These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Walking in stations

First post
Author
Steppa Musana
Doomheim
#321 - 2015-02-25 08:31:49 UTC  |  Edited by: Steppa Musana
Goatman NotMyFault wrote:
In my opinion, or onion, I think EVE would been much more "healthier" With WiS. These days, aint many that really looking forward to the "NeXT big release"... Yeah some few, like some parts of the releases, but i fear that the majority of players couldnt care less. And the forum dont reflekt the hole playerbase of EVE. If all players had used the Forum, i belive there would be much more pro's than con's


I also think the antiWiS attitiude of CCP is a knee jerk reaction to players crying about it. I mean theres more people that talk **** about mining than WiS, and yet we still have improvements to that. I get the idea that if mining wasnt introduced yet, CCP would call it a "mistake" and pull back on realeasing it on the basis of the CODE and Goon trolls crying.
Sibyyl
Garoun Investment Bank
Gallente Federation
#322 - 2015-02-25 10:53:57 UTC
Steppa Musana wrote:

I also think the antiWiS attitiude of CCP is a knee jerk reaction to players crying about it. I mean theres more people that talk **** about mining than WiS, and yet we still have improvements to that. I get the idea that if mining wasnt introduced yet, CCP would call it a "mistake" and pull back on realeasing it on the basis of the CODE and Goon trolls crying.


Not sure the analogy works because mining has a role in the life cycle from resource to product. It forms a core part of the market (though not necessarily profitable in most ways).

WIS is not functional, like mining is. It is a luxury product. Something that is desirable by some.

EVE has been operating on basic rations for a while. The nice to haves have mostly been concentrated on the core product because that's what people have come to sub for.




I think mining and WIS are similar in one way:

For mining I don't think CCP has a solution to solve the problem of boredom and monotony associated with the activity. Many people have suggested ideas (ie: minigames, comets), but there isn't a single one that really clicks by making it interesting without losing mining's already dismal ISK/hr.

CCP by its own admission doesn't have a WIS solution either. How would it integrate into the game? How would it be compelling enough such that the larger percentage of EVE players use it such as to justify its development cost? I've yet to see a satisfying answer (or better yet, any answer) for these 2 questions. People always talk about why they might personally use it but that's not particularly compelling in and of itself.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Sibyyl
Garoun Investment Bank
Gallente Federation
#323 - 2015-02-25 11:07:04 UTC

Sorry for the second post but it keeps timing out when I try to edit previous.


I wanted to add another thought about mining. CODE folks do have a point about mining which is an important criticism of the activity: Mining doesn't particularly integrate that well with the rest of EVE either. Fleet mining is a thing, but not particularly prevalent for the more lucrative mining resources, especially gas. The career lends itself to solo play and isolation, and typically doesn't come with the sort of tense moments you get with Explo. The skills you build (I don't mean training) with mining doesn't help you play the rest of the game.

It's sort of like its own black hole with Netflix or some other outside-of-EVE thing to keep you company. Quite like the CQ which you might be sitting alone inside.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Candi LeMew
Division 13
#324 - 2015-02-25 11:09:08 UTC
I think Steppa was using the analogy from more of a social context. In which case it's very accurate.

As for compelling reasons to justify it's development you mention not having seen any answers, yet I can see one right now looking at your portrait. It's already generating revenue even without wis. Avatar items, accesories and features found in the NeX, for example. It's doing pretty well, these days it's almost become harder to spot an avatar in default clothes than it is to find one wearing an NeX item.

But right now all that stuff is just like buying a fancy sports car. Looks great, and that's enough for many people like me to spend the money on one anyway, even though there's no race track around to really drive it on and make proper use of it. Just imagine what happens NeXt to sales when CCP finally provide that "race track"...

$$$$

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Kaarous Aldurald
Black Hydra Consortium.
#325 - 2015-02-25 11:10:53 UTC
Steppa Musana wrote:

I also think the antiWiS attitiude of CCP is a knee jerk reaction to players crying about it.


