These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Walking in stations

First post
Author
Serene Repose
#21 - 2015-02-15 06:18:34 UTC
Okay...was anybody in the loop when they did this to Sim City. Let our Sims visit each other...what do they do when they "get inside?" They "GET INSIDE"? Anybody in on that conversation when IT took place? What do we do when we "visit"? Wait, wait, wait....then we'll need items to display! Then, then...we'll need bookshelves, and hooks on the walls for trophies. I can already see people imagining their own holoreels showing on their coffee tables...that ship model does inspire, no?

This all sounds good. However, I'd rather play EVE. Thanks. Big smile

We must accommodate the idiocracy.

Claud Tiberius
#22 - 2015-02-15 06:47:41 UTC
ShahFluffers wrote:
Abrazzar wrote:
We raised a riot, shot up the Jita monument and convinced CCP to drop development of non-space content in favour of fixing existing issues and reiterating on abandoned features.

It's a little more complicated than this.

The rundown...

- CCP spent more than a year developing it
- While developing it, CCP basically ignored a whole bunch of "little" problems and imbalances throughout the game
- the half-joking phrase "in 18 months" was coined from the above points (because that was how long we were told before CCP would get back to working on "other things")
- CCP kept praising and hyping up WiS (Walking in Station)
- Everyone hated the Dramiel.

- The Captain's Quarters was finally released.
------ We got one room (Minmatar) and no access to the rest of the station (because no content had actually been made).
------ It was both buggy and a major resource hog (some video cards overheated)
------ The Captain's Quarters was "not optional." In fact... the original station view was removed entirely. If you disabled the Captains Quarters you would be given a static image of your ship in the hanger (see: no station spinning).
------ The Captain's Quarters was revealed mostly to be a R&D thing for the future... and players were all being used as "beta-testers."
- Microtransactions were introduced.
- The Microtransaction items costed way more than "micro-amounts" (there was a Monocle that costed about $70 USD in PLEX... shirts and pants were no better).
- A DEV leaked an internal newsletter where various other DEVs were discussing "gold ammo" type items (see: items you paid for via microtransactions that would give you tangible boosts in the game).

- Players revolted.
------ The forums were filled with flames and rage and ranting.
------ A "substantial" amount of players threatened to unsubscribe (I think it was 10% of the total playerbase)
------ Players went to Jita and began to shoot at a monument indefinitely to show their discontent.
- CCP stayed stubbornly (and infuriatingly) silent about the whole thing.
------ The CSM was requested by CCP to come to Iceland and talk about the situation.

- CCP caved.
------- An apology was written by CCP's CEO himself (though, there are rumors that it may have been ghostwritten).
------- Players were promised that "gold ammo" type items would never become a thing. Microtransactions would be limited strictly to "vanity" stuff or things that were already available in some form (basically, "lateral benefits")
------- A new hanger view was made... just like the old one.
------- Captains Quarters could be disabled.
------- CCP promised to refocus their efforts on space related stuff and work on all the "little things" that players had been basically begging for for almost 2 years.
- CCP silently put WiS on the backburner.

- The Crucible Expansion was released 6 months later.
- Players rejoice.
- Many things are fixed.
- Some interesting things are introduced (i.e. Attack Battlecruisers)
- Some old favorites were brought back (i.e. engine trails)
- Subscriptions hit an all time high (at the time).

- Today...
------ WiS still brings up some bad memories.
------ It probably IS being worked on... somewhere in the background.
------ the biggest problem (that I see) is making it fit into the larger EVE universe without taking away from the space part of it.


tldr; it was a whole combination of events that led to an explosion of frustration that had been building for some time. People are still touchy about the whole thing.

The horror!!!

Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.

Flamespar
WarRavens
#23 - 2015-02-15 08:10:23 UTC
Walking in stations was stopped as there were no obvious or announced plans for new gameplay.

Now excuse me whilst I look forward to being able to access new space via player built stargates for which there are no obvious or announced plans for new gameplay.
Rain6637
GoonWaffe
Goonswarm Federation
#24 - 2015-02-15 10:05:24 UTC
I've bugged CCP Explorer on Twitter about making Aura an entity in CQ, who walks around and answers questions, perhaps narrates show info text. I think the talking head version of Aura is under developed. Obviously CCP intended to use that trope, of a holographic info-woman.

Without rehashing the WiS debate, would a physical Aura be acceptable to you?
Tarpedo
Incursionista
#25 - 2015-02-15 10:34:48 UTC  |  Edited by: Tarpedo
Rain6637 wrote:
Without rehashing the WiS debate, would a physical Aura be acceptable to you?

