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Crime & Punishment

 
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pushing for harder punishment on hi sec gankers

First post
Author
Lily Shahn
Imperial Academy
Amarr Empire
#21 - 2014-07-20 11:11:10 UTC
As no other Lords members have been through yet, I take it upon myself to make the following proclamation.

13 nonames, for your heresies against highsec, the sandbox that makes Eve the game that it is, and the principle of HTFU, the Lords Of Midnight will be adding another carebear beheading to our Kill-It-Forward queue.

You yourself will not be attacked. You and Lords of Midnight may never cross paths in your time in New Eden. Pray that, should it be otherwise, we do not meet under typical circumstances.

Instead, an innocent carebear will be destroyed through panache, guile and the game mechanics already nerfed by CCP, to prove that not only are the rules of the world reasonable, they are ignored by the people you claim to represent when it suits them.

We will punish the innocent, hypocrites though they are, for your hypocrisy, not theirs. They will know the name of the one who signed their death warrant.

May whatever deity you pray to have mercy on your immortal capsuleer soul.

Lily Shahn,
Apprentice and Cutie Pie,

Lords Of Midnight.
Maichin Civire
#22 - 2014-07-20 11:20:41 UTC
You've had nice orca, OP. Shame it was ganked.

HTFU.
Andski
Science and Trade Institute
Caldari State
#23 - 2014-07-20 11:21:21 UTC
Saar Ynier wrote:
Then once he's done for the week, billions of ISK in loot up, he goes to Jan and repairs his sec ready for the next week with tags to no cost to himself...


i didn't know tags were free

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#24 - 2014-07-20 11:23:49 UTC
Lily Shahn wrote:
As no other Lords members have been through yet, I take it upon myself to make the following proclamation.

13 nonames, for your heresies against highsec, the sandbox that makes Eve the game that it is, and the principle of HTFU, the Lords Of Midnight will be adding another carebear beheading to our Kill-It-Forward queue.

You yourself will not be attacked. You and Lords of Midnight may never cross paths in your time in New Eden. Pray that, should it be otherwise, we do not meet under typical circumstances.

Instead, an innocent carebear will be destroyed through panache, guile and the game mechanics already nerfed by CCP, to prove that not only are the rules of the world reasonable, they are ignored by the people you claim to represent when it suits them.

We will punish the innocent, hypocrites though they are, for your hypocrisy, not theirs. They will know the name of the one who signed their death warrant.

May whatever deity you pray to have mercy on your immortal capsuleer soul.

Lily Shahn,
Apprentice and Cutie Pie,

Lords Of Midnight.


does this mean I can post carebear entitlement crap with sockpuppet characters and get some bears blown up

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Moonlit Raid
Doomheim
#25 - 2014-07-20 11:38:46 UTC
Froggy Storm wrote:
If we were to drink the koolaid here and agree. Then for the sake of balance, once you've passed the 3 month date then everyone must leave hisec.

The fact that the majority of players are in hisec is reflective of it being too easy to eek out a living there. So as a result the gankers move to where the herds are.

Push the fish out of the barrel and people won't have to come there to shoot them. And as a side effect you get stronger bigger fish and better fishermen to catch them.

You're as bad as he is, suggesting how you want the game to work is better than anyone else view.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Lily Shahn
Imperial Academy
Amarr Empire
#26 - 2014-07-20 11:39:09 UTC
Andski wrote:

does this mean I can post carebear entitlement crap with sockpuppet characters and get some bears blown up



Oh baby,
You have but to ask.

We can do it together sometime!
Andski
Science and Trade Institute
Caldari State
#27 - 2014-07-20 11:41:34 UTC
Lily Shahn wrote:
Oh baby,
You have but to ask.

