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POSes: I am a small portion of the community

First post First post
Author
Balder Verdandi
Wormhole Sterilization Crew
#2641 - 2013-02-05 09:37:47 UTC
Celly Smunt wrote:


nothing deffinate, but at least POSes got mention there:






We've had "nothing definite" for how long?

It took a release to fix the Unified Inventory, why not one to fix management and bring in the modPOS?


Alx Warlord
The Scope
Gallente Federation
#2642 - 2013-02-05 15:37:09 UTC
Sadly this is taking forever....
Buzzy Warstl
Quantum Flux Foundry
#2643 - 2013-02-05 16:12:58 UTC
I do believe that one of the CCP posts upthread says that we'll have some news on this this month. Personally, I'm not expecting a finished product at this point, but we are only looking at a few weeks to where we can see if there is a light at the end of this tunnel, and whether it sounds like an oncoming train.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Celly Smunt
Neutin Local LLC
#2644 - 2013-02-05 16:35:42 UTC
Balder Verdandi wrote:

We've had "nothing definite" for how long?

It took a release to fix the Unified Inventory, why not one to fix management and bring in the modPOS?


agreed, and with their new way of doing things I doubt we'll actually see a "dedicated to (item)" expansion ever again unless something's broke to the point of affecting gameplay for everyone.

Still it would be nice if they knuckled down and did POSes and SOV for a whole year and then moved forward with their themed expansions.

I guess we'll see what they come out with for us this month as Buzzy Warstl mentioned and hope for the best.

in the meantime, I'm still going to pass this thread's link around to friends and hope that we continue to get people posting here and keeping the thread alive with ideas and commentary.

o/
Celly

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Edmond MacDantes
The Scope
Gallente Federation
#2645 - 2013-02-07 22:05:54 UTC
Would love to see a rework. So much goodness in this thread i wont add more to the confusion. Don't gold-plate it to start, keep it small, keep it simple and iterate on it. Even if it didn't have a pretty graphic and looked like an orbital space-brick we'd be happy.
Midori Amiiko
Garoun Investment Bank
Gallente Federation
#2646 - 2013-02-07 22:32:04 UTC
At 130+pages, you can bet I haven't read all of this thread. Here's what I'd like to see:

I want to own some of the stuff that's currently in the deadspace complexes where I fly missions. I want a hollowed out asteroid, and some weird-looking conglomeration of floating space rocks and catwalks. The artwork is already done.

That stuff can do things like POS mods do. A research station so I can invent. A hangar so I can store ships. A module so I can fit them. Hell, maybe even a habitat module so I can walk in my own station, look out the window, things like that.

Allow me to scan out a deadspace pocket and put stuff in there. My stuff keeps the pocket open. Maybe I put an acceleration gate somewhere in space so my buddies can go there without having to scan it down. Let me restrict access to certain kinds of ships, or password protect it like a Jump Bridge in nul sec.

Here's the best part...let other a-holes scan me down and attack me without any grief from the local cops, just like what happens in missions. Let me defend my pocket to the best of my ability. This will bring some much-needed action to Hi-Sec.

2 cents have been deposited.
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#2647 - 2013-02-07 23:28:37 UTC
Midori Amiiko wrote:
That stuff can do things like POS mods do. A research station so I can invent. A hangar so I can store ships. A module so I can fit them. Hell, maybe even a habitat module so I can walk in my own station, look out the window, things like that.

Allow me to scan out a deadspace pocket and put stuff in there. My stuff keeps the pocket open. Maybe I put an acceleration gate somewhere in space so my buddies can go there without having to scan it down. Let me restrict access to certain kinds of ships, or password protect it like a Jump Bridge in nul sec.


That would be awessomesauce (as long as putting it in a dead-space pocket is optional).
Rena Kenni
Perkone
Caldari State
#2648 - 2013-02-07 23:42:27 UTC
Silly CCP, actually needing encouragement to work on something so terrible to use.
Jalxan
EVE University
Ivy League
#2649 - 2013-02-08 01:42:05 UTC  |  Edited by: Jalxan
From a coder's perspective, I can understand where CCP's coming from. Think of this as being inside of an old spaceship; a spaceship that has numerous deficiencies, ranging from underpowered, malfunctioning engines, old interfaces that barely work, wiring that constantly shorts out, components that are constantly failing, and a hull that is on the verge of venting you into space.

Now, some alien race has decided to upgrade and repair your ship for you, but has said that in order to not be infected by human-borne viruses (ie. encounter unwanted bugs on Tranquility, or a loss of data), they would need to do the repairs while in space, and doing the repairs while you are still inside the ship (ie. replace existing coding with new coding, while keeping the existing content intact).