No need to invent the wheel: out of all games the best holographic info-companion is in Defiance, it would be enough just to copy its behavior and outlook (hi-tech ghost). However I imagine it will be extremely expensive to create (by CCP's standards): it requires articulation and speech-related animations - not to trigger uncanny valley.
Aston Martin DB5
Deaths Consortium
Pandemic Horde
#26 - 2015-02-15 16:10:15 UTC
Tarpedo wrote:
Rain6637 wrote:
Without rehashing the WiS debate, would a physical Aura be acceptable to you?

No need to invent the wheel: out of all games the best holographic info-companion is in Defiance, it would be enough just to copy its behavior and outlook (hi-tech ghost). However I imagine it will be extremely expensive to create (by CCP's standards): it requires articulation and speech-related animations - not to trigger uncanny valley.


Just downloaded Defiance. Can't believe the game is 16GB Shocked
Pok Nibin
Doomheim
#27 - 2015-02-15 16:20:44 UTC  |  Edited by: Pok Nibin
Walking in stations. I'm sure devs are leaping to read this, pen in hand! Gee. Let's have Aura show up in everybody's OQ. It'd only cost $25 mill, give or take. I'll bet Goonwaffle would just donate such a paltry amount! Chump change, right? Pirate

Now. Given that figure, just continue this thread so we all know who you are. And remember, donations ARE welcome.
You do intend to pay for this ride....RIGHT?

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Vyl Vit
#28 - 2015-02-15 16:24:35 UTC  |  Edited by: Vyl Vit
Pok Nibin wrote:
Walking in stations. I'm sure devs are leaping to read this, pen in hand! Gee. Let's have Aura show up in everybody's OQ. It'd only cost $25 mill, give or take. I'll bet Goonwaffle would just donate such a paltry amount! Chump change, right? Pirate

Now. Given that figure, just continue this thread so we all know who you are. And remember, donations ARE welcome.
You do intend to pay for this ride....RIGHT?
Hey man. It's an "entitlement."

Paradise is like where you are right now, only much, much better.

DaReaper
Net 7
Cannon.Fodder
#29 - 2015-02-15 19:21:24 UTC
Serene Repose wrote:
Aston Martin DB5 wrote:
They just didn't deliver what they promised many moons ago. What we received was one captain's quarter at the time (gallente if I recall) and when they first announced WIS they talked about social areas for players, bars, mini games etc etc. and the dev team was light years away from developing it. On top of that they just gave players CQ's instead of players earning through some game mechanic or purchasing it through in game isk. Poorly planned if you ask me but could of been amazingStraight
Could HAVE been amazing? People speculating on this forum isn't CCP saying they're doing something. All of the above talk was from this forum. There is NO evidence CCP told the world they were going to create a game within a game, bars/social areas...just didn't happen. NOR was the idea of purchasing the Officers Quarters ever mentioned or even considered. The idea, you think it's neat you buy something so you're special? Go play LOTRO.

All of this had to do with a few vocal idiots clamboring for something they think would be "cool" that most EVE players tried to slap down as silly, "Hey! Why can't we walk in stations?." It's the same people in LOTRO who want eagles for mounts, cause they saw a movie. "Hey. Devs OWE us THAT!" (Want an example of player suggestions leading a game to ruin, try LOTRO's mounted combat.) CCP never went THAT far. Geez. CCP brought in the new character creator, and toyed with the idea of expanding it - it never got off the drawing board.

Let's see, we have a few more mega-tons of bandwidth left for the revisionists of history. Y'all, what's the hold up?



Except as already noted, you are incorrect. In Fan Fest 07 they were showing the ambulation project, which had all kinds of neat ideas attached to it (make your own clothes and sell them, open bars, gambling placing, corp hangers where the ceo or alliance leader are recognized, holographic maps to help plan battles) the list went on but they scrapped it. WiS if tied into valk, and legion could work really well. But for now its dead.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Jenn aSide
Soul Machines
The Initiative.
#30 - 2015-02-15 20:36:44 UTC
Victoria Ramsay wrote:
Tarpedo wrote:
EVE will be the only WiS-less spaceship game in 2016. And only one with mandatory subscription fee.


Sad, but certainly the truth.

If wis was any kind of important, EVE would have suffered years ago at the hands of SWG, SWTOR and Star Trek Online. Its not and never has been. "walking around" in an immersion factor, EVE for the most part isn't an "Immersion game" except for it's minority role players faction. It isn't just an EVE thing, sandbox games have always been less appealing to the RPG gamer types than themepark games have.

Personally I never really cared much about it till the WiS sycophancy started. The "WiS community" is for me a big reason why I think the whole thing is a bad idea. If you types would stop predicting the end of EVE because CCP isn't giving you something that you want, things might be different.
Christine Peeveepeeski
Low Sec Concepts
#31 - 2015-02-15 22:11:00 UTC
You know what, I would love to see WIS become an actual thing as a technical achievement.

