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Crime & Punishment

 
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pushing for harder punishment on hi sec gankers

First post
Author
Andski
Science and Trade Institute
Caldari State
#61 - 2014-07-20 23:57:22 UTC
Saar Ynier wrote:
They're not, but only one gank pays for them tags. One gank that nullifies the sec status loss of aver 20 ganks...


And please both of you note, I said I didnt have an issue with ganking and considering it myself, but it is far too easy to repair the sec status.


The returns of a gank are determined by the stupidity of the victim and a diceroll. Even then, a single gank is not going to have high enough returns to pay for the tags of every character involved unless it is a particularly lucrative gank.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Jonah Gravenstein
Machiavellian Space Bastards
#62 - 2014-07-21 00:02:51 UTC
admiral root wrote:
Jonah Gravenstein wrote:
No way to tell, that data isn't tracked publicly

IB4 Dinsdale uses this to prove it's a conspiracy and Gevlon Goofus produces a graph to show my post was wrong. :)
Pfft like either of them lets the truth get in the way of their tinfoilhattery.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Subject 4927
DPS INC
Probably Up to No Good
#63 - 2014-07-21 00:40:38 UTC
The lack of pause and/or periods in your statement make the tears extra tasty.

http://subjectandfriends.wordpress.com

Sabriz Adoudel
Move along there is nothing here
#64 - 2014-07-21 01:47:12 UTC
This thread reminds me why I gank.

I support the New Order and CODE. alliance. www.minerbumping.com

Tixx Enaka
I Like Raccoons
#65 - 2014-07-21 01:55:06 UTC
Din' read most of thread. I play EVE because ppl can blow me up whenever. Period. Lot's of it's charm would be lost any other way.

That is why I "play" (carappily) EvE.

I recently bought a bunch of T1 hulls to guess what? Blow them up. When I hae some play time I'm gonna fly them into FW losec and get shot. Because that's what you do in EvE. Why would you play otherwise?

I use a AF for lvl 2's. Why? Harder to gank. Faster to warp and in warp. Farther from warp in beacon. Use a cruiser do missions faster they say, no safer this way. Slower too but safer (not sure on slower really). TLDR; EvE is fine join for the right reasons
Kaarous Aldurald
Black Hydra Consortium.
#66 - 2014-07-21 02:26:33 UTC
Jonah Gravenstein wrote:
admiral root wrote:
Jonah Gravenstein wrote:
No way to tell, that data isn't tracked publicly

IB4 Dinsdale uses this to prove it's a conspiracy and Gevlon Goofus produces a graph to show my post was wrong. :)
Pfft like either of them lets the truth get in the way of their tinfoilhattery.


Aluminum haberdashery.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#67 - 2014-07-21 05:47:39 UTC
Wonder if we can push for afk ganking similar to afk hauling and mining id love to just warp to a gate and go away and do fun rl things and come back to stacks of isk

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Serendipity Lost
Repo Industries
#68 - 2014-07-21 14:10:44 UTC
I'm surprised there is so much focus on sec status. It's the 30 days of kill rights that are the PITA. If the gankee sets them reasonably low, then they make it difficult to operate.

I ganked mission boats for a few weeks a while back. Keeping my sec status positive was easy. The kill rights were the issue. I couldn't fly my gank ships from a trade hub to the gank system. We ended up needed out of corp haulers to get them there. The there was the issue of having the kill rights activated as you moved in on your target.

The kill rights I liked were the ones that were too high to be worh anyones trouble to activate. 100mil isk kill right on a pilot in a naga just isn't worth it. The 1 isk ones were also ok. Just hop in a noob ship and have a buddy clear it. You want to hurt the gankers activities - make his kill rights available to all and then choose the sweet spot where the costs of self clearing it hurt his bottome line, but the value for someone else to activate it are just fine.

The more active a ganker is, the lower the price point.
Revis Owen
Krigmakt Elite
Safety.
#69 - 2014-07-21 15:01:57 UTC
Step 1: Request one more little adjustment from CCP to make elite PVP ("ganking") "more difficult".
Step 2: Repeat step 1 until EVE is a theme park.

That's the carebear script.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

Serendipity Lost
Repo Industries
#70 - 2014-07-21 15:44:28 UTC  |  Edited by: Serendipity Lost
Revis Owen wrote:
Step 1: Request one more little adjustment from CCP to make elite PVP ("ganking") "more difficult".
Step 2: Repeat step 1 until EVE is a theme park.

