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Two Step: killing the gravy train...

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Author
Kalel Nimrott
Caldari Provisions
#41 - 2015-09-20 07:50:59 UTC
The problem with eve is that everyone is rich and everyone can't be rich cause plex prices.
Solution, some of you will have to be poor and some of us rich.
Anyone likes that?

Bob Artis, you will be missed.

O7

Winthorp
#42 - 2015-09-20 07:53:15 UTC
Kalel Nimrott wrote:
The problem with eve is that everyone is rich and everyone can't be rich cause plex prices.
Solution, some of you will have to be poor and some of us rich.
Anyone likes that?


I like being rich, you used to be poor Kalel. I hope this is still so. Twisted
NoobMan
Perkone
Caldari State
#43 - 2015-09-20 09:34:27 UTC  |  Edited by: NoobMan
I haven't read most of the replies, I glanced over the Two Step article.

What I can tell you and some of you won't understand is this, if there is still ISK to be made and it is still around the current lucrative levels, then people that are currently reaping the benefits and have been, will figure out a way to keep making that same level of ISK.

A cookie cutter method will be invented and pilots/account will be re-specialized to support the isk making. Right now people are multiboxing 2-8 accounts with ease for a single person or a small team and are making lucrative isk per hour. Next thing you know in 2-3 months after the "apocalyptic nerf" to WH pve people are going to rant about nothing has changed.

Now if the ISK is nerfed into the ground down to Level 5 missions or null sec ratting or incursions the amount of people that are going to leave w-space will be ridiculous. You all might think they are the cancer that is kill w-space but unmistakably they are the targets and the content that you hunt and hope your hole rolls into.

The pilots that love hunting and killing capitals are going to leave, all your going to have left are the wormhole purist and hipsters residing in high class wh's.

Can I agree that capital escalations should be changed? Yes.

Am I asking for it? No because I'm loving the 75-125 bil a month I've been pulling in for the last year it feels like.

Do I think CCP will change escalations in the next 6 months? Maybe but I really don't think so. They have bigger fish to fry. Only thing that has been announced is the capital rebalance. If dreads get reworked and they change something so that dreads are terrible at pve, that will affect it.

There are other alternate methods of killing the guardians that are just as multibox-able as caps:
Stealth Bombers launching bombs in Red giants
Large smartbombing fleets in Red giants
FOF ravens at 300km


TL;DR
It is going to take a massive amount of game design to nerf every single way to run cap escalations. If they remove the mechanic and do not replace it with some other system, in my opinion high class population will drop considerably. Until then me and everyone else that runs escalations on a consistent basis is stockpiling ISK to survive after the nerf.

Eve is a sandbox with a hyper-capitalistic economy the hardcore and the people with too many account and too much time will figure out how to sustain themselves.

Operations Director of Hard K(n)ocks Inc.

Candi LeMew
Division 13
#44 - 2015-09-20 11:10:12 UTC
This thread.


🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Winthorp
#45 - 2015-09-20 11:26:39 UTC
NoobMan wrote:
I haven't read most of the replies, I glanced over the Two Step article.

What I can tell you and some of you won't understand is this, if there is still ISK to be made and it is still around the current lucrative levels, then people that are currently reaping the benefits and have been, will figure out a way to keep making that same level of ISK.

A cookie cutter method will be invented and pilots/account will be re-specialized to support the isk making. Right now people are multiboxing 2-8 accounts with ease for a single person or a small team and are making lucrative isk per hour. Next thing you know in 2-3 months after the "apocalyptic nerf" to WH pve people are going to rant about nothing has changed.

Now if the ISK is nerfed into the ground down to Level 5 missions or null sec ratting or incursions the amount of people that are going to leave w-space will be ridiculous. You all might think they are the cancer that is kill w-space but unmistakably they are the targets and the content that you hunt and hope your hole rolls into.

The pilots that love hunting and killing capitals are going to leave, all your going to have left are the wormhole purist and hipsters residing in high class wh's.

Can I agree that capital escalations should be changed? Yes.

Am I asking for it? No because I'm loving the 75-125 bil a month I've been pulling in for the last year it feels like.

Do I think CCP will change escalations in the next 6 months? Maybe but I really don't think so. They have bigger fish to fry. Only thing that has been announced is the capital rebalance. If dreads get reworked and they change something so that dreads are terrible at pve, that will affect it.

