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Walking in stations

First post
Author
Erica Dusette
Division 13
#181 - 2015-02-22 11:21:46 UTC
Malcanis wrote:
Please, for the sake of my sanity and my faith in humanity: please don't retort with an answer that boils down to "I'll hold my breath and scream and scream if I don't get what I want".

I'm asking nicely here.

Retort? Reading your colorful terms and embellishments tells me you're really not even worth a reply lol But I'll waste 5 mins of my time replying to you anyway because some people here have a modicum of respect for you.

Really, these days, the only "lalala"s or tears seem to be coming from people against a WiS-like concept. Avatar lovers? Well they're having a ton of fun with what's already here and enjoy talking about it and where it could go, it's exciting for those who're into it. That's all it is really. But that seems to irritate folks like you and you just won't stand for it, devoted to saving us from ourselves it seems.

Notice I use the term "WiS-like" and not "WiS", because I agree with you in the fact that the actual-WiS concept as we knew it before Incarna is gone. But I still believe we'll see something WiS-like at some point. So in the case of CCP are they talking about the old WiS concept? You seem to know, so you tell me. Or are they talking about every possible WiS-like concept?

So I guess essentially you're asking me, if I polish away the dirt from your posts, is why am I optimistic about it?

Well because over those 4 years that CCP have been saying they're not working on "WiS" they've still been quietly refining the avatar side of things, slowly releasing more items, engaging and taking the users seriously when we raise the topic (corbexx's TS workshop for instance). We're seeing the stigma vanish, we're regularly seeing enthusiastic or fun threads about avatars.

We're seeing more and more people enjoy it and CCP responding.

That's reason enough to be optimistic. But in addition of course in 1 or 2, maybe 5 or 10 years (who knows) time we'll see a ton of things changed or implimented here in EVE that aren't even on today's agenda or any agenda over the past 4 years or more.

I'm sorry if my optimism bugs you. But I play my EVE, not yours.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Pak Narhoo
Splinter Foundation
#182 - 2015-02-22 12:40:39 UTC
Lucas Kell wrote:
At the end of the day, CCP had some staff, worked on some projects some didn't work out and they had to downsize to save cash. It happens every day.


Shocked


CCP tossed EIGHT (8!) years of work away and wrote of over 20 million.

"Some projects didn't work out". Holy moly, you sound like they build a sand castle on the beach on sunday and it washed away by high tide the next day and said "oh, well, **** happens."

EIGHT years, 8 long years and they where not able to come up with anything worthwhile. It was so nucking bad they had to kill it and with that in mind AND the incarna disaster, where CCP head quarters couldn't build 1 single room in a decent time frame, you must be living in fairytale land if you believe that CCP is in any near future able to create a meaningful* wis-like experience.



(*meaningful as in what CCP thinks is meaningful.)
Indahmawar Fazmarai
#183 - 2015-02-22 13:02:42 UTC
Malcanis wrote:
Jenn aSide wrote:
Carrie-Anne Moss wrote:
http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf
revelant and has former dev/gm dude opening talking about how ccp works on these things and great read about the death of the vampire mmo that blames incarnia (WiS)

All go read that who have never yet. It has a former dev/gm opening discussing a lot of the terrible business practices of ccp and why things like WiS actually killed the vampire MMO and almost killed Eve.

Also im sure Dust/valkiry/occulus rift are just repeating this history. Oh well you live and learn... or ya don't


I read it last June, damn good article. Reading that and knowing what happens to companies like CCP that get "too big for their britches" (which we have already experienced), it's hard to understand how people desire WiS or other thing that's aimed at making EVE 'bigger'.

CCP is a great little company, they've done one epic thing (EVE Online, a spaceship sandbox game). In the 'not so great' column is 'everything else they tried that wasn't EVE or Spaceships'.



Valkyrie might be their breakout second product, but we will have to wait to see actual results there.

And, sad to say, it's about as far fro WiS as it's possible to get.


Valkyrie is a precious little problem, as It's based on some hardware which doesn't haves a release date... nor any known plans for getting one, actually.

