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Carnyx release - General feedback

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Author
Panterata
Federal Navy Academy
Gallente Federation
#2121 - 2015-06-25 18:00:26 UTC  |  Edited by: Panterata
Btw against with everything else on who was the idea to change the names of the micro warp drives? What was the idea?

It was easy before - 1MN for frigates/ceptors, 10MN for C/BC etc etc

Now...can you make another tutorial for them which type for which class of ships is?! .... or you will make a special patch for them?!
Circumstantial Evidence
#2122 - 2015-06-25 18:36:32 UTC
Panterata wrote:
Btw against with everything else on who was the idea to change the names of the micro warp drives? What was the idea? It was easy before - 1MN for frigates/ceptors, 10MN for C/BC etc etc
But, it wasn't easy... searching for "1MN" got you afterburners, as well. The new logic is fairly simple: the number "5" is a MWD prefix. They give you a 5x speed boost SmileFeature announce thread.
Joe Gormley
Nemo Modicus Group
#2123 - 2015-06-25 19:03:33 UTC
Circumstantial Evidence wrote:
Panterata wrote:
Btw against with everything else on who was the idea to change the names of the micro warp drives? What was the idea? It was easy before - 1MN for frigates/ceptors, 10MN for C/BC etc etc
But, it wasn't easy... searching for "1MN" got you afterburners, as well. The new logic is fairly simple: the number "5" is a MWD prefix. They give you a 5x speed boost SmileFeature announce thread.


Uuum, surely if abs and mwbs had remained unchanged, this would encourage the players to learn the difference between the two types of prop mods.. Thereby enhancing their skill...

Sry Circumstantial Evidence... but I hope you see how bemusing it is on the apparent ever changing stance of DEVs depending on the topic, or put another way, how they justify change for changes sake..

BTW, why was the Damage Control Icon changed, anyone know...?? It was like losing an old friend...

Miss the DEV team that took the time to listen and fix the issues...

Quality over Quantity every time..

Remove the Icons as no fit for purpose!!

Circumstantial Evidence
#2124 - 2015-06-25 19:36:30 UTC
Joe Gormley wrote:
Uuum, surely if abs and mwbs had remained unchanged, this would encourage the players to learn the difference between the two types of prop mods.. Thereby enhancing their skill...
I see what you did there Blink
Joe Gormley wrote:
BTW, why was the Damage Control Icon changed, anyone know...?? It was like losing an old friend...
That change was pretty low key, icon refreshes generally go through without controversy. For example, covert cyno vs regular; and hull repair vs armor. I think this is the first thread mentioning it.
Rio Bravo
Deep Core Mining Inc.
Caldari State
#2125 - 2015-06-25 19:51:42 UTC  |  Edited by: Rio Bravo
Panterata wrote:
adapt - this word is a little bit silly. If you are a boy and someone force you to become a girl are you going to adapt?!

Enhancing - yes..enhance new icons like old one


Lol, Drive your Studebaker to the retro Video Game store or pawn shop and pick up a Coleco Vision console, and hook it up to your vintage Citizen TV set...might have to disconnect the rabbit ears...Then you can relive the 'Pong' and 'Space Invaders' glory days. It doesn't have a soundtrack, so just throw a Neil Sedaka 45 on the record player.

Old Icons = Past...New Icons = Future.

Roll

“You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig. I dig.”  - Clint Eastwood, misquote.

Panterata
Federal Navy Academy
Gallente Federation
#2126 - 2015-06-25 20:07:15 UTC
Rio Bravo wrote:
Panterata wrote:
adapt - this word is a little bit silly. If you are a boy and someone force you to become a girl are you going to adapt?!

Enhancing - yes..enhance new icons like old one


Lol, Drive your Studebaker to the retro Video Game store or pawn shop and pick up a Coleco Vision console, and hook it up to your vintage Citizen TV set...might have to disconnect the rabbit ears...Then you can relive the 'Pong' and 'Space Invaders' glory days. It doesn't have a soundtrack, so just throw a Neil Sedaka 45 on the record player.

Old Icons = Past...New Icons = Future.

Roll




Rio Bravo....undock from the station and go play tetris! This game is not for you

For you

Past = Eve ...Future = Tetris
Darkblad
Doomheim
#2127 - 2015-06-25 20:13:30 UTC  |  Edited by: Darkblad
CCP Claymore wrote:
Not on SISI yet, Thursday or Friday by the time we get the changes onto SISI.

