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I want your little things!

First post First post First post
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#2961 - 2013-03-13 18:21:16 UTC
Elwood Bloos wrote:
Increase the tax rate in NPC corporations to 40% for any character over 3 months old.

You can go to hell Evil

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?

Elwood Bloos
Terran Resurrection
#2962 - 2013-03-13 18:37:24 UTC
Surfin's PlunderBunny wrote:
Elwood Bloos wrote:
Increase the tax rate in NPC corporations to 40% for any character over 3 months old.

You can go to hell Evil

Are you lonely? Get your punk ass in a war deccable corp you big pansy. I'm a carebear, and even I realize that the root of 75% of the whines about hi-sec are because NPC corps offer a shield from risk.

Actually, I'm going to change my suggestion to, "Make Noobie NPC corps that are immune to war decs. Then after 3 months if you haven't moved on, you get booted into a FW NPC corp that also has the ability to be war decced by any player corporation."
PCG Enterprises
#2963 - 2013-03-13 20:24:59 UTC
Tritanium foil hats in the NEX store. You know you'd make money on them....
I need to be able to tank more propoganda....

Every day I'm wafflin!

Notorious Fellon
#2964 - 2013-03-13 20:30:40 UTC
Elwood Bloos wrote:
Increase the tax rate in NPC corporations to 40% for any character over 3 months old.

Takes a bit longer to get an understanding of this game. Give them six months, and you would have my vote. Instead of adjusting tax, I would just boot them to a generic faction corp that is not wardec immune.

No one should be forced into a ****** corp until they are ready to deal with the asshattery that most involve.

Crime, it is not a "career", it is a lifestyle.

Olf Barrenbur
Guardians of Asceticism
#2965 - 2013-03-13 22:41:58 UTC
Solstice Project wrote:

Change orbiting in a way that it uses the ships direction vector if it lies within 180 Degree towards the ship.

It's really bad not being able to use the orbit i want, but instead having to hope that the
navigation computer doesn't calculate an orbit that rides me right into the badies.

When i'm at the right distance for the orbit i want,
the ship should follow the orbit i want it to have,
not completely change direction.


I second this and perhaps add some pretty orbiting rings around the orbited object that I can expand and swivel and turn to correct my orbit. I don't want to hit the bloody asteroid when I am fast tackle and know that if I can take another orbit path I won't be hitting the darn thing. Silly ship's computer...

Moreover, features like this would greatly improve frigate fights, among other things, as their speeds are so fast that you are often screwed before you right click and select a new orbit range.
Clementine Johnson
State War Academy
Caldari State
#2966 - 2013-03-13 23:13:52 UTC
please increase all cloaky hauler blockade runner high slots to two. To equal the current Prowler, as it's the only cloaky hauler in game atm that can fit a covert-ops cloak AND a covert cyno. Since they have all been given this awesome ability to use covert cynos please let us all fit them (with the covert ops cloak of course - as without one it is just stupid!)

There is a massive difference between a ship being better than all the others at something ie bit more agility/cargo space/HP (something that is interesting), compared to being the ONLY one that can do something. That would be a massive imbalance.

Sexy Cakes
Have A Seat
#2967 - 2013-03-14 12:12:49 UTC
When claiming a certificate it would be nice to be able to double click the certificate you just claimed and it take you to it in the certification planner.

Not today spaghetti.

The Scope
Gallente Federation
#2968 - 2013-03-16 18:51:31 UTC
- Show contents of POS structures like corp hangar, reactors on kill mails
Red Teufel
Feign Disorder
#2969 - 2013-03-16 20:05:38 UTC
Sexy Cakes wrote:
When claiming a certificate it would be nice to be able to double click the certificate you just claimed and it take you to it in the certification planner.

that and when ccp makes something like WIS real. be able to hang your certs like some educated person at an office
Cyprus Black
Goonswarm Federation
#2970 - 2013-03-17 06:10:51 UTC  |  Edited by: Cyprus Black
Posted in the non official little things thread. Admittedly many of these aren't actually little. Reposting it here:

Remove the speed bonus while cloaked from Black Ops ships. Replace with ability to use covert ops cloaks.

Increase cloaky transport ships cargohold by a little. Enough to carry a packaged cruiser and a few modules at least.

Drones that come under fire should blink red in the drone control window much in the same way a pilot who's taking fire blinks red on your watch list. Plus a unique audible alarm when your drones come under fire would be nice too.

LOTS and LOTS more manufacturing, researching and invention slots everywhere an in ALL stations.

Do away with the margin trade scam. Players keep falling victim to it at no fault of their own. There's no reliable way to foresee and avoid it, regardless of how observant and intelligent the victim is. It's just bad game design.

Please reconsider an old concept you devs once talked about and that is isolated pockets of nullsec accessible only through wormhole travel.

