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Walking in stations

First post
Author
Asura Vajrarupa
Doomheim
#501 - 2015-03-05 17:10:13 UTC
Dust itself wasn't the failure, making it PS exclusive instead of PC was the failure. The second they abandon this failure Dust will start flying. So really it is a question of what does CCP as a company love more, pride or money. Personally I think the latter will ultimately win out.

Ignorance is the cause of suffering.

Tarpedo
Incursionista
#502 - 2015-03-05 23:40:42 UTC
It look like characters have started to breathe in captain quarters - it's very noticeable on female toons due to anatomy.

Perhaps air beyond the door is being conditioned after all.
Jenshae Chiroptera
#503 - 2015-03-06 14:06:23 UTC
Tarpedo wrote:
It look like characters have started to breathe in captain quarters - it's very noticeable on female toons due to anatomy.
I am just thinking about that.P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#504 - 2015-03-06 14:58:13 UTC
Chribba wrote:
Marsha Mallow wrote:
Chribba just doesn't look the same anymore. If he pops up and shouts "HELLO" in response to that, don't blame me.
Hello.
I totally would walk around with my old avatar if I could - even if I was a 2D face.
/c
So, Chribba what if we burn Rens until they make you a hat? Twisted

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Pyralissa
Ministry of War
#505 - 2015-03-09 08:45:14 UTC
Tarpedo wrote:
It look like characters have started to breathe in captain quarters - it's very noticeable on female toons due to anatomy.


Certain female characters I'm sure.
Jenshae Chiroptera
#506 - 2015-03-09 14:14:02 UTC
Pyralissa wrote:
Tarpedo wrote:
It look like characters have started to breathe in captain quarters - it's very noticeable on female toons due to anatomy.
Certain female characters I'm sure. Twisted
Fixed. P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

DaReaper
Net 7
Cannon.Fodder
#507 - 2015-03-12 19:30:23 UTC
bump cause people don;t know how to search

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Felicity Love
Doomheim
#508 - 2015-03-12 20:33:35 UTC
Bump... because some people take things too literally and need to have a sense of humour rudely implanted, preferably through an orifice.

Roll

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Jenshae Chiroptera
#509 - 2015-03-13 00:30:11 UTC
Ooooooo ..... left nostril with your bare finger! P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Kaleen Khadath
Republic Military School
Minmatar Republic
#510 - 2015-03-13 00:38:53 UTC
Jenn aSide wrote:
TL;DR ,it's not CCPs fault that you imagined EVE was (or was going to be) something it's not, it's your fault as a bad and unaware consumer for believing it in the 1st place.


I'm not sure I agree that the blame on this lies with players. CCP did say and show quite a lot of stuff. Remember the mock-ups of mission planning table, the bar with dancers, etc? The "A Future Vision" video from one of the FanFests, which featured avatar gameplay. Etc., etc. Remember CCP saying how their vision ("from day one", no less!) was to have EVE be a full sci-fi sim, not just spaceships. They talked a big game, but delivered virtually none of it. Just like they talked a lot about how Dust and EVE would interact, and here we are half a decade later, and the interaction is still not there. Or a bunch of other stuff they talked about and showed that never materialized, there's a pretty big list of that stuff. Before I quit the last time, a few years back, I remember that the next big thing was going to be mining fleets and ring mining, that was around 2011-2012 IIRC, how's that coming along, now that it's 2015?

So you see, it's not like CCP is totally blameless in this, and it's the players that had unrealistic expectations and blew things out of proportion. CCP did a lot to spur that along, letting their mouths write checks their ass couldn't cash. To me, CCP stands right there with Peter Molyneux in credibility. It's not necessarily malicious behaviour, but the end result is still the same.

Having said all that, it'll be interesting to see what will be happening with EVE once avatar gameplay becomes standard for sci-fi spaceships. Case in point, both Star Citizen and Elite: Dangerous are promising social avatar modules for their games. Whether they'll deliver or not remains to be seen, but the drive towards it is definitely there. I'm hoping that if those two games can deliver, and it is well-received, CCP will pull its head out of wherever it is (for the warmth, it's Iceland, I don't blame them) and do it too.




Jenshae Chiroptera
#511 - 2015-03-13 00:42:53 UTC
Kaleen Khadath wrote:
.... it's the players that had unrealistic expectations ...
Go and read about how the World of Darkness team made three Captain's Quarters in a fraction of the time it took the EVE team to model one.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Indahmawar Fazmarai
#512 - 2015-03-13 07:53:06 UTC
Jenshae Chiroptera wrote:
Kaleen Khadath wrote:
.... it's the players that had unrealistic expectations ...
Go and read about how the World of Darkness team made three Captain's Quarters in a fraction of the time it took the EVE team to model one.


Exactly. All the nonsense about the inability to deliver is beaten by the fact that the technology behind Incarna and the CQs was functional enough to go beta testing right before being abandoned.

CCP fired all that talent and that's a fact that speaks loud on the state of avatars in EVE. They're legacy, period.