Will make sure we have a nice gap for them.
Sisi build 909753 just got deployed with this change to no hostile brackets - as well as some hostile NPC cruisers.

Shot the Overview, Dark Matther theme, no transparency and window blur off, window not pinned.
UI Scale @ 100%
Loors kind of teal to me. I wonder how this will blend with limited engagements.

NPEISDRIP

Rio Bravo
Deep Core Mining Inc.
Caldari State
#2128 - 2015-06-25 20:14:57 UTC  |  Edited by: Rio Bravo
Panterata wrote:
Rio Bravo....undock from the station and go play tetris! This game is not for you

For you

Past = Eve ...Future = Tetris


But how will I adapt to all those falling pieces? They are all different shapes? Is it necessary they be all different colors? Also, they fall faster the farther I go.
Besides, I want the new Tetris to be like the old Commodore 64 version! If they don't change it back I will unsub my Xbox account, which has been losing subscriptions for a long time, thanks to all the complexity.

Give us back the old tetris, at least the gameboy versions graphics...My eyes bleed when I play, and my brain makes me crap my pants when the long L shaped pieces start falling.

Sigh...maybe I should just stick with EvE and the awsome new icons that make life simpler.

Roll

“You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig. I dig.”  - Clint Eastwood, misquote.

Panterata
Federal Navy Academy
Gallente Federation
#2129 - 2015-06-25 20:18:36 UTC  |  Edited by: Panterata
Rio Bravo wrote:
Panterata wrote:
Rio Bravo....undock from the station and go play tetris! This game is not for you

For you

Past = Eve ...Future = Tetris


But how will I adapt to all those falling pieces? They are all different shapes? Is it necessary they be all different colors??? Also, they fall faster the farther I go.
Besides, I want the new Tetris to be like the old Commodore 64 version! If they don't change it back I will unsub my Xbox account, which has been losing subscriptions for a long time, thanks to all the complexity.

Give us back the old tetris, at least the gameboy versions graphics...My eyes bleed when I play, and my brain makes me crap my pants when the long L shaped pieces start falling.

Sigh...maybe I should just stick with EvE and the awsome new icons that make life simpler.

Roll


Just admit that you are CCP alt! (CCP Claymore/ Surge is that you?)
Rio Bravo
Deep Core Mining Inc.
Caldari State
#2130 - 2015-06-25 20:20:39 UTC  |  Edited by: Rio Bravo
Panterata wrote:
Just admin that you are CCP alt! (CCP Claymore/ Surge is that you?)


My hauler alt is The Mittani, and my other cyno alt is Chribba.

Roll

“You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig. I dig.”  - Clint Eastwood, misquote.

Panterata
Federal Navy Academy
Gallente Federation
#2131 - 2015-06-25 20:26:08 UTC  |  Edited by: Panterata
Rio Bravo wrote:
Panterata wrote:
Just admin that you are CCP alt! (CCP Claymore/ Surge is that you?)


My hauler alt is The Mittani, and my other cyno alt is Chribba.

Roll


https://zkillboard.com/character/443630591/


This make sense. You are a station player. That's why you like new icons

Roll
Rio Bravo
Deep Core Mining Inc.
Caldari State
#2132 - 2015-06-25 20:32:53 UTC
Panterata wrote:
https://zkillboard.com/character/443630591/


This make sense. You are a station player. That's why you like new icons

Roll


I like the new station services ones too, lol.

Big smile

“You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig. I dig.”  - Clint Eastwood, misquote.

Alea
Pator Tech School
Minmatar Republic
#2133 - 2015-06-25 20:58:05 UTC
Panterata wrote:
CCP Claymore

So any chance to use old ships and npc icons?
Or to customize them as per old one for all ships classes? - shiny squares and shiny red crosses

As you can see most of the ppl wants them. Pls reply


^^^ This for the love of all that's good this..!! ^^

Not gonna say please as I'm 99.99999999999999999999% sure the new icons are here to stay, forcing a small number of us out of the game probably forever. :(

Whomever is making the last few years decisions on what changes are to be implemented in this game, must hate Eve with all their being.

Rio Bravo
Deep Core Mining Inc.
Caldari State
#2134 - 2015-06-25 21:03:40 UTC
Alea wrote:
Not gonna say please as I'm 99.99999999999999999999% sure the new icons are here to stay, forcing a small number of us out of the game probably forever. :(


The dev blog says they are going to make the icons a customizable thing from the overview menu. So you can still stand your friends up, forget your wifes birthday, or show up late for work, because of your EvE addiction.