Please for the love of God do something about the moon goo problem. It has made two alliances so big and so powerful that no one can stand against them. In a war of attrition how do you fight an enemy with infinite ISK, ships and resources? You can't and this is the number one reason why nullsec has flatlined. This infection has been festering for a VERY long time now. With each passing month and year, the problem exaserbates and snowballs.

Please revamp security status. It is not a deterrent that makes pirates reconsider. It does not serve any function. It is not a measure of a players "criminal" behavior. All it does is create a mild nuisance.

Wardecs are still broken. Broken in exactly the same was as before the revamp, after the revamp, and after the mini revamp that followed. I'm beginning to think the dev who's in charge of fixing Wardecs doesn't actually play EvE nor knows what the game is about.

We need a touch up on PI. The tax rates for highsec and lowsec are backwards and it only incentivizes players to stay in highsec. It's cheaper and more profitable to run PI in highsec than lowsec.

Place better ores to mine in lowsec. Other than Jaspet, lowsec offers the exact same ores that highsec does, yet the amont of risk involved is insanely higher. Why mine in a dangerous area of space when you can mine the EXACT SAME ORES in highsec?

Jukebox is still broken.

We would like better game music that actually matches the themes of EvE. The music we currently have is terrible with a small number of exceptions.

The forums still lose long written posts, despite the "saved draft" feature.

The GMs ingame are not taking action against RMT spammers like they used to. Several months would go by before just one of these RMT spammers go silent. They're back a few days later and the multi month long wait for a GM to take action repeats again.

The Report ISK Spammer, much like the crosswalk button, doesn't seem to work.

POS ship maintenance arrays an corporation hanger arrays should have customizable tabs and the POS manager should be able to create more tabs. A shout-out to the wormhole residents who are suffering through bad POS design.

Limit the jump range and frequency of capital class ships. It seems a bit wrong that nobody can settle in nullsec anymore because that alliance that's way over on the other side of the galaxy heard you were coming down, made a few jumps to the other side of the galaxy with all their caps, completely obliterated everything you were trying to achieve, and they're back home in time for dinner. The range and speed of power projection has become ridiculous.

Summary of EvEs last four expansions:

#2971 - 2013-03-17 13:44:35 UTC
When adding contacts, give the option to add directly to a label. Rather than adding and having to fish through all your already added contacts.
When you have a lot of contacts and a good amount of them need to go into a specific label it gets... tedious.

:) CCP Gargant -  Dev of my heart.

Tub Chil
Deep Core Mining Inc.
Caldari State
#2972 - 2013-03-17 14:23:54 UTC
Please do something with LP store interface it's horrible
Vargan Armer
Tribal Liberation Force
Minmatar Republic
#2973 - 2013-03-17 14:46:22 UTC
Make it possible to change characters without logging out!
EDIT: By that I mean characters on the same account.
The Scope
#2974 - 2013-03-18 23:07:38 UTC
We need more information available regarding PI facilities on the "Science and Industry" menu.

Beside just the number of facilities it should display
1. Number of each type of facility
2. Number of each type of facility current active (extractors running, factories active)
3. Current total extractor output (per hour)
4. Percentage total storage used (Storage, launchpads, CCs)

Jonathan Briggs
#2975 - 2013-03-19 03:18:39 UTC
Lai Munnar wrote:
ability to select all items and sell them alltogether \o/ because if u have to go selling 300 different items you have to spend insane amount of time on clicking :(

even just a sales 'que' (select all you want to sell, right click, select 'sell item' then have a sell window pop up for each different item)
Mara Rinn
Cosmic Goo Convertor
#2976 - 2013-03-19 07:08:49 UTC
Show the time until the end of the current subscription in the "Pilots Licence" tab of the character sheet.
Ministry of War
Amarr Empire
#2977 - 2013-03-19 13:11:48 UTC
Should be able to disable minimizing windows when doubleclicking them. Too often when I spam lock target on the selected item box and the target cloaks or jumps through a gate I accidentally minimize the selected item box.
Felicity Love
#2978 - 2013-03-19 13:45:12 UTC
Posting in the longest thread ever... because everyone else has and, well, it was something to do as I pulled lint out of my navel. Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Absolon Echerie
Roving Guns Inc.
Pandemic Legion
#2979 - 2013-03-19 14:44:20 UTC
Make gate guns hit harder depending on security status of target and duration (longer in range is more dmg)

at least makes the gate campers have to move away from the gate instead of semi-afk on the gate.
The Scope
#2980 - 2013-03-21 02:04:41 UTC  |  Edited by: YuuKnow
It would be nice if we had a camera option that allowed vertical offset (similar to the offset left and right we have already) so what we can offset the ship view upwards or downwards.