Meanwhile competitor technologies aren't idling and the whole second wave of VR is aging before as much as being released...
Kaarous Aldurald
Black Hydra Consortium.
#184 - 2015-02-22 13:07:43 UTC
Indahmawar Fazmarai wrote:

Valkyrie is a precious little problem, as It's based on some hardware which doesn't haves a release date... nor any known plans for getting one, actually.

Meanwhile competitor technologies aren't idling and the whole second wave of VR is aging before as much as being released...


I'll call it right now.

If they don't get that released by Holiday 2015, they are going to have to eat the production costs of Valkyrie.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Indahmawar Fazmarai
#185 - 2015-02-22 13:25:23 UTC  |  Edited by: Indahmawar Fazmarai
Kaarous Aldurald wrote:
Indahmawar Fazmarai wrote:

Valkyrie is a precious little problem, as It's based on some hardware which doesn't haves a release date... nor any known plans for getting one, actually.

Meanwhile competitor technologies aren't idling and the whole second wave of VR is aging before as much as being released...


I'll call it right now.

If they don't get that released by Holiday 2015, they are going to have to eat the production costs of Valkyrie.


That's it... the road from greenlighting production to the hardware hitting the shelves is 6 months, roughly, and even longer if you need a serious massive production.

So in best case, in order to be ready for Xmas 2015, they need to greenlight the Rift no later than May 2015.

That's a mere 2 months from now. And if there's any hype on "Rrift is coming", I've missed it.

Now, if it's not for Xmas, when do you release such a product? Summer 2016? Unlikely. Xmas is the season. And so you have Valkyrie doing preciously nothing for a year...
Drez Arthie
Center for Advanced Studies
Gallente Federation
#186 - 2015-02-22 13:42:37 UTC
Lucas Kell wrote:
If WiS was an optional component, akin to a separate game, but directly accessible through EVE, allowing it to act as a separate area with minigames and conference halls and whatnot, then there's nothing stopping them charging for it. I'd pay a one off fee for the addition of WiS to my account to allow me to walk about the station and such. They could even do payments by PLEX. Like a PLEX unlocks an accounts ability to use WiS for example, though I'd say the existing CQs should allow access to a Corp or Alliance meeting room for free. As long as it's not adding anything that's directly beneficial to EVE and is purely a sidegame, I don't see any issues with it beyond the standard complaint that any change would get.


For that matter WiS could actually be a separate game, i.e. a completely separate game client and subscription, with EVE integration on the same level as DUST.
Feu dAstres
Nox Draconum Holding Corp
#187 - 2015-02-22 14:10:08 UTC
Let's save the wringing of hands and gnashing of teeth until after the last keynote of FanFest (only a month away), shall we? :-)
Erica Dusette
Division 13
#188 - 2015-02-22 14:22:49 UTC
Feu dAstres wrote:
Let's save the wringing of hands and gnashing of teeth until after the last keynote of FanFest (only a month away), shall we? :-)

I'm not sure if we should expect anything or otherwise at FanFest, from either perspective.

For me it's merely a subject of interest and something I'm super-enthusiastic about. History has shown that things said or promised during FanFests don't always amount to much in the long run. Take this thread's very topic, for instance.

But I believe over time we'll see further avatar content here. No, I cannot quantify my optimism with a reference to anything CCP have said directly (sorry Malcanis), but I draw it instead from what I see going on around me right now ... and what CCP have been doing subtly.

Meantime I'm still having an absolute blast in EVE as things are, and am not demanding or screaming for anything at all.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

ACESsiggy
Deaths Consortium
#189 - 2015-02-22 14:23:40 UTC  |  Edited by: ACESsiggy
Pak Narhoo wrote:
Lucas Kell wrote:
At the end of the day, CCP had some staff, worked on some projects some didn't work out and they had to downsize to save cash. It happens every day.


Shocked


CCP tossed EIGHT (8!) years of work away and wrote of over 20 million.

"Some projects didn't work out". Holy moly, you sound like they build a sand castle on the beach on sunday and it washed away by high tide the next day and said "oh, well, **** happens."

EIGHT years, 8 long years and they where not able to come up with anything worthwhile. It was so nucking bad they had to kill it and with that in mind AND the incarna disaster, where CCP head quarters couldn't build 1 single room in a decent time frame, you must be living in fairytale land if you believe that CCP is in any near future able to create a meaningful* wis-like experience.



