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Inject Some Life Back Into This Game!

Author
Nevyn Auscent
Broke Sauce
#21 - 2014-11-18 05:21:14 UTC
Tavin Aikisen wrote:

I always wonder why they don't combine both of your ideas. Wormhole space becoming as limited as the wormhole entrances allow? As soon as those wormholes collapse, you're stuck there and forced to self-destruct to return home!

Bit harsh I know. It's a very basic idea. Not too much thought process behind it. Just looking to keep the exploration and expeditionary aspects the key point.

Even if WH's were limited lifespan... it's still not something 'new'. It's just a limited lifespan farming opportunity.
Something new requires continual coding of content rather than systems, and is what Themepark MMO's do.
Rayo Atra
Guardians of the Volatile Wine
#22 - 2014-11-18 16:35:32 UTC  |  Edited by: Rayo Atra
posting in a bear thread.

My stories! The tragic end of some NPC's that never even truly spawned!

"The game is in a general malaise lately and a feeling that better times are behind it. "

This could not be more wrong.

EvE is becoming more real than ever.



Stop reading/needing fiction

leave CQ

???

Profit!

Tell you what I do like though: A killer. A dyed-in-the-wool killer. Cold-blooded, clean, methodical and thorough.

-Jean-Baptiste Emanuel Zorg

LiquidDreams
Garoun Investment Bank
Gallente Federation
#23 - 2014-12-02 00:18:11 UTC
I also think eve seems to go seriously downhill with new player who is simplhen lack of advertising for Eve online several demos more advertising overall the game to have a chance to survive in the long term ..

from 50000 to 40000 every night to play it is between 20000 and 30,000th
to be far more publicity to the CPP if something has to happen here ..
Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#24 - 2014-12-02 06:35:23 UTC
Rayo Atra wrote:
My stories! The tragic end of some NPC's that never even truly spawned!


You've missed the point entirely. It's about maintaining context within an immersive world.

An anecdote based on an even recently:

-Player A of the Caldari militia encounters Player B of the Gallente Militia

-Player A is destroyed by Player B

-Player B offers a "gf" in local chat.

-Player A responds with something vulgar and refuses to reciprocate the "gf" gesture.

-Player B attempts to point out that "gf" is a form of etiquette

This kind of behaviour is a meta-game etiquette. It's aimed at showing good "sportsmanship" towards an opposing PLAYER (not a character). From a contextual perspective, Player B is probably the most "in the right" because in what logical world would two opposing militants meet after a fight to congratulate the other on a victory as if it was a kind of sport?

And thus players alone cannot maintain context. A minority of role-players will do so with what little resources and ability they have, but ultimately it's up to the content developers to do so.

This is the same reason the "EVE is Real" trailer is so heavily edited. Yes the vocals were recorded in real-time. But where was the off-topic banter? Players discussing real-world events? Players interrupted by real-world events? Those aspects are contextually inappropriate and while great for general player activity, they are not necessarily great for the greater context of a virtual world.

Unlike the Chronicles which were always about regular people in the EVE fictional world, the EVE novels focussed on capsuleer characters. It allowed us to reflect upon and compare with our own experiences. The world dynamically altered to reflect events of the novel which helps the world to evolve as if it were real.

So yes, player activity is great. But it can't be the sole factor. And if your perception of an imagined world is a simple as "an NPC character who never truly spawned" then that's even more reason to inject some life! Because players think that's the only fictional content this game has ever offered... and that's not right. :)

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Kajurei Delainen
Doomheim
#25 - 2014-12-10 13:16:41 UTC  |  Edited by: Kajurei Delainen
Nexus Day wrote:
Whoa now, you are expecting more than ship balancing and texturing? What happened to player generated content? You want news bulletins sit in a trade hub and deliver it yourselves you lazy bastards.


Your reply is shallow and ignorant.
What the thread author is referring to is that there is not much 'lore' or driving news to keep the community invested in what goes on in eve. In all this time, the players here are seeking more enrichment from the game, that is lacking.