There are other alternate methods of killing the guardians that are just as multibox-able as caps:
Stealth Bombers launching bombs in Red giants
Large smartbombing fleets in Red giants
FOF ravens at 300km


TL;DR
It is going to take a massive amount of game design to nerf every single way to run cap escalations. If they remove the mechanic and do not replace it with some other system, in my opinion high class population will drop considerably. Until then me and everyone else that runs escalations on a consistent basis is stockpiling ISK to survive after the nerf.

Eve is a sandbox with a hyper-capitalistic economy the hardcore and the people with too many account and too much time will figure out how to sustain themselves.


I think we are very far apart on how we think an escalation nerf would play out. Also 75-125bil a month, **** me i need to get better at this Krabbing or steal Josh's Magnetar.

So I don't have anything against people making mad ISK and more ISK then other parts of EVE. I want people to make mad ISK so they will throw bling T3's around in fights. I do have an issue with the fact that escalations are now for the most part a solo activity done off in another hole with a lot "more" safety then was had in the past. Combining solo quad escalations with the CCP nerfs that have made hunting these people much harder and far more random then you have the slower pace of things in WH space that it is today (Not saying eve is dying RIP).

There is always going to be people that "game" the system to maximise efficiency at making ISK weather this is nerfed or not. But you say these people will all leave WH space in droves but tbh they already have (I know farmers are still content and all that bruhahah, but really they are not when their chain is closed off and they are just relying on luck of the dice of someone rolling in). The people that hunt capitals will stay because they will have more targets floating around WH space in general, they will find the other large groups in chains more often as chains won't be crit as often.

I have been in a few large WH space groups now and cap escalations are always the source of much drama, even with the best of intentions it makes nerds angry. Some of the issues are inequity in rewards for the risk from player to player. To other players not wanting to pve being forced into either helping or waiting around while they run sites because the chain has been closed for safety or to the extreme of that player wanting to explore simply logging off. Then there are other groups where a good deal of their members are afk because they are off doing something in their alt jew WH's.

I don't pretend for a second i have the perfect answer for this but i can't just say i think things are ok currently. I have read several ideas that would be really good and i would hope when lining those ideas up with CCP's goals that they would find some common ground on those ideas and come up with a really nice system to deal with this.

My hope for a nerf would be that small groups of players would be able to make some nice ISk running C5 sites solo and even more ISK when they invite some mates along to the fun. I would like capital ships to still have a place in Wh escalations for those those that chose to use them but i would also like to see options so that people will not feel so much risk that they feel the need to crush all the connections. My hope would be that this would allow others in those corps/Alliances that didn't want to partake to be able to still be out and exploring, roaming or lurking on hostiles.

All i want really is a lot more opportunities for player interactions in WH space, i know we disagree on all the options we have available to do this but this is where we are, i am also waiting for the well why don't you logoff trap and hunt all these solo farmers comments.... But CCP has also helped those farmers even more by removing NPC data to the point that hunting these people is even more tiresome. (**** look at BU/QEX, went from logoff trapping farmers to evicting a lot of C6 space to just rent it out to them).

More below.
Neckbeard Nolyfe
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#46 - 2015-09-20 11:27:00 UTC
NoobMan wrote:

Stealth Bombers launching bombs in Red giants


Why this has not been fixed yet is a really good question.
Unless our csm/s believe it is not broken to fully escalate sites, and run them with 2 toons per wh.
And all those toons need to do, is be able to board carrier & dread and the ability to fly a bomber with a bomb launcher.
Atm every second c6/c5 RG is occupied with bomber farmers, where experienced crabs run a site with 2 bombers in ~15-20min.
That is the same site running speed as a solo moros in a non-effect wh.

Make sleepers immune to bombs, as the simplicity of bomber farming is beyond broken at this point. (the fact that wingspan mungos don't/haven't done it yet amuses me)

~lvl 60 paladin~

Winthorp
#47 - 2015-09-20 11:27:32 UTC  |  Edited by: Winthorp
Then go onto looking at your group and the other few groups that have taken over every C5/6 Magnetars to maximise the efficiency of solo escalations. This is now fact that any up and and coming WH PVP group cannot have a Magnetar as an option of being their home system. Everyone knows who owns the system and knows that simply taking them is not feasible like it was before.

