These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Walking in stations

First post
Author
davet517
Raata Invicti
#801 - 2015-06-30 16:53:32 UTC
It's dead, Jim.

It uses tech that CCP wasted millions on trying to create a vampire game for teenaged girls. There probably aren't even any devs at CCP who know how it works anymore. Enjoy your captain's quarters. That's all you're going to get.
Ilandrin Yona
Doomheim
#802 - 2015-06-30 17:06:30 UTC
davet517 wrote:
It's dead, Jim.

It uses tech that CCP wasted millions on trying to create a vampire game for teenaged girls. There probably aren't even any devs at CCP who know how it works anymore. Enjoy your captain's quarters. That's all you're going to get.


I seems to me that the fact that captains quarters haven't been removed indicates that CCP still hopes to one day implement walking in stations. If they didn't why keep the captains quarters? They are completely useless in their current state.

Or is removing them really such a hassle that it's easier to leave them in?

... ..... ....... ... ..... ....... ... ..... ....... ... ..... ....... ... ..... .......

My Eve Biography:

Ilandrin Yona

Jade Blackwind
#803 - 2015-06-30 17:58:38 UTC
davet517 wrote:
It's dead, Jim.

It uses tech that CCP wasted millions on trying to create a vampire game for teenaged girls. There probably aren't even any devs at CCP who know how it works anymore. Enjoy your captain's quarters. That's all you're going to get.
About 80% probability that the poster above is right.

Forget about WiS, in any case it won't be around until most of the current Eve players have moved on.
Vincent Athena
Photosynth
#804 - 2015-06-30 18:21:46 UTC
Ilandrin Yona wrote:
davet517 wrote:
It's dead, Jim.

It uses tech that CCP wasted millions on trying to create a vampire game for teenaged girls. There probably aren't even any devs at CCP who know how it works anymore. Enjoy your captain's quarters. That's all you're going to get.


I seems to me that the fact that captains quarters haven't been removed indicates that CCP still hopes to one day implement walking in stations. If they didn't why keep the captains quarters? They are completely useless in their current state.

Or is removing them really such a hassle that it's easier to leave them in?

Removing them would be easier than keeping them. Every update, they have to do regression testing to insure they did not somehow break a feature. They have to tests with both CQ on and CQ off. Getting rid of CQ would reduce testing.

CCP has removed features that have proven useless. Remember production teams? They were so little used that CCP decided that the effort to maintain the feature was not worth the effort. But, with CQ, they have decided it IS worth keeping the feature.

Why?

Know a Frozen fan? Check this out

Frozen fanfiction

Hendrick Kion
School of Applied Knowledge
Caldari State
#805 - 2015-06-30 18:32:22 UTC
I like staring at myself in the CQ mirror while eating bacon.
davet517
Raata Invicti
#806 - 2015-06-30 18:39:33 UTC  |  Edited by: davet517
Ilandrin Yona wrote:
davet517 wrote:
It's dead, Jim.

It uses tech that CCP wasted millions on trying to create a vampire game for teenaged girls. There probably aren't even any devs at CCP who know how it works anymore. Enjoy your captain's quarters. That's all you're going to get.


I seems to me that the fact that captains quarters haven't been removed indicates that CCP still hopes to one day implement walking in stations. If they didn't why keep the captains quarters? They are completely useless in their current state.

Or is removing them really such a hassle that it's easier to leave them in?


It's a self-contained engine that renders differently from the rest of Eve. Its interfaces to the rest of the game code are pretty thin. I doubt that they do any serious regression testing on it before a release. We're the regression testers. Even some change in the rest of Eve broke it, we'd be slow to notice, and wouldn't really care much.

Removing it wouldn't be a hassle. All they'd have to do is disable a button on the UI, and remove the actual code at their leisure, if ever. No real reason to though.
DaReaper
Net 7
Cannon.Fodder
#807 - 2015-06-30 19:29:16 UTC
Jade Blackwind wrote:
davet517 wrote:
It's dead, Jim.

It uses tech that CCP wasted millions on trying to create a vampire game for teenaged girls. There probably aren't even any devs at CCP who know how it works anymore. Enjoy your captain's quarters. That's all you're going to get.
About 80% probability that the poster above is right.

Forget about WiS, in any case it won't be around until most of the current Eve players have moved on.



not really. Most of the summer of rage had nothing to do with incarnia.

It had to do with the other three factors plus incarnia. Players got more mad that time was wasted and we were lied to,

CCP coudl easily do more wiht WiS, and that code they wasted millions on is not just thrown away, its just not being worked on.

I think there will be stuff with the CQ coming in the future, unless ccp has again changed gears on the all eve on pc thing

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#808 - 2015-06-30 20:01:30 UTC
Mikhem wrote:
I recently learned that there is site where you can gather money for different kind of projects. That gave me idea: How about crowd funding operation to make Incarna reality?

I was very disappointed when Incarna was cancelled. It was so exciting project. I could gamble ISK on smoky establishments and perhaps create establishment myself. No more ship spinning!

Comments are welcome for my idea!