You refer to news bulletins, this many years into the game, there should be an in game news channel available to watch in station, with a searchable database and archive to read about a new event, research its origins, and have to piece to together some answers to the who/where/why and what. Open a RL browser in game to 'google' it is very lame. Mission agents that correlate to the event would contact us, or advertise in the news feed for 'assistance'. With some work, it could be a whole other line in the game - trying to assist and influence events in the game; In addition to that, it could be incorporated into the mission system, a new mission division, with rewards for contributing to discovering/reporting/and verifying new game developments.

Players get tired of the same old shootem-up, become less willing to pay for it, when nothing new about the community is created.
Ioci
Bad Girl Posse
#26 - 2014-12-27 05:08:10 UTC
EVE is still ripe for fan fiction. I just don't have the time or resources to create it at a level I feel it deserves.

Most of the soap opera, drama is behind EVE and won't return. It required a level of innocence and ignorance that had no chance as time went by.

R.I.P. Vile Rat

John Revenent
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#27 - 2014-12-28 19:47:15 UTC
+1, totally agree with the OP.

Ishukone Loyalist - Private Contractor

"Holding on to anger is like grasping a hot coal with the intent of throwing it at someone else; you are the one who gets burned."

Erica Dusette
Division 13
#28 - 2015-01-02 09:29:37 UTC  |  Edited by: Erica Dusette
"Immersion" is a very different beast for every individual player I think.

I agree with the OP in at least you can't have too much enjoyable fiction and lore thrown at us, though I think immersion is only minimally tied to that.

As some other posters mentioned, driving and creating your own stories, fiction/non-fiction and content level really is a player-responsibility. CCP can't force immersion as it's different for everyone. Although the lore "framework" provided by CCP for us to swim in is still as important as any other part of the pool.

I personally get an enormous degree of immersion here and have found many recent updates have helped with that and the way I play my EVE. For example, there's a lot more pvp content in wormhole space (what I enjoy) for me to immerse myself into the ship aspect, as well as avatar-related content (which I also enjoy) which has given me further immersion into my character herself. As a nerdy roleplayer I'm often in character, everywhere. I write non-fiction blogs in-character to share my character's true EVE stories. I use a ton of roleplay and non-roleplay private chans and often fly out on adventures with other like-minded pilots. And importantly I stay tuned to the news and opinions created by other players (or their characters) in places like IGS and EVE fiction, where the latest hot topics in lore are often on the table.

I'm always immersed baby Pirate

The immersion is there already if you want to take it, or create it yourself.

But regardless - +1still to more lore related content anyway.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Red Teufel
Calamitous-Intent
#29 - 2015-01-13 17:05:05 UTC
nothing really came about from the lore. It's not like we got sweet new missions every week or some kind of thing we get to do. Now they are hitting lore harder then they ever had in over 5 years and yet here you are complaining.
Kyoko Sakoda
Achura-Waschi Exchange
Monyusaiya Industry Trade Group
#30 - 2015-01-13 21:51:07 UTC
"Hey there, what are you reading?"
"Great Expectations."
"Is it any good?"
"Eh, it's not all I hoped for."
Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#31 - 2015-01-13 22:48:11 UTC
Red Teufel wrote:
then they ever had in over 5 years and yet here you are complaining.


Did you not see the examples I posted that no longer exist? How exactly are they hitting it harder than they were in 5 years?

5 years ago we had:
-Fortnightly chronicles with artwork
-In-game news at least once a week
-Lore based/cinematic trailers twice a year
-Quarterly magazine which included unique artwork and chronicles (written by fans but processed by CCP)

We had 43 in-game news articles in 2014 compared to 176 in 2013 (Caldari Prime Battle Year). In 2008, a year when the game world was tied in with a novel we saw 133 updates! Including an expansion deployment which saw the game world literally evolve to reflect changes as conveyed in a novel.

Don't get me wrong, I'm absolutely thankful for anything lore related. But to say they are currently exceeding past expectations and that I'm complaining for nothing is not fair at all. I hope, if anything, they are possibly starting to return to previous levels of activity.

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Delt0r Garsk
Shits N Giggles
#32 - 2015-01-23 09:03:20 UTC
Isn't Thera and sleepers stuff all new lore? Or do you mean other lore because you don't care about Wspace?

And they stated plainly that the cinematic trailers where costing a fortune in both time and money. And it couldn't really be justified or sustained.

AKA the scientist.

Death and Glory!

Well fun is also good.

