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Walking in stations

First post
Author
Josef Djugashvilis
#141 - 2015-02-20 12:22:22 UTC
Jita levels of spam in a bar.

Something to look forward to...

This is not a signature.

Jenn aSide
Soul Machines
The Initiative.
#142 - 2015-02-20 13:31:49 UTC
Lucas Kell wrote:
I really don't get the argument against WiS. People say "oh well they should work on the rest of EVE, that's more important", yet CCP are working on Valkyrie and legion, and that's not a problem. Surely once a team is freed up, working on a system like WiS wouldn't be an issue, and would certainly add a lot to the depth of EVE.


Once CCP finishes Legion and Phoenix, their is no need for WiS. People who want to walk around and do things can do so with their EVE character..in Legion. Same as what Wargamming is doing with Tanks/Warplanes/Warships (want to fly, play warplanes, like water, go to warships, want ground action, go Tanks, want Infantry, pay something else).

This is good because Wargamming (like CCP will be doing soon) isn't diluting any of their games to cater to the small fringe 'cross-over' types who always seem to want everything together in one package especially since others (battlefield, call of duty, planetside etc) already do all that combined arms stuff. If a person wants space ships and walking they can play Star Trek Online, SWTOR, Elite:D or SC when it comes out. EVE focuses on space ships and spreadsheets.

There is simply no need for walking around in EVE (and EVE is a pragmatic game for pragmatic players), there isn't a single gameplay aspect of EVE that gets enhanced if you let people walk to it with an avatar (yea, im so gonna walk to my agent for the next mission when i can just call him from my ships space-phone). Who needs legs when you can literally move faster than light? and Who needs a 'meeting in a hanger' when we have teamspeak/mumble/EVE-voice?
Lucas Kell
Solitude Trading
S.N.O.T.
#143 - 2015-02-20 14:08:58 UTC
Jenn aSide wrote:
Once CCP finishes Legion and Phoenix, their is no need for WiS. People who want to walk around and do things can do so with their EVE character..in Legion. Same as what Wargamming is doing with Tanks/Warplanes/Warships (want to fly, play warplanes, like water, go to warships, want ground action, go Tanks, want Infantry, pay something else).

This is good because Wargamming (like CCP will be doing soon) isn't diluting any of their games to cater to the small fringe 'cross-over' types who always seem to want everything together in one package especially since others (battlefield, call of duty, planetside etc) already do all that combined arms stuff. If a person wants space ships and walking they can play Star Trek Online, SWTOR, Elite:D or SC when it comes out. EVE focuses on space ships and spreadsheets.

There is simply no need for walking around in EVE (and EVE is a pragmatic game for pragmatic players), there isn't a single gameplay aspect of EVE that gets enhanced if you let people walk to it with an avatar (yea, im so gonna walk to my agent for the next mission when i can just call him from my ships space-phone). Who needs legs when you can literally move faster than light? and Who needs a 'meeting in a hanger' when we have teamspeak/mumble/EVE-voice?
That's not really the same. People want their character to be able to wander around mroe than a prison cell when they are docked up. Sure, they could just go play something else, but then that's not growing EVE if they do, is it? CCP wants to retain players not give them more reasons to play something else.

And no, there's no "need" for it, but it's something a lot of people would like. EVE is designed to be a virtual world, and there's no reason can't be expanded into other areas to give that further depth.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Delt0r Garsk
Shits N Giggles
#144 - 2015-02-20 14:56:18 UTC
And WiS won't retain players because there is no way in hell it will be as good as the games that focus on it.

that is why the statement about the popularity of DUST is relevant. It is not accepted generally by the FPS community because its not a good FPS game generally. And the WiS community is going to be disappointed with EVE WiS every time because they primarily are not that type of game and mostly don't have the in house expertise to become one.

AKA the scientist.

Death and Glory!

Well fun is also good.

Jenn aSide
Soul Machines
The Initiative.
#145 - 2015-02-20 15:08:46 UTC  |  Edited by: Jenn aSide
Lucas Kell wrote:
That's not really the same. People want their character to be able to wander around mroe than a prison cell when they are docked up. Sure, they could just go play something else, but then that's not growing EVE if they do, is it? CCP wants to retain players not give them more reasons to play something else.


