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Kronos Feedback

First post First post
Author
Egravant Alduin
Ascendance Rising
Ascendance..
#81 - 2014-06-03 20:31:50 UTC
Gratz to CCP for this expansion.Pirate ships are great ,cloaky miner,great sound changes,timer in reload of weapons or mods,geckos, and so many good stuff.

I really like Kronos.Keep up the good work !

Feel the wrath of the GECKO!

Fer'isam K'ahn
SAS Veterinarians
#82 - 2014-06-03 20:44:11 UTC
Over all the expansion looks great, lots of fixes and good stuff, but the one thing that is not ...

... the Rattlesnake is rubbish ! Evil

I talked about it on a separate thread before and still I gave it a chance and thought, hey, probably not as bad ... well, I just jumped into it ... and its crap. I am not talking paper stats here, I am talking performance, versatility, usability and immersion.
And the stats are not in favor either, which is beside the point.

Just a miner thing on the practical side, I just had to kick out a flight of meds, my salvager drones and can't even take a spare flight of lights with me to undock - after I removed the redundant sentries. And the best ... I can't even take em with me in the cargo hold, since it stayed the same size .. and actually need more for the extra ammo.

But those are the tips of the iceberg ... my favorite ship ruined ... and no, its not one of those 'you broke my ****' posts... its about the missed opportunity and ruining the only pirate faction drone battleship - which btw shouyld have been better then all other T1 and even navy faction ones ... The Guristas flagship - not so much °°

Well, otherwise, good work Roll


Bigiboi
Aliastra
Gallente Federation
#83 - 2014-06-03 20:58:24 UTC
Excellent expansion, but I still don't see the use for clothes and stuff on the avatars, we don't see each other in the stations or captain quarters. Also female characters look best in a bra and undie anyways, they don't need any full body clothing.
Bigiboi
Aliastra
Gallente Federation
#84 - 2014-06-03 20:59:11 UTC
Excellent expansion, but I still don't see the use for clothes and stuff on the avatars, we don't see each other in the stations or captain quarters. Also female characters look best in a bra and undie anyways, they don't need any full body clothing.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#85 - 2014-06-03 21:02:10 UTC
Congrats on a clean deploy.

On to positive community reaction to tool tips, improved "look at", and the industrial changes.

Industrial expansion really needs to have a link to a ships blue print in the info panel so pilots can see what is required to build what they fly and the ore info panel needs to at least show what systems that ore can be found in.P

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

KIller Wabbit
MEME Thoughts
#86 - 2014-06-03 21:04:25 UTC
Salpun wrote:
Congrats on a clean deploy.

On to positive community reaction to tool tips, improved "look at", and the industrial changes.

Industrial expansion really needs to have a link to a ships blue print in the info panel so pilots can see what is required to build what they fly and the ore info panel needs to at least show what systems that ore can be found in.P



Apparently you haven't been following the problems thread.

Josef Djugashvilis
#87 - 2014-06-03 21:23:37 UTC  |  Edited by: Josef Djugashvilis
Dear CCP, please leave drones the feck alone for a long, long time.

This is not a signature.

Morphisat
Millard Innovation Inc
#88 - 2014-06-03 21:26:10 UTC  |  Edited by: Morphisat
The reduction of regular cargo hold of the deep space transport ships is very annoying. My trusty old bustard I always used to haul my fuel blocks to our wormhole now has a whopping 13k m3 cargo hold. Seems a bit low for an expensive T2 ship. Evil

Might as well use an Itty V now, which costs a fraction of the Bustard ... The shield booster bonus is pretty much worthless since it's all about the alpha damage.

EDIT: Forget about my rant, you now have 60k fleet hangar which can be used for moving a lot more :).
Bridgette d'Iberville
Better Killing Through Chemistry
#89 - 2014-06-03 21:32:21 UTC  |  Edited by: Bridgette d'Iberville
Morphisat wrote:
The reduction of regular cargo hold of the deep space transport ships is very annoying. My trusty old bustard I always used to haul my fuel blocks to our wormhole now has a whopping 13k m3 cargo hold. Seems a bit low for an expensive T2 ship. Evil

Might as well use an Itty V now, which costs a fraction of the Bustard ... The shield booster bonus is pretty much worthless since it's all about the alpha damage.

Um... use the little button next to your ship in the inventory screen to see that you have a fat ass fleet hangar now. I'm pretty sure that allows just about anything in it. Main problem with it being that you can't deploy structures from there, so not very useful for setting up a POS.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

TheButcherPete
KarmaFleet
Goonswarm Federation
#90 - 2014-06-03 21:33:44 UTC
The warp out sound / effect is awesome, I just have one request.

Is there any way we can make the "pop" louder? I want this to be like FIRECRACKERS going off in a fleet fight

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

TheButcherPete
KarmaFleet
Goonswarm Federation
#91 - 2014-06-03 21:34:50 UTC
Bridgette d'Iberville wrote:
Morphisat wrote:
The reduction of regular cargo hold of the deep space transport ships is very annoying. My trusty old bustard I always used to haul my fuel blocks to our wormhole now has a whopping 13k m3 cargo hold. Seems a bit low for an expensive T2 ship. Evil

Might as well use an Itty V now, which costs a fraction of the Bustard ... The shield booster bonus is pretty much worthless since it's all about the alpha damage.

