These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

First post First post
Author
Xain deSleena
420 Enterprises.
#1141 - 2013-04-18 02:42:16 UTC  |  Edited by: Xain deSleena
Limit the time that offline anchored POS can remain in space before they are removed by some entity. Most of lowsec is pinned down by offline anchored Large POS that do nothing and are almost impossible for a small corp to remove.
Apollo56
State War Academy
Caldari State
#1142 - 2013-04-18 06:00:25 UTC
Revamp World Sound Efeects
Ship Skins but so the faction colors dont get screwed up make the skins different for each faction, for example gallantte ships the skins would be different shades of green etc. This would be an awesome improvement without ruining the feel for the game
Simeon Tor
New Dawn Corp
New Eden Research.
#1143 - 2013-04-18 21:57:26 UTC
Add "Find in Contracts" to the right click menu when browsing in the market.

[center]New Eden Research[/center] [center]Providing access to fast and affordable labs since 2006![/center]

aetherguy881
Grouchy Rediculous Ugly Man Pigs
#1144 - 2013-04-19 01:37:49 UTC
Trade window does not remember it's location after moving it (future trades).
Skadi Asgaurd
Fluffy Carebears
#1145 - 2013-04-19 01:55:26 UTC
My small thing suggestion

Shortcut Key for tagging targets
Kailen Thorn
State War Academy
Caldari State
#1146 - 2013-04-19 03:19:49 UTC
Stopping the bloody bottom bar (separates the message and the list of mails) in the inbox window of your mail box from constantly crawling to the top everything you open it =(
Shooty McBangbang
Imperial Academy
Amarr Empire
#1147 - 2013-04-19 22:33:09 UTC
With a jump bridge selected in the overview, can we have a jump icon/button like a gate rather than having to right click on the bloody thing and pick it from the menu?

Ta.
Ix Method
Doomheim
#1148 - 2013-04-28 11:46:38 UTC
Fix sec gains in the period approaching downtime. Grrrr P

Travelling at the speed of love.

Herzog Wolfhammer
Sigma Special Tactics Group
#1149 - 2013-04-28 21:19:08 UTC
C'mon, let us have rig slots in our capsules.

For no other reason than to make things more interesting.


Bring back DEEEEP Space!

Exivate K'thal
Brutor Tribe
Minmatar Republic
#1150 - 2013-04-28 21:31:21 UTC
Please add bindable hotkeys for deployment of drone groups eg: Deploy Drone Group 1, etc.
Broxus Maximas
Perkone
Caldari State
#1151 - 2013-04-28 21:44:14 UTC
My only wishes

1) Please change the Domi model, its the worst in the game hands down.

2) Remove all the silly Gallente Armor Rep bonuses. No one likes them and there are so many things you could change it to.

3) Don't use the current V2 Domi changes. Very, very, very few people like them just read the 112 page thread.

Other stuff looks really cool well done with the patch. Fix the above stuff and Ill sign up for 10 more years!
Broxus Maximas
Perkone
Caldari State
#1152 - 2013-04-28 21:46:36 UTC
One other thing. Find a way to fix the afk cloaky camping. I dont think anyone minds campers that are active or even semi active but the ones that go into a system, cloak up, and go afk for days really just are not fun. There should be some method to track them down or to combat this.

per
Terpene Conglomerate
#1153 - 2013-04-29 13:49:25 UTC
make exploration REAL,

-put in some random stuff (new ships/items/whatever) and dont tell ppl in advance what they will find there, let them really explore and be surprised, let the space be dark and scary place again
Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#1154 - 2013-04-29 22:08:45 UTC
Please add tooltips to the broadcast buttons at the bottom of the fleet window.
BoSau Hotim
Uitraan Diversified Holdings Incorporated
#1155 - 2013-04-29 22:36:40 UTC
Did I ever mention STACKABLE USED CRYSTALS!! seriously... they are very annoying.

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Ix Method
Doomheim
#1156 - 2013-05-03 09:36:23 UTC
Give the Khanid LP stores some BPC love.

Travelling at the speed of love.

Zimmy Zeta
Perkone
Caldari State
#1157 - 2013-05-03 09:45:42 UTC
I was considering to make a thread in F&I about it, but since what I want to propose is just such a minor change, I think I'd rather post it here instead.
In the character creator we have those 4 (or 5?) slots to the left where we can save pictures during the process of recustomization. So what I'd like to see is that those pictures are saved, even after you close the character editor, until you overwrite them with something new.

Reasoning:
CCP put a lot of effort into this tool, and it's a pity that it is usually only used once when you start a new character.
What keeps most people from playing around with it some more (only in the case that ship spinning has become too boring for a while) is the fact that you most likely won't get your old portrait back once you have submitted the changes.
If those older portraits could be saved in those already existing frames, many players could use the editor as a funny minigame without risking to lose the picture that they have grown on over the time.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#1158 - 2013-05-03 14:57:50 UTC  |  Edited by: Nicen Jehr
All the time I want to identify a different meta level variation of an item. But I have to go show info > variations > compare > check the 'meta level' box > click the 'meta level' column header to get the meta numbers.

So could you maybe show the meta levels of each item in the Variations tab of Show Info?
Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#1159 - 2013-05-03 15:23:43 UTC
Doubleclicking on an item in the Insurance window brings up show info. It should instead have the same effect as clicking 'Insure' (i.e. bringing up popups to select insurance level)
Abrazzar
Vardaugas Family
#1160 - 2013-05-03 15:31:21 UTC
In PI, double clicking on a commodity in the 'routes' tab of a space port or storage facility should lead to 'create route' and not 'show info'.