Wikipedia article about this crowd funding site:
https://en.wikipedia.org/wiki/Indiegogo

Link to crowd funding site:
http://www.indiegogo.com/


You have awaken from hibernation few years later than you should.

Somehow ISD dont closed this thread? Funny. They usually close everyone and don't even redirect you to any proper one. Dude, how did you found this thread? I searched it by this crippled forum search and got only locked ones. Did you make some excavations with actual clicking thru the whole GD history? There is no google results that are even close to this thread, as if someone tagged it as "midgets zquizing their hairy nipples porn" or "japanese babes with a baloon sized feet fetish". Shocked
Angelica Dreamstar
Aliastra
Gallente Federation
#809 - 2015-06-30 21:31:41 UTC
Nana Skalski wrote:
Mikhem wrote:
I recently learned that there is site where you can gather money for different kind of projects. That gave me idea: How about crowd funding operation to make Incarna reality?

I was very disappointed when Incarna was cancelled. It was so exciting project. I could gamble ISK on smoky establishments and perhaps create establishment myself. No more ship spinning!

Comments are welcome for my idea!

Wikipedia article about this crowd funding site:
https://en.wikipedia.org/wiki/Indiegogo

Link to crowd funding site:
http://www.indiegogo.com/


You have awaken from hibernation few years later than you should.

Somehow ISD dont closed this thread? Funny. They usually close everyone and don't even redirect you to any proper one. Dude, how did you found this thread? I searched it by this crippled forum search and got only locked ones. Did you make some excavations with actual clicking thru the whole GD history? There is no google results that are even close to this thread, as if someone tagged it as "midgets zquizing their hairy nipples porn" or "japanese babes with a baloon sized feet fetish". Shocked

Now YOU are a real sunshine, aren't you? Big smile

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Mikhem
Taxisk Unlimited
#810 - 2015-06-30 22:20:41 UTC
Nana Skalski wrote:


You have awaken from hibernation few years later than you should.

Somehow ISD dont closed this thread? Funny. They usually close everyone and don't even redirect you to any proper one. Dude, how did you found this thread? I searched it by this crippled forum search and got only locked ones. Did you make some excavations with actual clicking thru the whole GD history? There is no google results that are even close to this thread, as if someone tagged it as "midgets zquizing their hairy nipples porn" or "japanese babes with a baloon sized feet fetish". Shocked

Thanks for finding this thread goes to ISD Ezwal. I made search with word Incarna in topic section and third answer is made by ISD Ezwal.

Here is link for this search:
https://forums.eveonline.com/default.aspx?g=search&topic=incarna

This is official Incarna thread! Incarna For The Win! The best computer game plan ever made. I wish it could become reality!

Mikhem

Link library to EVE music songs.

Lulu Lunette
Savage Moon Society
#811 - 2015-06-30 22:27:06 UTC
I love Captains Quarters.

@lunettelulu7

Rain6637
GoonWaffe
Goonswarm Federation
#812 - 2015-07-01 06:51:50 UTC
Ok, I wasn't completely forthcoming. I would mostly work for CCP to find out for myself what is really going on. I have a feeling I would leave after one too many times when a discussion is terminated with "well I disagree" with no logic to support the sentiment.
Webvan
All Kill No Skill
#813 - 2015-07-01 07:51:00 UTC  |  Edited by: Webvan
DaReaper wrote:
Jade Blackwind wrote:
davet517 wrote:
It's dead, Jim.

It uses tech that CCP wasted millions on trying to create a vampire game for teenaged girls. There probably aren't even any devs at CCP who know how it works anymore. Enjoy your captain's quarters. That's all you're going to get.
About 80% probability that the poster above is right.

Forget about WiS, in any case it won't be around until most of the current Eve players have moved on.



not really. Most of the summer of rage had nothing to do with incarnia.

It had to do with the other three factors plus incarnia. Players got more mad that time was wasted and we were lied to,

CCP coudl easily do more wiht WiS, and that code they wasted millions on is not just thrown away, its just not being worked on.

I think there will be stuff with the CQ coming in the future, unless ccp has again changed gears on the all eve on pc thing

That's more or less what he said right there, you are agreeing with him.
Really to define it, they quit working on EVE for months and months and months and months and months to develop Carbon so they can market a new magic bullet for other developers to license - and to make WoD with it as well (which was a total failure). EVE was left to rot, broken, for a very long time, only to reveal some broken catwalk system. I don't think they ever managed to license Carbon out to anyone either.

Ontop of that, "greed is good" was exposed along with the crazy microtransaction pricing on barbie doll apparel (monoclegate), for a game we already paid for and still pay by subscription, even if spaceships were just left to rot. I canceled my sub for I think 8mos not sure if I'd ever come back. Didn't until they started fixing the space ship game anyway.

All the "we want WiS" griping after all this time is still amusing though, keep up the good work Lol
It's not even a "back burner" project, that team was disbanded long ago, CCP has restructured. Maybe you should be looking into SC Online if you are still so upset? hehehaha

edit: oh and just to mention, the new/restructured CCP has done a good job with Carbon, improving the space ship part of the game over the years. Still lots to do, but would not even be close to where they are at today if WiS had continued. Likely CCP would have closed down years ago.