Sets my teeth on edge every time someone talks of 'growing' EVE. The best part of EVE is that it's not full of the sae kinds of people that infect other games. EVE is the nice little upscale boutique in a world full of Wal-marts.

Quote:

And no, there's no "need" for it, but it's something a lot of people would like. EVE is designed to be a virtual world, and there's no reason can't be expanded into other areas to give that further depth.


That's /thread right there lol. The WiS crowd in EVE is exactly like the "Infantry crowd" in Tanks, rather than play the plethora of combined arms games out there now, they won't be happy till TANKS bends the knee to their wishes too.

(It's not unlike females who have plenty of choices of stable non-abusive mates yet consistently choose the abusive D-bags who are the opposite of what they say they want so that they can 'fix them' and have a trophy to show lord over their frenemies Twisted)

Depth is only important to "immersion" seeking role players. Despite the lore stuff, EVE is one of the more anti-RPG mmos ever (I know a guy who I play Star Trek Online with who left EVE just for that reason, in STO he can 'hail' someone else and have a nice role-play experience with a trekkie, in EVe all he ever got was shot at and laughed at. Mission accomplished/working as intended). While reading post in the OOPE section I came across this post:
Val'Dore wrote:
I'm an SC backer, and the primary draw for me is immersion. I want to feel like I'm in command of a 'living/breathing' ship. In EvE, you don't get that.


I couldn't help but think "good, there are plenty of games for role players, not many for anti-immersion people like me" (I don't pretend to be a goo-incased star ship captain, space ships are just the chess pieces on the board for folks like me). RPG fans should play RPG friendly games of which there are already many with one more (Star Citizen) coming soon and let us have at least this ONE 'pragmatic experience' game.
P3ps1 Max
Deaths Consortium
Pandemic Horde
#146 - 2015-02-20 16:07:54 UTC
Damjan Fox wrote:
Quote:
Are they truly working on a PC version of Dust514?

Dust for PC was named "Project: Legion". Here is the Fanfest 2014 presentation.



Awesome stuff! I Didn't know that they've been working on this. I only hope they don't create just large maps. Majority of the popularity with BF and MW are geared toward smaller maps: TDM, capture the flag, capture points, search and destroy, etc etc.

Does anyone know if they're implementing skill points like in dust? I'd prefer to unlock rewards and items by just enjoying the game instead.
Reiisha
#147 - 2015-02-20 16:14:34 UTC
I still want WiS. Check the 'A Future Vision' trailer for why.

EVE isn't purely about the spaceships. If it was people would rather keep on playing Homeworld, or just play X/Elite/Star citizen (whenever that last one comes). EVE is about cuttthroats, backstabbing, but also making a name for yourself, good or bad. There's no reason why avatar-based gameplay can't be a part of the same core game.

P3ps1 Max wrote:
Damjan Fox wrote:
Quote:
Are they truly working on a PC version of Dust514?

Dust for PC was named "Project: Legion". Here is the Fanfest 2014 presentation.



Awesome stuff! I Didn't know that they've been working on this. I only hope they don't create just large maps. Majority of the popularity with BF and MW are geared toward smaller maps: TDM, capture the flag, capture points, search and destroy, etc etc.

Does anyone know if they're implementing skill points like in dust? I'd prefer to unlock rewards and items by just enjoying the game instead.


The implementation is exactly the same, it's just Dust on PC, nothing more.

Do mind though that through playing you earn a lot of extra sp...

If you do things right, people won't be sure you've done anything at all...

P3ps1 Max
Deaths Consortium
Pandemic Horde
#148 - 2015-02-20 16:33:17 UTC
Reiisha wrote:
I still want WiS. Check the 'A Future Vision' trailer for why.

EVE isn't purely about the spaceships. If it was people would rather keep on playing Homeworld, or just play X/Elite/Star citizen (whenever that last one comes). EVE is about cuttthroats, backstabbing, but also making a name for yourself, good or bad. There's no reason why avatar-based gameplay can't be a part of the same core game.

P3ps1 Max wrote:
Damjan Fox wrote:
Quote:
Are they truly working on a PC version of Dust514?

Dust for PC was named "Project: Legion". Here is the Fanfest 2014 presentation.