We can do it together sometime!


i don't think i can gank carebears in highsec when i'm playing CK2 and KSP

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#28 - 2014-07-20 11:51:29 UTC
Saar Ynier wrote:
Giuseppe R Raimondo wrote:
a way to reduce highsec ganking is to remove the option to turn in tags and buy your security status up. Everyone knew it was a stupied idea when introduced, i am supriced its still a thing


I kind of have to agree here.

I have taken to sitting sometimes in Josameto and watching the same person in a Vexor over and over gank haulers, then the neutral alt warps to the wreck, scoops it and warps off.

Then once he's done for the week, billions of ISK in loot up, he goes to Jan and repairs his sec ready for the next week with tags to no cost to himself...



Don't get me wrong, ganking is part of this game, but since these tags were introduced there's been far more smaller entities doing it.

I am actually considering creating an alt myself specifically for training drones and a Vexor and doing it myself. There's a lot of ISK to be had from it and no risk to myself.


Because maybe people want to play a pvp game instead of ratting and pve for weeks on end, whats the point paying a subscription for a mmo if your just going to play against npc's

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Mortlake
Republic Military School
#29 - 2014-07-20 12:15:22 UTC
13 nonames wrote:
I would like to see a harder punishment set out for hi sec gankers such as a sec limiter put in place to make it so anyone with a -6 sec may no longer get into hi sec no more criminal driving around hi security space seeing as a so call advanced society would not have wanted criminal walking the street as well as a faster response time for concord and a new sytem put in place that makes it so the concord on your grid will aggress new and old criminals not just faction police


WTS periods.

Sometimes you hit the bar and sometimes the bar hits you...

Saar Ynier
School of Applied Knowledge
Caldari State
#30 - 2014-07-20 12:23:18 UTC
Lan Wang wrote:
Saar Ynier wrote:
Giuseppe R Raimondo wrote:
a way to reduce highsec ganking is to remove the option to turn in tags and buy your security status up. Everyone knew it was a stupied idea when introduced, i am supriced its still a thing


I kind of have to agree here.

I have taken to sitting sometimes in Josameto and watching the same person in a Vexor over and over gank haulers, then the neutral alt warps to the wreck, scoops it and warps off.

Then once he's done for the week, billions of ISK in loot up, he goes to Jan and repairs his sec ready for the next week with tags to no cost to himself...



Don't get me wrong, ganking is part of this game, but since these tags were introduced there's been far more smaller entities doing it.

I am actually considering creating an alt myself specifically for training drones and a Vexor and doing it myself. There's a lot of ISK to be had from it and no risk to myself.


Because maybe people want to play a pvp game instead of ratting and pve for weeks on end, whats the point paying a subscription for a mmo if your just going to play against npc's

Just because someone plays against NPCs doesnt mean they don't play or interact with others... Besides, how is shooting haulers any better than playing against NPCs most of them are untanked, APing idiots that have about as much to offer as the NPCs.

Andski wrote:
Saar Ynier wrote:
Then once he's done for the week, billions of ISK in loot up, he goes to Jan and repairs his sec ready for the next week with tags to no cost to himself...


i didn't know tags were free

They're not, but only one gank pays for them tags. One gank that nullifies the sec status loss of aver 20 ganks...


And please both of you note, I said I didnt have an issue with ganking and considering it myself, but it is far too easy to repair the sec status.
Ralph King-Griffin
New Eden Tech Support
#31 - 2014-07-20 12:29:19 UTC
Andski wrote:


does this mean I can post carebear entitlement crap with sockpuppet characters and get some bears blown up

yes thats exactly what it meansBig smile
Gallowmere Rorschach
The Scope
Gallente Federation
#32 - 2014-07-20 13:12:38 UTC
Kaea Astridsson wrote:
Sure, just grab a ship and start the punitive action! I mean, a -6 sec char is fair game to everyone. Do grab something Amarrian for that extra judgemental flair. If you didn't want them in your hi-sec why didn't you stop them?