(*meaningful as in what CCP thinks is meaningful.)


I don't think they tossed it out completely. Hopefully if they do add WIS and build on what they've worked on in the past that they give it some meaning besides just socializing. Make certain things unique to WIS versus just docking up. Also what is important to me is how light it is on the video card. Currently in the CQ's my video card acts like I'm playing Modern Warfare or Battlefield4 game kicking it into overdrive with the fans.

“The open-minded see the truth in different things: the narrow-minded see only the differences.”

Lucas Kell
Solitude Trading
S.N.O.T.
#190 - 2015-02-22 17:17:48 UTC
Pak Narhoo wrote:
Lucas Kell wrote:
At the end of the day, CCP had some staff, worked on some projects some didn't work out and they had to downsize to save cash. It happens every day.


Shocked


CCP tossed EIGHT (8!) years of work away and wrote of over 20 million.

"Some projects didn't work out". Holy moly, you sound like they build a sand castle on the beach on sunday and it washed away by high tide the next day and said "oh, well, **** happens."

EIGHT years, 8 long years and they where not able to come up with anything worthwhile. It was so nucking bad they had to kill it and with that in mind AND the incarna disaster, where CCP head quarters couldn't build 1 single room in a decent time frame, you must be living in fairytale land if you believe that CCP is in any near future able to create a meaningful* wis-like experience.



(*meaningful as in what CCP thinks is meaningful.)
Considering they've also built a first person shooter and a VR combat flight sim in recent years I see no reason to assume they'd be somehow too challenged by an avatar walkabout component for EVE. That said, I'm not suggesting they do actually make it, but if they were to choose to I'd be fine with it.

And what's released about what happened internally in CCP is hearsay by the way. Who knows how much actual work went into developing failed projects really. You can make assumptions that they must be terrible at developing if you want, but EVE's not exactly terrible, is it?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#191 - 2015-02-22 17:20:05 UTC
Drez Arthie wrote:
Lucas Kell wrote:
If WiS was an optional component, akin to a separate game, but directly accessible through EVE, allowing it to act as a separate area with minigames and conference halls and whatnot, then there's nothing stopping them charging for it. I'd pay a one off fee for the addition of WiS to my account to allow me to walk about the station and such. They could even do payments by PLEX. Like a PLEX unlocks an accounts ability to use WiS for example, though I'd say the existing CQs should allow access to a Corp or Alliance meeting room for free. As long as it's not adding anything that's directly beneficial to EVE and is purely a sidegame, I don't see any issues with it beyond the standard complaint that any change would get.
For that matter WiS could actually be a separate game, i.e. a completely separate game client and subscription, with EVE integration on the same level as DUST.
They could, but the appeal to most players who like the idea is that it's another way to hang out in EVE.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Jenn aSide
Soul Machines
The Initiative.
#192 - 2015-02-22 17:44:25 UTC
Pak Narhoo wrote:
Lucas Kell wrote:
At the end of the day, CCP had some staff, worked on some projects some didn't work out and they had to downsize to save cash. It happens every day.


Shocked


CCP tossed EIGHT (8!) years of work away and wrote of over 20 million.

"Some projects didn't work out". Holy moly, you sound like they build a sand castle on the beach on sunday and it washed away by high tide the next day and said "oh, well, **** happens."

EIGHT years, 8 long years and they where not able to come up with anything worthwhile. It was so nucking bad they had to kill it and with that in mind AND the incarna disaster, where CCP head quarters couldn't build 1 single room in a decent time frame, you must be living in fairytale land if you believe that CCP is in any near future able to create a meaningful* wis-like experience.



(*meaningful as in what CCP thinks is meaningful.)


There are indeed people who can't deal with the reality of a situation, who stuff their fingers in their ears and make noises to drown out the outside world lol. They exist in every aspect of life and in gaming, there is a reason I always bring up the "Infantry Crowd" in Tanks when talking about WiS people in EVE.

