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Standalone Windows build of ccpgames/dae-to-red
https://github.com/Nu11u5/dae-to-red/releases
###### Bakes animations data into world XYZ + Eulers over the set animation period.###import bpy, bpy_extras.anim_utilsframe_start = bpy.context.scene.frame_startframe_end = bpy.context.scene.frame_endframe_step = bpy.context.scene.frame_step# pick each selected object and bake animations if object is physicalfor Obj in bpy.context.selected_objects: if Obj.type in ['MESH', 'CAMERA', 'LAMP']: bpy.context.scene.objects.active = Obj # the function 'bake_action()' is broken and only works on the active object, irrespective of the 'only_selected' parameter (confirmed in Blender v2.73a) bpy_extras.anim_utils.bake_action(frame_start, frame_end, frame_step, only_selected=True, do_pose=True, do_object=True, do_visual_keying=True, do_constraint_clear=True, do_parents_clear=True, do_clean=True, action=None)
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