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EFT v2.35 - Citadel

Author
Unbent John
Albidus Corvus
#81 - 2011-11-20 08:05:26 UTC
Gripen wrote:

Oh Yea wrote:
I just downloaded the program and when trying to input my character in the import box of the character editor I get this error ...

You're probably using old version of API. You need to use new Key ID and Verification Code created at https://support.eveonline.com/api

I've also been having this problem for a few weeks now.
Using the new customisable API keys it worked at first, but stopped importing from one day to the next.
First I made sure EFT is not blocked by my firewall, then I tried different keys (limited & full, no expiration), but that didn't help.
Currently I update my main manually, but for a new char that learns dozens of skills a day that would be a pain.

EFT 2.13.4
Win7 64bit

Also a big thank you for this wonderful program, Gripen!
Gripen
#82 - 2011-11-20 15:49:35 UTC
Uhm... You need 2.13.5 to use new customisable API keys.
Murtific
Collapsed Out
Pandemic Legion
#83 - 2011-11-20 16:51:22 UTC
Gripen wrote:
Uhm... You need 2.13.5 to use new customisable API keys.



owned...
Anxiir
#84 - 2011-11-22 10:00:59 UTC
Anxiir wrote:
Any news when we can haz a version that works with vista(x64)?

Ive tried running as admin, manually adding firewall rule, and all compatibility modes and still:
Quote:
wininet error # 127 : (Unknown WININET error # 127)

This is when trying to import skills by API.


Any news on when this will be fixed? If never can we at least have a link to an old working version?
pmchem
Brutor Tribe
Minmatar Republic
#85 - 2011-11-23 04:05:23 UTC
yo gripen I posted a capacitor calculation question comparing pyfa and EFT, and the pyfa reply here:
https://forums.eveonline.com/default.aspx?g=posts&m=399604#post399604
claimed pyfa supremacy. I'm interesting in hearing your reply before passing judgment. Thanks. original question ---

Question / possible bug:

All-V character, Abaddon ship. No implants/gang effects/etc. Only 2 mods fit: Quad Lif Fueled I Booster Rockets and Heavy Capacitor Booster II (with Cap Booster 400 loaded).

pyfa (latest winter preview) claims the following:
2m20sec cap with mwd running
10m30sec cap with mwd AND cap booster running

EFT (2.13.4) says 2m34sec with mwd running, 10m58sec with both mwd and cap booster.

Why the different result? Which is correct?

https://twitter.com/pmchem/ || http://community.eveonline.com/news/dev-blogs/community-spotlight-garpa/ || Goonswarm Economic Warfare Cabal

Lola Humpsalot
The Scope
Gallente Federation
#86 - 2011-11-23 05:13:40 UTC
Gripen wrote:


TTyck means START in Russian
Liang Nuren
No Salvation
Divine Damnation
#87 - 2011-11-23 07:43:23 UTC
Gripen wrote:
http://www.crocko.com/8DC659B05877488A837CD7572C8D7B59/EFT2.13.5.zip


Gripen, I know that the whole crocko thing is made to get you some ad revenue but seriously can you find a decent way to get some ad revenue? I work in the advertising industry and I could probably get you the hook up.

-Liang

I'm an idiot, don't mind me.

Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#88 - 2011-11-23 14:06:40 UTC
pmchem wrote:
yo gripen I posted a capacitor calculation question comparing pyfa and EFT, and the pyfa reply here:
https://forums.eveonline.com/default.aspx?g=posts&m=399604#post399604
claimed pyfa supremacy. I'm interesting in hearing your reply before passing judgment. Thanks. original question ---

Question / possible bug:

All-V character, Abaddon ship. No implants/gang effects/etc. Only 2 mods fit: Quad Lif Fueled I Booster Rockets and Heavy Capacitor Booster II (with Cap Booster 400 loaded).

pyfa (latest winter preview) claims the following:
2m20sec cap with mwd running
10m30sec cap with mwd AND cap booster running

EFT (2.13.4) says 2m34sec with mwd running, 10m58sec with both mwd and cap booster.

Why the different result? Which is correct?


At least EFT is consistent, EFT v2.13.5 gives the same values as its previous version, just tested it.
(2m34sec with MWD running, 10m58sec with both MWD and Cap Booster.)

@Gripen Awesome App, been using it for years :D
Gripen
#89 - 2011-11-23 22:22:07 UTC
Anxiir wrote:
Any news on when this will be fixed? If never can we at least have a link to an old working version?

