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Walking in stations

First post
Author
Erica Dusette
Division 13
#161 - 2015-02-20 21:03:31 UTC
Malcanis wrote:
Erica Dusette wrote:
Malcanis wrote:
The current and previous EvE EP s have publicly said they have no plans to work on wis. I don't know how to make it simpler for you.

Then they're lying because every little advance in avatar development, from clothes to character creator, really is a step ultimately towards a WiS-like feature. Natural evolution, really.

Just like the coming and going of exec producers.


Yeah OK have fun denying reality.

That's funny, I was going to say the same thing to you.

Take a look around. When you try and simplify things for others it's often possible to lose sight of the bigger picture. You see the thing is something doesn't actually have to be on CCP's 'agenda' today for the player base to desire it and for it eventually come to fruition.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#162 - 2015-02-20 21:07:04 UTC
Boom Boom Longtime wrote:
I still aspire to one day open an avatar beauty boutique / salon in one of the available trade units in the main Plaza of Amarrs Emperor Family station.

I envisage a grand public transport hyper loop network augmented by interconnecting metro tunnels allowing for small, but powerful and speedy mechanised avatar mounts to travel along as a means to conveniently, and quickly commute between my CQ and desired destinations within the station environment.

Courting avatars might take scenic hand held walks along the main promenade at night, enjoying each other’s company as they digest the visual splendour of the views from the observation domes offering magnificent vantage points of the planet below emanating with the solar glow from distant stars.

Those who enjoy a flutter might frequent the gambling booths with their hard-earned intersteller kredits. The double your isk slot machines will no doubt be rigged and best avoided however. Such establishments would require a contingent of burly security personnel to keep those who encounter misfortune from becoming unruly.

Thirsty capsuleers might sate their palates in one of the many mead taverns or refreshment parlours. Those of high esteem and wealth would likely gather at social establishments on the upper levels but nothing might rival the lively atmospheric buzz the rowdy common capsuleers could generate in the lower level musical dancing halls.

The midnight candle bistros or delicacies in alternative eateries would be a fine way to wind down and end an evening after having absorbed exhilarating entertainment at the grand Amarr Cineplex with all the spectacles it has to offer. The Gallente Girls Go-Go show no doubt would not be for those faint of heart or a prudish nature.

This is the vision, a glimpse of the future. Please make it a reality.


And what will be the design of the other 373 stations in Domain?
Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#163 - 2015-02-20 21:08:01 UTC
Jenn aSide wrote:
The rest of that is the usual drivel (as if you could speak for CCP), though I will say that it's funny that you say that CCP will do what it please (and suggesting we should all just accept that" when you spent who knows how many posts arguing about how the hyperdunking decision was wrong lol. That you have an internal double standard isn't surprising.

But this part is gold:

Lucas Kell wrote:

Further though, adding WiS wouldn't even affect you! You simply wouldn't click it, tada! No problems. I don't go to a cinema to watch an action film, then get put off because another screen is showing a romantic comedy. I just don't watch the films I don't like.


This is EVE Online, a SINGLE SHARD game. Everything affects everyone. Freaking 'beauty salons' and people wasting server cycles having 'avatar meetings in hangers' in a game where 30 people jumping a gate causes TiDi damn well would affect all of us. This isn't even to mention the influx of undesirables who would most likely cling to high sec (as most of the MMO world is made up of the carebear type player) and add their 15 buck voices to the chorus demanding ever more protection.

No thanks. You can have your watered down experience if that's what you like, but I'll continue to advocate for better for this community.

Putting a "skin" on a ship can be compared to an avatar visiting a "beauty salon".

Maybe you've never been pampered.

Not much fun if you're camped in Jita 4-4 during a war dec spinning your space vessel.

Wis would cater for additional recreational activities to mitigate against these unfortunate circumstances.

Concord Approved Trader

Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#164 - 2015-02-20 21:16:05 UTC  |  Edited by: Boom Boom Longtime
Aralyn Cormallen wrote:
Boom Boom Longtime wrote:
I still aspire to one day open an avatar beauty boutique / salon in one of the available trade units in the main Plaza of Amarrs Emperor Family station.

