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POSes: I am a small portion of the community

First post First post
Author
Celly Smunt
Neutin Local LLC
#2561 - 2013-01-23 20:02:45 UTC  |  Edited by: Celly S
Hakaru Ishiwara wrote:
How and why has Soundwave's perception of POS use and POS mechanics changed between the CSM meeting and when this podcast was recorded?


this thread maybe? or as indicated in the followup to your post being "taken out of context"?

Hakaru Ishiwara wrote:
Currently, CCP management-level communications are coming off as either backtracking or placating statements intended to calm down an increasingly irate and dissatisfied customer base.


and in this particular area, clear and concise communication on CCP's part would serve them much better than the vague references of late have.

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Lombardo
University of Caille
Gallente Federation
#2562 - 2013-01-23 20:38:21 UTC
TedochiKito wrote:
request new POS's


+1
Galmas
United System's Commonwealth
#2563 - 2013-01-23 20:44:57 UTC
Considering how widely and intensively POS are beeing used currently,
e.g. some corps pretty much do EVERYTHING based out of a POS (or several) e.g. in w-spaceBig smile but also elsewhere,
they got way to little attention since i actually play EVE, since early 2006.

Please work on the whole thing that is POS, it is an absolutely great feature in EVE and very well deserves more attention.

Cheers
Gal
Ashterothi
The Order of Thelemic Ascension
The Invited
#2564 - 2013-01-23 21:45:34 UTC
blaYde666
Alpha State Troopers
#2565 - 2013-01-23 21:50:13 UTC
+1
Celly Smunt
Neutin Local LLC
#2566 - 2013-01-23 21:52:58 UTC
Ashterothi wrote:
I still stand by my opinion about POSes, as described here: http://themittani.com/features/poses-apocrypha-and-themes



good read... :P

+1

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#2567 - 2013-01-23 22:12:11 UTC  |  Edited by: Hakaru Ishiwara
Ashterothi wrote:
Hakaru Ishiwara wrote:
*snip*

Just a small note: Soundwave has either changed positions, or ended up being taken completely out of context on several occasions.

I have met him in person, he is a far more in touch dude then most of his textual quotes make him out to be.
I would like to believe you, but there have been too many occasions where both Soundwave and Greyscale have seriously ****** up on game redesign projects (their deliverables created more problems than they solved from a user-perspective) to come to any other conclusions than either:

A) CCP operates under a non-user centric design methodology or

B) CCP's game designers are inept in their current roles.

Soundwave's POS-related comment sounds out-of-touch and his past design results lead me to believe that he *is* out of touch with the state of EVE -- I know that sounds completely absurd.

On a related note, I have been wondering who signed off on the CSM meeting notes from CCP and why there are lingering misinterpretations if both the CSM And CCP agreed to the notes' final state.

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Ashterothi
The Order of Thelemic Ascension
The Invited
#2568 - 2013-01-23 22:15:59 UTC
Hakaru Ishiwara wrote:
Ashterothi wrote:
Hakaru Ishiwara wrote:
*snip*

Just a small note: Soundwave has either changed positions, or ended up being taken completely out of context on several occasions.

I have met him in person, he is a far more in touch dude then most of his textual quotes make him out to be.
I would like to believe you, but there have been too many occasions where both Soundwave and Greyscale have seriously ****** up on game redesign projects (their deliverables created more problems than they solved from a user-perspective) to come to any other conclusions than either:

A) CCP operates under a non-user centric design methodology or

B) CCP's game designers are inept in their current roles.

Soundwave's POS-related comment sounds out-of-touch and his past design results lead me to believe that he *is* out of touch with the state of EVE -- I know that sounds completely absurd.

On a related note, I have been wondering who signed off on the CSM meeting notes from CCP and why there are lingering misinterpretations if both the CSM And CCP agreed to the notes' final state.

I am not saying that we shouldn't push hard, my article I just posted above shows that, I am just saying instead of hating on him for flip flopping, say "YES DO THAT!"
Ugleb
Jotunn Risi
#2569 - 2013-01-23 22:26:05 UTC
Hakaru Ishiwara wrote:
How and why has Soundwave's perception of POS use and POS mechanics changed between the CSM meeting and when this podcast was recorded? What value does CCP and CCP Soundwave now believe that a POS-specific development investment will contribute to CCP's bottom line? That was the true issue on the table from CCP's perspective.

