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Crius FW plex changes

Author
Deerin
East Trading Co Ltd
#21 - 2014-07-23 18:31:51 UTC
Rats did very little damage anyway. Not a big change. Nov's and smalls in breacher are no problem. Med's are not posible though.
Squatdog
State Protectorate
Caldari State
#22 - 2014-07-24 00:41:51 UTC
It really is a bizarre, pointless change and gives the impression that FW balancing involves CCP brainstorming a bunch of random ideas, then pinning them to a dartboard to see which one get implemented

The problem is the absurd number of spawns turning plexing into a PVE grind. The damage has always been negligible.

The simple solution is to reduce the spawns to 2 for Novice, 3 for Small and 4 for Med/Large. Problem solved.
Josclyn Verreuil
Dark 0rder.
#23 - 2014-07-24 02:49:08 UTC
Squatdog wrote:
It really is a bizarre, pointless change and gives the impression that FW balancing involves CCP brainstorming a bunch of random ideas, then pinning them to a dartboard to see which one get implemented

The problem is the absurd number of spawns turning plexing into a PVE grind. The damage has always been negligible.

The simple solution is to reduce the spawns to 2 for Novice, 3 for Small and 4 for Med/Large. Problem solved.


The damage is not negligible if you're flying a buffer fit ship.
Deacon Abox
Black Eagle5
#24 - 2014-07-24 22:22:23 UTC
Josclyn Verreuil wrote:
Squatdog wrote:
It really is a bizarre, pointless change and gives the impression that FW balancing involves CCP brainstorming a bunch of random ideas, then pinning them to a dartboard to see which one get implemented

The problem is the absurd number of spawns turning plexing into a PVE grind. The damage has always been negligible.

The simple solution is to reduce the spawns to 2 for Novice, 3 for Small and 4 for Med/Large. Problem solved.


The damage is not negligible if you're flying a buffer fit ship.

You mean an armor buffer fit ship Ugh

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Bienator II
madmen of the skies
#25 - 2014-07-24 23:30:13 UTC
Josclyn Verreuil wrote:
Squatdog wrote:
It really is a bizarre, pointless change and gives the impression that FW balancing involves CCP brainstorming a bunch of random ideas, then pinning them to a dartboard to see which one get implemented

The problem is the absurd number of spawns turning plexing into a PVE grind. The damage has always been negligible.

The simple solution is to reduce the spawns to 2 for Novice, 3 for Small and 4 for Med/Large. Problem solved.


The damage is not negligible if you're flying a buffer fit ship.

i could shieldtank the rat in an armor buffer ship even before the changes. now they don't even hit.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Terhiss
United Mining and Hauling Inc
The Initiative.
#26 - 2014-07-24 23:33:29 UTC
Jhaelee de'Auvrie wrote:

Make the plexes a group thing, like the incursions sites. Maybe with each size increase, add then next size of NPC without removing the smaller one(s). So a medium would have the spawn of the frigate, the destroyer, and the cruiser. This promotes greater numbers needed to run larger sites. Then, for offensive plexing, have the LP payout scale up as well.
This kind of change would leave the Novice plexes alone, and easy for newer players (and farmers) to run. So be it.

Even without additional increases to the plexes, do not make them easier to run.



It currently takes 143 conquered sites to render a system vulnerable. Thats already a considerable time sink as it is. When toying with this balance you might result in needing a quantity of resources that arent as readily available in FW as in incursions or other activities.
Plex Npcs dont only serve to deter botting alts, they also need to be tailored to a certain playerbase.
Squatdog
State Protectorate
Caldari State
#27 - 2014-07-25 02:10:15 UTC
Josclyn Verreuil wrote:
Squatdog wrote:
It really is a bizarre, pointless change and gives the impression that FW balancing involves CCP brainstorming a bunch of random ideas, then pinning them to a dartboard to see which one get implemented

The problem is the absurd number of spawns turning plexing into a PVE grind. The damage has always been negligible.