*grumblegrumblegrumble:effort:grumblegrumblegrumble*
Cannibal Kane
Viziam
Amarr Empire
#33 - 2014-07-20 13:53:02 UTC
Saar Ynier wrote:

They're not, but only one gank pays for them tags. One gank that nullifies the sec status loss of aver 20 ganks...


And please both of you note, I said I didnt have an issue with ganking and considering it myself, but it is far too easy to repair the sec status.


Really? I did not know 1 gank pays 400mil.

Also, majority gankers are -10. They are little if at all concerned about their sec status.

"Kane is the End Boss of Highsec." -Psychotic Monk

Jur Tissant
Garoun Investment Bank
Gallente Federation
#34 - 2014-07-20 14:11:11 UTC
What did punctuation ever do to you, OP?
Serendipity Lost
Repo Industries
#35 - 2014-07-20 14:38:48 UTC
CCP should create a drop scanner. Ganking would be much better if I could peak into the loot fairies bag and see what is going to drop. It would be much easier to pick targets. Right now it's too difficult to garantee a profit with random drops.

Come on CCP - this game is too hard. Give me a drop predictor module.

For balance make it a low slot module to prevent tanking ships using it.
13 nonames
Jumpbridg
#36 - 2014-07-20 15:30:41 UTC
how about we look at it this way what do you do with someone who has killed someone or damaged/destroyed there property they normally go to this thing called jail aka low sec they would not be let into regular society but in this game someone who commits a crime is treated with nothing more then a slap on the wrist and told not to do it again
13 nonames
Jumpbridg
#37 - 2014-07-20 15:34:00 UTC
Cannibal Kane wrote:
Saar Ynier wrote:

They're not, but only one gank pays for them tags. One gank that nullifies the sec status loss of aver 20 ganks...


And please both of you note, I said I didnt have an issue with ganking and considering it myself, but it is far too easy to repair the sec status.


Really? I did not know 1 gank pays 400mil.

Also, majority gankers are -10. They are little if at all concerned about their sec status.


there is almost no restrictions on -10 pilots iv watched them drive bc/bs around hi sec like its an evening drive
Jonah Gravenstein
Machiavellian Space Bastards
#38 - 2014-07-20 15:37:50 UTC  |  Edited by: Jonah Gravenstein
13 nonames wrote:
how about we look at it this way what do you do with someone who has killed someone or damaged/destroyed there property they normally go to this thing called jail aka low sec they would not be let into regular society but in this game someone who commits a crime is treated with nothing more then a slap on the wrist and told not to do it again
What is to stop a ganker getting someone to pod them so that they wake up in their med clone, which may be situated in highsec?

Also Jump Clones.

TL;DR Your suggestion is silly, and easily circumvented

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Saar Ynier
School of Applied Knowledge
Caldari State
#39 - 2014-07-20 15:40:22 UTC  |  Edited by: Saar Ynier
Cannibal Kane wrote:
Saar Ynier wrote:

They're not, but only one gank pays for them tags. One gank that nullifies the sec status loss of aver 20 ganks...


And please both of you note, I said I didnt have an issue with ganking and considering it myself, but it is far too easy to repair the sec status.


Really? I did not know 1 gank pays 400mil.

Also, majority gankers are -10. They are little if at all concerned about their sec status.

This is the person in question I have sat and watched as well as this person. Please note in game their security status. And look at what they gank.

One gank is all that pays for their tags...

And I quite agree, the real gankers are -10 security status. People like CODE. those guys I actually respect as gankers due to their ability to work with -10 sec status and against players and faction police... Not to mention they gank because its fun, not for the ISK efficiency...
13 nonames
Jumpbridg
#40 - 2014-07-20 15:41:33 UTC
Haaranovor tenn wrote:
People with very low sec status are shot on sight by CONCORD, and I think there's also a point where players can shoot them at will too.


you rly are stupid they are not they sat on my grid and killed me well concord did nothing for a full 1 min and the fact they can glitch concord y sacking 1 ship to bring them on grid then do the attack so the second group wont show as fast as bs