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POSes: I am a small portion of the community

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Author
The Icefox
Good Looking Adventurers
#2481 - 2013-01-22 11:34:58 UTC
As a small portion of the community I concur POS mechanics needs an overhaul.

On the matter of ownership and management:

The idea that something like a POS should only be an asset reserved for sov holding alliances and larger corporations is getting a bit old. I'm not super space rich. But I can maintain my own death-star / research pos / wormhole staging base / even the occasional sneaky jump freighter mid point / on the isk I make and it seems silly to me that I can't deploy one of these things for my self to protect my personal assets rather than force my corp to trust that I won't screw with all the corp assets after they grant me roles. Likewise putting my own assets at risk of a director or other member with equal access traipsing into my home to steal my stuffs.

On User Experience:

The easier a POS is to set up, configure, maintain, and derive satisfaction from, the more prolific their use will become. The rules regarding POS are part of the problem. Stop requiring these things to be anchored at moons. If you want to moon mine thats fine and makes perfect sense. If you just want a place to live what is the harm in allowing players to anchor a pos in a "safe spot" Even being able to anchor multiple pos on the same grid could create unique experiences we have yet to see. Imagine a true fortress system that was not dependant entirely upon a stront timer and blobs for defence but on the alliance's ability to build a strategic base capable of protecting its TCU. A vast research complex? A ship yard anchored in a belt full of asteroids to create an end to end production line? The modular pos could be so much more than the fidgity widget that it is right now but it will be nothing without your help CCP.

I have no doubt that the code level aspect of this is likely terrifying. It is however worth the effort. In a sandbox world what could be more in the spirit of emergent behaviour than providing the players the ability to create actual deep space communities, configurable, modular, expandable cities in the sky.

Barring that I'll settle for a place I can dock that doesn't require an egg.


Q: So many well known dev's left lately, should we be worried? A:  Worry a lot if Fozzie, Masterplan, Rise, Veritas, Bettik, Ytterbium, Scarpia, Arrow, or even Greyscale leaves. Worry a little if Punkturis, karkur, SoniClover, Affinity, Goliath, or X̶h̶a̶g̶e̶n̶ leaves.

Celestis Kudzu
Elliss
#2482 - 2013-01-22 11:34:59 UTC
I am a small portion of the community

and my other 5 accounts are too

btw. i thinking about suspend my other accounts if they didn`t change invention/manufacturing clickfest in few monts Lol
frightning
Griffin Capsuleers
Ad-Astra
#2483 - 2013-01-22 11:49:03 UTC
The idea of owning & lviing out of a POS is a good one, but the current system could do with an an overhaul.


A few things to improve upon, which could be resovled by making a POS more like a station "hanging in space"
~ When opening up a CHA it should memorise the last subsection you visited (it used to do this but stopped happening a few months ago).
~ The ability to repair items would help encourage more fighting as you could easily fix up ships that have been scratched.
~ The ability to repackage & stack items would clean up arrays immensely (please god help my OCD) Smile
~ Roles & security could be rejigged so you can allocate access by titles or individual.

Please take a look & add POS's to the next expansion Bear
Gloria Stephson
Star circle
#2484 - 2013-01-22 12:25:01 UTC  |  Edited by: Gloria Stephson
As the owner to a small research/indy POS this topic is very much in my interest.

Sadly the way I interpreter CCP responses to the issue is: Words and more words, words to the effect, "please continue give us your money, we will deliver something soon, we promise and it will be awesome ".

Which to be fair does not really to my liking. The Pos issue is not new, It have existed for at least over 6 years. It may be the most complex thing and possible the worse code ever written, I have no clue.

If it is the case that the POS-code is scaring the **** out of you then I suggest start working on rewrite it. Because guess what, the POS issue will not just magically disappear. The only way it will stop being a issue is either you fix it or people stop playing and eve dieds.

No eve-player => no POS issues.

Which I am pretty sure none of us want.

I am sure most of us realized that it is a big undertaking to revamp the thing and it´s not done in a heartbeat. So get started and while you do it please outline some kind of plan, timeline whatever, which we the player can see understand and believe in.

"We want you to succeed!"

But we have got burned by "soon" and other promises way too much in the past that we are quite skeptical.
Guess it all comes down to: We will watch what you do, not listen to what you say.