Furthermore, what is the scope of this project and how will the project be managed so as not to repeat the Unified Inventory debacle of 2012?

Currently, CCP management-level communications are coming off as either backtracking or placating statements intended to calm down an increasingly irate and dissatisfied customer base.


I don;t think that Soundwave is trying to say that we should expect a Summer expansion centred on POS improvements, just that there will be some sort of POS improvement forming part of the package.

Don't expect huge things, expect an improved corp hangar array or something like that.

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Frying Doom
#2570 - 2013-01-23 22:44:00 UTC
Ugleb wrote:
Hakaru Ishiwara wrote:
How and why has Soundwave's perception of POS use and POS mechanics changed between the CSM meeting and when this podcast was recorded? What value does CCP and CCP Soundwave now believe that a POS-specific development investment will contribute to CCP's bottom line? That was the true issue on the table from CCP's perspective.

Furthermore, what is the scope of this project and how will the project be managed so as not to repeat the Unified Inventory debacle of 2012?

Currently, CCP management-level communications are coming off as either backtracking or placating statements intended to calm down an increasingly irate and dissatisfied customer base.


I don;t think that Soundwave is trying to say that we should expect a Summer expansion centred on POS improvements, just that there will be some sort of POS improvement forming part of the package.

Don't expect huge things, expect an improved corp hangar array or something like that.

Anything that makes it suck less is a good start.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

The Sardukar
Astrotech Industries Ltd
#2571 - 2013-01-23 22:55:20 UTC
The current POS mechanics sucks big time, which is precisely why not more people use them. The potential of the POS as a hub of player generated content in EVE is almost limitless. Cant you see that CCP?

Imo, most EVE players should want a POS if you do this right. Instead you push it back 6 months at a time because its "huge".
Maraner
The Executioners
#2572 - 2013-01-23 23:30:27 UTC
Dear CCP,

LOVED the most recent expansion. Thanks, can't wait for 1.1

POS towers need urgent attention and all of your effort and the resources that you can spare immediately please.

Make rare POS's - make them with TITAN sized gun modules that can one shot capitals, make them so we can put jump drives on them, can we have rare faction drop BPC poses that are radically different from traditional POS's. make them mini outposts that players can dock at.

The options are huge and it could indeed suck up all of your resouces for many releases but please, spend some time now, put down a stake, heck tie them into DUST if you like but we need modular easy to manage structures. The game needs it. The current POS mechanics are painful to say the least and not very exciting, a great deal of PVP, PVE take place at these structures, they have become dull and in dire need of a face lift.

So please, respectfully. Look at new POS structures, with a revamp of the interface, new gunner options.

Thanks.

Trep Algaert
Occultum Scientia
#2573 - 2013-01-24 00:36:43 UTC  |  Edited by: Trep Algaert
Proposal:
We love ship rebalancing, so keep giving us that. Develop a real idea of what modular poses should look like and how they should function, for those who live in them AND those who shoot them. Work ship rebalancing into this: i.e. think about how fleets currently form, what fleets are used in one way or another with Poses, and think about how poses can support ships and roles best. Currently we're just supposed to shoot them with dreads, but lets think about how a battle can be waged over a pos with more shooting of other people instead of just shooting the pos itself. What ship roles do we need to make this happen? How can we fit all players into one or another ship role that is relevant to fights over poses? Since ship rebalancing doesn't seem to take nearly as much coding work as lots of other features, but adds a lot in terms of gameplay, devote the codemonkeys to revamping the codebase for poses, at least partially. I'm not saying we all need poses now now now or anything, just that they really need work, and now is a very good time to lay the foundation for the rest of the work to be done on them.

http://themittani.com/features/poses-apocrypha-and-themes has very good ideas, especially with regards to making a true home in 0.0, or anywhere else poses are used, for that matter. Stations are boring, and they're all the same. Systems are mostly the same, other than some are better for ratting, or mining or whatever. Give us something we can put work into that makes our space more valuable than someone else's. Then make it so that others can take it, because a good bit of eve gameplay is about owning things that you've worked for, and taking things others have worked for. This is a good bit of what brought me to eve, the idea of owning your own little bit of space in the game. Sov is already a high level thing, alliances take it so it doesn't feel like any one individual can claim it, except perhaps the leaders of those alliances and coalitions. Let the little guys have poses, so we can own our little part of space and be internet-spaceship-tyrants over our own hordes of exotic dancers that we store in our space.