Um... use the little button next to your ship in the inventory screen to see that you have a giant fleet hangar now. I'm pretty sure that allows just about anything in it. Main problem with it being that you can't deploy structures from there, so not very useful for setting up a POS.


Truthfully, a large pos is only 8k m3, so he can still move between the hangars and deploy as he wishes.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Morphisat
Millard Innovation Inc
#92 - 2014-06-03 21:36:28 UTC
Bridgette d'Iberville wrote:
Morphisat wrote:
The reduction of regular cargo hold of the deep space transport ships is very annoying. My trusty old bustard I always used to haul my fuel blocks to our wormhole now has a whopping 13k m3 cargo hold. Seems a bit low for an expensive T2 ship. Evil

Might as well use an Itty V now, which costs a fraction of the Bustard ... The shield booster bonus is pretty much worthless since it's all about the alpha damage.

Um... use the little button next to your ship in the inventory screen to see that you have a fat ass fleet hangar now. I'm pretty sure that allows just about anything in it. Main problem with it being that you can't deploy structures from there, so not very useful for setting up a POS.


Lol thanks, I was being a dumb ass Shocked
Josef Djugashvilis
#93 - 2014-06-03 21:43:03 UTC
I do not suppose that I shall ever buy any of the Barbie stuff from the EVE store, but it does seem to be easy enough to use.

Nice work CCP.

This is not a signature.

Oraac Ensor
#94 - 2014-06-03 21:55:19 UTC
TheButcherPete wrote:
The warp out sound / effect is awesome, I just have one request.

Is there any way we can make the "pop" louder? I want this to be like FIRECRACKERS going off in a fleet fight

Use the slider in the Esc menu. If necessary, turn everything else down except for the master level, which you can use to get the right balance.
Little Dragon Khamez
Guardians of the Underworld
#95 - 2014-06-03 22:02:42 UTC
Bigiboi wrote:
Excellent expansion, but I still don't see the use for clothes and stuff on the avatars, we don't see each other in the stations or captain quarters. Also female characters look best in a bra and undie anyways, they don't need any full body clothing.



Pegi 12, but I agree with you in principle, I bought a new dress though with real cash, converted into aur.

Dumbing down of Eve Online will result in it's destruction...

The Ironfist
Viziam
Amarr Empire
#96 - 2014-06-03 22:20:50 UTC
Incrana level bad expansion but its what I've come to expect from CCP in terms of actual new content again very little. The UI has been in dire need of an overhaul to make it less AIDS for years but guess what gets an overhaul the NEX Shop.. well at least you got your priorities straight. -10 subs o7 tired of waiting and hoping for CCP to finally deliver something worth 14,99€ per month a sub.
Gavin Dax
Sebiestor Tribe
Minmatar Republic
#97 - 2014-06-03 22:28:59 UTC  |  Edited by: Gavin Dax
Don't like the drone changes - it seems they could have been thought out a lot better:
- Some people can't use T2 sentry drones anymore.
- Some people can't use T2 DLA anymore.
- Some people have had a skill removed from the game without reimbursement (CDO/SDO V). First time in EVE history. Better pick the right skills to train with that plex you bought, they might be removed tomorrow without reimbursement!
- New players have to train even longer for the same drone skills (I don't see how this ever a good thing)
- Gila (and rattlesnake) can't fit full flights of the same support drones (e.g. EC drones or other) that they could before. Stats also aren't very good when you consider drone/missile travel time.
- Buggy things with fighters, HP, drone bays, etc.(?)
Fer'isam K'ahn
SAS Veterinarians
#98 - 2014-06-03 22:51:57 UTC
Gavin Dax wrote:
Don't like the drone changes - it seems they could have been thought out a lot better:
- Some people can't use T2 sentry drones anymore.
- Some people can't use T2 DLA anymore.
- Some people have had a skill removed from the game without reimbursement (CDO/SDO V). First time in EVE history. Better pick the right skills to train with that plex you bought, they might be removed tomorrow without reimbursement!
- New players have to train even longer for the same drone skills (I don't see how this ever a good thing)
- Gila (and rattlesnake) can't fit full flights of the same support drones (e.g. EC drones or other) that they could before. Stats also aren't very good when you consider drone/missile travel time.
- Buggy things with fighters, HP, drone bays, etc.(?)


Though I overall agree with your notion I must correct you on at least one issue. - No skillpoints or skills are lost, 2 are renamed and one replaced by two. CCP even went so far as give you the same level for both if you had trained only one of the options (highest). I didn't lose one skill or point, but could have rather saved 10 days if I had gotten this info earlier.

And though I heard the Moa works, the Rattlesnake doesn't and I left it in station after a check, very sad, very disappointing.
Raiz Nhell
State War Academy
Caldari State
#99 - 2014-06-03 23:22:57 UTC
Great expansion CCP, smooth install...
Well communicated and documented...

Can't wait to get home and crank up the graphics...

There is no such thing as a fair fight...

If your fighting fair you have automatically put yourself at a disadvantage.

I Love Boobies
All Hail Boobies
#100 - 2014-06-03 23:46:16 UTC
Thank you for removing that disgusting loot spew. Was so annoying, having to watch your scanner for bad guys, all the while trying to find anything worthwhile that has been spewed out. Actually doing exploration again.