Get working on it sooner then later. Good luck
Podrick Mileghere
Subsidy H.R.S.
Xagenic Freymvork
#2485 - 2013-01-22 12:33:06 UTC
I support a POS overhaul. I am a new player in a new player training corporation, and being able to easily teach my members how a POS works and make it as simple and intuitive as possible is something I would very much like to see.
Doc Stryker
Sebiestor Tribe
Minmatar Republic
#2486 - 2013-01-22 12:43:47 UTC
Fix Pos pls
Rojo Mojo
Garoun Investment Bank
Gallente Federation
#2487 - 2013-01-22 13:05:25 UTC
As a small portion of the community that actually uses the POS system, I too, would like them fixed.
George Abdgdgwengo
Doomheim
#2488 - 2013-01-22 13:28:42 UTC
Saying that its not effort-efficient to rework POSes because only a very small player base actually interacts with them is sophistry at best and untrue at worst. For a start, virtually every non-hisec player has to at least enter a POS force field every week. Even if you ignore that and take it as a given that only a small proportion of players use POSes (and by that I assume you mean interacting with the management interface and the logistics that go alongside that), the reason they arent so widely used is actualy because of the issues which you now plan not to fix. Fix POSes and everyone and their mothers will want to own one. They already do infact, its just too much of a pain in the ass/expensive, in its current form. Trust me
Sheeana Harb
Deep Core Mining Inc.
Caldari State
#2489 - 2013-01-22 13:52:30 UTC
Dear CCP,

I currently manage two Player Owned Structures for industrial purposes and am very disappointed that the POS changes have been pushed down the priority list.

The hassle I have to undergo every day to operate them makes me wish I never owned those two towers.

So to stay brief: I want CCP to put the enhancement of Player Owned Structures their priority and dedicate as much resources as possible to solve the current unfortunate state of POSes.



Kind regards,
Harb
Kartoc Delunn
ALFA Mining Inc
#2490 - 2013-01-22 13:57:08 UTC
Dear CCP,

I am in a very small corporation, but even we found a use for a POS in high sec. and enjoyed it immensely until we found it too hard to maintain for an extended period. I would love to see modular POS brought into the game to have something that feels like i have more to claim then just a bunch of ships.

Kartoc
Bagrat Skalski
Koinuun Kotei
#2491 - 2013-01-22 14:00:16 UTC  |  Edited by: Bagrat Skalski
Ok, i tried to put my own POS in space for industry job month ago or so, and I was amazed, how every little moon in 0.7 and below has it anchored already. I was ready to put it in space, but haven't found a room for it! IN SPACE!
PropheticWarrior
#2492 - 2013-01-22 14:16:33 UTC
When I first read about the modular POS system I was excited, seeing all sorts of potential for scaling a POS to specific tasks more easily. When those plans got pushed back I just rolled my eyes at CCP's decision that it only affected a small portion of the player base. If you go by the number of players currently owning their own POS then yes the numbers are small. Some of us prefer letting someone else deal with the headache of POS setup and maintenance. The fuel block system was a step in the right direction. Now its time to take it to the next level. Modular POS's please.
Jinrai Tremaine
Cheese It Inc
#2493 - 2013-01-22 14:45:10 UTC
I am a small part of the community - I run a research POS on an alt corp in hisec. I just want to add my voice to the chorus asking for a POS revamp in the near future to make them easier to use, more secure and generally better.
Tuomas Arturi
Quality Assurance
#2494 - 2013-01-22 14:46:20 UTC
Jinrai Tremaine wrote:
I am a small part of the community - I run a research POS on an alt corp in hisec. I just want to add my voice to the chorus asking for a POS revamp in the near future to make them easier to use, more secure and generally better.



i agree... a fix is needed. Cool
Pwebert
Aliastra
Gallente Federation
#2495 - 2013-01-22 14:51:55 UTC
+1

The only reason i haven't Set up a personal pos in nullsec is that they're currently terrible.
Thallius O'Quinn
The Suicide Kings
Deepwater Hooligans
#2496 - 2013-01-22 15:07:09 UTC
In case this post matters: poses are the main reason I left wormhole life for TEST. Even if the new system starts with a small docking platform with no bubble and 10k m/3 of hangar space, as long as I can drop it without roles and set up a custom ACL, I will be overjoyed.
Cephias Caine
State War Academy
Caldari State
#2497 - 2013-01-22 15:35:03 UTC
Please take a long hard look at this CCP. We appreciate all of your information and the willingness on your part to discuss this topic, so thank you for that. I would not propose that POS changes could be effectively implemented within the next cycle, this is a project that needs a dedicated team, with dedicated resources, it will take a long time to be done right. POS's affect too many game mechanics and too many aspects of player activity to be changed quickly, but I strongly agree that they need to be changed.

so +1 from me, do it, but do it right. Not this summer, but get started on getting it ready for next summer!
Fellblade
Old Comrades
#2498 - 2013-01-22 15:46:49 UTC
Thanks for the response, Seagull

http://theexcession.blogspot.com - A Wormhole PvP blog.

Carpet Liquor
Benevolent Dictatorship
#2499 - 2013-01-22 15:47:40 UTC
I also spend a lot of my in-game time doing industry in a POS. Any improvements to the POS system, particularly to the industry interface, would be a great help to me!
Ayuren Aakiwa
When i Look Up At The Stars I Am Filled With Rage
#2500 - 2013-01-22 16:42:01 UTC
+1 fix poses pls Smile