Awesome stuff! I Didn't know that they've been working on this. I only hope they don't create just large maps. Majority of the popularity with BF and MW are geared toward smaller maps: TDM, capture the flag, capture points, search and destroy, etc etc.

Does anyone know if they're implementing skill points like in dust? I'd prefer to unlock rewards and items by just enjoying the game instead.


The implementation is exactly the same, it's just Dust on PC, nothing more.

Do mind though that through playing you earn a lot of extra sp...


Well I only hope they remove SP with damage modifiers in dust... Be nice to see those SP only unlock new weapons and ships. That's a huge turn-off adding those skills to improve accuracy, reload time, damage of certain weapons ./sigh😡
Malcanis
Vanishing Point.
The Initiative.
#149 - 2015-02-20 16:58:27 UTC
The current and previous EvE EP s have publicly said they have no plans to work on wis. I don't know how to make it simpler for you.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Bagrat Skalski
Koinuun Kotei
#150 - 2015-02-20 17:14:54 UTC  |  Edited by: Bagrat Skalski
P3ps1 Max wrote:
Damjan Fox wrote:
Quote:
Are they truly working on a PC version of Dust514?

Dust for PC was named "Project: Legion". Here is the Fanfest 2014 presentation.



Awesome stuff! I Didn't know that they've been working on this.


Recently nobody knows if they are still working on this. Nearly 150 days when we have seen last thing about it.
As I advocated for it, and was full of hope, I will probably have to punch myself in the face repeatedly.
Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#151 - 2015-02-20 18:44:48 UTC
I still aspire to one day open an avatar beauty boutique / salon in one of the available trade units in the main Plaza of Amarrs Emperor Family station.

I envisage a grand public transport hyper loop network augmented by interconnecting metro tunnels allowing for small, but powerful and speedy mechanised avatar mounts to travel along as a means to conveniently, and quickly commute between my CQ and desired destinations within the station environment.

Courting avatars might take scenic hand held walks along the main promenade at night, enjoying each other’s company as they digest the visual splendour of the views from the observation domes offering magnificent vantage points of the planet below emanating with the solar glow from distant stars.

Those who enjoy a flutter might frequent the gambling booths with their hard-earned intersteller kredits. The double your isk slot machines will no doubt be rigged and best avoided however. Such establishments would require a contingent of burly security personnel to keep those who encounter misfortune from becoming unruly.

Thirsty capsuleers might sate their palates in one of the many mead taverns or refreshment parlours. Those of high esteem and wealth would likely gather at social establishments on the upper levels but nothing might rival the lively atmospheric buzz the rowdy common capsuleers could generate in the lower level musical dancing halls.

The midnight candle bistros or delicacies in alternative eateries would be a fine way to wind down and end an evening after having absorbed exhilarating entertainment at the grand Amarr Cineplex with all the spectacles it has to offer. The Gallente Girls Go-Go show no doubt would not be for those faint of heart or a prudish nature.

This is the vision, a glimpse of the future. Please make it a reality.

Concord Approved Trader

Bagrat Skalski
Koinuun Kotei
#152 - 2015-02-20 19:14:20 UTC
Boom Boom Longtime wrote:
I still aspire to one day open an avatar beauty boutique / salon in one of the available trade units in the main Plaza of Amarrs Emperor Family station.

I envisage a grand public transport hyper loop network augmented by interconnecting metro tunnels allowing for small, but powerful and speedy mechanised avatar mounts to travel along as a means to conveniently, and quickly commute between my CQ and desired destinations within the station environment.

Courting avatars might take scenic hand held walks along the main promenade at night, enjoying each other’s company as they digest the visual splendour of the views from the observation domes offering magnificent vantage points of the planet below emanating with the solar glow from distant stars.

Those who enjoy a flutter might frequent the gambling booths with their hard-earned intersteller kredits. The double your isk slot machines will no doubt be rigged and best avoided however. Such establishments would require a contingent of burly security personnel to keep those who encounter misfortune from becoming unruly.

Thirsty capsuleers might sate their palates in one of the many mead taverns or refreshment parlours. Those of high esteem and wealth would likely gather at social establishments on the upper levels but nothing might rival the lively atmospheric buzz the rowdy common capsuleers could generate in the lower level musical dancing halls.