That, or the fact that it very nearly killed their company.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sibyyl
Garoun Investment Bank
Gallente Federation
#326 - 2015-02-25 11:24:49 UTC
Candi LeMew wrote:
As for compelling reasons to justify it's development you mention not having seen any answers, yet I can see one right now looking at your portrait. It's already generating revenue even without wis. Avatar items, accesories and features found in the NeX, for example. It's doing pretty well, these days it's almost become harder to spot an avatar in default clothes than it is to find one wearing an NeX item.

But right now all that stuff is just like buying a fancy sports car. Looks great, and that's enough for many people like me to spend the money on one anyway, even though there's no race track around to really drive it on and make proper use of it. Just imagine what happens NeXt to sales when CCP finally provide that "race track"...

$$$$



I have a lengthy answer for why I support character creator as a feature but not WIS but I think I'm going to have trouble writing it all down from the crowded environment where I am right now.

For me personally, WIS would break immersion. It has to do with the same viewpoint Sol has about WIS being a kind of "enemy of imagination".

I will write down these thoughts in a later post..

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Ma'Baker McCandless
The McCandless Clan
#327 - 2015-02-25 11:31:29 UTC
Jita local would invade every station

Your children would not thank you
Candi LeMew
Division 13
#328 - 2015-02-25 11:37:36 UTC
Sibyyl wrote:
Candi LeMew wrote:
As for compelling reasons to justify it's development you mention not having seen any answers, yet I can see one right now looking at your portrait. It's already generating revenue even without wis. Avatar items, accesories and features found in the NeX, for example. It's doing pretty well, these days it's almost become harder to spot an avatar in default clothes than it is to find one wearing an NeX item.

But right now all that stuff is just like buying a fancy sports car. Looks great, and that's enough for many people like me to spend the money on one anyway, even though there's no race track around to really drive it on and make proper use of it. Just imagine what happens NeXt to sales when CCP finally provide that "race track"...

$$$$



I have a lengthy answer for why I support character creator as a feature but not WIS but I think I'm going to have trouble writing it all down from the crowded environment where I am right now.

For me personally, WIS would break immersion. It has to do with the same viewpoint Sol has about WIS being a kind of "enemy of imagination".

I will write down these thoughts in a later post..

Ah but you see each time you levy support for the character creator you're also levying support by default for an arena to use avatars in, even if unintentional. For potential profit margins for a concept such as wis where do you think CCP would look first?

Nex sales.

As for inmersion well likewise I wrote a lengthy piece in an EVE live events thread a while ago where I explained the concept of "immersion" is a vastly different beast for every individual. Me, I like to immerse myself into my character, who flies a spaceship in space. For me over time I've RP'd almost every situation conceivable in a station with others, to be actually able to see that, while freeing up more time for text, while sharing the experience with others adds to my immersion. A lot.

But that's just my immersion. Smile

Your concept will depend on your playstyle and outlook, among dozens of other factors And so will Sol's. There is no black and white blanket viewpoints when talking about immersion.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Ma'Baker McCandless
The McCandless Clan
#329 - 2015-02-25 11:41:12 UTC
Candi LeMew wrote:
I've RP'd almost every situation conceivable in a station with others, to be actually able to see that, while freeing up more time for text, while sharing the experience with others....


Im scared
Candi LeMew
Division 13
#330 - 2015-02-25 11:42:29 UTC
Ma'Baker McCandless wrote:
Candi LeMew wrote:
I've RP'd almost every situation conceivable in a station with others, to be actually able to see that, while freeing up more time for text, while sharing the experience with others....


Im scared

Relax and enjoy.

If it feels good just roll with it baby.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Damjan Fox
Fox Industries and Exploration
#331 - 2015-02-25 11:43:20 UTC
Quote:
WIS is not functional, like mining is. It is a luxury product.

I agree with that. Just like the CQ, walking in stations would be completely useless and unnecessary. CCP shouldn't spend any resources on that, if it doesn't add any relevant gameplay to the game. And i'm not talking about sitting in virtual bars, drinking virtual beer.

But that's where Project Legion comes in. EVE and Legion, merged together, could give WiS (this term is quite confusing, as i wouldn't limit it to just stations) the purpose it needs.