I envisage a grand public transport hyper loop network augmented by interconnecting metro tunnels allowing for small, but powerful and speedy mechanised avatar mounts to travel along as a means to conveniently, and quickly commute between my CQ and desired destinations within the station environment.

Courting avatars might take scenic hand held walks along the main promenade at night, enjoying each other’s company as they digest the visual splendour of the views from the observation domes offering magnificent vantage points of the planet below emanating with the solar glow from distant stars.

Those who enjoy a flutter might frequent the gambling booths with their hard-earned intersteller kredits. The double your isk slot machines will no doubt be rigged and best avoided however. Such establishments would require a contingent of burly security personnel to keep those who encounter misfortune from becoming unruly.

Thirsty capsuleers might sate their palates in one of the many mead taverns or refreshment parlours. Those of high esteem and wealth would likely gather at social establishments on the upper levels but nothing might rival the lively atmospheric buzz the rowdy common capsuleers could generate in the lower level musical dancing halls.

The midnight candle bistros or delicacies in alternative eateries would be a fine way to wind down and end an evening after having absorbed exhilarating entertainment at the grand Amarr Cineplex with all the spectacles it has to offer. The Gallente Girls Go-Go show no doubt would not be for those faint of heart or a prudish nature.

This is the vision, a glimpse of the future. Please make it a reality.


And what will be the design of the other 373 stations in Domain?

I'd have no plans to roll out the initial salon / beauty boutique as a franchise if that station service provision ever became a reality, so ultimately that's an open ended question to which i have no answer.

I'd expect the same template design between stations in faction areas just like CQ though.

Concord Approved Trader

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#165 - 2015-02-20 21:48:55 UTC
Boom Boom Longtime wrote:
Jenn aSide wrote:
The rest of that is the usual drivel (as if you could speak for CCP), though I will say that it's funny that you say that CCP will do what it please (and suggesting we should all just accept that" when you spent who knows how many posts arguing about how the hyperdunking decision was wrong lol. That you have an internal double standard isn't surprising.

But this part is gold:

Lucas Kell wrote:

Further though, adding WiS wouldn't even affect you! You simply wouldn't click it, tada! No problems. I don't go to a cinema to watch an action film, then get put off because another screen is showing a romantic comedy. I just don't watch the films I don't like.


This is EVE Online, a SINGLE SHARD game. Everything affects everyone. Freaking 'beauty salons' and people wasting server cycles having 'avatar meetings in hangers' in a game where 30 people jumping a gate causes TiDi damn well would affect all of us. This isn't even to mention the influx of undesirables who would most likely cling to high sec (as most of the MMO world is made up of the carebear type player) and add their 15 buck voices to the chorus demanding ever more protection.

No thanks. You can have your watered down experience if that's what you like, but I'll continue to advocate for better for this community.

Putting a "skin" on a ship can be compared to an avatar visiting a "beauty salon".

Maybe you've never been pampered.

Not much fun if you're camped in Jita 4-4 during a war dec spinning your space vessel.

Wis would cater for additional recreational activities to mitigate against these unfortunate circumstances.



And thats the issue, that would give that career less meaning by providing an entertaining alternative to undocking amd playing the space game

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Lucas Kell
Solitude Trading
S.N.O.T.
#166 - 2015-02-20 23:19:31 UTC
Jenn aSide wrote:
This is EVE Online, a SINGLE SHARD game. Everything affects everyone. Freaking 'beauty salons' and people wasting server cycles having 'avatar meetings in hangers' in a game where 30 people jumping a gate causes TiDi damn well would affect all of us. This isn't even to mention the influx of undesirables who would most likely cling to high sec (as most of the MMO world is made up of the carebear type player) and add their 15 buck voices to the chorus demanding ever more protection.

No thanks. You can have your watered down experience if that's what you like, but I'll continue to advocate for better for this community.
Ignoring your usual personal attacks...

If WiS were implemented, it would likely be on different nodes to the rest of the game, so no, no CPU cycles would be wasted on anyone.

And if that's how you feel, why aren't you freaking out about ship skins?

