner transports show as 500,0 m3 Cool

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Desmont McCallock
#325 - 2015-09-21 13:37:34 UTC
Freelancer117 wrote:
The "Packaged Volume" attribute for all blockade runner transports show as 500,0 m3 Cool
Thanks for the tip. We forgot to add some extra ship groups that CCP introduced in the game. It will be fixed in the next data files release.
Sama Dobrota
Imperial Academy
Amarr Empire
#326 - 2015-09-22 06:18:06 UTC
Hi, Desmont

Kinda feature request. Is the character's LP amount list accessible via API?
If yes, is it possible to add this to character info menu buttons like skills, fw, datacores, etc
It might be rather useful when you offline and just planning how to spend your Loyality Points

Thank you for so awesome software!
Thanks
Desmont McCallock
#327 - 2015-09-22 09:28:43 UTC
Sama Dobrota wrote:
Hi, Desmont

Kinda feature request. Is the character's LP amount list accessible via API?
If yes, is it possible to add this to character info menu buttons like skills, fw, datacores, etc
It might be rather useful when you offline and just planning how to spend your Loyality Points

Thank you for so awesome software!
Thanks
Unfortunately this data is not available via the API. Your best chance is to open a new thread in the EVE Technology Lab forum where all the tech-geeks hang out (including those of CCP).
Firesneak
The Scope
Gallente Federation
#328 - 2015-10-26 16:19:48 UTC
The Newest Update 2.1.03828 cant donload it here and not via auto Updater whats up?

Greetz
Tau Cabalander
Retirement Retreat
Working Stiffs
#329 - 2015-11-03 20:55:20 UTC  |  Edited by: Tau Cabalander
*doh, wrong thread*
Desmont McCallock
#330 - 2015-11-04 08:43:14 UTC  |  Edited by: Desmont McCallock
EVEMon Dev Team is announcing the release of EVEMon 2.2.0.

Now with Certificates browser and Mastery section in Ship browser. \o/ (thanks to our latest contributor 'stiez' a.k.a. Amenis Shem)
Desmont McCallock
#331 - 2015-11-05 11:12:32 UTC
Those having issue with 'Search' throughout EVEMon please grab the Latest Snapshot.
Winter Archipelago
Autumn Industrial Enterprises
#332 - 2015-11-08 03:35:58 UTC
Just a note that rigs can be manufactured in an Equipment Assembly Array in a POS, but the option for manufacturing source is limited to NPC stations.
Desmont McCallock
#333 - 2015-11-08 15:37:07 UTC
Winter Archipelago wrote:
Just a note that rigs can be manufactured in an Equipment Assembly Array in a POS, but the option for manufacturing source is limited to NPC stations.
If so then they can be manufactured in Rapid Equipment Assembly Array too.
Desmont McCallock
#334 - 2015-11-16 13:46:04 UTC
EVEMon Dev Team is announcing the release of EVEMon 2.2.1.
Camios
Sebiestor Tribe
Minmatar Republic
#335 - 2015-11-18 23:12:14 UTC  |  Edited by: Camios
I used EVEmon in the past, but I didn't know of the PI data! Now I reinstalled it , and It's making my life so easy... Thanks.
JFKen Imperia
Beyond Frontier
Pandemic Horde
#336 - 2015-11-27 19:02:59 UTC
Hello all !

I need to make some recruitement skillplans, for that i need to us a "test" blank character, but the EVEMON's creator use the racial things, so the created char come with the basis skills.

How can i remove these skills to have a 0 SP "test" character ?

I make a thread here : https://forums.eveonline.com/default.aspx?g=posts&m=6191560#post6191560


Thanks !
JFKen Imperia
Beyond Frontier
Pandemic Horde
#337 - 2015-11-27 22:23:16 UTC
Solved, thanks to Desmont ! Big smile
Desmont McCallock
#338 - 2015-12-08 12:46:21 UTC
Frostline 1.0 data files are available via EVEMon's auto-updater.
Desmont McCallock
#339 - 2015-12-21 17:53:45 UTC
EVEMon Dev Team is announcing the release of EVEMon 2.2.2.

