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CSM Campaigns

 
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♥ Manfred Sideous ♥ for ♥[CSM 10]♥

First post
Author
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#21 - 2014-12-08 08:41:25 UTC
Skilled player who would get my vote too.

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

BadAssMcKill
Aliastra
#22 - 2014-12-08 08:58:38 UTC  |  Edited by: BadAssMcKill
How do you balance the learning experience for new players whilst also teaching them that Eve is a rough place and they shouldn't particularly expect it to be fair

What would you do to make it so that n+1 isn't the easiest way to win fleet fights

E: How would your sov system work wrt to timers and sov structures. What would you do to actually encourage people to live in sov null.

Do you have any ideas on NPC null and lowsec (That isn't FW.) What would you do to encourage pvp in hisec , and possibly make it a viable home for people in the long term.
Manfred Sideous
H A V O C
Test Alliance Please Ignore
#23 - 2014-12-08 09:19:38 UTC
Midori Tsu wrote:
One of my main concerns is ship balance, and i'd like to learn more about your thoughts on it. As someone who flies T3s in a routine fashion, I'd like to hear you would balance T3s. I'd also like to know how you believe Ishtars are overpowered, do you think that sentries should be looked at as well?


T3s as they stand are better than BS , HAC , Command Ships they dominate fights as they do most thing very well all at once. I am not a game designer but it feels like they do too much well at once. Tank , Speed , Sig , DPS & DPS Application. Please point to a HAC , BS , BC hull that can do all of the above other than the Ishtar. I am not quite sure what to do with the Ishtar either but its still pretty op. I think maybe reducing the dronebay size is the answer.

@EveManny

https://twitter.com/EveManny

Manfred Sideous
H A V O C
Test Alliance Please Ignore
#24 - 2014-12-08 09:23:23 UTC
Yonis Pserad wrote:
This is a great campaign, and I'm sure you'll get my vote.

Out of curiosity why do you believe shield is under powered compared to armor when most major doctrines (Tengus and Ishtars) seem to be mainly shield? Is that due to the bomb driven meta or because of another shortcoming that's not coming to mind?


Pretty much. The ishtar and Tengu still have lower sig because of the hull size and they are extremely kitey making bombing them much harder. The bomb meta is cancer on fleet tactics. You don't see Alpha Fleet you don't see Missile boats like ravens or navy scorps. The high sig of shield comps makes them a instant non starter.

@EveManny

https://twitter.com/EveManny

BadAssMcKill
Aliastra
#25 - 2014-12-08 09:25:28 UTC
Manfred Sideous wrote:
Midori Tsu wrote:
One of my main concerns is ship balance, and i'd like to learn more about your thoughts on it. As someone who flies T3s in a routine fashion, I'd like to hear you would balance T3s. I'd also like to know how you believe Ishtars are overpowered, do you think that sentries should be looked at as well?


T3s as they stand are better than BS , HAC , Command Ships they dominate fights as they do most thing very well all at once. I am not a game designer but it feels like they do too much well at once. Tank , Speed , Sig , DPS & DPS Application. Please point to a HAC , BS , BC hull that can do all of the above other than the Ishtar. I am not quite sure what to do with the Ishtar either but its still pretty op. I think maybe reducing the dronebay size is the answer.


BS get bombed and have terrible mobility, hacs are generally speaking fairly flimsy and command ships are a mess.

Don't you think these issues should be addressed before what I would hope to be a reasonable T3 rebalance
Manfred Sideous
H A V O C
Test Alliance Please Ignore
#26 - 2014-12-08 09:26:22 UTC
Gilbaron wrote:
why do you prefer an occupancy based sov over a freeform sov approach ?

do you really want to see defensive mining fleets ?



I think Occupancy based is great and will allow so many different approaches to conquest and defense. Why would there be defensive mining fleets? I am gonna take a stab and say you are saying defensive mining ops would be utilized to maintain indexes for occupancy based sov. Yeah I don't think anyone wants mandatory and tedious mining fleets.

@EveManny

https://twitter.com/EveManny

Manfred Sideous
H A V O C
Test Alliance Please Ignore
#27 - 2014-12-08 09:30:18 UTC
l0rd carlos wrote:
What is your view on competitive pvp in eve? (AT, Neo, some kind of dojo)
Where do you see Eve in a year, regarding competitive gameplay.



I love the alliance tourney. I would like to see more tourneys I participated in the past AT on the PL team on my alt Paik ( the Eos that lived in structure ). Unfortunately the problem with Eve is its kinda niche and im not sure its viable for E-sports. I wish it was. I don't really have a answer but i'll be listening for the guy/girl who does have the answer.

@EveManny

https://twitter.com/EveManny

Manfred Sideous
H A V O C
Test Alliance Please Ignore
#28 - 2014-12-08 09:31:05 UTC
marshmallow madness wrote:
What is your favorite children's toy to step on in the middle of the night while walking through a hallway?


Stuffed Animals of course.