All this is is once again you whining on as if your vision for EVE is better than anyone else's. Those "undesirables" you are talking about, they are a growing segment of the population, and they have far more say in what the community wants than your single overly bittervet voice. I'm not saying CCP should go off and implement WiS, but if they did, I'd be right there supporting it, as it would add depth that many people obviously want without having to take anything away from the rest of the game. It's a win.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

ACESsiggy
Deaths Consortium
#167 - 2015-02-21 00:48:49 UTC  |  Edited by: ACESsiggy
Boom Boom Longtime wrote:
I still aspire to one day open an avatar beauty boutique / salon in one of the available trade units in the main Plaza of Amarrs Emperor Family station.

I envisage a grand public transport hyper loop network augmented by interconnecting metro tunnels allowing for small, but powerful and speedy mechanised avatar mounts to travel along as a means to conveniently, and quickly commute between my CQ and desired destinations within the station environment.

Courting avatars might take scenic hand held walks along the main promenade at night, enjoying each other’s company as they digest the visual splendour of the views from the observation domes offering magnificent vantage points of the planet below emanating with the solar glow from distant stars.

Those who enjoy a flutter might frequent the gambling booths with their hard-earned intersteller kredits. The double your isk slot machines will no doubt be rigged and best avoided however. Such establishments would require a contingent of burly security personnel to keep those who encounter misfortune from becoming unruly.

Thirsty capsuleers might sate their palates in one of the many mead taverns or refreshment parlours. Those of high esteem and wealth would likely gather at social establishments on the upper levels but nothing might rival the lively atmospheric buzz the rowdy common capsuleers could generate in the lower level musical dancing halls.

The midnight candle bistros or delicacies in alternative eateries would be a fine way to wind down and end an evening after having absorbed exhilarating entertainment at the grand Amarr Cineplex with all the spectacles it has to offer. The Gallente Girls Go-Go show no doubt would not be for those faint of heart or a prudish nature.

This is the vision, a glimpse of the future. Please make it a reality.


You mad bruh?

Just think, all your mining efforts and moon gue will fund all these pet projects of yours. I've heard a rainbow design mining ship to be put on the AUR store.... can't wait to see the final product.

“The open-minded see the truth in different things: the narrow-minded see only the differences.”

Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#168 - 2015-02-21 01:09:42 UTC  |  Edited by: Boom Boom Longtime
ACESsiggy wrote:


You mad bruh?

Just think, all your mining efforts and moon gue will fund all these pet projects of yours. I've heard a rainbow design mining ship to be put on the AUR store.... can't wait to see the final product.

Why would i be angry?

Why would you even ask?

Keep this thread on topic please.

There are rotten eggs in any given basket, this has yet to be one

Concord Approved Trader

Carrie-Anne Moss
The Scope
Gallente Federation
#169 - 2015-02-21 10:28:11 UTC
http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf
revelant and has former dev/gm dude opening talking about how ccp works on these things and great read about the death of the vampire mmo that blames incarnia (WiS)

All go read that who have never yet. It has a former dev/gm opening discussing a lot of the terrible business practices of ccp and why things like WiS actually killed the vampire MMO and almost killed Eve.

Also im sure Dust/valkiry/occulus rift are just repeating this history. Oh well you live and learn... or ya dont
Carrie-Anne Moss
The Scope
Gallente Federation
#170 - 2015-02-21 10:53:47 UTC
Id rather have my vampire mmo some some ****** walking in stations barbie

Quote:

The beginning of the end for WoD predictably didn’t have anything to do with that project at all. In June of 2011, CCP launched Incarna, one of Eve’s regular expansions. Incarna was primarily focused on allowing players to interact with the world as their character avatars, rather than just their ships, for the first time.
One of the key new additions was the “Captains Quarters”, which allowed your avatar to leave their craft and wander around a limited section of the game’s space stations. The system was underpinned by CCP’s Carbon framework, a technology designed to allow the sharing of code between games; this would facilitate the transfer of WoD’s character movement technology to the Eve project.

But development of Incarna was not going smoothly. “As little as a few weeks out from launch, the lead designers were still trying to add features to the Captain’s Quarters,” says Blood. “But without the time or resources to properly do so, many things were left half-delivered, to be iterated upon later – which never happened. CCP has an extensive track record of promising to return to features and never doing so. There was little discipline to the process.”