I hope new structures help with this but i would just love Wh space to be what it was when i was first playing in them, people would find other groups in the chain all the time and skirmishes and large battles would be the norm. People back then would roam a bit of LS and null sec for a touch of variety and spice, but now it is forced as a the day to day activity just to have something to do. I want to be able to have content in WH space again, no not all of it WH space but look at your own site for WH statistics to note how much of a % of every groups kills are no longer in Wh space (maybe with the exception of this month #Novaburns)


When i say i hope new structures help with this it is also a scary thing that because of changes CCP has made in the last year to make WH space more PVE orientated we now crave new mechanics like structures and escalation nerfs to shake the tree.

I am not Two Step level of bitter about this, my theory is can't beat them join them. Untill **** gets all nerfed up in here.
KIAGumpy
Tri-gun
#48 - 2015-09-20 11:37:38 UTC
Winthorp wrote:
Then go onto looking at your group and the other few groups that have taken over every C5/6 Magnetars to maximise the efficiency of solo escalations. This is now fact that any up and and coming WH PVP group cannot have a Magnetar as an option of being their home system. Everyone knows who owns the system and knows that simply taking them is not feasible like it was before.

I hope new structures help with this but i would just love Wh space to be what it was when i was first playing in them, people would find other groups in the chain all the time and skirmishes and large battles would be the norm. People back then would roam a bit of LS and null sec for a touch of variety and spice, but now it is forced as a the day to day activity just to have something to do. I want to be able to have content in WH space again, no not all of it WH space but look at your own site for WH statistics to note how much of a % of every groups kills are no longer in Wh space (maybe with the exception of this month #Novaburns)


When i say i hope new structures help with this it is also a scary thing that because of changes CCP has made in the last year to make WH space more PVE orientated we now crave new mechanics like structures and escalation nerfs to shake the tree.

I am not Two Step level of bitter about this, my theory is can't beat them join them. Untill **** gets all nerfed up in here.


PVP groups don't live in Mags
Winthorp
#49 - 2015-09-20 11:41:15 UTC  |  Edited by: Winthorp
KIAGumpy wrote:


PVP groups don't live in Mags


Sigh....

Plenty have and i am sure plenty would love to again.
Jack Miton
School of Applied Knowledge
Caldari State
#50 - 2015-09-20 11:54:53 UTC
KIAGumpy wrote:
PVP groups don't live in Mags

While this is currently true, it is the stupidest sentence ever written on these forums.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Braxus Deninard
Hard Knocks Inc.
Hard Knocks Citizens
#51 - 2015-09-20 11:57:19 UTC
Winthorp wrote:
Then go onto looking at your group and the other few groups that have taken over every C5/6 Magnetars to maximise the efficiency of solo escalations. This is now fact that any up and and coming WH PVP group cannot have a Magnetar as an option of being their home system. Everyone knows who owns the system and knows that simply taking them is not feasible like it was before.


winny please let me tell you a story

a senior hk member owned a 5-5 mag farm hole about 6 months ago. some people called whatever dot came along and evicted him because they wanted the hole for their newly formed alliance. the alliance is question is here for those not familiar - http://evewho.com/alli/Whatever.

the hk member sold all his caps and the stuff in his tower to this party who evicted him and didn't put up a fight or anything. they took the c5 mag with 0 resistance. we were happy to let a pvp alliance take a c5 mag - we have lots. they actually told him that they had watched him run sites for months while they prepared the eviction, but not once did they actually try and kill him while running them.

6 months down the line and that alliance is dead. most people have no idea who they even were. coincidentally enough i was actually talking to one of their ex-leadership in a channel the other day:

[ 2015.09.17 17:17:12 ] Braxus Deninard > thebringer what happened to whatever.
[ 2015.09.17 17:17:24 ] thebringer > floped
[ 2015.09.17 17:18:27 ] thebringer > activity was very low, no one had enough motivation to go and do anything
[ 2015.09.17 17:18:35 ] Braxus Deninard > rip yeah thats what it seemed like from the outside
[ 2015.09.17 17:19:40 ] Braxus Deninard > was never really sure why whatever chose a magnetar
[ 2015.09.17 17:20:03 ] thebringer > was the cap site speed
[ 2015.09.17 17:20:26 ] thebringer > could do 10 sites in 1.5hrs with a good crew

the problem right there. so many people just don't have any motivation or effort to go out and hunt (which is part of the reason behind cap escalating being relatively safe at the moment) and they took the mag over a no effect so that they could do lots of sites, and there's nothing wrong with that when it's funding a pvp corp but they weren't ever active as a pvp corp either because they just didn't put the effort in.
Winthorp
#52 - 2015-09-20 12:12:20 UTC  |  Edited by: Winthorp
Braxus Deninard wrote:
Winthorp wrote:
Then go onto looking at your group and the other few groups that have taken over every C5/6 Magnetars to maximise the efficiency of solo escalations. This is now fact that any up and and coming WH PVP group cannot have a Magnetar as an option of being their home system. Everyone knows who owns the system and knows that simply taking them is not feasible like it was before.