The simple solution is to reduce the spawns to 2 for Novice, 3 for Small and 4 for Med/Large. Problem solved.


The damage is not negligible if you're flying a buffer fit ship.


My alt runs Smalls in an armour-tanked Hookbill.

The damage is negligible.
Dan Carter Murray
#28 - 2014-07-26 17:59:20 UTC  |  Edited by: Dan Carter Murray
summer 2015 CCP are removing FW plexing completely and instead sov will be based on towers.
this is according to CCP dev blog from CCP Gnomo

To cap a system 4 towers (novice, small, medium, and large) need to be defended which each have a 72 hour timer.
novice towers have 25m armor
small towers have 50m armor
medium towers have 100m armor
large towers have 200m armor
all resists are 90%


Offensively/Defensively:
Towers do not have a "shield".
Towers start at 50% armor.
Towers can be repped.
If tower isn't destroyed then system % changes. (25% each size).
Towers can only be anchored once per 72 hours.
Towers cost 150k LP

summer 2015 is resub time \o/

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Crosi Wesdo
War and Order
#29 - 2014-07-26 18:37:18 UTC  |  Edited by: Crosi Wesdo
Occupancy by ninja dread blap? Not sure thats at all where FW should be heading.

Current system is far superior to that DCM brain fart.

EDIT : also, you cant post on the forum, unless your sub is active so...
Arla Sarain
#30 - 2014-07-26 18:48:00 UTC
Crosi Wesdo wrote:
Occupancy by ninja dread blap? Not sure thats at all where FW should be heading.

With how things are going, Gall/Min will be renting lowsec systems for Caldari and amarr to plex in with no disturbances.
Dan Carter Murray
#31 - 2014-07-26 19:28:06 UTC
Crosi Wesdo wrote:
Occupancy by ninja dread blap? Not sure thats at all where FW should be heading.

Current system is far superior to that DCM brain fart.

EDIT : also, you cant post on the forum, unless your sub is active so...


CCP Gnomo clearly stated that the towers will be gated.

maybe you should read the blog so I don't have to clarify.

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Crosi Wesdo
War and Order
#32 - 2014-07-26 22:13:30 UTC
Dan Carter Murray wrote:
Crosi Wesdo wrote:
Occupancy by ninja dread blap? Not sure thats at all where FW should be heading.

Current system is far superior to that DCM brain fart.

EDIT : also, you cant post on the forum, unless your sub is active so...


CCP Gnomo clearly stated that the towers will be gated.

maybe you should read the blog so I don't have to clarify.


Even if that were a serious suggestion, its still a terrible idea.

At the moment a smaller force can defend a system against a larger force through better tactics.

One nullsec group joins any side under that system and puts 250 people in each plex and system is taken within 6 hours.
Baron' Soontir Fel
Deep Core Mining Inc.
Caldari State
#33 - 2014-07-26 23:05:42 UTC
Dan Carter Murray wrote:
summer 2015 CCP are removing FW plexing completely and instead sov will be based on towers.
this is according to CCP dev blog from CCP Gnomo

To cap a system 4 towers (novice, small, medium, and large) need to be defended which each have a 72 hour timer.
novice towers have 25m armor
small towers have 50m armor
medium towers have 100m armor
large towers have 200m armor
all resists are 90%


Offensively/Defensively:
Towers do not have a "shield".
Towers start at 50% armor.
Towers can be repped.
If tower isn't destroyed then system % changes. (25% each size).
Towers can only be anchored once per 72 hours.
Towers cost 150k LP

summer 2015 is resub time \o/


This would kill FW. The whole point of FW is getting 1-2 people out into space by themselves. Guess what happens when one person says, "There's no reason to undock I can't do anything by myself, I need at least 30 people with me"
Phox Jorkarzul
Deep Void Merc Syndicate
#34 - 2014-07-27 00:22:59 UTC
Deacon Abox wrote:

Few can claim to love the Maulus as much as I. So, speaking as a Maulus perve, I mean lover, I will say that there is nothing wrong with this.