Worst of all, according to Blood, the entire point of the expansion (walking around space stations) was let down by the Reykjavic office’s art team; it took them nearly the entire development time to create one faction’s Captains Quarters. Yet again, the WoD team was asked to cross over in order to bail out an Eve expansion.

Our sources say it took them a fraction of the time to create the one room station interiors for the other three factions. Blood recalls the friction between the teams on this point. “While it certainly vindicated the WoD artists in terms of work ethic, I remember it was a sore point between the offices that the much vaunted Icelandic crew had been so demonstrably shown up.”


Ccp is why we cant have nice things. Go read that article
Jenn aSide
Soul Machines
The Initiative.
#171 - 2015-02-21 20:37:09 UTC
Carrie-Anne Moss wrote:
http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf
revelant and has former dev/gm dude opening talking about how ccp works on these things and great read about the death of the vampire mmo that blames incarnia (WiS)

All go read that who have never yet. It has a former dev/gm opening discussing a lot of the terrible business practices of ccp and why things like WiS actually killed the vampire MMO and almost killed Eve.

Also im sure Dust/valkiry/occulus rift are just repeating this history. Oh well you live and learn... or ya don't


I read it last June, damn good article. Reading that and knowing what happens to companies like CCP that get "too big for their britches" (which we have already experienced), it's hard to understand how people desire WiS or other thing that's aimed at making EVE 'bigger'.

CCP is a great little company, they've done one epic thing (EVE Online, a spaceship sandbox game). In the 'not so great' column is 'everything else they tried that wasn't EVE or Spaceships'.
Sibyyl
Garoun Investment Bank
Gallente Federation
#172 - 2015-02-21 21:08:48 UTC

WiS is a prime example of trying to run before you can walk. Character Creator has 2 developers assigned to it. Think about that before you start shooting for the moon.

Unless there is a strong link between the EVE the game and WiS, CCP will not develop it in any way, shape, or form. This was clearly stated in the last conference call between CCP and players on this topic.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Malcanis
Vanishing Point.
The Initiative.
#173 - 2015-02-21 21:51:27 UTC
Jenn aSide wrote:
Carrie-Anne Moss wrote:
http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf
revelant and has former dev/gm dude opening talking about how ccp works on these things and great read about the death of the vampire mmo that blames incarnia (WiS)

All go read that who have never yet. It has a former dev/gm opening discussing a lot of the terrible business practices of ccp and why things like WiS actually killed the vampire MMO and almost killed Eve.

Also im sure Dust/valkiry/occulus rift are just repeating this history. Oh well you live and learn... or ya don't


I read it last June, damn good article. Reading that and knowing what happens to companies like CCP that get "too big for their britches" (which we have already experienced), it's hard to understand how people desire WiS or other thing that's aimed at making EVE 'bigger'.

CCP is a great little company, they've done one epic thing (EVE Online, a spaceship sandbox game). In the 'not so great' column is 'everything else they tried that wasn't EVE or Spaceships'.



Valkyrie might be their breakout second product, but we will have to wait to see actual results there.

And, sad to say, it's about as far fro WiS as it's possible to get.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#174 - 2015-02-21 21:56:13 UTC
Erica Dusette wrote:
Malcanis wrote:
Erica Dusette wrote:
Malcanis wrote:
The current and previous EvE EP s have publicly said they have no plans to work on wis. I don't know how to make it simpler for you.

Then they're lying because every little advance in avatar development, from clothes to character creator, really is a step ultimately towards a WiS-like feature. Natural evolution, really.

Just like the coming and going of exec producers.


Yeah OK have fun denying reality.

That's funny, I was going to say the same thing to you.

Take a look around. When you try and simplify things for others it's often possible to lose sight of the bigger picture. You see the thing is something doesn't actually have to be on CCP's 'agenda' today for the player base to desire it and for it eventually come to fruition.


You're confusing "things I really want" with "things I'm ever going to get".

Senior CCP people have consistently said for the last 4 years or so "welp, WiS didn't work out, we're not going down that road any more".

People like you have consistently said "LALALALA I'M NOT LISTENING I LIVE IN A GODDAMB DREAM WORLD WHERE I'LL GET WHAT I WANT BECAUSE I'LL CRY MAGIC FAIRY TEARS IF I DON'T".