winny please let me tell you a story

a senior hk member owned a 5-5 mag farm hole about 6 months ago. some people called whatever dot came along and evicted him because they wanted the hole for their newly formed alliance. the alliance is question is here for those not familiar - http://evewho.com/alli/Whatever.

the hk member sold all his caps and the stuff in his tower to this party who evicted him and didn't put up a fight or anything. they took the c5 mag with 0 resistance. we were happy to let a pvp alliance take a c5 mag - we have lots. they actually told him that they had watched him run sites for months while they prepared the eviction, but not once did they actually try and kill him while running them.

6 months down the line and that alliance is dead. most people have no idea who they even were. coincidentally enough i was actually talking to one of their ex-leadership in a channel the other day:

[ 2015.09.17 17:17:12 ] Braxus Deninard > thebringer what happened to whatever.
[ 2015.09.17 17:17:24 ] thebringer > floped
[ 2015.09.17 17:18:27 ] thebringer > activity was very low, no one had enough motivation to go and do anything
[ 2015.09.17 17:18:35 ] Braxus Deninard > rip yeah thats what it seemed like from the outside
[ 2015.09.17 17:19:40 ] Braxus Deninard > was never really sure why whatever chose a magnetar
[ 2015.09.17 17:20:03 ] thebringer > was the cap site speed
[ 2015.09.17 17:20:26 ] thebringer > could do 10 sites in 1.5hrs with a good crew

the problem right there. so many people just don't have any motivation or effort to go out and hunt (which is part of the reason behind cap escalating being relatively safe at the moment) and they took the mag over a no effect so that they could do lots of sites, and there's nothing wrong with that when it's funding a pvp corp but they weren't ever active as a pvp corp either because they just didn't put the effort in.


So that group was so scared of the actual owners it took them 6 months to Attack the WH, they were doomed to failure before they even took it then and the flavor of the Wh has nothing to do with it. If this HK director wanted to keep that WH we all know what the outcome would have been at that point.

So your telling me any small group that PVP's can just hit you or noob up ingame to pick their C5 mag?

EDIT: My original post wasn't all about The C5 mag situation or the C6 renting though, that is just the result of human nature that CCP has laid the groundwork for with many changes over the last year or so.
Braxus Deninard
Hard Knocks Inc.
Hard Knocks Citizens
#53 - 2015-09-20 12:34:30 UTC
Winthorp wrote:

So that group was so scared of the actual owners it took them 6 months to Attack the WH, they were doomed to failure before they even took it then and the flavor of the Wh has nothing to do with it. If this HK director wanted to keep that WH we all know what the outcome would have been at that point.

So your telling me any small group that PVP's can just hit you or noob up ingame to pick their C5 mag?

EDIT: My original post wasn't all about The C5 mag situation or the C6 renting though, that is just the result of human nature that CCP has laid the groundwork for with many changes over the last year or so.


i dont think they were too scared to attack the guy doing sites - i think they were too terrible to do it. but thats not important, obviously we aren't going to go and hand out c5/c6 mags, theyre high profile holes and it's just like owning an r64 in null - if you want it, you should take it. my example of whatever. is a clear example of an up and coming pvp group being able to do just that with no retaliation from me, it's just a shame that the group collapsed under its own weight.

i guess the point im trying to make is you said up and coming groups cant take c5/c6 mags - im saying if they pick their target correctly they can.
Kalel Nimrott
Caldari Provisions
#54 - 2015-09-20 12:53:12 UTC  |  Edited by: Kalel Nimrott
Winthorp wrote:
Kalel Nimrott wrote:
The problem with eve is that everyone is rich and everyone can't be rich cause plex prices.
Solution, some of you will have to be poor and some of us rich.
Anyone likes that?


I like being rich, you used to be poor Kalel. I hope this is still so. Twisted


Sorry, tonshits of iskk in null. Two months, = 4 months in wspace for me.

Bob Artis, you will be missed.

