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POSes: I am a small portion of the community

First post First post
Author
Avui
Six Project
#2001 - 2013-01-18 06:27:24 UTC
Hi,

I'm really enjoying the CSM minutes. Mainly because I was able to connect to the instigators/enablers metaphor.

And while it makes sense creating the APIs that allows those players to create tools to make their life easier, I think you should not classify the small instigator differently (like small gang leader of something) than the one that affects hundreds or thousands of players.

Those small instigators are the ones most likely to become bigger instigators and are the ones most likely to be found by the new player just arriving into Eve.

The power of Eve, as you already know, comes from the emergent gameplay. If a newbie come to Eve and only play solo missions I can assure you this is a customer that will not stay. Once he or she comes, with exception of few, most finished up in high sec and being involved into a high sec corp is the best way to insure that this new player will stay.

Also it is important to take into consideration that, although Eve is a PvP game, it's PvP is often overwhelming to a newbie and most would start as industrial/mining players, trying to learn the intricacies of the game before dive into the PvP.

Why is this guys saying that in the POS thread anyway?

Because one of the biggest marketing tools of a high sec corp is a POS. It shows to the new players that they can participate in several activities (T2 manufacturing for instance) that would be far more difficult if they didn't have the POS. And goes without saying that to establish a POS is one of the most common milestones for new corps.

However the status of the POSes makes several people with experience maintaining them to run from them like the devil. I have been keeping a POS for almost a year, I even lived in a POS and tried to build a new corp in a WH (where you should live in a POS) but it was too much effort for something that is so long term (corps starting from scratch typically take some months to be able to standing still).

Revamping the POS is not something to help a few guys. These few guys affect far more.

And if you don't want to do a complete revamp, at least solve the weird stuff. Right now there is too much of it, security to start with...


Stranger with Candy
Brutor Tribe
Minmatar Republic
#2002 - 2013-01-18 06:44:59 UTC
+1 Post.

POS's are an important part of Eve and a nightmare to manage.
And maybe you should look at your communication method when it comes to upcoming features. Instead of building anticipation/expectation before you're ready to follow through with the plans, STFU until you're actually committed to doing something.
Tallianna Avenkarde
Pyre of Gods
#2003 - 2013-01-18 06:48:32 UTC
I posted, I can has jumping POS now pls?

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

shackdavid
School of Applied Knowledge
Caldari State
#2004 - 2013-01-18 06:56:23 UTC
+1

@nd this "And maybe you should look at your communication method when it comes to upcoming features. Instead of building anticipation/expectation before you're ready to follow through with the plans, STFU until you're actually committed to doing something."
Michael MitchellM
Science and Trade Institute
Caldari State
#2005 - 2013-01-18 07:00:51 UTC
ORLY CCP, not many people use POSes?
Please, you must have some sort of Statistics collection, and if you do, I bet you will find that many, many people have and use POSes.

Also, if you do not have statistic collect, how does run a game so well? Please tell.
Asayanami Dei
Adhocracy Incorporated
Adhocracy
#2006 - 2013-01-18 07:09:46 UTC
We are the 1%.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#2007 - 2013-01-18 07:15:34 UTC
MODULAR POS

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
HelloKittti
Iron BaIIs
#2008 - 2013-01-18 07:17:14 UTC
post
Wander Prian
Nosferatu Security Foundation
#2009 - 2013-01-18 07:18:36 UTC
I support the overhaul of POS. I live in wormholes, and the current mechanic is pretty awful. fixing them would be a huge qualoty of life improvement for those who live in them and use them. Fix the POS. Pretty please CCP?

Wormholer for life.

Mike Azariah
The Scope
Gallente Federation
#2010 - 2013-01-18 07:19:21 UTC
I owned and ran a pos, the stress almost drove me from the game. I eventually took it down and breathed a sigh of relief.

POS's are a small part of the game because only a few are hardy enough to keep them running.

Needs a fix,

m

Mike Azariah  ┬──┬ ¯|(ツ)

Da Dom
Republic University
Minmatar Republic
#2011 - 2013-01-18 07:33:15 UTC
What's the difference between a player owned stucture, a corporate owned structure and an alliance owned structure?

Because Far-que... That's why.

Arronicus
State War Academy
Caldari State
#2012 - 2013-01-18 07:45:40 UTC
Da Dom wrote:
What's the difference between a player owned stucture, a corporate owned structure and an alliance owned structure?


Player owned structure denotes that it is owned by players, and not an npc station, stargate, etc.

A corporate owned structure, is anything that a corporation anchors, and retains control of. This is a POS, a station they have conquered or deployed, or modules like a jump bridge.

An alliance owned structure, is a namesake. Alliances do not actually 'own' structures persay, but rather, corporations own them, on behalf of the alliance.
Ramzzeus
Ministry of War
Amarr Empire
#2013 - 2013-01-18 07:57:30 UTC
post
Norn Havwytt
Thukker Auxiliaries
#2014 - 2013-01-18 08:02:44 UTC
None ofthe Above wrote:
I find it disturbing that the POS redesign is being abandoned because it doesn't effect enough players.

And why do they not affect enough players? Because of their design.

Circular logic? You betcha.



This! 100%
I came back from a 3 Year Hiatus because some of the changes I saw are great.
The lack of development on playerowned structures is a shame!
Templewood Terrinsbar
AntiMacro Decimation
#2015 - 2013-01-18 08:17:39 UTC  |  Edited by: Templewood Terrinsbar
+1 for fixing POS's in the interim and +1 for eventually replacing them with a new working, expanded, and preferably dead horse-based modular system

Oh and just a side note...

1,953 posts in this thread by the time it was officially 24 hrs old... That's not really a small group, statistically considering the % of people who post in game forums as a whole..
Taawuz
League of Non-Aligned Worlds
#2016 - 2013-01-18 08:21:12 UTC
Threadnaught deployed!

Threadnaught wrecks you for 101 pages of damage.

Can we have pos's fixed yet?
Ronan Uitoh
State War Academy
Caldari State
#2017 - 2013-01-18 08:28:50 UTC
Please fix POS's CCP my CEO gets grouchy every time he has to go near the things

But seriously they should have an expansion centered around them because like whats been said already, everyone dreams of having a POS.

Also they may only effect a small amount of people if you count pilots who have direct management over them, however if you then consider they effect and influence how whole corps work and run (me thinks of WH corps), that number increases hundreds of times over.

Do POS's not warrant attention then ?
Grymwulf
GoonWaffe
Goonswarm Federation
#2018 - 2013-01-18 08:38:47 UTC
POS management, POS mechanics, and the Corp interface need a complete reworking to support better emergent gameplay.

I'm a jerk.  Get used to it.

Donoviz
Rapier Innovations
#2019 - 2013-01-18 08:42:09 UTC
POST FIX POS!!!
Luzy Reha
Brutor Tribe
Minmatar Republic
#2020 - 2013-01-18 08:45:34 UTC
FIX POS