As soon as I will find a working solution. Old API version:
http://www.crocko.com/384CC57ADC5411E09676002481FAD55A/EFT2.13.4.zip
http://dl.eve-files.com/media/corp/Gripen/EFT2.13.4.zip

pmchem wrote:
Why the different result? Which is correct?

I can't comment on why results are different because I don't know how Pyfa calculates capacitor time. And it's surprising to see Pyfa authors making such assumptions about EFT code without knowing for sure, especially when their assumptions are wrong.

As to which is correct it's up to you to check in game. Just keep in mind that there are factors which are hard to account for: server node load which has been known to affect capacitor usage and staggered module activations. First is almost impossible to investigate and simulating second one would require clumsy interface with a timeline for module activation markers to allow user to specify exact moments when modules are activated.

Liang Nuren wrote:
Gripen, I know that the whole crocko thing is made to get you some ad revenue but seriously can you find a decent way to get some ad revenue? I work in the advertising industry and I could probably get you the hook up.

Thanks for your suggestion. I've investigated such opportunity and came to conclusion that with amount of visits EFT can generate it's not worth it especially with need to setup own web page factored in.
Anxiir
#90 - 2011-11-24 03:48:54 UTC
Awesome thank you. If you need somebody to run test/help debug on a Vista x64 system just mail me.
Appolonof
4epHaR CoTHR
Desman Alliance
#91 - 2011-11-25 11:18:22 UTC
Thanks for the example program
Niko Lorenzio
United Eve Directorate
#92 - 2011-11-26 00:41:19 UTC
Finally!!! Thank you so much!

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

pmchem
Brutor Tribe
Minmatar Republic
#93 - 2011-11-27 23:35:36 UTC
pmchem wrote:
yo gripen I posted a capacitor calculation question comparing pyfa and EFT, and the pyfa reply here:
https://forums.eveonline.com/default.aspx?g=posts&m=399604#post399604
claimed pyfa supremacy. I'm interesting in hearing your reply before passing judgment. Thanks. original question ---

Question / possible bug:

All-V character, Abaddon ship. No implants/gang effects/etc. Only 2 mods fit: Quad Lif Fueled I Booster Rockets and Heavy Capacitor Booster II (with Cap Booster 400 loaded).

pyfa (latest winter preview) claims the following:
2m20sec cap with mwd running
10m30sec cap with mwd AND cap booster running

EFT (2.13.4) says 2m34sec with mwd running, 10m58sec with both mwd and cap booster.

Why the different result? Which is correct?


As a follow-up on this, I just tested the abaddon with quaf lif mwd and heavy cap booster 2 on sisi (build 321215 - should be identical to TQ for this testing). Character had all-5 navigation and capacitor related skills, and no implants.

Using only the MWD: ship first failed to cycle MWD due to lack of cap at 2m 31s.
Using the MWD and cap boosters (both started at same time): ship first failed to cycle MWD due to lack of cap at 9m 21s, and the last cap booster was consumed at 9m 5s.

CCP added an interesting feature to the fitting window on sisi: it tells you how long it will take your capacitor to deplete. It said 2m 30s for my abaddon fit, apparently ignoring the heavy cap booster. CCP wins in accuracy for the non-cap-boosted fit though, better than EFT or pyfa.

For EFT: the mwd-running calculations were close, but a bit too optimistic as far as cycling mods goes. EFT and pyfa both assumed the abaddon had infinite cap booster charges. In reality, the abaddon has 525m3 of cargo space. The heavy cap booster 2 can load 10 charges of cap booster 400 and fit 32 in a non-expanded cargo hold. It just runs out of cap charges. This should probably be considered a bug, as the program could estimate max # of cap boosters available without getting more from a can. This problem is pretty obvious to anyone who has ever theorycrafted a setup with cap booster 800s (which are pretty bulky).

https://twitter.com/pmchem/ || http://community.eveonline.com/news/dev-blogs/community-spotlight-garpa/ || Goonswarm Economic Warfare Cabal

Emily Poast
The Whipping Post
#94 - 2011-11-28 00:27:46 UTC
1. If there are bugs, I aint having any.
2. I can now fit ships and buy fittings prior to the patch.
3. I hope CCP gives you some kind of renumeration.
4. You rock.
5. Thank you.
Tub Chil
Deep Core Mining Inc.
Caldari State
#95 - 2011-11-28 06:57:52 UTC
any update about winter expansion? would be great to see current sisi values
Liang Nuren
No Salvation
Divine Damnation
#96 - 2011-11-29 08:09:39 UTC
pmchem wrote:

For EFT: the mwd-running calculations were close, but a bit too optimistic as far as cycling mods goes. EFT and pyfa both assumed the abaddon had infinite cap booster charges. In reality, the abaddon has 525m3 of cargo space. The heavy cap booster 2 can load 10 charges of cap booster 400 and fit 32 in a non-expanded cargo hold. It just runs out of cap charges. This should probably be considered a bug, as the program could estimate max # of cap boosters available without getting more from a can. This problem is pretty obvious to anyone who has ever theorycrafted a setup with cap booster 800s (which are pretty bulky).


If you do some poking around in EFT you can see that early versions attempted to solve this problem. It looked pretty full featured when I was poking it. I think one of the most valuable things that Quickfit had was the capacitor simulator - which was seemingly more accurate than Pyfa or EFT.

-Liang

I'm an idiot, don't mind me.

DJB16
DJB Alpha
#97 - 2011-11-29 18:59:34 UTC
pmchem wrote:
pmchem wrote:
yo gripen I posted a capacitor calculation question comparing pyfa and EFT, and the pyfa reply here:
https://forums.eveonline.com/default.aspx?g=posts&m=399604#post399604
claimed pyfa supremacy. I'm interesting in hearing your reply before passing judgment. Thanks. original question ---

Question / possible bug:

All-V character, Abaddon ship. No implants/gang effects/etc. Only 2 mods fit: Quad Lif Fueled I Booster Rockets and Heavy Capacitor Booster II (with Cap Booster 400 loaded).

pyfa (latest winter preview) claims the following:
2m20sec cap with mwd running
10m30sec cap with mwd AND cap booster running

EFT (2.13.4) says 2m34sec with mwd running, 10m58sec with both mwd and cap booster.

Why the different result? Which is correct?


As a follow-up on this, I just tested the abaddon with quaf lif mwd and heavy cap booster 2 on sisi (build 321215 - should be identical to TQ for this testing). Character had all-5 navigation and capacitor related skills, and no implants.

Using only the MWD: ship first failed to cycle MWD due to lack of cap at 2m 31s.
Using the MWD and cap boosters (both started at same time): ship first failed to cycle MWD due to lack of cap at 9m 21s, and the last cap booster was consumed at 9m 5s.

CCP added an interesting feature to the fitting window on sisi: it tells you how long it will take your capacitor to deplete. It said 2m 30s for my abaddon fit, apparently ignoring the heavy cap booster. CCP wins in accuracy for the non-cap-boosted fit though, better than EFT or pyfa.

For EFT: the mwd-running calculations were close, but a bit too optimistic as far as cycling mods goes. EFT and pyfa both assumed the abaddon had infinite cap booster charges. In reality, the abaddon has 525m3 of cargo space. The heavy cap booster 2 can load 10 charges of cap booster 400 and fit 32 in a non-expanded cargo hold. It just runs out of cap charges. This should probably be considered a bug, as the program could estimate max # of cap boosters available without getting more from a can. This problem is pretty obvious to anyone who has ever theorycrafted a setup with cap booster 800s (which are pretty bulky).



in EFT there is an option under File / Prefrences called *include reload time in dps* if unticked it might cause the infin charges in booster issue ur seeing (i might be wrong but worth a try)
Kaivaja
State War Academy
Caldari State
#98 - 2011-11-29 20:04:40 UTC
You don't think it would be silly if EFT tried to guess how many cap charges you are carrying? How would EFT simulate your potential to pick up new charges during the fight? Some things should be left for the user of the tool to to figure out. After all, you can "simulate" running out of cap charges by shutting down the cap booster module in EFT with one single click.
Nyahcanthet
Red Sky Morning
The Amarr Militia.
#99 - 2011-11-29 20:49:28 UTC  |  Edited by: Nyahcanthet
Same problem here.
On first try to import the character from API key, I get the WININET error.
On second try and until I reload EFT, I get an "API key expired" error. Which, by the way, is the very same error I get if I deliberately try to enter a wrong one.

I'm on Win7 Home Premium SP1 64 bit
SerialBoX
Federal Navy Academy
Gallente Federation
#100 - 2011-11-29 22:22:11 UTC
When can we expect the updates for the gallente/hybrid changes?