These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
123Next pageLast page
 

pushing for harder punishment on hi sec gankers

First post
Author
13 nonames
Jumpbridg
#1 - 2014-07-20 06:10:41 UTC
I would like to see a harder punishment set out for hi sec gankers such as a sec limiter put in place to make it so anyone with a -6 sec may no longer get into hi sec no more criminal driving around hi security space seeing as a so call advanced society would not have wanted criminal walking the street as well as a faster response time for concord and a new sytem put in place that makes it so the concord on your grid will aggress new and old criminals not just faction police
Magnus Cortex
Ginger Industrial Solutions
#2 - 2014-07-20 06:12:51 UTC
no
Mike Adoulin
Happys Happy Hamster Hunting Club
#3 - 2014-07-20 06:22:57 UTC
13 nonames wrote:
rampant stupidity


Sorry, CCP doesn't agree with you.

Maybe you are simply playing the wrong game?

In any event, Star Trek Online is thataway Arrow

Oh, by the way, can I have your stuff?


Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Kaarous Aldurald
Black Hydra Consortium.
#4 - 2014-07-20 06:42:35 UTC
I see you're in a player corp.

Not for long, I imagine.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Giuseppe R Raimondo
Aliastra
Gallente Federation
#5 - 2014-07-20 07:31:28 UTC
a way to reduce highsec ganking is to remove the option to turn in tags and buy your security status up. Everyone knew it was a stupied idea when introduced, i am supriced its still a thing
Froggy Storm
KarmaFleet
Goonswarm Federation
#6 - 2014-07-20 07:43:41 UTC
If we were to drink the koolaid here and agree. Then for the sake of balance, once you've passed the 3 month date then everyone must leave hisec.

The fact that the majority of players are in hisec is reflective of it being too easy to eek out a living there. So as a result the gankers move to where the herds are.

Push the fish out of the barrel and people won't have to come there to shoot them. And as a side effect you get stronger bigger fish and better fishermen to catch them.
Hadrian Blackstone
Yamato Holdings
#7 - 2014-07-20 07:44:03 UTC
While I don't necessarily agree with OP, some things about criminals are kinda dumb. Like, "Hey, we know you're a criminal and we will shoot you on sight, but you can dock in our station! Come on in!"

In any event, it's obvious CCP likes ganking and general mischief. If not, it'd be gone. So they wouldn't want to make it any harder to do.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#8 - 2014-07-20 07:55:39 UTC
Then how do the pirates make isk? Or do you just want to run around in your officer fit ravens without any worry and making stacks of isk safely

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#9 - 2014-07-20 07:57:21 UTC
After reading this i fancy a bit of ganking myself :D

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Saeger1737
Habitual Euthanasia
Pandemic Legion
#10 - 2014-07-20 07:59:12 UTC  |  Edited by: Saeger1737
I think he's trying to state that we must first gank the gankers before they gank the gankees, then by doing so the ganked become the gankers and everyone can untwist their panties.

MERC WITH A MOUTH, Send me DPS and my fleet will double it back! Special offer!

Kaea Astridsson
Hoplite Brigade
Ushra'Khan
#11 - 2014-07-20 08:17:32 UTC
Sure, just grab a ship and start the punitive action! I mean, a -6 sec char is fair game to everyone. Do grab something Amarrian for that extra judgemental flair. If you didn't want them in your hi-sec why didn't you stop them?

Get on Comms, or die typing.

Haaranovor tenn
Hedion University
Amarr Empire
#12 - 2014-07-20 08:27:02 UTC
People with very low sec status are shot on sight by CONCORD, and I think there's also a point where players can shoot them at will too.
Istyn
Freight Club
#13 - 2014-07-20 08:41:46 UTC
Haaranovor tenn wrote:
People with very low sec status are shot on sight by CONCORD, and I think there's also a point where players can shoot them at will too.


They're shot on sight by faction police, not Concord - and it depends how low their sec status is as to whether they'll be shot in a particular system.