Just imagine, you fly around in your ship, doing some exploring. You find a hidden pirate base. After defeating the enemy ships you don't just fly to a structure and click "open cargo" to loot it, but you actually have to send down a landing party to infiltrate the structure, fight their way through the enemies and retrieve valuable loot.
Sibyyl
Garoun Investment Bank
Gallente Federation
#332 - 2015-02-25 11:50:44 UTC

*snuggles Ma Baker*



The character portrait is like a logo, or a brand in many ways. It gives the player the option to choose what is presented and how it is presented. There are limitations to this of course and we'd like to change that, but that's a separate discussion.

A logo loses its value if you can take and change its colors to whatever you want or move it around in 3d. I've been told that my alts are easily recognizable as me simply because of the similarity in style. The portrait is a useful tool to express a feeling or thought using colors and light and other tools. A portrait can express personality.

Putting Sibs in 3d removes my ability to "fashion" the presentation of Sibs. It removes an element of my own personal identity, which is expressed through the portrait design, and makes a level playing field for anyone with a character. In that generic WIS rendering environment where we won't be able to choose lighting or colors or camera angles or atmosphere, your specific uniqueness is forfeit. In my opinion, there is an element of mystique in the portrait that WIS removes. It's like taking a cell phone video of the scene in an Ansel Adams painting.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#333 - 2015-02-25 11:50:47 UTC  |  Edited by: Lan Wang
Damjan Fox wrote:
Just imagine, you fly around in your ship, doing some exploring. You find a hidden pirate base. After defeating the enemy ships you don't just fly to a structure and click "open cargo" to loot it, but you actually have to send down a landing party to infiltrate the structure, fight their way through the enemies and retrieve valuable loot.


but can we still just open the can and loot it because that sounds easier, i mean after spending the time finding, scanning then hacking the last thing i want to do is 20mins playing a 3rd person shooter to find the loot, i just wanna move onto the next one

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Ma'Baker McCandless
The McCandless Clan
#334 - 2015-02-25 11:53:58 UTC
Sibyyl wrote:

*snuggles Ma Baker*



Its unorthodox, but Ill allow it

May God have mercy on us all
Candi LeMew
Division 13
#335 - 2015-02-25 11:56:33 UTC
Sibyyl wrote:

*snuggles Ma Baker*



The character portrait is like a logo, or a brand in many ways. It gives the player the option to choose what is presented and how it is presented. There are limitations to this of course and we'd like to change that, but that's a separate discussion.

A logo loses its value if you can take and change its colors to whatever you want or move it around in 3d. I've been told that my alts are easily recognizable as me simply because of the similarity in style. The portrait is a useful tool to express a feeling or thought using colors and light and other tools. A portrait can express personality.

Putting Sibs in 3d removes my ability to "fashion" the presentation of Sibs. It removes an element of my own personal identity, which is expressed through the portrait design, and makes a level playing field for anyone with a character. In that generic WIS rendering environment where we won't be able to choose lighting or colors or camera angles or atmosphere, your specific uniqueness is forfeit. In my opinion, there is an element of mystique in the portrait that WIS removes. It's like taking a cell phone video of the scene in an Ansel Adams painting.

Fair enough and thanks for explaining what immersion means for you.

I feel differently as it's not something that would effect my experience in the way it would effect yours because I would use it differently. And so would the folks I spend much of my EVE time with.

Afterall, why bother with ship skins, or 3D space at all for that matter when we could just use dots on the screen and "imagine" the rest. Because at the end of the day we all want the experience to be as real or tangible as possible, and that's part of immersion for me.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Ma'Baker McCandless
The McCandless Clan
#336 - 2015-02-25 12:03:44 UTC
Candi LeMew wrote:

Afterall, why bother with ship skins, or 3D space at all for that matter when we could just use dots on the screen and "imagine" the rest. Because at the end of the day we all want the experience to be as real or tangible as possible, and that's part of immersion for me.


Funny, I was making a similar point in another thread;

I was against buying characters as it dissolves RP, but then conversely I was also under the impression that not only was there almost none of this happenign anyway, but that the vast majority of players didnt even want it.

