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I want your little things!

First post First post First post
Author
Pak Narhoo
Splinter Foundation
#961 - 2011-11-20 10:00:59 UTC
Little annoyance: not being able to rename the folders in space where I have my drones grouped in.
Not a biggie, just bit strange.
Strucker
School of Applied Knowledge
Caldari State
#962 - 2011-11-20 10:21:04 UTC
Arrowlong click menu in overview
Lachesis VII
The Python Cartel.
Something Really Pretentious
#963 - 2011-11-20 10:47:09 UTC
Another one that bears mentioning:

Not being able to get the right-click context menu when in solar system map view. Makes warping to bookmarks kind of a pain (yes, there's the upper left hand pulldown menu, but it's a lot of extra work).

Also, inability to anchor the solar system view to your current location (makes d-scanning from the solar system view difficult to impossible). You've got the tactical overlay in the solar system view, why not let us do some tactical planning with it?
Karglan
Deep Core Mining Inc.
Caldari State
#964 - 2011-11-20 11:38:06 UTC
Maybe not all "little things" , but I have seen a few others mention some of my pet peeves, so I am seconding them here. I know that playability improvements mean more than eye candy, and most combat takes place scrolled back so all we see are blips anyway, but I like to zoom in and enjoy the art, so these are aimed at graphical improvements.

--You gave all the graphic love to turrets, why do my missiles have to fly out of the center of my ship? Not all ships have visual missile launchers, but the Drake has obvious missile banks, I'd love to see missiles come out of them.

--When I am being shot by 10 ships with lasers, they all manage to hit the exact same point at the front tip of my ship. Bad enough that they all hit the same spot, but not being centered on the hull makes it look worse. At the very least, have the shots converge on the center point of the ship.

--Ship explosions are pretty good looking, but when a larger BS sized ship explodes, the ship model disappears, and the explosion graphic 1/4 of it's size goes off. Maybe you could scale the explosion to the size of the ship, and time it so the ship model exists for a second longer, until it is obscured by the explosion.

--I know this is a bigger one than you are looking for here, but I would love to see some graphic indication of ships shields. Remember Star Trek, where you would see the incoming fire hit a semi-invisible bubble and be deflected? When shields go down, then you would see the shots tearing into the hull.
Strucker
School of Applied Knowledge
Caldari State
#965 - 2011-11-20 12:24:13 UTC
Arrowmark cargo container as viewed
Buzzmong
Aliastra
Gallente Federation
#966 - 2011-11-20 13:07:48 UTC
As mentioned in this thead in S&M, it's time to swap the drone damage modifiers back to what they should be.


Quote:

Drone______ D-Mod___ Tracking___Speed

Hobgoblin___1.6x_____1.815____2.8 km/s
Hornet ______1.45x____2.1______3.2 km/s
Acolyte______1.15x___2.47_____3.8 km/s
Warrior______1.3x_____2.7______4.2 km/s


Warrior and Acolyte have been the wrong way around for years, with the Warrior being both faster, having better tracking and accidently having the higher damage mod.
Athelas Loraiel
Viziam
Amarr Empire
#967 - 2011-11-20 13:27:01 UTC
Ew frigs join black ops.

Mobile station with multiple person command structure - gunners etc.
Maybe a bioorganic mech station so that besides tech stuff you need time and bio components to grow it.
In addition, tech 4 tech - bioorganic components - upgrades- mutators for ships.

And, Jove being overrin by something new and sinister, give us enemy that amarrian empress goes to rally minmatars to join the fight to.
Like red alert in new eden.
Sansas are overrated...we need new ****, insectoids, protoss etc..
Vette Kim
#968 - 2011-11-20 13:45:43 UTC  |  Edited by: Vette Kim
I want you to do something about the client forgetting its settings. By far too often, everything is gone, from window positions to tutorials reappearing. Not only is it annoying, but also idiotic to lose another ship because some silly warning dialog box pops up in the wrong moment.

At same time, add a "do not ask this again" to all of the dialogs. Specially annoying for me are the "this price is 1000% over market" when I need to buy mutliple items below 5.000 each. And of course the high sec concord warning, I do already know that I will lose my ship in the next few seconds Pirate
Strucker
School of Applied Knowledge
Caldari State
#969 - 2011-11-20 14:11:32 UTC
Arrowfix combat log: sometimes only the timestamps show
Crucis Cassiopeiae
Ministry of War
Amarr Empire
#970 - 2011-11-20 14:16:55 UTC  |  Edited by: Crucis Cassiopeiae
Can you at least please give a little love to miners with T2 Gang link modules???

Example:
You get less than a 1km range increase using the T2 Mining Laser Field Enhancemnet Module which is pretty poor...
Will it be worth the invention cost???

Please boost T2 gang links for miners...


Severian Carnifex wrote:
Yea... simple math...
T1 version of that link have base boost of 4,5... when you add 0,5 thats 5... thats only around 10% increase...
T1 versions of other links have base value of 2 and 3... so when you add 0,5... thats increase of around 25% and 18%...

That link have the smallest increase...
and that's not fair...


Dont nerf mining again, you nerfed it 2 times this expansion, dont nerf it 3rd time...