@EveManny

https://twitter.com/EveManny

Manfred Sideous
H A V O C
Test Alliance Please Ignore
#29 - 2014-12-08 09:44:32 UTC
BadAssMcKill wrote:
How do you balance the learning experience for new players whilst also teaching them that Eve is a rough place and they shouldn't particularly expect it to be fair


I think in regards to new players that perhaps a week or so in a noobie friendly area would be great. Completely insulated from the rest of Eve. Most games have a noobie area which is focused on helping new players learn about the actual game and its mechanics. Once they have the time to learn this push them out of the nest. New players should be able to opt out sooner if they want. New player retention is one of the biggest hurdles for CCP.

BadAssMcKill wrote:
What would you do to make it so that n+1 isn't the easiest way to win fleet fights


With the changes to power projection and further changes with sov you will start to see fights become more localized with less outsiders intervening. Numbers will always be a huge factor in fights and there is no way that I know of to change that.

BadAssMcKill wrote:
E: How would your sov system work wrt to timers and sov structures. What would you do to actually encourage people to live in sov null.


So to be clear I don't have the smoking gun answer. But what I do have is a ton of knowledge and experience in this game. I plan to use that to help CCP develop or find the possible smoking gun. But in regards to why would people want to live in Nullsec? Risk vs Reward and Carrots should be the driving principles. You can't force players to do anything however you can incentivize the thing you want them to do and not make it painful and they will do it.

BadAssMcKill wrote:
Do you have any ideas on NPC null and lowsec (That isn't FW.) What would you do to encourage pvp in hisec , and possibly make it a viable home for people in the long term.
Yea I think there have been a bunch of good ideas on NPC Nullsec. The ones I like alot is that inhabitants that do things for the faction get added benefits similar to some of the benefits you get from holding sov. Hisec PVP I am not really sure I think people that aren't interested in PVP mainly reside in Hisec. So honestly I would just listen for good ideas for this area.


@EveManny

https://twitter.com/EveManny

Jarnis McPieksu
Aliastra
Gallente Federation
#30 - 2014-12-08 10:18:10 UTC
+1ing in a Vote Manny thread.
Brain Gehirn
Perkone
Caldari State
#31 - 2014-12-08 11:06:52 UTC
+1 for Manny.
The best man for the job.
Beffah
Sniggerdly
Pandemic Legion
#32 - 2014-12-08 11:22:12 UTC
All of my account votes are belong to you.

A good man who actually knows his stuff.
Fafer
Tr0pa de elite.
Test Alliance Please Ignore
#33 - 2014-12-08 11:34:19 UTC
Manny is already deserving member of the EVE community, having him as member of CSM will only improve his contributions for the beneft of all.
Grarr Dexx
The Congregation
420 MLG TWINTURBO 3000 EMPIRE ALLIANCE RELOADED
#34 - 2014-12-08 12:57:14 UTC  |  Edited by: Grarr Dexx
what's your stance on lowsec? why do you want to take more power away from pirates and into fw hands? what do you think about fw lp stores and how they affect every other lp store? do you think there should be variance in which lp store offers what?
Wusti
Deep Core Mining Inc.
Caldari State
#35 - 2014-12-08 13:28:05 UTC
Manny,

You had me at hello...

Go get 'em big fella.
Mynxee
Signal Cartel
EvE-Scout Enclave
#36 - 2014-12-08 14:00:25 UTC
If I had more than one account, you'd get a vote from me. As it is, I wish you all the best in securing a CSM seat. I suspect you won't have any problem doing that Lol

Lost in space, looking for sigs...

Blog: Cloaky Wanderer

The Ironfist
Viziam
Amarr Empire
#37 - 2014-12-08 14:54:26 UTC  |  Edited by: The Ironfist
Manfred Sideous wrote:
Midori Tsu wrote:
One of my main concerns is ship balance, and i'd like to learn more about your thoughts on it. As someone who flies T3s in a routine fashion, I'd like to hear you would balance T3s. I'd also like to know how you believe Ishtars are overpowered, do you think that sentries should be looked at as well?


T3s as they stand are better than BS , HAC , Command Ships they dominate fights as they do most thing very well all at once. I am not a game designer but it feels like they do too much well at once. Tank , Speed , Sig , DPS & DPS Application. Please point to a HAC , BS , BC hull that can do all of the above other than the Ishtar. I am not quite sure what to do with the Ishtar either but its still pretty op. I think maybe reducing the dronebay size is the answer.


I would not mind if T3's lost 10-15% DPS and 20-25% tank in exchange for CCP making the rest of the non standard subsystems no complete garbage... Plus if they get that kind of nerf I feel the skillpoint loss will need to go. Also recons need to be fixed because they are complete trash right now and hac's need another balance pass most of em are garbage.

Another thing in regards to bombers I don't think a rebalanced will do bombing in its current form has to go. Because in a game that kind of is about blobbing anti blob weapons have no place otherwise why did titan guns get nerf'd beyond reason... CCP is fairly inconsistent in their balancing and its hurting the game.
Dirk Action
Caldari Provisions
Caldari State
#38 - 2014-12-08 15:04:06 UTC
Ass We Can
Pike Chargrim
Carebear Empire
#39 - 2014-12-08 15:34:24 UTC
In your opinion:

1) what is currently broken about lowsec?
2) how would you fix it?
3) how do you see low-sec fitting into the universe as a whole going forward?

Your post mentions something about FW, but there is more to lowsec than FW.
Wren Der
Viziam
Amarr Empire
#40 - 2014-12-08 15:54:18 UTC
MY CSM