This is the last release from BattleClinic.
Jaantrag
#340 - 2015-12-31 20:53:16 UTC
been getting wierd errors past couple days ... just opening evemon up and couple sec laer this pops up ...

Quote:
EVEMon Version: 2.2.2.4104
.NET Runtime Version: 4.0.30319.42000
Operating System: Microsoft Windows NT 6.2.9200.0
Executable Path: "C:\Program Files (x86)\EVEMon\EVEMon.exe"

System.IO.IOException: The process cannot access the file 'C:\Users\Jaan\AppData\Local\Temp\dhrjhl4n.dll' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.File.InternalReadAllBytes(String path, Boolean checkHost)
at Microsoft.CSharp.CSharpCodeGenerator.FromFileBatch(CompilerParameters options, String[] fileNames)
at Microsoft.CSharp.CSharpCodeGenerator.FromSourceBatch(CompilerParameters options, String[] sources)
at Microsoft.CSharp.CSharpCodeGenerator.System.CodeDom.Compiler.ICodeCompiler.CompileAssemblyFromSourceBatch(CompilerParameters options, String[] sources)
at EVEMon.Common.Service.CodeCompiler.Compile(String codeText) in EVEMon.Common\Service\CodeCompiler.cs:line 60
at EVEMon.Common.Service.CodeCompiler.CreateInstanceFrom[T](String codeText) in EVEMon.Common\Service\CodeCompiler.cs:line 37
at EVEMon.Common.Models.Extended.EveNotificationTextParser.OnDownloaded(DownloadStringAsyncResult e, Object userstate) in EVEMon.Common\Models\Extended\EveNotificationTextParser.cs:line 87
at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage msg)
at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()


Datafile report:
eve-blueprints-en-US.xml.gzip (176KiB - 6de28a6ec8dc4fbfe35ca1f53436f11d)
eve-certificates-en-US.xml.gzip (44KiB - 40d8f71cfd282fc796e84b2551c8350b)
eve-geography-en-US.xml.gzip (531KiB - c60dd6b987340ff7d848f7eedc5a39c4)
eve-items-en-US.xml.gzip (1677KiB - fcdb5af1a3d05f1f7dfefd06a439ec83)
eve-masteries-en-US.xml.gzip (20KiB - ee06afd1103702eb05e0f1da930f8a6b)
eve-properties-en-US.xml.gzip (47KiB - 516a2cba339f40a5fbb70e4000a23a33)
eve-reprocessing-en-US.xml.gzip (87KiB - 2ed449a5edee013317538788ea0e2263)
eve-skills-en-US.xml.gzip (22KiB - d2aba9bade5c32055f2423c6d04118b2)


Diagnostic Log:
0d 0h 00m 00s > Starting up
0d 0h 00m 00s > EveMonClient.Initialize - begin
0d 0h 00m 00s > Load Datafiles - begin
0d 0h 00m 07s > Load Datafiles - done
0d 0h 00m 07s > EveMonClient.Initialize - done
0d 0h 00m 07s > Settings.TryDeserializeFromFile - begin
0d 0h 00m 08s > Settings.TryDeserializeFromFile - done
0d 0h 00m 08s > Settings.Import - begin
0d 0h 00m 08s > EveMonClient.OnSchedulerChanged
0d 0h 00m 09s > EveMonClient.OnCharacterImplantSetCollectionChanged
,,,
char/account specific crap here
...


on w10 .. was on w7 for a couple days ago and got same errors issue ...
also will go and try next year :) with a clean install and see how it works .... (been just copy-pasteing the stuff from appdata dir after i reinstalled win .. maybe somethinf went corrupt there? .. dont really program enuf to read the errors here :A ...

Quote:
ppData\Local\Temp\dhrjhl4n.dll' because it is being used by another process.

same thing even after reboot .. .dll file seems to be random name every time ..

really should have payd more attention in school :))

EVElopedia < add this to your sig to show u WANT it back