Nevyn Auscent
Broke Sauce
#33 - 2015-01-23 11:19:35 UTC
Delt0r Garsk wrote:
Isn't Thera and sleepers stuff all new lore? Or do you mean other lore because you don't care about Wspace?

And they stated plainly that the cinematic trailers where costing a fortune in both time and money. And it couldn't really be justified or sustained.

Work out how much (little) new lore actually exists around Thera.
And how much (little) players have been able to interact in a meaningful manner with it.

I think you'll find that most people here are at least passingly familiar with J space what with the A'J project being J space based in part. Regardless of where they actually live.
Delt0r Garsk
Shits N Giggles
#34 - 2015-01-23 12:14:06 UTC
I don't see that as any less than other lore interaction. The vast majority of us don't. So how did you interact with the other lore stuff? I mean a weekly bulletin doesn't really sound like interaction.

AKA the scientist.

Death and Glory!

Well fun is also good.

Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#35 - 2015-01-23 12:49:26 UTC  |  Edited by: Tavin Aikisen
Delt0r Garsk wrote:
Isn't Thera and sleepers stuff all new lore? Or do you mean other lore because you don't care about Wspace?


My initial post preceeded these new lore additions. It's still not close to the original quantity that I previously mentione. But I did acknowledge them later on in a later post.

[quopte]And they stated plainly that the cinematic trailers where costing a fortune in both time and money. And it couldn't really be justified or sustained. [/quote]

I also addressed this too.

Delt0r Garsk wrote:
I don't see that as any less than other lore interaction. The vast majority of us don't. So how did you interact with the other lore stuff? I mean a weekly bulletin doesn't really sound like interaction.


It's not just interaction. It's the "life" aspect. It assists with the suspension of disbelief that this isn't a real world. It descripes events happening in an aspect of the game you may not even be able to access (such as planetside) and stirs your imagination.

But I do agree, interaction is better. And many of these live events were interactive. Such as the initial Sansha incursions.

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#36 - 2015-02-23 01:06:23 UTC  |  Edited by: Tavin Aikisen
Just thought I'd touch base. Lately we've seen some really cool world news updates and Scope videos. For those who were critical of my feedback, what do you think of these recent fictional developments that have been appearing coinciding with the release of Tiamat? Can you honestly say they didn't contribute any further excitement, immersion or any other feelings? :)

Personally it was a more noteworthy release than previous. I haven't actually been playing a lot recenlty due to real life commitments, but being able to read fictional world news, as well as player driven news, whilst out of game is exactly the magic I've been referring to all along. This game world lives with or without you and simple touches like these Scope videos are fantastic.

The most noteworthy feature of the current scope videos is that they are more inclusive of capsuleers than ever before. We've seen player characters referenced by name and their theories discussed. Big smile

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Anatoly Kataev
In Gila We Trust
#37 - 2015-03-24 10:05:30 UTC
I can't understand those who offers to write our own lore. One of bigger benefits of official lore was that it was written by Tony Gonzales, who is VERY good in writing epics.

We have some writers in Russia who writes EVE-related books (with slightly changed names of races and ships) and its really BAD. Its cannot reflect all complexity of EVE universe, all mysteries and complicated relations between imperies and corporations.

Actually i am very surprised that no good writers is interested in EVE universe, as a source for new fiction books.
Kiera Minaris
Federal Navy Academy
Gallente Federation
#38 - 2015-03-24 15:33:54 UTC
Well, I would like to send a VERY BIG THANK YOU, to whoever in CCP got these SCOPE vids going out.

A-W-E awesome!!!!!
Vector Symian
0 Fear
#39 - 2015-03-29 03:03:39 UTC
I am apart of a group planning to burn null down in a massive all out brawl between all the secs all of us Vs null

yes you heard correctly

im declaring war on Null...all of it

It will occur during the sov changes hope to see you on the battle field gentleman o7

and good luck no matter the side you choose
Nevyn Auscent
Broke Sauce
#40 - 2015-03-29 04:22:06 UTC
Vector Symian wrote:
I am apart of a group planning to burn null down in a massive all out brawl between all the secs all of us Vs null

yes you heard correctly

im declaring war on Null...all of it

It will occur during the sov changes hope to see you on the battle field gentleman o7

and good luck no matter the side you choose

*points to in game events* Wrong forum.
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