I was always under the impression it was a MMORPG.

Ive been informed by several people that it is not.

I hope they are not correct.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#337 - 2015-02-25 12:12:47 UTC
Ma'Baker McCandless wrote:
Candi LeMew wrote:

Afterall, why bother with ship skins, or 3D space at all for that matter when we could just use dots on the screen and "imagine" the rest. Because at the end of the day we all want the experience to be as real or tangible as possible, and that's part of immersion for me.


Funny, I was making a similar point in another thread;

I was against buying characters as it dissolves RP, but then conversely I was also under the impression that not only was there almost none of this happenign anyway, but that the vast majority of players didnt even want it.

I was always under the impression it was a MMORPG.

Ive been informed by several people that it is not.

I hope they are not correct.


Im actually part of a RP lite corp, i do enjoy the rp side of things which is a whole new other game (soo much reading) but i dont know how the walking in stations would really benefit the roleplay side of things or even benefit the game, i keep asking what would be inside the stations apart from microtransactions (as much as the other topic said i actually dont like microtransactions whatsoever i think ruin a game if there is too much thrown in your face), walking in stations would have to be a more fast paced gameplay as people may get bored and get the wrong impression about the game

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Candi LeMew
Division 13
#338 - 2015-02-25 12:20:53 UTC
Ma'Baker McCandless wrote:
Candi LeMew wrote:

Afterall, why bother with ship skins, or 3D space at all for that matter when we could just use dots on the screen and "imagine" the rest. Because at the end of the day we all want the experience to be as real or tangible as possible, and that's part of immersion for me.


Funny, I was making a similar point in another thread;

I was against buying characters as it dissolves RP, but then conversely I was also under the impression that not only was there almost none of this happenign anyway, but that the vast majority of players didnt even want it.

I was always under the impression it was a MMORPG.

Ive been informed by several people that it is not.

I hope they are not correct.

I think it's whatever you make it.

I make it a MMORPG. Spend my days in space murdering folks, nights writing and doing some RP. I love EVE *shrug* and dunno why people try to say there should be no RPG in our MMO. If there's none in their playstyle then cool, enjoy your EVE as you do.

Don't get me wrong though, my personal support for a wis like concept doesn't only come from being an RPer. I can also see it's potential for graphics which I love making and other ways to spend downtime ingame without logging. Others here who aren't RPers at all have pointed to many other uses for such a concept, whether practical or otherwise. We're all here to burn some time, escape or be entertained. In our own ways.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Goatman NotMyFault
Lubrication Industries
#339 - 2015-02-25 12:21:12 UTC  |  Edited by: Goatman NotMyFault
Kaarous Aldurald wrote:
Steppa Musana wrote:

I also think the antiWiS attitiude of CCP is a knee jerk reaction to players crying about it.


That, or the fact that it very nearly killed their company.



The economy was fine in CCP when WiS got canceled in 2011, they wanted to shift all Development into World of Darkness and Dust 514. 2 years later the CCP economy took a beating, and they canceled the big developments. Alos there was rumours that CCP was cleaning up their expences to discuss a merge, or sale, to Sony.

So if they HAD implemented WiS, but stopped the "microtransactions" and the other stuff which was the reason to the massive complaints, EVE would been more healthy and attracted more players.
Ma'Baker McCandless
The McCandless Clan
#340 - 2015-02-25 12:23:57 UTC
Candi LeMew wrote:


I make it a MMORPG. Spend my days in space murdering folks, nights writing and doing some RP. I love EVE *shrug* and dunno why people try to say there should be no RPG in our MMO. If there's none in their playstyle then cool, enjoy your EVE as you do.

Don't get me wrong though, my personal support for a wis like concept doesn't only come from being an RPer. I can also see it's potential for graphics which I love making and other ways to spend downtime ingame without logging. Others here who aren't RPers at all have pointed to many other uses for such a concept, whether practical or otherwise. We're all here to burn some time, escape or be entertained. In our own ways.


Fair enough.

Ive had to try to incorporate mine into financing space murder as much as possible as I couldnt find any anywhere