“You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig. I dig.”  - Clint Eastwood, misquote.

Alea
Pator Tech School
Minmatar Republic
#2135 - 2015-06-25 21:04:19 UTC
Panterata wrote:
Copy - Paste

CCP Claymore

So any chance to use old ships and npc icons for ALL SHIPS CLASSES? - shiny squares and shiny red crosses

Or to customize them as per old one for all ships classes? - shiny squares and shiny red crosses

As you can see most of the ppl wants them. Pls reply

Why don't you give us a straight answer for the most important questions ?! 2109 ppl waiting more then a 3 weeks


No answer will be given as they most likely don't care about the few of us who can't play with the icon change, sure they'll lose a few bux but not enough to make them think about spending a few minutes to include the old icon set as an option in a future patch.

Whomever is making the last few years decisions on what changes are to be implemented in this game, must hate Eve with all their being.

Alea
Pator Tech School
Minmatar Republic
#2136 - 2015-06-25 21:06:49 UTC
Cleanse Serce wrote:
Panterata wrote:
Copy - Paste

CCP Claymore

So any chance to use old ships and npc icons for ALL SHIPS CLASSES? - shiny squares and shiny red crosses

Or to customize them as per old one for all ships classes? - shiny squares and shiny red crosses

As you can see most of the ppl wants them. Pls reply

Why don't you give us a straight answer for the most important questions ?! 2109 ppl waiting more then a 3 weeks


They already answered to this question days ago.

Simple answer is : NO.

They stick to those icones, and improve them.


It's hard to make something terrible when it's already terrible so improvement is all there is left.

Whomever is making the last few years decisions on what changes are to be implemented in this game, must hate Eve with all their being.

Panterata
Federal Navy Academy
Gallente Federation
#2137 - 2015-06-25 21:14:26 UTC
I just found some temporary solution. I just remove the icon colon from my overview and hide all brackets. I will not see where will be/is the fleet but who cares for pvp fights and pvp players
Alea
Pator Tech School
Minmatar Republic
#2138 - 2015-06-25 21:31:07 UTC
Rio Bravo wrote:
Alea wrote:
Not gonna say please as I'm 99.99999999999999999999% sure the new icons are here to stay, forcing a small number of us out of the game probably forever. :(


The dev blog says they are going to make the icons a customizable thing from the overview menu. So you can still stand your friends up, forget your wifes birthday, or show up late for work, because of your EvE addiction.


My kids are grown, my friends have a life of there own so don't need me around to hold there hand, I'm self employed so I can be as late as I want, my GF has access to my bank account so she can get whatever she wants for her B-Day, Eve was my main game until the icon changes so now I play something else to take up my spare time.

CCP will not make any changes so those of us who want the old icon set available again as that's not CCPs way, it's always been there way or the highway and it will always be that way, the icons will never be customizable enough to make them as useful as they once were, the old icons are a small chunk of the good stuff CCP has removed from the game over the years so what's next to be removed that already works perfectly as it already is..??

Whomever is making the last few years decisions on what changes are to be implemented in this game, must hate Eve with all their being.

MavnGoose
Valkyrie.
#2139 - 2015-06-25 23:37:06 UTC
A tempory sticky tape I have found for the situation is to make all players outside of corp/alliance have a grey shaded background. This helps me distinguish between Npc and player, next thing is to devide your overview tabs into groups ie ships drones structures celestials wrecks etc etc. Somewhat clunky nand limited and may not be any help to our colorblind brothers and sisters Sad. Also a real shame we can only have 5 overview tabs.

To any devs reading please note that I am identifying ships by color shading then reading shiptype name. The icons are still superfluous and of no use at least to me. This fix uses no recently deployed features.
Sky Marshal
State War Academy
Caldari State
#2140 - 2015-06-26 01:58:17 UTC  |  Edited by: Sky Marshal
Rio Bravo wrote:
The dev blog says they are going to make the icons a customizable thing from the overview menu. So you can still stand your friends up, forget your wifes birthday, or show up late for work, because of your EvE addiction.

I know that I am french and so genetically bad in english, but the dev blog don't say that. It says that there will be a column who show the icons into the overview customization window. Big difference.

Quote:
Add icons to overview customization [window]

We’ve heard the most benefit from the new icons was gained by those with properly managed overview setups. We’re looking to add an icon column to the customization window, to make it super simple to understand which items you want the tab to display and how. This will also double as an in-client legend and visual guide to learning the new icons faster.

Where did you read that we will be able to customize them ?