They don't really take the past in to account when thinking about something they want, so 8 years and 20 million dollars of failure (not to mention all the CAREERS of the actual human beings that were adversely affected by the whole Incarna Endeavor) doesn't mean anything to them. No, they want something and damn the realities and the real people involved. Personally, I don't dislike the WiS crowd because it's unrealistic, I dislike them because they are irresponsible,

The way they are kind of makes it futile to ask them "how many times do you have to hear the word no???" lol.
Steppa Musana
Doomheim
#193 - 2015-02-22 17:45:48 UTC  |  Edited by: Steppa Musana
Youll see the same kind of posts in WiS threads that you see in conversations about highsec mining.

"It isn't the real EVE."
"Everything in EVE is about shooting spaceships."
"All ideas that don't involve exploding spaceships, specifically in highsec, are bad ideas."
"You are less right when it comes to everything related to EVE because you don't focus 100% on things dying."
"You deserve to be berated and insulted because you have preferences in the game that differ from mine."

etc.
Jenn aSide
Soul Machines
The Initiative.
#194 - 2015-02-22 18:00:29 UTC
Lucas Kell wrote:
Carrie-Anne Moss wrote:
http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf
revelant and has former dev/gm dude opening talking about how ccp works on these things and great read about the death of the vampire mmo that blames incarnia (WiS)

All go read that who have never yet. It has a former dev/gm opening discussing a lot of the terrible business practices of ccp and why things like WiS actually killed the vampire MMO and almost killed Eve.

Also im sure Dust/valkiry/occulus rift are just repeating this history. Oh well you live and learn... or ya dont
I'ts a very one-sided article, and having been in companies where large layoffs have occured, ex-staff tend to be bitter and will say quite al ot of thing which stretch the truth at the very least.


This is the part where someone is confronted with information counter to what they want to believe, and the 1st thing they do is attack the source. Now, it doesn't matter in the least to folks like this that they have NO counter-source saying otherwise (ie they have no reason to believe what they believe in the 1st place), all that matters is that they have a way to say "but look, he's probably not telling the truth because of reasons".

So Lucas, care to produce the article saying that everything was great and CCP is totally ready to shift gears into something else and this time it should work? We'll wait while you look that up, I suggest Google.

Quote:

At the end of the day, CCP had some staff, worked on some projects some didn't work out and they had to downsize to save cash. It happens every day.


Step 2, minimize the reality of the actual disaster. That makes it look 'not so bad in the grand scheme' so eventually the thing they want to happen won't seem so impossible, even in their own brains.

Quote:

The funny thing is that often people who complain about things like this also complain about CCP trying to make EVE cater to a larger audience. So they want what? CCP to just sit there, let EVE slowly stagnate until they literally can't keep the company running on the funding they have and die as a company, just to keep EVE as it's always been? I doubt they plan on doing that.


Step 3, EVE is dying. It will DIE if you don't give me this unreasonable, unrealistic something that a few of us think we want. It doesn't matter that it didn't die all these years despite people saying it would. NO THIS TIME FOR REAL.

(Step 4 is "OMFG that new game is coming, EVE better get it right before Star Trek Online, SWTOR SWG, Black Prophecy, Jumpgate, Elite:D Star Citizen comes out!!!!")



What do 'they' (we) want? CCP to keep doing EVE not space barbies. After Incarna CCP did what it shold have been doing, concentrating on EVE. Inadvertently, Incarna created a Golden Age of EVE online...for people who actually like EVE lol.

Saying the EVE will die or even stagnate without WiS is the same as saying "McDonalds better smarten up and start selling fried Squid and some kind of Spaghetti unless they want to lose everything". What 'we' are saying is "McDonalds should keep making hamburgers and fries and keep improving on that, screw the 'McSquid Deluxe with spaghetti fries'.
Jenn aSide
Soul Machines
The Initiative.
#195 - 2015-02-22 18:02:22 UTC
Steppa Musana wrote:
Youll see the same kind of posts in WiS threads that you see in conversations about highsec mining.

"It isn't the real EVE."
"Everything in EVE is about shooting spaceships."
"All ideas that don't involve exploding spaceships, specifically in highsec, are bad ideas."
"You are less right when it comes to everything related to EVE because you don't focus 100% on things dying."
"You deserve to be berated and insulted because you have preferences in the game that differ from mine."

etc.