Oh another edit: About that crossed out part, simply view all the CCP videos over just the past couple years, you just won't get that impression at all. That's sooo not what they are doing, and you should know that, Bro. It's about interaction now, from other games interacting into New Eden. Dust was the first - yes sadly an f2p game on a dieing console, though at least outside funded. Then other games to come, but they know better now to not mess with the spaceship game but to keep improving it. They will only maintain WiS, not build on it, more or less just a platform to launch into these other games. Lots of vids to watch, get cracking.

I'm in it for the money

Ctrl+Alt+Shift+F12

Jenshae Chiroptera
#814 - 2015-07-01 13:07:08 UTC
WiS another dead limb of CCP's development that could still produce fruit.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Eliana Eros
Sentinel Event
Hatakani Trade Winds Combine
#815 - 2015-07-01 14:15:37 UTC
Came back to see Kate update pictures. Sadly no links or in game mails. Cry

Now i have to comment on this again...something something....WiS where you could sit on couch with a neighbor and watch the wanted members of eve update...something promiscuous Kate.

♥'s and Glomps for everyone...well almost everyone.

Ze Goggles

Dersen Lowery
The Scope
#816 - 2015-07-01 14:35:28 UTC  |  Edited by: Dersen Lowery
Webvan wrote:
Really to define it, they quit working on EVE for months and months and months and months and months to develop Carbon so they can market a new magic bullet for other developers to license - and to make WoD with it as well (which was a total failure). EVE was left to rot, broken, for a very long time, only to reveal some broken catwalk system. I don't think they ever managed to license Carbon out to anyone either.


No, but they did manage to totally overhaul the way it handled messages, speeding up the game and making Time Dilation possible. It was not a wasted effort, it just fell short of the (admittedly ambitious) mark.

And really, "one engine to rule them all" is the sort of thing that only sounds good in a corporate suite. Engines are tools. You use whatever's appropriate for the job.

Webvan wrote:
edit: oh and just to mention, the new/restructured CCP has done a good job with Carbon, improving the space ship part of the game over the years. Still lots to do, but would not even be close to where they are at today if WiS had continued. Likely CCP would have closed down years ago.


You mean they started work again in earnest after taking a couple of years off to work on the rest of the game and investigate the feasibility of the improvements they wanted to make. I'm not saying that's a bad thing at all, but burying the considerable amount of work that went into CARBON messaging because you don't like WiS is dumb.

Webvan wrote:
They will only maintain WiS, not build on it, more or less just a platform to launch into these other games. Lots of vids to watch, get cracking.


Maintaining it isn't free. Just ask the guys who are tasked with keeping the Mac client running. Also, the character creator is the first part of the game that new players are exposed to. If it doesn't look good, EVE doesn't look good. So they have people who work on it. Not very many, granted, but it's not being ignored.

The sad part is that if WiS had been trusted to the Atlanta team we might very well have it. They had some really slick tools for rapidly developing beautiful areas.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Svenja Timofeyeva
Sebiestor Tribe
Minmatar Republic
#817 - 2015-07-01 15:19:46 UTC  |  Edited by: Svenja Timofeyeva
CCP had no intention to license off their engine. They explicitely stated so.

Simple google for "carbon engine license ccp" shows any claim of contrary is wrong.
Teinyhr
Ourumur
#818 - 2015-07-01 17:02:59 UTC
davet517 wrote:
It's dead, Jim.

It uses tech that CCP wasted millions on trying to create a vampire game for teenaged girls. .


Again I love it how people who know jack **** about World of Darkness run their mouth off about it. It was in the works long before Twilight became a thing, and they were obligated to work on the MMO as part of the CCP / White Wolf merger. White Wolf kept its end of the bargain by making the EVE Online CCG (Collectible Card Game), CCP did not.
Jenshae Chiroptera
#819 - 2015-07-01 19:42:25 UTC  |  Edited by: Jenshae Chiroptera
Vincent Athena wrote:
wrote:
Ilandrin Yona]Or is removing them really such a hassle that it's easier to leave them in?

Removing them would be easier than keeping them. Every update, they have to do regression testing to insure they did not somehow break a feature. They have to tests with both CQ on and CQ off. Getting rid of CQ would reduce testing.
Poor code design if this is the case.
Disregarding the user interface it is almost a separate game. The code should reflex that. Calling upon the exact same libraries and not having two sets creates the work that you speak of.
Apart the CQ can remain unchanged indefinately.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Dersen Lowery
The Scope
#820 - 2015-07-01 20:09:34 UTC
Jenshae Chiroptera wrote:
Poor code design if this is the case.


Only if you assume that they never make any changes to the code, and only if you forget that CCP maintains a version of EVE that runs on a custom version of WINE, and regression testing is necessary to make sure that no changes to WINE have broken CQ. It's not an academic concern; for a long time, CQ and vanilla WINE didn't get along at all.

Jenshae Chiroptera wrote:
Disregarding the user interface it is almost a separate game. The code should reflex that.


Should, yes. But this is the EVE codebase we're talking about, where literally every object in space knows how to be a drone and a pirate.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!