Obviously, POS's are so broken that an entire coding rewrite would be needed. Thus, it can't be half-assed. To start, they would need to redo how POS's are put together. Then, they need to change the interfaces for all the fuctions, such as fueling, building, and POS setup. And finally, they have to make it work seamlessly with what's running on tranquility.

If they make a mistake, it's very possible it could lead to client/server crashes, the disappearance of modules or even POS's, losing whatever is stored inside of POS modules, have all the POS's go offline, to having it keep out or shoot anyone, regardless of allegiance. In other words, they would need to keep all the existing variable names and contents, while rewriting all the related code underneath, so that way Tranquility's existing world data, or rather data that players have created through construction, destruction, and manipulation, seamlessly merges with the new code. I can assure you that this is definitely not simple, and their current timeline or even making an expansion out of it is a very reasonable proposal. After all, let's not forget what happened when they transferred sovereignty to TCU's. :P

Also consider that the fact that they have a prototype, probably means that they have a separate, new POS setup going under different ID's and variables, to test and see how they work together, without worrying about how it meshes with Tranquility's database, and not affecting any legacy POS's that are running on whatever test server they have the prototype on. In other words, they may have legacy POS's and prototype POS's working on the same server at the same time, to test their functionality. That said, this is just a theory about their prototype and how they're handling it.

That all said *Whew*, they should make this their top priority, hands down. And this coder's perspective is not meant to make CCP lazy with this ready-made excuse, so don't get any ideas, CCP. :P
Alicia Stormbringer
xLegion of the dammedx.
Moose Alliance
#2650 - 2013-02-09 12:13:42 UTC
This POS change is a must , it must be done
Nobbler Hakuli
Doomheim
#2651 - 2013-02-09 13:00:04 UTC
Fix POS
Mallak Azaria
Caldari Provisions
Caldari State
#2652 - 2013-02-10 19:26:56 UTC
There isn't anything I can say that hasn't already been said, but I'm throwing in my support for POS changes regardless. As has already been pointed out multiple times, there's a reason that only a small portion of the community uses POS's: Because they are utter crap to setup, manage & maintain. Why would people use such a terrible system when you can do that same stuff in highsec basically for free & with no effort involved?

Fix POS's & you'll find a large part of the community will want to use them.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Axure Abbacus
Center for Advanced Studies
Gallente Federation
#2653 - 2013-02-11 01:58:43 UTC
I expect the Dev team is up to the challenge of revising the POS coding. Since towers are at the heart of so much of production, I understand amount work that lay ahead of them will be difficult but I have faith that CCP has some of the most dedicated coders. Best of Luck.

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

Demorest
Boris Johnson's Love Children
#2654 - 2013-02-11 15:14:14 UTC
Fix Plx
Celly Smunt
Neutin Local LLC
#2655 - 2013-02-12 10:58:59 UTC
POS love bumpage... :P

o/
Celly

Blink

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Mini Fing
Data Research Freedom Corp
#2656 - 2013-02-12 12:46:55 UTC  |  Edited by: Mini Fing
+1 for POS fixing.

CCP please can you make a start changing the most serious issues with a POS....SECURITY. Can we just have 2 new modules for now. A Member Hangar and Member Ship Array. These can take the coding from the station hangars and have the same functionality (CEO/DIR view only CEO take if POS is to be pulled down etc) This will give the guys in a WH somewhere safe to store their billion ISK T3's and T3 production components and allowes Null dwellers to store that a-type invul safely to be moved at a later date without the risk of a new corpie stealing it.

I'm fully aware of the coding implications of a new POS system but the current system is so broken there has to be a positive step made from now untill it can be switched to a new system or it will fall behind the rest of the game and become impossible to fix.

EDIT. 133 pages of replies in less than a month. I think this is the longest forum post i've seen and shows how much people care about the subject
Speedkermit Damo
Republic University
Minmatar Republic
#2657 - 2013-02-13 14:38:27 UTC
I just recently started using a POS in the last few days. Now I understand what all the fuss is about. The least CCP can do in the next expansion is to make the existing system more user-friendly.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Balder Verdandi
Wormhole Sterilization Crew
#2658 - 2013-02-14 06:52:08 UTC
Still watching.

Still waiting, but I'll be patient with CCP.
Celestis Kudzu
Elliss
#2659 - 2013-02-14 11:30:55 UTC
This topic is dying ;/

+1 for revamp
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#2660 - 2013-02-14 12:55:46 UTC
Speedkermit Damo wrote:
I just recently started using a POS in the last few days. Now I understand what all the fuss is about. The least CCP can do in the next expansion is to make the existing system more user-friendly.

I am in exactly the same situation.

It's far from 'intuitive' or 'user friendly'. I wads pissed off with it within minutes.

I've already +1'd the thread and I wish o could so it again.