Can Crosi make that claim?

Blasters for life

https://neverpheedthetroll.blogspot.com

Crosi Wesdo
War and Order
#35 - 2014-07-27 02:17:39 UTC
I have been known to fly a maulus from time to time.
Veskrashen
Deep Core Mining Inc.
Caldari State
#36 - 2014-07-27 02:27:51 UTC
Dan Carter Murray wrote:
summer 2015 CCP are removing FW plexing completely and instead sov will be based on towers.
this is according to CCP dev blog from CCP Gnomo

Thought that trolling and impersonating devs was against the forum rules?

AKA I call BS on this BS.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Crosi Wesdo
War and Order
#37 - 2014-07-27 02:33:38 UTC
Veskrashen wrote:
Dan Carter Murray wrote:
summer 2015 CCP are removing FW plexing completely and instead sov will be based on towers.
this is according to CCP dev blog from CCP Gnomo

Thought that trolling and impersonating devs was against the forum rules?

AKA I call BS on this BS.


I think DCM failed so hard at faction war and psyche ops that he is attempting to seed lies to bring down FW!!!

Keep going DCM, no one has ever expected you to post with any accuracy so this is pretty much same old same old.
Dan Carter Murray
#38 - 2014-07-27 03:09:53 UTC
Crosi Wesdo wrote:
Veskrashen wrote:
Dan Carter Murray wrote:
summer 2015 CCP are removing FW plexing completely and instead sov will be based on towers.
this is according to CCP dev blog from CCP Gnomo

Thought that trolling and impersonating devs was against the forum rules?

AKA I call BS on this BS.


I think DCM failed so hard at faction war and psyche ops that he is attempting to seed lies to bring down FW!!!

Keep going DCM, no one has ever expected you to post with any accuracy so this is pretty much same old same old.


Apparently no one has looked up the translation for Gnomo.

I give myself 10/10.

You have all been Crosi'd

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Crosi Wesdo
War and Order
#39 - 2014-07-27 03:15:38 UTC  |  Edited by: Crosi Wesdo
Dan Carter Murray wrote:
Crosi Wesdo wrote:
Veskrashen wrote:
Dan Carter Murray wrote:
summer 2015 CCP are removing FW plexing completely and instead sov will be based on towers.
this is according to CCP dev blog from CCP Gnomo

Thought that trolling and impersonating devs was against the forum rules?

AKA I call BS on this BS.


I think DCM failed so hard at faction war and psyche ops that he is attempting to seed lies to bring down FW!!!

Keep going DCM, no one has ever expected you to post with any accuracy so this is pretty much same old same old.


Apparently no one has looked up the translation for Gnomo.

I give myself 10/10.

You have all been Crosi'd


No one thought it was real, not sure how you trolled anyone. I assumed it was your suggestion. Its a terrible one. One of your best though.
Dan Carter Murray
#40 - 2014-07-27 03:35:10 UTC
Crosi Wesdo wrote:
Dan Carter Murray wrote:
Crosi Wesdo wrote:
Veskrashen wrote:
Dan Carter Murray wrote:
summer 2015 CCP are removing FW plexing completely and instead sov will be based on towers.
this is according to CCP dev blog from CCP Gnomo

Thought that trolling and impersonating devs was against the forum rules?

AKA I call BS on this BS.


I think DCM failed so hard at faction war and psyche ops that he is attempting to seed lies to bring down FW!!!

Keep going DCM, no one has ever expected you to post with any accuracy so this is pretty much same old same old.


Apparently no one has looked up the translation for Gnomo.

I give myself 10/10.

You have all been Crosi'd


No one thought it was real, not sure how you trolled anyone. I assumed it was your suggestion. Its a terrible one. One of your best though.


don't be mad that you got Crosi'd

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

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