Step 5, tell yourself nonsense things (basically lies) that make you feel better for ignoring the actual realities of the situation.
Goatman NotMyFault
Lubrication Industries
#196 - 2015-02-22 18:27:07 UTC
In my opinion, what the forumusers means, i dont think reflects the overall opinion of EVE players. Usually the negative voices kills the positive voices pretty fast, if they cant manage to kill the positive voices, they just get the thread locked :D
It would be much more interesting to see what the players means With using a ingame voting for their opinion about WiS.... but again, i dont think that ever will happen anyways.


WiS... its like Atlantis, it died many ages ago...
Lucas Kell
Solitude Trading
S.N.O.T.
#197 - 2015-02-22 22:48:57 UTC
Jenn aSide wrote:
This is the part where someone is confronted with information counter to what they want to believe, and the 1st thing they do is attack the source. Now, it doesn't matter in the least to folks like this that they have NO counter-source saying otherwise (ie they have no reason to believe what they believe in the 1st place), all that matters is that they have a way to say "but look, he's probably not telling the truth because of reasons".

So Lucas, care to produce the article saying that everything was great and CCP is totally ready to shift gears into something else and this time it should work? We'll wait while you look that up, I suggest Google.
Lol, OK, so I'm supposed to take the word of an employee that left the company because he disliked it during a time when heaps of people were being laid off as gospel? Sorry mate, but I've been employed too long and seen too many people who come out of that exact situation to simply believe what they are saying without some of it being exaggerated.

And no, there likely isn't an opposing article as often times current employees happy with their job are discouraged from commenting on the internals of the company. What I do know is that EVE is still here, still actively developed, not riddled with bugs and proceeding with content updated while 2 other games are in active development. That tells me that behind the scenes it's not all doom and gloom.

Jenn aSide wrote:
Step 2, minimize the reality of the actual disaster. That makes it look 'not so bad in the grand scheme' so eventually the thing they want to happen won't seem so impossible, even in their own brains.
Disaster? Get a grip. They had a section of the business that wasn't making money, needed to bring that in so they downsized. That's not disaster. When you're in a business where you turn up for work and have to wait for the stocks to open to see if you are still employed, that's a disaster. You say I'm minimizing the actuality of it? I'm saying you're overstating it.

Jenn aSide wrote:
Step 3, EVE is dying. It will DIE if you don't give me this unreasonable, unrealistic something that a few of us think we want. It doesn't matter that it didn't die all these years despite people saying it would. NO THIS TIME FOR REAL.

(Step 4 is "OMFG that new game is coming, EVE better get it right before Star Trek Online, SWTOR SWG, Black Prophecy, Jumpgate, Elite:D Star Citizen comes out!!!!")
I didn't stte EVE is dying, I asked what people like you expect CCP to do. The game is not really attracting new players and players are being lost to natural attrition. While that doesn't mean EVE is dying, it certainly means they need to look at how to improve player retention. You don't want that though. You want CCP to not change anything because it's all to precious.

And I didn't mention any other games, so you're pulling that on out of your ass.

Jenn aSide wrote:
What do 'they' (we) want? CCP to keep doing EVE not space barbies. After Incarna CCP did what it shold have been doing, concentrating on EVE. Inadvertently, Incarna created a Golden Age of EVE online...for people who actually like EVE lol.

Saying the EVE will die or even stagnate without WiS is the same as saying "McDonalds better smarten up and start selling fried Squid and some kind of Spaghetti unless they want to lose everything". What 'we' are saying is "McDonalds should keep making hamburgers and fries and keep improving on that, screw the 'McSquid Deluxe with spaghetti fries'.
And why can't EVE have both types of gameplay? It wouldn't affect you in the slightest. You care so much that everyone has to play exactly how you want them to play. Well some people like WiS, and if CCP ever decide to revisit it, that's a fair decision to make.

And if a lot of customers wanted the McSquid Deluxe and McDonalds could make it as well as all of it's existing products, why wouldn't they do both? The answer is pretty simple, they do in fact serve certain types of food in areas where it is favoured. So if a good protion of EVE players start wanting WiS, why not have it?