That's the carebear script.



They would be dumb not to use it. The null blocks have been using it for years.

CCP should (I'm being serious here) have a little faith in their game and not listen to the (fill in threat of mass exodus from the game because of..... here). Eve is a good game. Folks won't leave. When null block leadership exclaim all the folks will leave - what they actually mean is all the lambs will leave their tax reaping herd and find their own pasture. Same for HS. Folks will adapt/endure.

The Monty Hall effect is what kills long running MMO. When the day finally comes where everyone has everything they want.... we'll all look around, find the game boring and leave it. More isn't better. More is the path to boring.
Alexander Eisenhower
The Scope
Gallente Federation
#71 - 2014-07-21 16:18:44 UTC  |  Edited by: Alexander Eisenhower
edit
Renegade Heart
Doomheim
#72 - 2014-07-21 16:24:06 UTC
Serendipity Lost wrote:
It's the 30 days of kill rights that are the PITA. If the gankee sets them reasonably low, then they make it difficult to operate.


Why not just get an alt or mate to clear them, while you are in something worthless to you?
Tengu Grib
Caldari Provisions
Caldari State
#73 - 2014-07-21 17:05:29 UTC
13 nonames wrote:
I would like to see a harder punishment set out for hi sec gankers such as a sec limiter put in place to make it so anyone with a -6 sec may no longer get into hi sec no more criminal driving around hi security space seeing as a so call advanced society would not have wanted criminal walking the street as well as a faster response time for concord and a new sytem put in place that makes it so the concord on your grid will aggress new and old criminals not just faction police


The criminal activities of this game are the best part. They are what make Eve better than Hello Kitty Online or World of Whiners. If you want to be perfectly safe in HS, then I suggest you play a game that agrees with your desires, which is not, and never will be, Eve.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Bayonnefrog
Blueprint Mania
#74 - 2014-07-21 17:34:11 UTC
13 nonames wrote:
I would like to see a harder punishment set out for hi sec gankers such as a sec limiter put in place to make it so anyone with a -6 sec may no longer get into hi sec no more criminal driving around hi security space seeing as a so call advanced society would not have wanted criminal walking the street as well as a faster response time for concord and a new sytem put in place that makes it so the concord on your grid will aggress new and old criminals not just faction police


lolz. You piloted an anti-tanked "fail-fit" Orca through New Order territory didn't you?
Bayonnefrog
Blueprint Mania
#75 - 2014-07-21 17:35:28 UTC
Christian Lionbate wrote:
Orca

All becomes clear Twisted


Haaaa, quite.
Serendipity Lost
Repo Industries
#76 - 2014-07-21 17:35:55 UTC
Renegade Heart wrote:
Serendipity Lost wrote:
It's the 30 days of kill rights that are the PITA. If the gankee sets them reasonably low, then they make it difficult to operate.


Why not just get an alt or mate to clear them, while you are in something worthless to you?



We used a 5 or so man crew and ganked a couple of times per day. So if you had to purchase kill rights to clear them at say 25 mill / guy. That's 125 mil per mission cream puff. We were doing it to see if we could turn a profit. Weighing the cost of ships vs loot fairy blessings..... adding another 125mil per CNR would deffo make the profitability math tougher.

Too low = we clear it ourselves
Too high = no worries (no one will buy it)

Just right = complicates business plan immensly.


We used tier 3 BC to take down mission boats. If you're using a dessy to pop a miner or a lone tornado to pop a fat hauler the math changes a lot. For what we were doing - a well aimed kill right was troublesome. Not a deal breaker, but we'd have to move our price point on target fittings.

Bayonnefrog
Blueprint Mania
#77 - 2014-07-21 17:40:59 UTC
13 nonames wrote:
Haaranovor tenn wrote:
People with very low sec status are shot on sight by CONCORD, and I think there's also a point where players can shoot them at will too.


you rly are stupid they are not they sat on my grid and killed me well concord did nothing for a full 1 min and the fact they can glitch concord y sacking 1 ship to bring them on grid then do the attack so the second group wont show as fast as bs


This is fantastic stuff. Coming soon to minerbumping.com...
Feyd Rautha Harkonnen
Doomheim
#78 - 2014-07-21 17:44:56 UTC
13 nonames wrote:
I would like to see a harder punishment set out for hi sec gankers such as a sec limiter put in place to make it so anyone with a -6 sec may no longer get into hi sec no more criminal driving around hi security space seeing as a so call advanced society would not have wanted criminal walking the street as well as a faster response time for concord and a new sytem put in place that makes it so the concord on your grid will aggress new and old criminals not just faction police

For your heresy against HTFU and thanks to the ever watchful eyes of inquisitors like Lily, an innocent carebear had his ship destroyed and informed you were its cause.