You have now opportunity to elegantly boost it... use it...

Vote Issler Dainze for CSM7! http://community.eveonline.com/council/voting/Vote.asp?c=470 

Mag's
Azn Empire
#971 - 2011-11-20 14:25:11 UTC
Bentakhar wrote:
First of all CPP did amazing stuff with this expansion!!!! Congratz.
Here's a couple (more) ideas for the road ahead...

Inportant Ingame stuff:

-DRONE FORMATIONS AND DRONE HUD:

DRONE HUD AND FORMATIONS PREVIEW

basically:

> Drones in groups should behave that way, just liked grouped guns.
> Drones in groups should fly in formation to look awesome
> Different kinds of formations give different small bonuses : speed OR RoF OR defence
> It'll look awesome and make flying drones interesting and an active task.
> Drones taking dmg make a beeping sound
> Drones get realistic flight paths while engaging their target and point at their target when they shoot
> Drone groups have a limit of 5 units(?)
> Managing several groups, with each their own HUD in a carrier is a real task but will be real fun (?)
Yes please. Cool

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#972 - 2011-11-20 14:30:54 UTC
Jettisoning needs a circle timer like session changes and hopefully aggresion timers soon will have.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Mila Strelok
Sebiestor Tribe
Minmatar Republic
#973 - 2011-11-20 15:16:22 UTC
another one, when you leave a constellation with an active incursion, the incursion channel exits is self and change you to other channel, whatever channel you are. if you are typing something is very annoying.
Zifrian
Federal Defense Union
Gallente Federation
#974 - 2011-11-20 15:33:59 UTC  |  Edited by: Zifrian
Kinda late to the party, but here is a list of simple industry changes I would like to see. They are really little imo but would make a noticeable difference.


  • Show number of manufacturing and invention/research jobs available in the blueprints tab of science & industry - i.e. Change Max Manufacturing Jobs 10 to Remaining Manufacturing Jobs 4/10 (showing 4 jobs left)

  • Right click for any blueprint, only show options that are available for that type. Right now you show all. For example only show:
  • T1 Copy - Manufacture and Invent
    T2 Copy - Manufacture
    T1 BPO - Manufacture, Copy, Material Research, Time Research
    T2 BPO - Manufacture, Copy, Material Research, Time Research
    T3 BPC - Manufacture
    Relic (not a BP but same issue) - Reverse Engineering

  • Manufacturing - Add an option to manufacturing for T2 BPC's to 'Manufacture All' that automatically populates the Runs button with the max runs for the BPC. I.e. 10 for most items

  • Inventing - Click Flow, changes in bold: Right click, choose invent. CCP change - Highlight Pick Installation (Selecting OK doesn't make any sense here), double click select installation, CCP change - Highlight OK Button. CCP change - Highlight Accept Quote button

  • Manufacturing - Click Flow, changes in bold: Right click, choose manufacturing. CCPchange - Highlight Pick Installation, double click select installation, CCP change - highlight OK Button.

  • R.A.M. use - Change R.A.M.s to only need the number required after damage calculated instead of 1 for each run. I.e. right now, 1 ram takes 30% damage per run can be used 2 more times but game required 3 rams, not 1. (Or just get rid of the damn things, what purpose do they serve anyway? Don't we already have enough extra components/items to add for T2 production?)

  • Only show industry slots at POS labs/arrays that are ONLINE

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Marcel Devereux
Aideron Robotics
Aideron Robotics.
#975 - 2011-11-20 15:48:19 UTC
* Do not allow docking while warp scrammed/disrupted.
gazab
Perkone
Caldari State
#976 - 2011-11-20 15:51:59 UTC

  • "Show MOTD" option when rightclicking in channels
  • Window positions should be character specific instead of account specific
Shaera Taam
Khanid Prime Free Irregulars
#977 - 2011-11-20 15:58:37 UTC  |  Edited by: Shaera Taam
Slighet wrote:
Bookmarks in overview! May not be *that* little but would make an enormous difference.


This this and more this


Big smile

Thus Spake the Frigate Goddess!

Shaera Taam
Khanid Prime Free Irregulars
#978 - 2011-11-20 16:10:37 UTC
Athelas Loraiel wrote:

And, Jove being overrin by something new and sinister, give us enemy that amarrian empress goes to rally minmatars to join the fight to.
Like red alert in new eden.

Twisted
How 'bout the Terrans stabilizing and opening the EVE gate and starting the slow and inexorable process of taking back new eden?
Epic hull tanking and strange new gravity weapons ftw?

Thus Spake the Frigate Goddess!

Rabid cat
Garoun Investment Bank
Gallente Federation
#979 - 2011-11-20 16:27:35 UTC
Range/angle overlay of directional scanner (like the weapon range thing on tactival overlay) on solarsystem view???

Allow to set the range in astronomical units?!
Athelas Loraiel
Viziam
Amarr Empire
#980 - 2011-11-20 16:31:32 UTC
Cloaked fc that can call and assign targets.
Explanation would be that his ship uses data stream from other combat ships.
Also, deployable mini healer poses on the battlefied that dont have shields but modify support boni, like repping amount, ecm strenght, have mini guns etc...