And further, how is it different from ship skins? People went out of their minds when people originally suggested ship skins, and yet now that it's in, noone seems to care. WiS would be the same. People like yourself will complain about basically every idea, but when it's in you'll realise "oh, this actually doesn't affect me" then carry on.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Carrie-Anne Moss
The Scope
Gallente Federation
#198 - 2015-02-22 23:06:45 UTC
Lucas Kell wrote:
Jenn aSide wrote:
This is the part where someone is confronted with information counter to what they want to believe, and the 1st thing they do is attack the source. Now, it doesn't matter in the least to folks like this that they have NO counter-source saying otherwise (ie they have no reason to believe what they believe in the 1st place), all that matters is that they have a way to say "but look, he's probably not telling the truth because of reasons".

So Lucas, care to produce the article saying that everything was great and CCP is totally ready to shift gears into something else and this time it should work? We'll wait while you look that up, I suggest Google.
Lol, OK, so I'm supposed to take the word of an employee that left the company because he disliked it during a time when heaps of people were being laid off as gospel? Sorry mate, but I've been employed too long and seen too many people who come out of that exact situation to simply believe what they are saying without some of it being exaggerated.

And no, there likely isn't an opposing article as often times current employees happy with their job are discouraged from commenting on the internals of the company. What I do know is that EVE is still here, still actively developed, not riddled with bugs and proceeding with content updated while 2 other games are in active development. That tells me that behind the scenes it's not all doom and gloom.

Jenn aSide wrote:
Step 2, minimize the reality of the actual disaster. That makes it look 'not so bad in the grand scheme' so eventually the thing they want to happen won't seem so impossible, even in their own brains.
Disaster? Get a grip. They had a section of the business that wasn't making money, needed to bring that in so they downsized. That's not disaster. When you're in a business where you turn up for work and have to wait for the stocks to open to see if you are still employed, that's a disaster. You say I'm minimizing the actuality of it? I'm saying you're overstating it.

Jenn aSide wrote:
Step 3, EVE is dying. It will DIE if you don't give me this unreasonable, unrealistic something that a few of us think we want. It doesn't matter that it didn't die all these years despite people saying it would. NO THIS TIME FOR REAL.

(Step 4 is "OMFG that new game is coming, EVE better get it right before Star Trek Online, SWTOR SWG, Black Prophecy, Jumpgate, Elite:D Star Citizen comes out!!!!")
I didn't stte EVE is dying, I asked what people like you expect CCP to do. The game is not really attracting new players and players are being lost to natural attrition. While that doesn't mean EVE is dying, it certainly means they need to look at how to improve player retention. You don't want that though. You want CCP to not change anything because it's all to precious.

And I didn't mention any other games, so you're pulling that on out of your ass.

Jenn aSide wrote:
What do 'they' (we) want? CCP to keep doing EVE not space barbies. After Incarna CCP did what it shold have been doing, concentrating on EVE. Inadvertently, Incarna created a Golden Age of EVE online...for people who actually like EVE lol.

Saying the EVE will die or even stagnate without WiS is the same as saying "McDonalds better smarten up and start selling fried Squid and some kind of Spaghetti unless they want to lose everything". What 'we' are saying is "McDonalds should keep making hamburgers and fries and keep improving on that, screw the 'McSquid Deluxe with spaghetti fries'.
And why can't EVE have both types of gameplay? It wouldn't affect you in the slightest. You care so much that everyone has to play exactly how you want them to play. Well some people like WiS, and if CCP ever decide to revisit it, that's a fair decision to make.

And if a lot of customers wanted the McSquid Deluxe and McDonalds could make it as well as all of it's existing products, why wouldn't they do both? The answer is pretty simple, they do in fact serve certain types of food in areas where it is favoured. So if a good protion of EVE players start wanting WiS, why not have it?

And further, how is it different from ship skins? People went out of their minds when people originally suggested ship skins, and yet now that it's in, noone seems to care. WiS would be the same. People like yourself will complain about basically every idea, but when it's in you'll realise "oh, this actually doesn't affect me" then carry on.



Dude ITS A FACT ccp lost millions of dollars and man-hours with....

1) World of Darkness Vampire MMO
2) Incarnia/Walking in Stations
3) Dust

4) probably valkiry
5) probably any other non-internet spaceship sandbox thing they do


Ccp has admitted they lost millions on each of those first 3 dude. You deny it.