BaddaBing

Additionally, because of the level of pansification displayed in starting an entire thread on ganking when CCP has repeatedly validated it as sanctioned gameplay, the victim was summarily beheaded after an inspiring 10 second countdown in Oursulaert local, as warning to all who may spread further heresies against HTFU.

BaddaBoom

Your heresies, our hands, their blood, your conscience.



Talos & pod loss
From: Feyd Rautha Harkonnen
To: [readacted per pansification policy #324093403943093220]

Hello [readacted],

I just wanted to take this opportunity to help clarify the rationale behind your recent Talos detonation & POD loss.

You see, carebears filled with nerf-hisec heresy and wielding petitions instead of Antimatter are polluting the EvE O forums with their wailing and gnashing of teeth. These heretics would have CCP throw baby out with bathwater by doubling-down on previous nerfs, to implement further theme-park WoW-ification modules or nerfs for the ADD rejects from said game.

Your end, was sourced specifically by the heresies of '13 nonames'; please contact him directly for refund of your ship & pod loss, as a full measure of carebear altruism.

If you have any questions, your inquisitor 4KICKS (and myself) stand ready to answer them, up to including you in our asshat training program so that HTFU and Kill-it-Forward can further spread throughout empire.

F

p.s.
GOD wills it.
Bayonnefrog
Blueprint Mania
#79 - 2014-07-21 17:45:06 UTC
Tengu Grib wrote:
13 nonames wrote:
I would like to see a harder punishment set out for hi sec gankers such as a sec limiter put in place to make it so anyone with a -6 sec may no longer get into hi sec no more criminal driving around hi security space seeing as a so call advanced society would not have wanted criminal walking the street as well as a faster response time for concord and a new sytem put in place that makes it so the concord on your grid will aggress new and old criminals not just faction police


The criminal activities of this game are the best part. They are what make Eve better than Hello Kitty Online or World of Whiners. If you want to be perfectly safe in HS, then I suggest you play a game that agrees with your desires, which is not, and never will be, Eve.


Exactly. I don't understand why people don't get this. 13 nonames, you should thank them for doing that and helping you to learn how to tank your ship. While the New Order roleplaying is sometimes a bit overboard they actually are trying to help you. Because now you will adjust your play tactics and probably won't have that happen again if you fit correct and use the intel available to you both in and out of game. If you were involved in the Eve community and read blogs on it, you would discover that the New Order has been ganking Freighters/JF's in Uedama and Aufay for some time now. This is why there is no sympathy here and why (hopefully) CCP will not nerf ganking. All the tools are there for you to use.

Or of course you buy a permit. Smile
Soylent Jade
Federal Navy Academy
Gallente Federation
#80 - 2014-07-21 18:30:04 UTC  |  Edited by: Soylent Jade
13 nonames wrote:
Haaranovor tenn wrote:
People with very low sec status are shot on sight by CONCORD, and I think there's also a point where players can shoot them at will too.


you rly are stupid they are not they sat on my grid and killed me well concord did nothing for a full 1 min and the fact they can glitch concord y sacking 1 ship to bring them on grid then do the attack so the second group wont show as fast as bs


You should really learn CONCORD mechanics before calling other people stupid and posting stupid drivel yourself. Gankers in a 0.5 have at most 25 seconds to kill you, not 1 minute. You also need to prespawn as many CONCORD ships as you have gankers. 1 CONCORD spawn means only 1 ganker gets the extra time.

Since your orca was fail fit, you made their job easier. Learn to tank your ship, and don't autopilot.

P.S. I hope you're not real attached to your corp.

Serendipity Lost wrote:
I'm surprised there is so much focus on sec status. It's the 30 days of kill rights that are the PITA. If the gankee sets them reasonably low, then they make it difficult to operate.



Stay -5 or worse, and don't worry about KRs :D

Making hisec better...one Catalyst at a time

minerbumping.com