O7

unimatrix0030
University of Caille
Gallente Federation
#55 - 2015-09-20 13:29:54 UTC
Seems to me that every one is in agreement that capital escalations are to safe.
There is almost no risk of getting hunted like it used to be before.
That is the big problem.

Personaly i blame the instant sig spawn that wipped out rolling for pew.
Scanning the chain make the timing even worse.

No local in null sec would fix everything!

KC Kamikaze
Blue-Fire
#56 - 2015-09-20 17:55:37 UTC
I don't think capital escalations are broken in how much isk they bring in. I think the problem is the amount of effort it takes to do anything in wspace. In small corps it forces you to make a choice between looking (most of the time unsuccessfully especially if you are bad) for a fight, or closing your holes and printing isk.

This is why we have several stupid large corps in wspace and their vast krab hole farming operations. Out of that 300+ member corp you've got about 20 guys online in your pvp hole rolling and scanning at best and the rest are out krabbing on alts or afk just waiting for a "carrier tackled" ping.

The isk or the way it's gained isn't the problem. It's the mechanics of wormhole space that have produced this meta where you pvp in a big corp and farm a hole with your little alt corp and maybe a few friends because to do both in one corp in one hole is too much work.

This is my observation. I'm not really keen on thinking of clever ways to fix it. Change the mechanics of solo escalations to make it not possible and and the same time make it so you can't run cap escalations with bombers and other **** meta like that. I would not adjust the isk. it's too much isk for the solo farmer to get .. sure ... but they share the same isk pool with actual corps and you should not make them (actual corps) suffer.

Kalel Nimrott
Caldari Provisions
#57 - 2015-09-20 19:50:44 UTC
It's so easy the solution, that it is actually stupid. You could fix it all by tweeking the spawn rates of the sites. Or adding a delay of hours to the respawning.

Bob Artis, you will be missed.

O7

FT123
Doomheim
#58 - 2015-09-20 20:22:09 UTC  |  Edited by: FT123
NS = stupid anom isk
HS = stupid incursion isk
WH = stupid cap escalation isk

2 of the 3 require a group. 1 of the 3 exposes caps. NS anoms are so easy, and have have no risk with local chat. HS incursions I am not even going to try and justify.

If you nerf WH isk into the ground, there would literally be no reason to stay. I guess we could all move to Thera and hold hands...

Or we could all buy machs are start doing L4s and then quit the game due to boredom.
Kalel Nimrott
Caldari Provisions
#59 - 2015-09-20 22:03:43 UTC
5 bill a month with a well fitted mach (no blings). Risk free.

Bob Artis, you will be missed.

O7

Serendipity Lost
Repo Industries
#60 - 2015-09-20 23:42:23 UTC
Neckbeard Nolyfe wrote:
NoobMan wrote:

Stealth Bombers launching bombs in Red giants


Why this has not been fixed yet is a really good question.
Unless our csm/s believe it is not broken to fully escalate sites, and run them with 2 toons per wh.
And all those toons need to do, is be able to board carrier & dread and the ability to fly a bomber with a bomb launcher.
Atm every second c6/c5 RG is occupied with bomber farmers, where experienced crabs run a site with 2 bombers in ~15-20min.
That is the same site running speed as a solo moros in a non-effect wh.

Make sleepers immune to bombs, as the simplicity of bomber farming is beyond broken at this point. (the fact that wingspan mungos don't/haven't done it yet amuses me)



This would be simple to fix. Random spawn points for sleepless guardians and make them spawn at optimal (30ish km). Smartbombing and bomberbombing become useless. I'm not for just screwing over a groups method of pve, but if the community and CCP all agree that this pve method is broken, then that's the easy fix.

Those 2 simple things would go a long way to taking escallation farming out of auto matic. Add in web / painter immunity for the esc BS and you just took farming from 10 mins / site (assuming small farming group running 2 dreads in 2 siege cycles) to something much longer.

I don't think it's all that difficult to make c5/c6 escallations what they were supposed to be (at least closer), I just don't see a lot of folks getting behind the idea of making 'thier pve' more difficult.

That's the rub. We all want some things to change, but when we step up to the edge and know it's going to hurt our own bottom line, then a lot of us take a step back and remain silent. It's human nature.

I think pure farmers should hate my ideas because it will put a big dent in their bottom line and the pvp crowd to get behind it. The problem - we have pure farmers, but we don't have pure pvp guys (cuz we all need to make isk).