Also to all the Omg save thr newbros/retention so ccp will get more money so eve doesnt die/we get better stuff/etc
If ccp gets more money, they will either funnel it to non-eve things or just totally waste it
Jenn aSide
Soul Machines
The Initiative.
#199 - 2015-02-22 23:17:43 UTC
Lucas Kell wrote:
And why can't EVE have both types of gameplay?


What we're talking about isn't 'gameplay'. And EVE can't have both types because the company that makes EVE cannot deliver it AND if they could it would be an attempt to bring to EVE the kinds of people who wouldn't have been attracted to it otherwise.

What you want would laterally amount to this 5 Star Restaurant adding a dollar menu just to get more people off the street.

The real problem you have is some kind of weird/funky egalitarian sensibility that doesn't allow you to understand why exclusivity is a good thing for a video game (or 5 star restaurant or night club etc). The funniest thing is that you don't realize that you'd probably be amongst the people that hated a more inclusive EVE and it's more inclusive community' lol, because you'd then understand why that is bad.

Quote:

It wouldn't affect you in the slightest. You care so much that everyone has to play exactly how you want them to play. Well some people like WiS, and if CCP ever decide to revisit it, that's a fair decision to make.


And this is the part that demonstrates your emotional inability to see a truth you disagree with. I don't care about how people play. I play Star Trek Online and I don't sit around thinking "look at all these mofo waking around on feet, someone needs to put a stop to this MADNESS!!" STO has walking around the game was built with that in mind and it's find other than the slightly annoying session change/pause you get going from space game to avatar game.

EVE wasn't build for it, trying to tack it on to EVE was one the dumbest things CCP did, and if they decide to 'revisit' it means they have no institutional memory.

If you want to play a walking around game, most games do that. EVE doesn't so your 'I want to walk around in EVE" thing isn't a 'valid playstyle', it's delusional stupidity.

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And if a lot of customers wanted the McSquid Deluxe and McDonalds could make it as well as all of it's existing products, why wouldn't they do both? The answer is pretty simple, they do in fact serve certain types of food in areas where it is favoured. So if a good protion of EVE players start wanting WiS, why not have it?


Listening to customer is always the exact right way to go. Always.

I sincerely hope that you are not In charge of a business that others rely on for their livelihoods, because your inability to see objective truth and willingness to cling to outdated and debunked wisdom wouldn't keep that business going for long.

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And further, how is it different from ship skins? People went out of their minds when people originally suggested ship skins, and yet now that it's in, noone seems to care. WiS would be the same. People like yourself will complain about basically every idea, but when it's in you'll realise "oh, this actually doesn't affect me" then carry on.


Step 6, reach for a ridicules and extreme piece of BS rather than concede. The difference here my dear chap (damn, hanging around with Brits too much) that if anyone had a problem with ship skins or such, they were wrong, where as the actual history of EVE online means that "WiS skeptics' are right.




You (meaning the WiS crowd in general) can dislike the facts, and the truth (that CCP isn't doing WiS anytime soon, if at all). You can keep begging for CCP to forget it's past and gamble their real , actual pay checks so a fringe minority of video game players ca have avatar play (rather than just choosing a game that already has it, like I did with STO). But you aren't ever going to get anywhere, so it's your time wasted.
Mr Epeen
It's All About Me
#200 - 2015-02-22 23:31:44 UTC  |  Edited by: Mr Epeen
Carrie-Anne Moss wrote:

Dude ITS A FACT ccp lost millions of dollars and man-hours with....

1) World of Darkness Vampire MMO
2) Incarnia/Walking in Stations
3) Dust


If the Ivory soap company lost millions trying to develop salted pork scented soap that for some reason wasn't a hit with consumers, I wouldn't care. As long as they still had a reasonably priced basic product.

Same for this game. I don't give a **** how much CCP lost making other failed projects as long as EVE is a reasonably priced basic game.

Why people equate stagnation with quality is beyond me. If a company doesn't try to surpass itself, it will fail in the long run. If CCP wasn't bold and forward thinking, we'd never have seen EVE hit beta let alone be constantly improving over 11 years. That same bold thinking is what led to the creation attempt of these other CCP projects. Not every project will be successful, but it would be disappointing if they stopped trying.

It's not about the money, Lebowski. It's about the product. And judging by the longevity of this game, the product is just fine.

Mr Epeen Cool