Desiring things is great and fine. It's not the same as actually standing any chance of getting them. Just ask my nephew: today he wanted me to make him a pirate ship that can fly and has golden birds and can make monsters go away. He's 4 years old; what's your excuse?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#175 - 2015-02-21 21:57:53 UTC
Please, for the sake of my sanity and my faith in humanity: please don't retort with an answer that boils down to "I'll hold my breath and scream and scream if I don't get what I want".

I'm asking nicely here.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Josef Djugashvilis
#176 - 2015-02-21 22:32:17 UTC  |  Edited by: Josef Djugashvilis
Malcanis wrote:
Please, for the sake of my sanity and my faith in humanity: please don't retort with an answer that boils down to "I'll hold my breath and scream and scream if I don't get what I want".

I'm asking nicely here.


I was going to make a joke about Jenn A Whine, but cannot be bothered.

This is not a signature.

Flamespar
WarRavens
#177 - 2015-02-22 06:35:44 UTC
Carrie-Anne Moss wrote:
http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf
revelant and has former dev/gm dude opening talking about how ccp works on these things and great read about the death of the vampire mmo that blames incarnia (WiS)

All go read that who have never yet. It has a former dev/gm opening discussing a lot of the terrible business practices of ccp and why things like WiS actually killed the vampire MMO and almost killed Eve.

Also im sure Dust/valkiry/occulus rift are just repeating this history. Oh well you live and learn... or ya dont


WiS didn't almost kill EVE. CCP did.
Lucas Kell
Solitude Trading
S.N.O.T.
#178 - 2015-02-22 10:23:00 UTC
Carrie-Anne Moss wrote:
http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf
revelant and has former dev/gm dude opening talking about how ccp works on these things and great read about the death of the vampire mmo that blames incarnia (WiS)

All go read that who have never yet. It has a former dev/gm opening discussing a lot of the terrible business practices of ccp and why things like WiS actually killed the vampire MMO and almost killed Eve.

Also im sure Dust/valkiry/occulus rift are just repeating this history. Oh well you live and learn... or ya dont
I'ts a very one-sided article, and having been in companies where large layoffs have occured, ex-staff tend to be bitter and will say quite al ot of thing which stretch the truth at the very least.

At the end of the day, CCP had some staff, worked on some projects some didn't work out and they had to downsize to save cash. It happens every day. The funny thing is that often people who complain about things like this also complain about CCP trying to make EVE cater to a larger audience. So they want what? CCP to just sit there, let EVE slowly stagnate until they literally can't keep the company running on the funding they have and die as a company, just to keep EVE as it's always been? I doubt they plan on doing that.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#179 - 2015-02-22 10:27:52 UTC
Flamespar wrote:

WiS didn't almost kill EVE. CCP did.


"The nuke didn't kill them, the fallout radiation did."

Yeah dude, WiS almost killed EVE. Because by wasting so much time, money, and development resources on Space Barbies, CCP earned themselves a technical debt that they will never be able to pay back.

Yes, it was their decision to engage in this folly that lead to it, but the root cause is the very concept of WiS ever being entertained in the first place.

Asking for it again is like asking Wile E. Coyote to tune up your car. It's not a matter of if he's going to **** it up, but how and just how badly it will hurt you.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#180 - 2015-02-22 10:52:55 UTC
Kaarous Aldurald wrote:
Flamespar wrote:

WiS didn't almost kill EVE. CCP did.


"The nuke didn't kill them, the fallout radiation did."

Yeah dude, WiS almost killed EVE. Because by wasting so much time, money, and development resources on Space Barbies, CCP earned themselves a technical debt that they will never be able to pay back.

Yes, it was their decision to engage in this folly that lead to it, but the root cause is the very concept of WiS ever being entertained in the first place.

Asking for it again is like asking Wile E. Coyote to tune up your car. It's not a matter of if he's going to **** it up, but how and just how badly it will hurt you.
Lol? You can't honestly believe this, surely.

You believe out of all that has happened with CCP, that it was a decision to add avatars to EVE which caused their problems?

At the end of the day, WiS was a small project compared to something like Valkyrie, so why are you not off shooting a monument over that?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.