The midnight candle bistros or delicacies in alternative eateries would be a fine way to wind down and end an evening after having absorbed exhilarating entertainment at the grand Amarr Cineplex with all the spectacles it has to offer. The Gallente Girls Go-Go show no doubt would not be for those faint of heart or a prudish nature.

This is the vision, a glimpse of the future. Please make it a reality.


And then one man with bomb strapped on to his belly walks into an Amarr shrine and detonates himself.
http://i.imgur.com/3Tgq4Gx.gif
Lucas Kell
Solitude Trading
S.N.O.T.
#153 - 2015-02-20 19:20:12 UTC
Jenn aSide wrote:
Sets my teeth on edge every time someone talks of 'growing' EVE. The best part of EVE is that it's not full of the sae kinds of people that infect other games. EVE is the nice little upscale boutique in a world full of Wal-marts.
Well tough. EVE is just a game like any other, with it's target niche and it's desire to grow. AS time moves on, so do the ideals of the game and as it expands it attracts a larger variety of people. It's not your game, so whether you like it or not is irrelevant. CCP don't want to rely on hoping the existing playerbase never dies to keep itself going, because that's simply unrealistic.

Jenn aSide wrote:
That's /thread right there lol. The WiS crowd in EVE is exactly like the "Infantry crowd" in Tanks, rather than play the plethora of combined arms games out there now, they won't be happy till TANKS bends the knee to their wishes too.
Except it's not. We don't need the updated UI, we don't need prettier asteroid fields, we don't need ship skins and we don't need the new NPCs. Again it's about expanding the depth of the virtual world.

Jenn aSide wrote:
I couldn't help but think "good, there are plenty of games for role players, not many for anti-immersion people like me" (I don't pretend to be a goo-incased star ship captain, space ships are just the chess pieces on the board for folks like me). RPG fans should play RPG friendly games of which there are already many with one more (Star Citizen) coming soon and let us have at least this ONE 'pragmatic experience' game.
Well unfortunately, EVE wasn't really aiming to become anti-immersive. And again, players can play what they like, and if CCP decides to change EVE to better suit the newer players, that's just tough luck for you.

Further though, adding WiS wouldn't even affect you! You simply wouldn't click it, tada! No problems. I don't go to a cinema to watch an action film, then get put off because another screen is showing a romantic comedy. I just don't watch the films I don't like.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Erica Dusette
Division 13
#154 - 2015-02-20 19:29:28 UTC
Malcanis wrote:
The current and previous EvE EP s have publicly said they have no plans to work on wis. I don't know how to make it simpler for you.

Then they're lying because every little advance in avatar development, from clothes to character creator, really is a step ultimately towards a WiS-like feature. Natural evolution, really.

Just like the coming and going of exec producers.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate ツ Full-Time Supermodel

▷ worмнole dιary + cнaracтer вιoѕ ▷ вσss

Erica Dusette
Division 13
#155 - 2015-02-20 19:59:10 UTC  |  Edited by: Erica Dusette
Boom Boom Longtime wrote:
I still aspire to one day open an avatar beauty boutique / salon in one of the available trade units in the main Plaza of Amarrs Emperor Family station.

I envisage a grand public transport hyper loop network augmented by interconnecting metro tunnels allowing for small, but powerful and speedy mechanised avatar mounts to travel along as a means to conveniently, and quickly commute between my CQ and desired destinations within the station environment.

Courting avatars might take scenic hand held walks along the main promenade at night, enjoying each other’s company as they digest the visual splendour of the views from the observation domes offering magnificent vantage points of the planet below emanating with the solar glow from distant stars.

Those who enjoy a flutter might frequent the gambling booths with their hard-earned intersteller kredits. The double your isk slot machines will no doubt be rigged and best avoided however. Such establishments would require a contingent of burly security personnel to keep those who encounter misfortune from becoming unruly.

Thirsty capsuleers might sate their palates in one of the many mead taverns or refreshment parlours. Those of high esteem and wealth would likely gather at social establishments on the upper levels but nothing might rival the lively atmospheric buzz the rowdy common capsuleers could generate in the lower level musical dancing halls.

The midnight candle bistros or delicacies in alternative eateries would be a fine way to wind down and end an evening after having absorbed exhilarating entertainment at the grand Amarr Cineplex with all the spectacles it has to offer. The Gallente Girls Go-Go show no doubt would not be for those faint of heart or a prudish nature.