Enough with the ridiculous rambling, I think the thing to take away is that now is a great time to lay the foundation and work on design for a pos revamp, while working on ship rebalancing and other features with a revamp in mind.

Metagaming is really just roleplaying as an eve player

cljjlc
Lost Soul Society
#2574 - 2013-01-24 01:29:30 UTC
While I admit I may not use a POS on a daily basis, I have used them in the past in null and in WHs. CCP I would love to see a change implemented to help out the poor souls responsible for POS maintenance. I love this idea in particular https://forums.eveonline.com/default.aspx?g=warning&l=http%3a%2f%2fthemittani.com%2ffeatures%2fposes-apocrypha-and-themes&domain=themittani.com

I support it with all 4 accounts
Altrue
Exploration Frontier inc
Tactical-Retreat
#2575 - 2013-01-24 06:23:18 UTC  |  Edited by: Altrue
This..

Celly Smunt wrote:
Ashterothi wrote:
I still stand by my opinion about POSes, as described here: http://themittani.com/features/poses-apocrypha-and-themes


good read... :P

+1


And this.

The Sardukar wrote:
The current POS mechanics sucks big time, which is precisely why not more people use them. The potential of the POS as a hub of player generated content in EVE is almost limitless. Cant you see that CCP?

Imo, most EVE players should want a POS if you do this right. Instead you push it back 6 months at a time because its "huge".


Any random guy with a bit of common sense will realize that limited popularity of POSes is the result of a system which sucks. Fix it with a huge rewamp, and it becomes interesting for everyone.

Seriously, the "home" thing has always been extremely interesting for a huge majority of players, EvE or not. Passing by is stupid because it could interest both old players and new-players that would join for that. Saying that you won't do that because of the opposite of what will happen, is rather appalling.

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Aina Sasaki
Garoun Investment Bank
Gallente Federation
#2576 - 2013-01-24 06:35:48 UTC
I am a POS manager. Revamping them and making them more user-friendly would be awesome. :)

- Rei

Kattara
Order of Celestial Knights
#2577 - 2013-01-24 12:51:17 UTC
I'm more of a forum reader than a poster, but felt i needed to log in and give this a +1.

Kat.
Vyktor Abyss
Abyss Research
#2578 - 2013-01-24 14:14:24 UTC
I've managed a rather large POS network myself.

It nearly made me quit the game because I felt I'd achieved something awesome finally having lots of cool moons and reactions going, only to be completely flat out managing all the damn things that I didn't have any time left to actually you know - play the game I want to play (pvp).

I gave away all my decent moons as a result and am back down to just two POSes.

The CCP excuse of "It is too big an effort for limited reward to attempt" is crud - POS are key to a lot of gameplay like pretty much all research, invention and industry like T2 (moon mining), and (super) capital building.
They are transport links for null alliances, as well as being used as strategic 'footholds' in every security level space.

It is insulting to suggest you dont have the manpower now when you had less poeple at CCP implement (and repeatedly fix) POS originally from scratch. Sure its horrible code nobody wants to touch for fear of breaking it (again) but suggesting you can't do it or that it is not worth the time compared to the rest of the game is a weak argument that does not stack up especially in the long term.

Cheers.
Carniflex
StarHunt
Mordus Angels
#2579 - 2013-01-24 14:23:34 UTC
Two step wrote:

If you want CCP to work on the POS system, either by improving the current one or by starting work on the long awaited Modular POS system, post here.


I would like to get that modular POS. I am not alone - you can see, for example, the original bashing the dead horse thread in the old forums with hundred of pages of support expressed in there over the .. uhh .. was it around 5 years ? Do not remember exactly when was the initial post done in there.

There have been some minor tweaks to the making-it-cut-myself bad system we used to have but its all just bandaid - the fuel bays, the fuel pellets, etc. Small incremental fixes to the most dire issues but that thing needs the overhaul badly.

There might be "just a small number of people" who run the towers but there is nontrivial amount of people in addition to these in EVE who have to interact with these things in one form or another.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Ayeson
Hard Knocks Inc.
Hard Knocks Citizens
#2580 - 2013-01-24 14:26:37 UTC  |  Edited by: Ayeson
CCP Seagull wrote:
Good Words


This is the response I was looking for, Thank you.