What i wouldn't want to see is the forum explosion form all the people that talk on everyone elses behalf. The primary issue is that if the WIS was on top of the usual updates no one would bat an eyelid if the resources used by CCP were transparent.
Serene Repose
#32 - 2015-02-15 22:30:30 UTC
Okay. Thanks for all the corrections. Not that I'd incite a riot just to get a barstool, noooooo. The trend I see here is a lot of folks that don't know the difference from presentations meant to impress the gaming world, and real life. Those of us who do are well aware of the Thunderthreads which follow every Fanfest. I'm a fan of those, as well as the game.

Hey....it's been four months now, and what they "promised" us at Fanfest....etc., etc. I thought there was a problem.
My bad. Big smile

We must accommodate the idiocracy.

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#33 - 2015-02-15 22:38:58 UTC
Why is this such a technical challenge? Hasn't "avatar in 3D environment" been the basis of pretty much all games since 1992?
Sentry 10
Escape Velocity
#34 - 2015-02-15 22:46:32 UTC
If this is a petition then consider it signed.

I want WiS
Serene Repose
#35 - 2015-02-15 22:54:29 UTC
Seven Koskanaiken wrote:
Why is this such a technical challenge? Hasn't "avatar in 3D environment" been the basis of pretty much all games since 1992?
Technical challenge? Nobody said it was a technical challenge. Do whuh??
Sentry 10 wrote:
If this is a petition then consider it signed.
I want WiS
ROFL. It's a dead issue. Vote all you want. I want to own California!

We must accommodate the idiocracy.

Indahmawar Fazmarai
#36 - 2015-02-15 23:14:50 UTC  |  Edited by: Indahmawar Fazmarai
Serene Repose wrote:
[quote=Aston Martin DB5](...) There is NO evidence CCP told the world they were going to create a game within a game, bars/social areas...just didn't happen. (...)


You missed the news, but that's exactly what CCP was saying and doing in 2007.

http://www.warcry.com/articles/view/previews/2611-EVE-Online-War-on-the-Impossible-Part-3-Ambulation

(Everyone interested in WiS should) read that and cry. Cry if you still have any tear left to cry for Ambulation/WiS/Incarna/The game EVE will never last long enough to become.

Because that article still stands true. EVE still is a males-only game with little appeal to 90% of gamers, male and female, for no good reason since additional gameplay could be added as long as it didn't interfered with the FiS serious business -or could be developed to interfere with it in the same way as pew pew interferes with everything else.
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#37 - 2015-02-15 23:14:56 UTC
Serene Repose wrote:
Seven Koskanaiken wrote:
Why is this such a technical challenge? Hasn't "avatar in 3D environment" been the basis of pretty much all games since 1992?
Technical challenge? Nobody said it was a technical challenge. Do whuh??
Sentry 10 wrote:
If this is a petition then consider it signed.
I want WiS
ROFL. It's a dead issue. Vote all you want. I want to own California!


Well the way people speak it seems to take a hundred million dollars and 3 years of dev time.
Boozbaz
Securitech Industries
#38 - 2015-02-16 00:59:22 UTC
I'd love to see walking in stations. It would a whole new layer to the multiplayer experience. It would be fun to trade with other players and actually see their avatars. Or to mingle with the fleet mates on teamspeak and see our avatars at the bar while we wait for the fleet to form up. A lot of players spend a lot of time in stations. I think walking in stations would be really good, as long as it is worked on in the background while other stuff is still being done up front.
Allant Doran
Ministry of War
Amarr Empire
#39 - 2015-02-16 01:07:38 UTC
My only problem with WiS was that it was given SO much attention over all other things. If CCP said it was coming, bigger and better, but that they had a small team, working bit by bit on it, and that nothing else would be sacrificed to push WiS harder then I'd be totally okay with WiS.

Some people hate it just on the principal that it's cool to hate on WiS these days.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#40 - 2015-02-16 02:07:17 UTC
Honestly, I love the way EVE is going right now- especially story-wise and with current happenings.

If, instead of being the forefront of development, fun little extra WIS things could come to us bit-by-bit (more places, customization of the CQ with furniture [which has a section in the files!], meeting other pilots "in person" either in open areas, bars, in-person agents, AURA, visiting other CQs) there's a lot of possibility for fun while keeping the core of EVE at the helm.

Also, there seems to be a "jog" animation for us in the files, if I see it correctly.

But again- if WIS was a fun extra thing like ship painting and our clothes, then I'd be all for it- so long as it's never the "main" thing.

Also, the hate is unwarranted at this point- everyone's hopping on the train outright and it's very strange P