This is the vision, a glimpse of the future. Please make it a reality.

More than just a pretty face, Boom Boom. Oops

But I already knew that.

Tbh though I already look at Amarr Emperor Family Station as your beauty salon. Saying hi in local is always my first priority and to get 5 mins of face-time with you Boom Boom, the true empress of Amarr, only goes to validate my status as Anoikin fashion elite.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate ツ Full-Time Supermodel

▷ worмнole dιary + cнaracтer вιoѕ ▷ вσss

Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#156 - 2015-02-20 20:18:16 UTC
Erica Dusette wrote:

More than just a pretty face, Boom Boom. Oops

But I already knew that.

Tbh though I already look at Amarr Emperor Family Station as your beauty salon. Saying hi in local is always my first priority and to get 5 mins of face-time with you Boom Boom, the true empress of Amarr, only goes to validate my status as Anoikin fashion elite.

Always making me blush Erica Blink

Concord Approved Trader

Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#157 - 2015-02-20 20:28:07 UTC  |  Edited by: Boom Boom Longtime
It would still be nice to see something in the future.

Even if they used what they have initially to form part of an induction process for new players prior to their impending space careers.

Aura talks with screens just like in our Quarters showing brief guides or short vidoes of things which they will likely encounter early in their space careers, or something along those lines to perk new player interest.

Concord Approved Trader

Erica Dusette
Division 13
#158 - 2015-02-20 20:34:40 UTC
I think it's inevitable. When and in what form though? Who knows.

It'll head that way on it's own, and already is. Already the stigma is all but gone surrounding avatars, more people are getting involved (including current/candidate CSMs) now days we have people asking for more items quite regularly, more features with their avatars. We have public workshops on TS regarding avatar development, with Devs in attendance (thank you corbexx <3). It'll keep growing gently and eventually people will want to be able to do something with these things they've spent so much time and money on.

Boom Boom Longtime wrote:
Erica Dusette wrote:

More than just a pretty face, Boom Boom. Oops

But I already knew that.

Tbh though I already look at Amarr Emperor Family Station as your beauty salon. Saying hi in local is always my first priority and to get 5 mins of face-time with you Boom Boom, the true empress of Amarr, only goes to validate my status as Anoikin fashion elite.

Always making me blush Erica Blink

For better or worse, Boom Boom, I just tell it like it is.

In the immortal words of my illustrious little assistant:

Candi LeMew > It doesn't have to make sense. It's just the way it is.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate ツ Full-Time Supermodel

▷ worмнole dιary + cнaracтer вιoѕ ▷ вσss

Malcanis
Vanishing Point.
The Initiative.
#159 - 2015-02-20 20:48:20 UTC
Erica Dusette wrote:
Malcanis wrote:
The current and previous EvE EP s have publicly said they have no plans to work on wis. I don't know how to make it simpler for you.

Then they're lying because every little advance in avatar development, from clothes to character creator, really is a step ultimately towards a WiS-like feature. Natural evolution, really.

Just like the coming and going of exec producers.


Yeah OK have fun denying reality.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Jenn aSide
Soul Machines
The Initiative.
#160 - 2015-02-20 20:55:21 UTC
The rest of that is the usual drivel (as if you could speak for CCP), though I will say that it's funny that you say that CCP will do what it please (and suggesting we should all just accept that" when you spent who knows how many posts arguing about how the hyperdunking decision was wrong lol. That you have an internal double standard isn't surprising.

But this part is gold:

Lucas Kell wrote:

Further though, adding WiS wouldn't even affect you! You simply wouldn't click it, tada! No problems. I don't go to a cinema to watch an action film, then get put off because another screen is showing a romantic comedy. I just don't watch the films I don't like.


This is EVE Online, a SINGLE SHARD game. Everything affects everyone. Freaking 'beauty salons' and people wasting server cycles having 'avatar meetings in hangers' in a game where 30 people jumping a gate causes TiDi damn well would affect all of us. This isn't even to mention the influx of undesirables who would most likely cling to high sec (as most of the MMO world is made up of the carebear type player) and add their 15 buck voices to the chorus demanding ever more protection.

No thanks. You can have your watered down experience if that's what you like, but I'll continue to advocate for better for this community.