Lan Wang
Knights of the Posing Meat
#513 - 2015-03-13 09:36:02 UTC  |  Edited by: Lan Wang
sometimes things change when ideas become too tedious to implement and show no advantage to the game itself or no financial gain, how fun would eve be if the majority of the players just spent time walking around the station doing "rp" things or whatever people want to do in stations, how many mercs would quit if people just stayed docked and had fun during wardecs? and all the other stuff, you could kill any pvp with walking in stations

wis stations could easily kill eve

maybe the technology was there for captains quarters but thats just the start of it, how would you implement wis in jita during peak time of 1600+ players?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Adela Talvanen
School of Applied Knowledge
Caldari State
#514 - 2015-03-13 13:23:59 UTC
So long as we eventually get WiS, I don't worry about the delay.
Vincent Athena
Photosynth
#515 - 2015-03-13 13:31:02 UTC
Lan Wang wrote:
sometimes things change when ideas become too tedious to implement and show no advantage to the game itself or no financial gain, how fun would eve be if the majority of the players just spent time walking around the station doing "rp" things or whatever people want to do in stations, how many mercs would quit if people just stayed docked and had fun during wardecs? and all the other stuff, you could kill any pvp with walking in stations

wis stations could easily kill eve

maybe the technology was there for captains quarters but thats just the start of it, how would you implement wis in jita during peak time of 1600+ players?

The players who enjoy PvP and the players who would enjoy WiS are two completely different groups. This is not an issue. Someone who enjoys PvP will not be sitting in a station during a war dec.

Know a Frozen fan? Check this out

Frozen fanfiction

2Sonas1Cup
#516 - 2015-03-13 13:35:36 UTC
I just hope CCP implement the "run" and "jump" feature, or else it wont be as fun.
Lan Wang
Knights of the Posing Meat
#517 - 2015-03-13 13:36:11 UTC  |  Edited by: Lan Wang
Vincent Athena wrote:
Lan Wang wrote:
sometimes things change when ideas become too tedious to implement and show no advantage to the game itself or no financial gain, how fun would eve be if the majority of the players just spent time walking around the station doing "rp" things or whatever people want to do in stations, how many mercs would quit if people just stayed docked and had fun during wardecs? and all the other stuff, you could kill any pvp with walking in stations

wis stations could easily kill eve

maybe the technology was there for captains quarters but thats just the start of it, how would you implement wis in jita during peak time of 1600+ players?

The players who enjoy PvP and the players who would enjoy WiS are two completely different groups. This is not an issue. Someone who enjoys PvP will not be sitting in a station during a war dec.


ofcourse they wont but those who dont enjoy pvp ie miners, mission runners, incursion runner can still enjoy the game without having to to undock and deal with wardecs (so this kills wardecs which is a sort of pvp between 2 different groups), thats bad because you are giving people an alternative undocking in the game, im yet to hear anything positive or constructive which you could do in these stations while walking around, like mentioned it provides no content to the game, just something pretty to look at when your bored

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Bagrat Skalski
Koinuun Kotei
#518 - 2015-03-13 21:25:27 UTC
Lan Wang wrote:

ofcourse they wont but those who dont enjoy pvp ie miners, mission runners, incursion runner can still enjoy the game without having to to undock and deal with wardecs (so this kills wardecs which is a sort of pvp between 2 different groups), thats bad because you are giving people an alternative undocking in the game, im yet to hear anything positive or constructive which you could do in these stations while walking around, like mentioned it provides no content to the game, just something pretty to look at when your bored


https://forums.eveonline.com/default.aspx?g=posts&t=119995
Indahmawar Fazmarai
#519 - 2015-03-13 21:35:03 UTC
Bagrat Skalski wrote:
Lan Wang wrote:

ofcourse they wont but those who dont enjoy pvp ie miners, mission runners, incursion runner can still enjoy the game without having to to undock and deal with wardecs (so this kills wardecs which is a sort of pvp between 2 different groups), thats bad because you are giving people an alternative undocking in the game, im yet to hear anything positive or constructive which you could do in these stations while walking around, like mentioned it provides no content to the game, just something pretty to look at when your bored


https://forums.eveonline.com/default.aspx?g=posts&t=119995


Oh my, that thread is still alive! (Which is more than we can say about poor Chloe) Lol
Jenshae Chiroptera
#520 - 2015-03-14 03:11:41 UTC
Lan Wang wrote:
sometimes things change when ideas become too tedious to implement and show no advantage to the game itself or no financial gain, how fun would eve be if the majority of the players just spent time walking around the station doing "rp" things or whatever people want to do in stations, how many mercs would quit if people just stayed docked and had fun during wardecs? and all the other stuff, you could kill any pvp with walking in stations

wis stations could easily kill eve

maybe the technology was there for captains quarters but thats just the start of it, how would you implement wis in jita during peak time of 1600+ players?
Hmmm .... this makes me think that an EVE roleplaying sim in Second Life might be a great idea. Big smile

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.