Players can shoot anyone with -5 as they're outlaws.

https://wiki.eveonline.com/en/wiki/Security_status#Security_Status_and_Traveling_Restrictions
Christian Lionbate
Federal Navy Academy
Gallente Federation
#14 - 2014-07-20 09:15:09 UTC
Orca

All becomes clear Twisted
Kaarous Aldurald
Black Hydra Consortium.
#15 - 2014-07-20 09:17:51 UTC
Christian Lionbate wrote:
Orca

All becomes clear Twisted


Ah, anti tanking.

OP, you deserved to lose that ship. Next time, fit a proper tank.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Azov Rassau
Iron Destiny
#16 - 2014-07-20 09:23:01 UTC  |  Edited by: Azov Rassau
OP: So you would like to see CCP make life harder for outlaw gankers in highsec. Let me remind you how difficult life is for them already: These people live in highsec as outlaws. I have never been in that situation yet, but I can fully imagine how annoying it can be .They're already constantly being chased by the faction police. They cannot stay at a given place for too long, hence the necessity to move around a.s.a.p, from bookmark to bookmark at all times before reaching the desired destination or target. Whatever neurosis that drives the ganker to commit his crime is compounded, magnified by flight, by the sounds of that faction police spawn at his heels. This results in constant uneasiness, which becomes paranoia, and paranoia ultimately becomes psychosis. In addition to that, they can be tackled by a white knight at a stargate anytime. But generally speaking, the key to gankers success is that they're willing to die, while most anti-gankers aren't.

I am sorry for your recent loss. CCP has already given you the tools to avoid it. Your Orca wasn't the tankiest and maybe you were even afk and your shield hardeners were probably not on. If you had paid attention, you could notice their warp-in standing on top of you and have enough time to even warp away (assuming their warp-in wasn't clever enough to bump you).

Highsec isn't 100% safe and it's up to You to protect your assets, not CCP.

Be the change you want to see in Highsec.

Anti-Ganking Fun: www.gankerjamming.com

Zappity
New Eden Tank Testing Services
#17 - 2014-07-20 09:44:57 UTC
Mike Adoulin wrote:
13 nonames wrote:
rampant stupidity


Sorry, CCP doesn't agree with you.

Maybe you are simply playing the wrong game?

In any event, Star Trek Online is thataway Arrow

Oh, by the way, can I have your stuff?



Haha, "rampant stupidity".

Among all the other problems with OP's daft idea is that people don't get -10 only from ganking people in highsec. My sec status is dubious at best and I have only ever suicide ganked one miner. Lowsec goodness results in low sec status too.

Zappity's Adventures for a taste of lowsec and nullsec.

Haaranovor tenn
Hedion University
Amarr Empire
#18 - 2014-07-20 10:20:58 UTC
Kaarous Aldurald wrote:
Christian Lionbate wrote:
Orca

All becomes clear Twisted


Ah, anti tanking.

OP, you deserved to lose that ship. Next time, fit a proper tank.





They gave it a goddamn ore hold for a reason. Bulkhead and a DCII adds EHP for days.
Andski
Science and Trade Institute
Caldari State
#19 - 2014-07-20 10:28:51 UTC
i, too, need game mechanics to fight my battles for me

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Saar Ynier
School of Applied Knowledge
Caldari State
#20 - 2014-07-20 10:35:56 UTC  |  Edited by: Saar Ynier
Giuseppe R Raimondo wrote:
a way to reduce highsec ganking is to remove the option to turn in tags and buy your security status up. Everyone knew it was a stupied idea when introduced, i am supriced its still a thing


I kind of have to agree here.

I have taken to sitting sometimes in Josameto and watching the same person in a Vexor over and over gank haulers, then the neutral alt warps to the wreck, scoops it and warps off.

Then once he's done for the week, billions of ISK in loot up, he goes to Jan and repairs his sec ready for the next week with tags to no cost to himself...

Don't get me wrong, ganking is part of this game, but since these tags were introduced there's been far more smaller entities doing it.

I am actually considering creating an alt myself specifically for training drones and a Vexor and doing it myself. There's a lot of ISK to be had from it and no risk to myself.
123Next pageLast page